Commit Graph

6655 Commits

Author SHA1 Message Date
Rob Nelson 044d6a79cb Fix monkey UI appends not being completed for DNA2.
Conflicts:
	code/modules/mob/living/carbon/monkey/monkey.dm
2014-01-20 05:14:38 -05:00
Rob Nelson da78332256 Fix monkey genes.
Conflicts:
	code/modules/mob/living/carbon/monkey/monkey.dm
	html/changelog.html
2014-01-20 05:06:19 -05:00
ZomgPonies 4261fa0ae4 Missed a spot 2014-01-20 04:11:31 -05:00
ZomgPonies c033a83316 Fixing my DNA2 fuckups 2014-01-20 03:43:06 -05:00
ZomgPonies fe0a3a2dcd Fixing Genetics 2014-01-20 03:31:25 -05:00
Rob Nelson 1c8c96a9eb Fix hallucination gene. 2014-01-20 03:29:09 -05:00
Rob Nelson ace34c60b0 DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	html/changelog.html
2014-01-20 02:10:58 -05:00
Rob Nelson 520a2cd401 NanoUI changes from Faerdan
Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/reagents/Chemistry-Machinery.dm
2014-01-20 02:02:31 -05:00
Rob Nelson 5f89171fc1 Hopefully fix all DNA corruption issues caused by assuming datum pass by-val.
Conflicts:
	code/modules/mob/transform_procs.dm
2014-01-20 01:52:08 -05:00
Rob Nelson 6fe47cfc51 Standardize buffers on all DNA machines in an attempt to fix DNA modifiers. WILL BREAK SHIT
Conflicts:
	code/game/machinery/computer/cloning.dm
	code/game/objects/items/weapons/dna_injector.dm
2014-01-20 01:48:57 -05:00
Rob Nelson fd6cc3e458 HA HA NEW GENE HANDLING
Also fixed block injector crash.

Conflicts:
	code/game/dna.dm
	code/modules/mob/living/carbon/monkey/monkey.dm
	html/changelog.html
2014-01-20 01:41:03 -05:00
Rob Nelson b15d0213ac Finish rewrite of domutcheck. Time to test this bitch.
Conflicts:
	code/game/gamemodes/setupgame.dm
2014-01-20 01:35:56 -05:00
Rob Nelson 450a5dec8e Start wrapping up the new domutcheck logic
Conflicts:
	code/game/dna/dna2_helpers.dm
	code/modules/mob/mob_defines.dm
2014-01-20 01:15:15 -05:00
Rob Nelson 1b2d09bb2d More fixings.
Conflicts:
	code/game/machinery/computer/medical.dm
2014-01-20 01:09:03 -05:00
Rob Nelson 6013605aa6 Add back in /fail/station's DNA dickery panel, fix missing block shifting.
Conflicts:
	code/modules/admin/verbs/debug.dm
2014-01-20 01:05:52 -05:00
Rob Nelson dae08eb061 Add back in /fail/station's DNA dickery panel, fix missing block shifting.
Conflicts:
	code/modules/admin/verbs/debug.dm
2014-01-20 01:03:42 -05:00
Rob Nelson dc60cc1726 DNA modifiers work now.
Conflicts:
	code/defines/obj/hydro.dm
	code/game/machinery/cloning.dm
	code/game/machinery/hydroponics.dm
	code/modules/mob/living/carbon/zombie/zombie.dm
	code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
Rob Nelson db21525feb SAY HELO TO DNA2, N3X15'S AWFUL FUCKING RECODE OF DNA
Conflicts:
	baystation12.dme
	code/game/gamemodes/setupgame.dm
	code/game/objects/items/weapons/dna_injector.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_defines.dm
	code/modules/mob/new_player/new_player.dm
2014-01-20 00:43:19 -05:00
Loganbacca f3354cf5de Fixed rad collector toxin drain bug
Removed bad code modifying variables directly and replaced it with a proc that correctly modifies the gas volume.
2014-01-20 00:20:44 -05:00
ZomgPonies ad46e68054 SMES fix (bis) 2014-01-20 00:20:18 -05:00
ZomgPonies e0dff91cb5 SMES fix? 2014-01-19 21:27:43 -05:00
Pete Goodfellow 331cf1df95 Updated all suicide_act()s to use a new span class, 'suicide'.
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/modules/hydroponics/growninedible.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
	code/stylesheet.dm
2014-01-19 21:25:47 -05:00
ZomgPonies 0ec4a502fe Updated Chemistry Colors 2014-01-19 21:16:18 -05:00
Razharas caf4c3d026 Fixes metr-err- i mean slimes
Fixes #225
2014-01-19 21:12:45 -05:00
ZomgPonies 11f32fba24 Nerfed amount of spiders 2014-01-19 21:01:07 -05:00
ZomgPonies bc9f8f6691 Moar Xeno bugfixes 2014-01-19 19:16:52 -05:00
ZomgPonies 258784dea7 Cccomp is Sssilly 2014-01-19 17:32:04 -05:00
ZomgPonies a81c243986 Some more alien fixes 2014-01-19 17:15:04 -05:00
ZomgPonies 65d023dd93 Facehugger to Full alien, all player controlled 2014-01-19 16:45:20 -05:00
ZomgPonies f0438a52b8 Changed how embryos turn into larvae 2014-01-19 12:42:53 -05:00
ZomgPonies 86e3c1d25f Alien auto ranged attacks + intent fixes 2014-01-19 11:16:47 -05:00
ZomgPonies 90496be20a Standardized intent names so it's all harm. Fuck you hurt. 2014-01-19 08:30:50 -05:00
ZomgPonies 09e74e4406 AI SMES fix 2014-01-19 07:16:56 -05:00
ZomgPonies a40ee3b8ec Revert "Rework of colour mixing"
This reverts commit 1f0e1f6209.
2014-01-19 05:36:54 -05:00
RKF45 1f0e1f6209 Rework of colour mixing
Conflicts:
	code/modules/reagents/Chemistry-Colours.dm
2014-01-19 05:29:40 -05:00
Rob Nelson cd2c20a6fe NEW BOO SYSTEM!
Conflicts:
	code/datums/spell.dm
	code/modules/mob/dead/observer/observer.dm
2014-01-19 05:22:20 -05:00
ZomgPonies 1883939d18 Merge pull request #120 from alex-gh/sparkles-icon
Firesuits no longer protect against pressure damage.
2014-01-18 12:29:07 -08:00
alex-gh f807c1c938 Added 'Sparkles' to the AI selection 2014-01-18 08:08:38 +01:00
Rob Nelson b5a1eff678 Add ghost radio
Conflicts:
	code/modules/client/preferences.dm
	code/world.dm
2014-01-17 13:10:00 -05:00
Ccomp5950 b15fb8a04b Supermatter update.
Now gives an instability% warning in it's messages.

