DGamerL
10ea28532e
Makes americium better ( #31454 )
2026-01-25 08:24:22 +00:00
Alan
c23be0a5f9
Add round tuits. ( #31452 )
2026-01-25 08:22:09 +00:00
Contrabang
f3be56d858
adds a *gulp emote ( #31467 )
...
* best PR ever
* FUCK
2026-01-25 03:49:01 +00:00
PollardTheDragon
3f0f68b089
Gives NCT's Beaurocratic Immunity ( #31494 )
2026-01-24 05:18:46 +00:00
Alan
b165c3fd3b
Fix some body parts being drawn multiple times. ( #31392 )
...
* Fix some body parts being drawn multiple times.
* Attempt to draw hands ONCE in update_hands_layer().
* Thanks, linters.
* Draw hands only once. Fix blood overlays for hands.
* Draw hand markings similarly to markings layer.
* Correct color distortion in hands marking layer.
* Apply whitespace suggestions from review.
2026-01-23 19:06:49 +00:00
iramoye
d153830534
Adds an isskeleton() check to spooky xylophone playing ( #31485 )
...
* surely
* this salad sucks
2026-01-23 02:08:13 +00:00
DGamerL
cfa7e56c0e
Adds upgraded cybernetic kidneys ( #31407 )
...
* Adds upgraded cybernetic kidneys
* How the fuck did I forget this
* a
2026-01-22 06:29:25 +00:00
Gatchapod
99bdc91ac2
Expansion of Chemmaster 3000 capabilities + minor QoL for chemistry equipment ( #31296 )
...
* Beginning
* Buffer works, alt-click
* ChemMaster mostly done
* Should be ready
* tgui rebuild
* Purging some debug code
* Hello map tests let me pass
* AltClick now works better
* TGUI
* Replace incapacitated()
* Missed one
* Stupid typos
* Replacing locs
---------
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com >
2026-01-21 14:27:33 +00:00
PollardTheDragon
ae849e76b4
Fixes pun pun AI ( #31473 )
2026-01-21 14:20:31 +00:00
PollardTheDragon
3af7e3c1b4
Adds ability for nians to open and flap their wings ( #31132 )
...
* Adds ability for nians to open and flap their wings
* To chat fixes
* Add missing open moth wings. Adjust hind wing positions east/west/south.
---------
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me >
2026-01-21 14:15:05 +00:00
MymeType
2da9270456
Add missing commas to a couple of gibber messages ( #31444 )
...
* Add missing comma
* Add another missing comma
2026-01-20 20:34:41 +00:00
Alan
c5a29fe59c
Switch waddle dampening from ctrl-click to alt-click. ( #31404 )
2026-01-20 00:42:51 +00:00
iramoye
629edd8ad6
Initial commit ( #31364 )
2026-01-20 00:41:41 +00:00
Pooble
db643c7460
Separates the wizard hat and fake beard into two different items ( #31171 )
...
* separate wizard hat and beard into two separate items
* small sprite tweak
* lint
* Update code/modules/clothing/suits/wiz_robe.dm
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Signed-off-by: Pooble <90473506+poobsie@users.noreply.github.com >
* make the wizzy beard clip onto the wizzy hat
---------
Signed-off-by: Pooble <90473506+poobsie@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2026-01-20 00:40:02 +00:00
Alan
74339026bc
Resprite cans. ( #31384 )
...
* Resprite cans.
* Change soup can to include a chicken silhouette.
2026-01-20 00:38:52 +00:00
Toastical
a8f1be5f5e
add glass sliding on table mechanic ( #31395 )
...
* add glass sliding on table mechanic
* reviews
2026-01-20 00:35:57 +00:00
Alan
fee62bf55f
Allow RPED to work with organ analyzer. ( #31403 )
2026-01-20 00:33:55 +00:00
AVeryReluctantSpider
6a1fc4f5c2
Praise Be and Skkula: The PR (Skkulakin Race 2025) [READY FOR REVIEW] ( #30744 )
...
