Commit Graph
7334 Commits
Author SHA1 Message Date
ZomgPonies 048ac0994d 2nd commit of MySQL conversion. So close to the finish line. 2014-06-03 03:31:06 -04:00
ZomgPonies 59f63f6413 First commit converting playerfiles to MySQL 2014-06-02 22:02:15 -04:00
ZomgPonies 9d0f4680fc Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-06-02 13:45:13 -04:00
ZuhayrandZomgPonies 7e1ba654e3 Fixes a minor icon-flicker thing with the drone fabricator.
Conflicts:
	code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
2014-06-02 13:44:55 -04:00
alex-gh 0eed06bcc9 Stunbeams should no longer destroy computers 2014-06-02 09:49:58 +02:00
ZomgPonies ae9658e4bd Final nations fixes, pretty sure this time. 2014-06-02 00:47:04 -04:00
ZomgPonies 196cffd768 Out of bound THIS 2014-06-01 23:21:42 -04:00
ZomgPonies 8069519686 Fixed nymph messages to make them clearer 2014-06-01 22:39:57 -04:00
ZomgPonies 210e80fc86 Fuck nymph griff! 2014-06-01 22:27:02 -04:00
ZomgPonies d49a489cb2 Derp 2014-06-01 21:37:35 -04:00
ZomgPonies 7a9f6f6449 More nations fixes 2014-06-01 16:17:06 -04:00
ZuhayrandZomgPonies 8769c924c5 Typo. 2014-06-01 13:29:34 -04:00
ZuhayrandZomgPonies 31a1b6e526 Fixes #5098
Conflicts:
	code/game/objects/items/weapons/tools.dm
	code/modules/power/cable.dm
2014-06-01 13:29:18 -04:00
ZuhayrandZomgPonies 73d9498361 Drones fixes. 2014-06-01 13:26:35 -04:00
ZuhayrandZomgPonies f367c1aef2 Drone door fix. 2014-05-31 13:45:07 -04:00
alex-gh 44f5d05537 Adds a drone spawn blurb. 2014-05-31 18:40:31 +02:00
Zuhayrandalex-gh d041c7af2d Several drone fixes (walking over, pushing, pulling, AI sync)
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2014-05-31 18:25:07 +02:00
Zuhayrandalex-gh c840622c82 Added smaller spraybottle for drones. 2014-05-31 18:11:48 +02:00
Mloc-ArgentandZomgPonies 106fe78649 mining: fix for mining cooling down
Hacky thing that was already done to space. TCMB->T0C

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-05-31 10:39:20 -04:00
ZomgPonies d11c999fc2 HurrDurr 2014-05-30 22:29:11 -04:00
ZomgPonies 7078b9c30a Igniters fix 2014-05-30 16:19:49 -04:00
ZomgPonies 687c46904e SHOULD fix fueltank bomb assemblies >:D 2014-05-30 13:07:28 -04:00
MikeandZomgPonies eff5baae08 C02 -> carbon_dioxide
Renamed carbon dioxide breathing type string to hopefully prevent
confusion in the future.

Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/species.dm
2014-05-30 11:55:42 -04:00
mwerezakandZomgPonies bfd2cd036c Fixes missing 'else'
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-05-30 11:45:08 -04:00
mwerezakandZomgPonies 6333840028 Adjusts co2 warning frequencies 2014-05-30 11:44:27 -04:00
mwerezakandZomgPonies f619e27a67 Completed unfinished species.breath_type switch
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-05-30 11:44:14 -04:00
mwerezakandZomgPonies 9f0f22ec7e New system for CO2 asphixyation
Too much CO2 now makes you slowly gain oxyloss instead of making you
fall unconscious immediately and quickly killing you after 30 seconds.

Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-05-30 11:29:58 -04:00
ZomgPonies 400047c023 We use this 2014-05-30 11:22:36 -04:00
Ccomp5950andZomgPonies c862f131ac Bot down? Let's not lock up the entire server.
Instead we'll spawn a thread to handle it, not like we care what is returned either way.

Conflicts:
	code/modules/ext_scripts/irc.dm
2014-05-30 11:21:50 -04:00
ZomgPonies 99562efb0a Oops 2014-05-29 22:47:13 -04:00
ZomgPonies cf061cb953 Bunch of fixes left and right, fixes script to get giant map jpg 2014-05-29 21:40:16 -04:00
ZomgPonies d9852332e2 Moar fixes 2014-05-29 12:27:14 -04:00
d3athrowandZomgPonies 9e60c60ac7 Paperpocolypse changes. 2014-05-29 10:32:19 -04:00
d3athrowandZomgPonies c2a31713d2 spelling fixes 2014-05-29 10:32:09 -04:00
d3athrowandZomgPonies 75514ac85a Fix atm spamming papers 2014-05-29 10:30:21 -04:00
mwerezakandZomgPonies 67f85eef2c Inaprovaline no longer a substitute for breathing
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-05-29 10:27:18 -04:00
ZomgPonies 113f98a9e1 Post test #4 fixes 2014-05-29 09:52:58 -04:00
ZuhayrandZomgPonies 047f0bdd67 Fixes #4643
Conflicts:
	code/modules/mob/living/simple_animal/hostile/mimic.dm
2014-05-28 08:51:44 -04:00
ChinskyandZomgPonies d37e54bf73 Added new BBCode tags, for tables and NT logo. Removes html support from paper.
Conflicts:
	html/changelog.html
2014-05-28 08:49:24 -04:00
ZomgPonies 5f67943f8e Revert "APC bugfix after someone messed with mah areas!"
This reverts commit ceca0ddbe8.
2014-05-27 21:22:53 -04:00
ZomgPonies 2383017de1 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-05-27 20:09:39 -04:00
ZomgPonies 06bbfcf150 Final Nations patch before live testing. This is going to be painful. 2014-05-27 20:09:10 -04:00
alex-gh 21bd350299 Removed AI lawsync for drones 2014-05-27 23:31:14 +02:00
d3athrowandZomgPonies 8db91a3273 Image pooling for human unconscious/oxygenloss/fire&bruteloss screen overlays. 2014-05-27 14:20:55 -04:00
d3athrowandZomgPonies f3d3bd620f Should fix #727 for humans and monkeys.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2014-05-27 14:16:24 -04:00
mwerezakandZomgPonies 3a2da98639 More sensible oxyloss scaling 2014-05-27 14:07:27 -04:00
mwerezakandZomgPonies ca176b63f5 Fixes inhale_pp ratio
The amount of inhaled gas used shouldn't approach infinity as inhale_pp
goes to zero, should it?

Also the amount of gas used should decrease with inhale_pp as the
oxyloss is being caused by the fact that fewer moles are entering the
bloodstream.
2014-05-27 14:07:18 -04:00
ZomgPonies 9741799733 More work on nations, got most of the flag procs ready. Really missing the vassalage system. 2014-05-27 10:35:09 -04:00
Ccomp5950andZomgPonies ceca0ddbe8 APC bugfix after someone messed with mah areas!
This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas.  Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.

We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes.  The only downside to this 5 minutes is you might get free energy until that area becomes active.

Conflicts:
	code/controllers/master_controller.dm
	code/modules/power/apc.dm
2014-05-27 00:28:31 -04:00
ZomgPonies 53090e314d Second commit for nations, respawning is in, splitting in teams is in. Time to get to work on the actual capture mechanics. 2014-05-26 21:33:46 -04:00