Commit Graph

4224 Commits

Author SHA1 Message Date
Ispil 0a4d79e54f Fix to Tajaran/Skrell/Soghun not mrowling/warbling/hissing, respectively. 2012-11-12 20:39:42 -07:00
Mloc daac550822 Revert movement speed changer glide thing I DONT KNOW THE NAME AAAH.
Signed-off-by: Mloc <colmohici@gmail.com>
2012-11-12 21:54:16 +00:00
Mloc d659b567a4 Fix for practice lasers.
Addresses #1924
2012-11-12 20:21:30 +00:00
Ater Ignis c293803f71 artifacts full list of effects enabled, contact based effect works on toucher, not artifact itself 2012-11-12 11:11:35 +04:00
MrYeti 78d7f9ee42 Added Graduation Lighter. Deleted my own custom item. 2012-11-11 18:00:12 -05:00
Mloc ba3a9d37b2 Merge pull request #1916 from Kreastr/master
Setting proper gliding_size for mobs and objects.
2012-11-11 14:01:46 -08:00
SkyMarshal f064da7f50 Some fixes to Detective Work. 2012-11-11 14:46:37 -07:00
SkyMarshal ecdb9ab118 Fixed the sillies marked with "skytodo". Removed ONESIZEFITSALL flag as we removed fatness, replaced it with PLASMAGUARD flag as that is what we were using the value as previously. Firedoors should no longer be derpy. The remaining "skytodo"s are places where I have no idea what the fuck you wanted or no idea what the fuck needed done with it. 2012-11-11 14:33:33 -07:00
cib a14ea29df3 Replaced monkey with confusion effect.
Feature is new and don't want surprise monkeys.
2012-11-11 19:35:01 +01:00
cib a79ca39838 Forgot a spawn in trigger_side_effects 2012-11-11 19:09:36 +01:00
cib fb295ee0cf Balancing for genetics side-effects:
- The knockdown is now much shorter, meaning a geneticist may be able to give themselves the cure in time.
- Reduced radiation created from syringes, since there are other side-effects now.
2012-11-11 18:51:02 +01:00
cib d62aa1425f Fixed a few more bugs with genetic side effects. 2012-11-11 18:41:40 +01:00
cib eb49378575 Added genetic side effects. 2012-11-11 18:15:12 +01:00
Kreastr 9ddc1d02d9 Merge branch 'master' of git://github.com/Baystation12/Baystation12
Conflicts:
	code/modules/mob/mob_defines.dm
2012-11-11 16:43:28 +02:00
Kreastr 0fe02fcd27 More clean up 2012-11-11 14:39:22 +02:00
cib 2522d5e7f1 Fixed up autoinjectors and added health analyzer to regular first aid. 2012-11-11 11:45:24 +01:00
SkyMarshal bb3f533fb1 Merge pull request #1912 from Ravensdale/master
AI custom sprites: Re-introducing three and adding in my own.
2012-11-10 21:54:42 -08:00
Ravensdale 8cc22cbb15 Adjusts AI code to bring back custom cores and makes it easier to add in more. 2012-11-10 21:42:30 -08:00
RawrTaicho f97f887458 Annnnnnnd another custom item: http://baystation12.net/forums/viewtopic.php?f=33&t=5413 2012-11-11 00:13:43 +00:00
RawrTaicho 864dbe8a84 http://baystation12.net/forums/viewtopic.php?f=33&t=5837 2012-11-10 23:43:24 +00:00
RawrTaicho fde3147c5c - http://baystation12.net/forums/viewtopic.php?f=33&t=5801 2012-11-10 22:57:09 +00:00
Mloc 35132b3036 Merge pull request #1901 from AterIgnis/hud_intent_better
all-intents-intent-button
2012-11-10 08:58:39 -08:00
Ater Ignis 20bdba6c67 all-intents-intent-button
shows all possible intents on intent button and allows choosing needed one directly, without scrolling them all
2012-11-10 14:19:02 +04:00
Ater Ignis 8b71b7d106 updated DNA code to have more mutations 2012-11-10 14:12:25 +04:00
SkyMarshal 1eb2ceb643 Removed the /TG/ "feature" which has explosions insta-gib dead people. THIS IS WHY I HATE THE MERGE. 2012-11-09 22:30:38 -07:00
Ater Ignis af0593e07b Chemistry on child reagents and in mobs
Ethanol childs (most drinks in general) are treated as ethanol in reactions
Reactions are going inside mobs, but not make bubbling effect
2012-11-09 20:53:20 +04:00
Ater Ignis 116b17e2be internal explosions
if some explosive reaction occurs - it firstly tries to explode container, next the surroundings
if container is alive - it cuts half of explosion power, if it is dead in process - cut an half again
2012-11-09 20:24:44 +04:00
Hawk-v3 c4c065dfba Merge pull request #1885 from caelaislinn/bs12_with_tgport
remaining map updates, plus misc
2012-11-09 06:49:39 -08:00
Cael_Aislinn 6f77899396 should invert SSD to apply to normal disconnects, but not ghosting admins
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-08 22:20:34 +10:00
Chinsky c55e290d4b updated configs on MLoc's request.
Swapped loading mods and loading admins  in places during worldstart, so former mods will properly adminned.
Fixed paths for custom items.
2012-11-07 20:35:02 +04:00
Kreastr 2e8b305ac3 Now gliding_size for pulled objects and mobs is also changed. 2012-11-07 13:13:45 +02:00
Kreastr 484351a200 Adapting glide size formula 2012-11-07 11:51:44 +02:00
Kreastr cf01509f8e Split speed from actual delay time 2012-11-07 11:23:45 +02:00
Kreastr 2a80909a94 Making it work 2012-11-07 11:16:28 +02:00
Kreastr f82952d347 Fixes 2012-11-07 01:39:56 +02:00
Kreastr 001ea33ce0 Merge branch 'animation'
Merging animation fixes