* skulk.dm placeholder for testing purposes
* Made an oopsie, fixed
* Skulk flesh color and language color testing
* Adding working language key, fixed language color
* Changed skulk flesh color, may change it again soon
* Ran tgui, hopefully fixed language color
* Changed skulk language color, hopefully for good this time
* Missed a spot
* Tgui fuckery
* If at first you don't succeed, cry to yourself for a bit then try again
* Tgui makes me violent
* Eyewear no longer save Skkulakin from flashes
* Skulk bones now hurt really bad
* Adds Skulk Sprites, Back Accessories, and other Placeholders
* Desperately trying to get body_accessories to work
* Minor name changes
* Skkulakin now have colorable eyes
* Makes the silk-spinning ability somewhat work, more changes need to be made
* Fixes the Skulks' ability to spin silk, however still needs changes
* Changed Skulks easier bone breaks into a trait
* Skulks (Now with 100% ethically sourced back spines!)
* Gives Skkulakin the Vox clothing sprites (Not counting head, glasses, or masks)
* Added update_spines_layer() for testing and help purposes
* Working on getting Skulk Backspines to change color depending on preset
* Skulk Backspines are now colored the same as your preset up spawning in (Thank you, Qwerty)
* Undefines SILK_NUTRITION_AMOUNT (I made a woopsie)
* Readds a return I may have accidentally removed at some point
* Skkulakin can now chitter
* Silk now be used to craft cloth and has an icon
* TGUI is going to make me do things
* Fixes the Brittle Bones Trait to work with Frail Quirk
* Sprite Fix
* Adds masking helpers
* Made a small woopsie
* I'm genuinely a fucking idiot
* Adds a bunch of new clothing
* Changes some clothing descriptions
* Fixes more placeholders and adds two new outfits
* Made small mistake, fixed
* Temporary change (Will revert soon)
* Reverted previous changes as the event is now over
* New Skulk Clothing, added some to the racial tab in the loadout, and made low-inquis robes orderable from cargo
* Adds High-Inquis Robes into cargo console
* Adds Skkulakin Flag (Orderable From Merch Vendor)
* Made small mistake, fixed it
* Inquisitorial Crate only has Low-Inquisitor clothing again
* Commits all offered suggestions
* Converts spans to defines and sorts out the rest of Skulk clothing (No MODs just yet)
* Gives Skulks the Nian Butt Sprite for now
* Fixes a small error with biosuits
* Fixes small coding error
* Fixes a few mor small coding errors
* Update code/modules/mob/living/carbon/human/appearance.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
* Update code/modules/economy/merch_items.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
* Removes 'collective' from outfit_admin.dm
* Basic Pixel-Shifting (Not Yet Complete)
* improve skulk headwear offset
* Revert "improve skulk headwear offset"
This reverts commit 2d93d61699 .
* improve skulk headwear offset
* Cleans up some code and fixes ALL hats for Skkulakin
* Lets the AI speak Skkula-Runespeak, fixes Bomber Jackets and Winter Coats, makes Backpacks look better, fixes other small sprite issues
* Let them wear pants
* Update code/modules/mob/language.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
* Fixes masks and glasses for skkulakin
* Fixes Inquisitor Masks and adds missing Engineering Outfits
* Fixes Explorer Suits and HECK Suit for Skulks
* Fixes a few small issues and resolves some suggested changes
* Rebuilds TGUI
* Fixes Science Jumpsuits & Radsuits
* Fix Skkulakin chef belt disappearance.
* fix string assoc lookups for alists
* Update code/game/objects/structures/mirror.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/skulk.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
---------
Signed-off-by: AVeryReluctantSpider <102713858+AVeryReluctantSpider@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Alfalfa Scout <alfalfascout@proton.me >
2026-01-17 20:54:56 +00:00
warriorstar-orion
9e7a98cefb
refactor user verb sources ( #31411 )
2026-01-15 17:33:23 +00:00
Vengie0
588ad717d3
made the photo window size consistent with the scribble text on different photo sizes. ( #31272 )
...
* makes the photo window size consistent with the scribble text and prevent's the scribble from clipping out rendering it not visible and add's a max length of 64 for the scribble to prevent extremely long text from being written.
* Update code/modules/paperwork/photography.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Vengie0 <zaydrabah11@gmail.com >
---------
Signed-off-by: Vengie0 <zaydrabah11@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2026-01-15 15:30:04 +00:00
Toastical
2df60ba208
Wire up client mobs to the spatial grid ( #31330 )
...
