alex-gh
02aab3f779
Temporary revert for the new say code.
2014-04-24 10:28:52 +02:00
alex-gh
780ab3a32b
Added a random delay to mass hallucination announcement, made hallucinations more severe
2014-04-23 18:30:19 +02:00
alex-gh
a1e4591c5a
Moved more destructive events later in the round
2014-04-23 18:26:45 +02:00
d3athrow
528ffcef1d
Fixes a nano runtime when the oldMob is null during a user_transfer
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Conflicts:
code/modules/nano/nanomanager.dm
2014-04-23 11:48:14 -04:00
d3athrow
bd0354cf7d
Fix not being able to open the playerpanel of aliens due to a runtime.
2014-04-23 11:45:07 -04:00
ZomgPonies
1cdbe818ad
tg's solars update
2014-04-22 09:46:36 -04:00
ZomgPonies
1a4ab5c799
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-04-20 10:10:22 -04:00
Ccomp5950
2d34d142a7
Say code fixes.
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Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...
Conflicts:
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/modules/mob/new_player/new_player.dm
2014-04-20 09:30:18 -04:00
alex-gh
71151c0c57
Merge pull request #183 from alex-gh/event_area_rework
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Events can now strike all areas instead of few select ones
2014-04-20 14:07:27 +02:00
alex-gh
8a9130026a
Events can now strike all areas instead of few select ones
2014-04-20 14:04:15 +02:00
Mike
bf98751d8b
Clean up check for item being equipped
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Moved some common code to item.dm. Someone should probably take a look
at get_equipped_items() in inventory.dm sometime in the future.
2014-04-20 03:50:23 -04:00
Mike
6d8d253ad7
Prevent vox boots from enabling in player's hand
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Vox players can't "dig their claws into the flooring" when holding the
boots in their hand. When enabled, the boots can't be taken off until
disabled.
2014-04-20 03:50:11 -04:00
Mike
9dbf6be429
Removed the now-redundant verb
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Less clutter for the object panel.
Conflicts:
code/modules/clothing/shoes/magboots.dm
2014-04-20 03:49:55 -04:00
Mike
79d530def8
Enabled action icon for magboots
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Conflicts:
code/modules/clothing/shoes/magboots.dm
2014-04-20 03:48:01 -04:00
ESwordTheCat
16d5d18e7c
Revert from area to text.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:37:00 -04:00
ESwordTheCat
84c296e741
Use the experimental getArea.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:28:46 -04:00
ESwordTheCat
b332bc7dec
Don't use get_area proc, introduce myArea variable.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:26:59 -04:00
ZomgPonies
f9a773c84d
Fix smoke
2014-04-20 02:34:40 -04:00
ZomgPonies
4b1619ddf5
Fix for binary speak?
2014-04-19 22:14:08 -04:00
Rob Nelson
56d8ce28c8
Part 1 of economy rework: Spacecash refactor - See commit for full changelog.
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* Implements stacking and stack overlays
* Simplified tiers of cash (1,10,100,500,1000, may remove 500)
* Simplified API (dispense_cash, count_cash)
Conflicts:
code/modules/admin/admin_verbs.dm
code/modules/admin/verbs/debug.dm
code/modules/economy/ATM.dm
2014-04-19 20:47:41 -04:00
Rob Nelson
b34d436756
Fix jukebox formatting
2014-04-19 20:37:01 -04:00
ESwordTheCat
cb2ecbaa30
Reduce use of named arguments.
2014-04-19 20:36:47 -04:00
Rob Nelson
0221e5bdff
Fix jukebox after hammering it :V
2014-04-19 20:33:35 -04:00
Rob Nelson
2389e9a778
Fix a bunch of jukebox issues, clean up UI a bit, add feedback, allow slapping it to reset if broken.
2014-04-19 20:33:22 -04:00
Duny
235d32999a
Fix borgs not choosing an appareance
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Locks down cyborgs after they choose a module until they choose an
appareance, to prevent standard borgs with security modules and such
running around.
Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2014-04-19 20:32:58 -04:00
Rob Nelson
6d7040e735
A few remaining jukebox bugs
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Conflicts:
code/modules/media/mediamanager.dm
2014-04-19 20:21:44 -04:00
Rob Nelson
ac5fcf31a5
Autoplay after power restoration when emagged.
2014-04-19 20:03:33 -04:00
Rob Nelson
cf4b9f5e42
Emaggable jukebox.
2014-04-19 20:02:42 -04:00
ESwordTheCat
c43652b33a
Okay shards converted to pool usage now.
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Conflicts:
code/game/machinery/computer/arcade.dm
code/game/machinery/doors/windowdoor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/objects/structures/displaycase.dm
code/modules/mining/mine_turfs.dm
code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
ESwordTheCat
75b6f2a2dd
return pool for plasma shards.
2014-04-19 19:42:29 -04:00
Rob Nelson
9227481a8a
Standardize windows.