Conflicts:
	baystation12.dme
	code/defines/obj.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_movement.dm
	config/admins.txt
2012-11-07 01:38:28 +02:00
Kreastr 2deb70a1a9 Some changes. Untested. 2012-11-07 00:08:02 +02:00
Chinsky 9dc9198237 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-06 22:41:19 +04:00
Chinsky 1a02f2ff1c Proted instabeams for energy projectiles.
Also buffed laser damage to pre-merge.
2012-11-06 20:35:48 +04:00
SkyMarshal f66572b6a7 Merge pull request #1879 from comma/master
Photos and flying batons
2012-11-06 00:26:00 -08:00
cib 392bdd022f Removed the ability to create vira.
This ability should return when virus2 is ported fully and the machinery is added to the map.

This also fixes a possible exploit where you can supply a fake href and spawn a singularity instead of a virus(luckily it won't be added to the map though, but you can still trigger any New() proc you want)
2012-11-05 19:49:30 +01:00
Hawk-v3 4a5c446191 Merge pull request #1875 from SkyMarshal/bugfixes
Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid (now guarantees melted helmet, no other changes.)
2012-11-05 01:32:47 -08:00
Asanadas c49538aa8b I am ashamed 2012-11-04 21:35:49 -05:00
Asanadas 49adb9e5cb Anti-Rev removal compile fix. 2012-11-04 21:15:01 -05:00
SkyMarshal 70c2fb231d Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid 2012-11-04 16:17:35 -07:00
Chinsky 6256200c1a Added ability to clip photos to clipboards.
Added ability to view photos from clipboards and folders.
2012-11-04 21:03:17 +04:00
headswe 1ab78f1ef9 Merge pull request #1873 from caelaislinn/bs12_with_tgport
retrack detective files
2012-11-04 07:19:25 -08:00
Cael_Aislinn 9955852ab9 retrack detective files
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-05 01:16:21 +10:00
Hawk-v3 93ca65d2ca Merge pull request #1858 from caelaislinn/bs12_with_tgport
Miscellaneous things
2012-11-03 09:04:59 -07:00
Cael_Aislinn dba38d5508 made helmets etc properly hide hair
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-03 23:46:41 +10:00