* Add client mobs to the spatial grid
* reviews
* apparently having a mob is not guaranteed
2026-01-10 20:20:36 +00:00
Kyani
f81ef075f1
The NGCR: Nuclear Fission Reactor ( #30493 )
...
* coefficient balancing
* damage and meltdowns
* meltdown stuff
* alert stuff
* lots of work - whew
* some enrichment code
* rod encrichmnt
* working on enrichment
* more fabrication
* rod fab
* start to the nuke
* overload sprites
* overload code work
* some overload tweaking
* small tweak
* coolant ejections and QOL things
* overheat events + ripley gripper
* rebase + venting code
* save before rebase
* some pre-work for rods
* finishing the base rods
* fixed my dme
* de linting
* tiny lint fix
* more lint fixes
* linting
* linting
* linting
* linting
* linting
* temp delint
* temp delint
* undo TM stuff + minor fix
* didnt save
* some fixes
* fixes
* fixes and engine repair
* fixed broken durability decay
* LOTS of things
* tgui
* lint
* linter
* linter
* minor shit
* Update boxstation.dmm
* major refactors and fixes
* saved this
* critical testing tweaks and fixes
* fixes and tweaks
* smithing start
* forgot to save
* craftables + grill start
* saved
* fix
* more grill work
* Update tgui.bundle.js
* linter
* linter
* fixes
* rod fabricator initial
* cooking work
* push
* soundwork
* sound work tweak
* comments + sounds + toxins gen rework
* lots of work
* sprite stuff
* deconflicting
* delinting
* bundle rebuild
* prettier
* feex
* fuck you OD
* who asked?
* update to tgui
* another edit to tgui
* finish tgui
* remove debug metadata button
* rod tweaks for tgui
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/mecha/equipment/tools/work_tools.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_misc.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_misc.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_misc.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/smithing/components/misc_components.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update tgui/packages/tgui/interfaces/NuclearRodFabricator.jsx
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Spans
* tgui build
* rod redo
* improve tgui for fabricator
* sprites and centrifuge/fab work
* tgui update
* spritework
* cyberiad + hydrogen conversion
* kerberos + counter
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* sprite + fab tweak
* tgui bundle
* lintering
* bugfixing
* linting
* linting
* event tweak
* add missing gases to fission monitor
* issue fixing
* sprite/overlay fixes
* mapping
* stations again
* space lattice
* tine tweak
* linter
* no rod alerts
* buttons
* loose wire
* make it so you can interact through rod casings and the uhh big thing in the center, what's that called again
* fixes
* door fix
* many bug fixes + crates
* fab ghost touch
* water convert + maint sprite + fixes
* pack changes + neighbor fix
* doors rename
* didnt save
* hydrogen fix
* map tweaks
* repair fixes + corium LETHALITY
* upped broken rad damage
* pipe rename + overload icons
* more roundstart moderators
* rod tree tweaks
* tweaks
* pack and enrichment fixes
* misc tweaks and fixes
* fixes: Density, circuits, coolant offline negation
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review changes
* linter + fix
* reviews and fixes
* LOTS of tweaks and changes
* supermatter kit
* spacematter balance
* tgui
* fixes and tweaks
* didnt save this
* mapping + smith fix
* cargo rods arnt radioactive til opened
* Apply suggestions from code review
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review items
* fixes
* linters
* moving components out of nullspace
* examine fix
* Update tgui.bundle.js
* explosion nerf and minor fix
* Apply suggestions from code review
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* reviews
* map fix + ripley rad immune
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review
* fix chamber examine
* tweaks + rod fab disk drop
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review changes
* Update code/modules/power/engines/fission/nuclear_rods.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixes
* tgui bundle
* small rod tweaks
* Update code/game/machinery/computer/buildandrepair.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/smithing/components/reactor_components.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor_machines.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/power/engines/fission/reactor_machines.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* reviews
* Update code/modules/power/engines/fission/reactor_machines.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Paul <pmerkamp@gmail.com >
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-01-07 09:19:43 +00:00
DGamerL
6611476bdb
Kidneying tweaks ( #31402 )
2026-01-07 00:56:07 +00:00
iramoye
c3b4828121
Initial commit ( #31355 )
2026-01-04 10:54:42 +00:00
Alan
547cf5910d
Allow robots to ride the janicart again. ( #31354 )
...
* Allow robots to ride the janicart again.
* Apply suggestion from review.
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
---------
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
2026-01-04 10:53:08 +00:00
PollardTheDragon
b17fcf4fbd
Decouples Goal Crates from Station Goals ( #31341 )
2026-01-04 10:46:13 +00:00
Monkeke2
0cca25235c
Fixes issue #31117 , limbless mindflayers can no longer summon weapons ( #31359 )
...
* Mindflayer weapon fix
* Fixes mindflayer dropping their weapon
2026-01-04 10:44:08 +00:00
PollardTheDragon
fb39657ec4
Adds Digital Headpats ( #31347 )
2026-01-04 10:34:08 +00:00
1080pCat
5f880d7555
[s] Fixes a issue with modsuits ( #31385 )
...
* Update mod_control.dm
* Update mod_control.dm
* redundant
2025-12-31 19:04:48 +00:00
Toastical
9a7f5e0659
add missing wound datum on rupture_lungs() ( #31367 )
...
* add missing wound datum on rupture_lungs()
* use the receive_damage proc instead of manually setting shit
2025-12-31 16:23:28 +00:00
Alan
8f87fa0b98
Add juice boxes. ( #31331 )
...
* Add juice boxes.
- Include juice boxes in packed lunches quirk.
- Make juice names and drink names in drinks_reagents.dm more consistent.
* Appease linters with static typing?
* Add juice box box. It's a variety pack.
* Add trailing commas to positive quirks as requested.
* Add random juice box spawners.
- Spawn random and specified juice boxes on station maps.
- Spawn partial juice variety packs on station maps.
* Add juice box variety pack supply crate.
* Make juice box storage even fancier.
* Thanks, linters!
* Thanks, linters! part 2
* Give the pre-packaged juice boxes a brand name.
* Apply whitespace suggestion from review.
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
---------
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-30 05:32:56 +00:00
CRUNCH
8519c59c7e
Migrates Paper and Paper Bundles to the New Attack Chain ( #31294 )
...
* w
* migrated
* Update paper_bundle.dm
* linters
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-30 05:32:35 +00:00
kyunkyunkyun
8c68130b4c
Update syndicate_mobs.dm ( #31336 )
2025-12-29 20:21:31 +00:00
Pooble
8e79d6c089
Adds configs for hijack population minimums ( #31206 )
...
* add config for hijack pop lock
* woopsie daisy
* doth this please you, your lintliness?
* nerd emoji
* address DGL's most beauteous code review
2025-12-29 13:49:45 +00:00
DGamerL
47f9d5a2ef
Kidney overhaul ( #31324 )
...
* The Kidneying
* Oculine
2025-12-29 05:21:28 +00:00
Alan
d37f014ecc
Adds SolGov winter coat. ( #31335 )
...
* done
* oops
* vox fingers
* Update misc_suits.dm
* update icon vars in line with new sprite code
* Update SolGov winter coat to match others.
* Add SolGov winter coat object sprites.
---------
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
2025-12-27 09:43:31 +00:00
PollardTheDragon
a590870d00
Monke Business - Ports monkey AI from TG ( #31067 )
...
* Monke Mode
* Punch
* Some comment stuff
* Linters, excess
* Linters
* Emote stuff
* Pause monkey AI during do afters
* Small improvements
* Oops
* Fixes monkeys trying to drink forever from a glass
* Knockdowns and stamcrit fixes
* Removes eating/drinking from Pun Pun
* Monkey controller improvement, bug fix
* Fixes monkey item giving
* Fixes brain swaps
* Fixes
* Update code/datums/ai/monkey/monkey_controller.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Oops
* Oops round 2
* Fixes monkeys staying in trip mode when evolved
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-12-26 22:44:52 +00:00
PollardTheDragon
82d31ab8a5
Enhances Swarmers ( #31261 )
...
* Enhances Swarmers
* Burst delay
2025-12-26 22:41:34 +00:00
DGamerL
a1e27c07da
Turns some wounds into datumized versions ( #31297 )
...
* Wound datumization
* Rejuv additions
* Fixes
* Adds `get_wound()` proc
* