Commit Graph

7690 Commits

Author SHA1 Message Date
mwerezak
044399e6f0 Required spaceacillin levels no longer scale
The amount of spaceacillin required to stop infections is now a flat 5
units, instead of scaling with germ_level.
2014-07-13 07:43:57 -04:00
ZomgPonies
ffd2c1ce42 Minor change 2014-07-13 07:43:32 -04:00
mwerezak
54075aaceb Infected wounds show up more readily on the health scanner 2014-07-13 07:42:32 -04:00
mwerezak
0682d336ec Spaceacillin now prevents wounds from transferring germs 2014-07-13 07:42:21 -04:00
mwerezak
cf52f9e734 Fixes reagent_containers not being usable for surgery 2014-07-13 07:42:10 -04:00
mwerezak
9cebb9708e Makes bleeding logic a little clearer 2014-07-13 07:41:56 -04:00
mwerezak
26f1173765 Allows necrosis to be fixed with peridaxon and surgery
Conflicts:
	code/modules/surgery/headreattach.dm
2014-07-13 07:41:24 -04:00
mwerezak
8f6bfb8b1a Reduces amount of toxin damage dealt by infections
Reduces the toxin damage dealt by non-necrotic infections by a factor of
1.5. Also increases the germ_level required to reach necrosis.

Conflicts:
	code/modules/organs/organ_internal.dm
	code/setup.dm
2014-07-13 07:39:26 -04:00
mwerezak
e360e5732b Adjusts the curing of infections
Conflicts:
	code/modules/organs/organ_internal.dm
2014-07-13 07:36:25 -04:00
mwerezak
0ba5e1a3dc Fixes dionaea getting infections 2014-07-13 07:35:30 -04:00
mwerezak
5a054bcdaa Makes infections cure faster 2014-07-13 07:35:17 -04:00
ZomgPonies
ca667bae0a Fuck Phoron 2014-07-13 07:31:09 -04:00
mwerezak
f42244730b Removes duplicate defines, updates comments
Conflicts:
	code/game/machinery/embedded_controller/docking_program.dm
2014-07-13 07:30:39 -04:00
Hubblenaut
aed68c1c2c Fixes canmove updating wrongly on movable chairs
Conflicts:
	code/modules/mob/mob.dm
2014-07-13 07:27:47 -04:00
GinjaNinja32
56615e9170 Fix Change UI verb 2014-07-13 07:13:10 -04:00
mwerezak
e0afb0632b Shuttle now can only be late when arriving 2014-07-13 07:12:30 -04:00
mwerezak
b3ce8db989 Fixes shuttle being late AFTER it arrives 2014-07-13 07:12:16 -04:00
mwerezak
908cabea09 Fixes the supply shutting being stuck in warmup if forbidden atoms are aboard
Might be related to #5459, not sure though.
2014-07-13 07:10:01 -04:00
Walter0o
2a3bfa443d adds shuttle_control access check to proper place 2014-07-13 07:09:09 -04:00
ZomgPonies
2bb72d378b Movement fix 2014-07-13 07:06:11 -04:00
Mark Aherne
99eb85fae4 This change to nanomanager optimizes the sending of nanoui assets to clients.
The flist (file list) proc was being used multiple times for each client user logon, this now only occurs once when the server starts.
Hopefully this fixes the nanoui assets issue which occurs during peak usage.

Conflicts:
	code/modules/nano/nanomanager.dm
2014-07-13 07:04:09 -04:00
Hubblenaut
4375357b23 Fixes wrong person getting movement penalty 2014-07-13 06:56:06 -04:00
Hubblenaut
740c54328b Minor code cleanup
Conflicts:
	code/modules/mob/mob_movement.dm
2014-07-13 06:55:47 -04:00
Hubblenaut
6c0122e7d6 Fixes in wheelchair and different handling of movement
Conflicts:
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/modules/mob/mob.dm
2014-07-13 06:52:38 -04:00
Hubblenaut
b9be3e6ed7 Stops buckled mobs from slipping (for now)
Conflicts:
	code/game/turfs/simulated.dm
2014-07-13 06:48:17 -04:00
Zuhayr
6e9f55f262 Fixes #5472 2014-07-13 06:34:37 -04:00
Walter0o
895302e28a fixes weird drone health status
a non-damaged drone has 35 health and 35 maxHealth.
in the current proc, that is shown as (( 35 +35)/(35*2))*100 = 100 % health
a drone at half its health has 17.5 health.
current proc : (( 17.5 +35)/(35*2))*100 = 75 % health
a dead drone has 0 health.
current proc : ( 0 +35)/(35*2))*100 = 50 % health

as i fixed this proc in the silicon parent proc, this can be removed.
2014-07-13 06:33:35 -04:00
Walter0o
d4f503c6f8 fixes weird silicon health status
a non-damaged cyborg has 200 health.
in the current proc, that is shown as (200+100)/2 = 150 % health
a dead borg has 0 health.
in the current proc, that is shown as (0+100)/2 = 50 % health
Conflicts:
	code/modules/mob/living/silicon/silicon.dm
2014-07-13 06:32:59 -04:00
mwerezak
4f4b96d5b1 Fixes bad emergency shuttle can_force() check 2014-07-13 06:27:45 -04:00
mwerezak
cf05d11854 Status displays now won't blank when undocking, too 2014-07-13 06:27:31 -04:00
mwerezak
f0f6ce06f2 Makes the escape shuttle NanoUI window bigger 2014-07-13 06:27:17 -04:00
mwerezak
fe40190870 Reduces docking timeout to 20 seconds 2014-07-13 06:25:27 -04:00
mwerezak
1ca6e41532 Fixes status displays blanking out when escape shuttle is about to launch
Conflicts:
	code/controllers/emergency_shuttle_controller.dm
2014-07-13 06:25:10 -04:00
mwerezak
119106488b Readds check for sharp && !ismob(W.loc) 2014-07-13 06:13:54 -04:00
mwerezak
3bf0011405 Fixes #5446
Conflicts:
	code/modules/mob/living/silicon/robot/robot_modules.dm
2014-07-13 06:13:46 -04:00
Zuhayr
5c6cfffaf8 Fixed embedding.
Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
2014-07-13 06:11:20 -04:00
mwerezak
3f7a6286b8 Improves the display of shuttle ETAs
Conflicts:
	code/controllers/emergency_shuttle_controller.dm
2014-07-13 06:09:33 -04:00
mwerezak
e368bd81a2 Resets emergency shuttle authorization on arrival 2014-07-13 06:05:51 -04:00
mwerezak
40c6508ccb long_jump() now uses an arrive_time var instead of sleeping the whole time.
Makes ETAs more accurate, allows the possibility of interrupting
long_jumps in the future.

Conflicts:
	code/modules/shuttles/shuttle.dm
2014-07-13 06:05:29 -04:00
Zuhayr
a07cd1f361 Fixes #5446 2014-07-13 05:44:17 -04:00
Zuhayr
8d6bf2a6c9 Fixes #5448
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2014-07-13 05:43:18 -04:00
ZomgPonies
92940e1c00 Running tests and cleaning out useless debug verbs/procs. 2014-07-13 05:32:40 -04:00
Zuhayr
d85226b279 Fixes #5090
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2014-07-12 22:08:15 -04:00
Zuhayr
661f4002a9 Fixes #5113
Conflicts:
	code/modules/mob/living/carbon/human/human.dm
2014-07-12 22:06:16 -04:00
Zuhayr
9c0a28b9d3 Fixes #5410 and possibly #5399 2014-07-12 22:02:35 -04:00
Zuhayr
b8e3d45671 Cleaned up some reagent stuff, made Skrell alcoholics a legit issue, fixed IPC getting phoron contamination from clothing.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/setup.dm
2014-07-12 21:58:54 -04:00
Zuhayr
05e4a50b92 Fixed embedding.
Conflicts:
	code/modules/organs/organ_external.dm
2014-07-12 21:42:15 -04:00
mwerezak
b3742982bb Fixes #5336
Conflicts:
	code/modules/mob/living/carbon/human/human_defense.dm
2014-07-12 21:32:16 -04:00
ZomgPonies
ab32000c2a Finally fixes lobby jukebox 2014-06-29 16:44:42 -04:00
Robson Richards
9771111a5f Narsie now plays an Animation when it spawns in, Text and Gender set to NEUTER, DEBATE OVER.
Conflicts:
	code/modules/power/singularity/singularity.dm
2014-06-29 16:44:21 -04:00