Commit Graph

8 Commits

Author SHA1 Message Date
joep van der velden
b143fb3797 fixed typo 2020-02-06 10:05:54 +01:00
joep van der velden
bf88ce8e55 Fixes straightjackets to buckle you forever 2020-02-03 23:27:07 +01:00
Fox McCloud
d015c0c2b2 even-still-though-time-itself-be-shattered 2019-09-16 01:35:25 -04:00
tigercat2000
ab032b6737 SSoverlays for human icons, mostly works
Closer to working 100%

But legitimately /tg/ icons

Move lighting to it's own plane, fix observers

Fix humans layering over other objects incorrectly

Nyaaaaa~
2018-11-08 20:24:22 -08:00
Crazylemon64
3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Fox-McCloud
46b8b05b10 Can Point While Lying Down 2017-07-23 04:25:46 -04:00
Fox-McCloud
55ffd16db8 Fixes Telekinetic Simple Mobs 2016-11-11 10:39:50 -05:00
Crazylemon64
6a7f7394a8 Ports over the status effect unification 2016-10-23 15:45:35 -07:00