Limited the "If they can see it and aren't wearing mesons, have some hallucinations" range to a max of 7

Can't be pelted with lasers while out in space allowing for unlimited power only to drag it back on a turf and instantly explode.

Removed extra if(!removed) check, we already checked for that above.

Moved the oxygen ratio variable "oxygen" to be declared under the object instead of it's process proc for easier debugging.

Changed the alert interval.

Add luminosity value so the big glowing shard of supermatter actually generates light.

Conflicts:
	code/modules/supermatter/supermatter.dm
2014-01-17 09:06:00 -05:00
Ccomp5950 7541463e01 Moved Supermatter.dm out of the WorkInProgress directory.
Conflicts:
	baystation12.dme
2014-01-17 09:01:09 -05:00
Furlucis 208f5fd592 Removes the second holywater
Deletes the second kind of holy water that doesn't do anything. Lemme
know if I should do the opposite of this.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-01-17 08:57:11 -05:00
alex-gh a1c600d9b8 Made DS suits spaceproof 2014-01-16 20:42:09 +01:00
alex-gh e9d2314386 Firesuits no longer protect against pressure 2014-01-16 20:28:40 +01:00
alex-gh fd9c78dd85 Assembly holders get destroyed by explosions. 2014-01-16 17:10:41 +01:00
ZomgPonies 48403dcc8e A lot of fixing up job preferences. 2014-01-16 09:18:49 -05:00
ZomgPonies 2525a3d057 Added barber karma job 2014-01-16 08:42:36 -05:00
ZomgPonies 6dbf776ff4 Gamme to shuttle, part two 2014-01-16 06:57:17 -05:00
ZomgPonies 2f2e6c611f Re-added? Stop drop and roll 2014-01-16 03:47:26 -05:00
d3athrow c8ceab5aa2 Adds Randomized Character Slot, if enabled picks a random populated character slot to use upon round start. Does not affect late joins for now.
Conflicts:
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	html/changelog.html
2014-01-16 00:48:24 -05:00