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Conflicts:
code/WorkInProgress/buildmode.dm
code/game/machinery/doors/airlock.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/structures/window.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
VelardAmakar
dc6f794368
Adds the ability to construct, destroy, and take apart bookcases.
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Bookcases can be built using 5 wood planks.
Bookcases can be destroyed using weapons(50HP).
Bookcases can be taken apart using a wrench.
2014-04-19 19:13:33 -04:00
ESwordTheCat
a947775f2e
Add missing lens.
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Conflicts:
code/modules/mob/mob.dm
2014-04-19 19:13:05 -04:00
d3athrow
dd1613f6c4
you can set the volume of the jukebox now, preferences tab -> set volume
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Conflicts:
code/modules/media/mediamanager.dm
2014-04-19 18:58:56 -04:00
fleure
0dcee05ab2
Watertank nozzles no longer delete
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Conflicts:
code/game/objects/items/weapons/tanks/watertank.dm
code/modules/mob/mob_helpers.dm
2014-04-19 18:17:49 -04:00
Firecage
c948e01b85
Customizable clown mask with 2 new options
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Conflicts:
code/modules/clothing/masks/gasmask.dm
config/admins.txt
icons/mob/mask.dmi
icons/obj/clothing/masks.dmi
2014-04-19 18:13:27 -04:00
Ccomp5950
e224a636b9
Some fixes saycode cleanups
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Moved the verb check from hear to the speaker
Spellcheck on hulk so Dragor doesn't beat me up.
2014-04-19 17:06:23 -04:00
Ccomp5950
b28df8857d
Saycode rewrite: Add support for speech_problem_flag
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Ready for Dev
Conflicts:
code/modules/mob/living/carbon/human/life.dm
2014-04-19 17:06:05 -04:00
Ccomp5950
9965c5ff8d
Removal of last debug message and making players be able to use languages over general comms
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;:k = skrell speak over general comms for example.
2014-04-19 17:04:47 -04:00
Ccomp5950
66f3d8ab75
Say code rewrite, Silicon jerks now using new saycode.
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Tracking added for AI's and Observers
Instead of calling GetVoice() over and over for everyone that can hear you we're checking a variable that is updated with Life()
removed a bunch of my debug verbs.
Conflicts:
code/game/machinery/telecomms/broadcaster.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/human/human_defines.dm
code/modules/mob/living/silicon/say.dm
2014-04-19 17:04:29 -04:00
Ccomp5950
9dab2ad8a1
Saycode rewrite initial commit.
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Create structure for modular saycode
Regular chat:
specific_paths/say() -> living/say() -> specific_paths/hear_say()
Radio chat:
specific_paths/say() -> Telecoms shit -> specific_paths/hear_radio()
Humans done.
Todo: AI, Robot, simple_animal, and ghosts.
Conflicts:
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/telecomunications.dm
code/modules/mob/living/carbon/human/human_defines.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/say.dm
2014-04-19 16:54:16 -04:00
DJSnapshot
184162e8db
disregard failure. I made a silly.
2014-04-19 16:44:45 -04:00
DJSnapshot
9ddc4aae92
initial CC paper commit. Will continue work on this.
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Conflicts:
code/modules/paperwork/photocopier.dm
icons/obj/bureaucracy.dmi
2014-04-19 16:44:20 -04:00
Mike
f98a2af41f
Fueltanks leak fuel when wrenched open
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Fueltanks now actually leak fuel when wrenched open. The leaking only occurs at the initial wrenching and when tank is moved.
Conflicts:
code/modules/reagents/reagent_dispenser.dm
2014-04-19 16:41:17 -04:00
Ccomp5950
14744895c5
Juggernauts will no longer be weakened and unable to click stuff if zas knocks them over.
2014-04-19 16:35:21 -04:00
DJSnapshot
e1af1f4713
replaced electrodes with insta hit taser beams.
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Conflicts:
code/modules/projectiles/guns/energy/stun.dm
code/modules/projectiles/projectile/beams.dm
icons/obj/projectiles.dmi
2014-04-19 16:28:23 -04:00
DJSnapshot
843ac65077
Undershirts and rolling down jumpsuits!
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Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
icons/mob/human.dmi
icons/mob/uniform.dmi
2014-04-19 16:17:14 -04:00
Jarcolr
60ede94929
Also fixes paperbin without hands
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Whee.
2014-04-19 15:53:44 -04:00
Ccomp5950
90ff395199
Lagsie no more, NarSie HUNGERS
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removed del() calls for objects, now it sets loc to null and removes it from master_controller processing
Much quicker :)
Conflicts:
code/modules/power/singularity/singularity.dm
2014-04-19 15:48:48 -04:00
Jeremy Liberman
f43ef06431
Virology - NanoUI, gameplay tweaks, bugfixes
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Conflicts:
.gitignore
code/game/machinery/kitchen/smartfridge.dm
code/game/machinery/machinery.dm
code/modules/food/recipes_microwave.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/virus2/isolator.dm
nano/js/nano_base_helpers.js
2014-04-19 15:42:49 -04:00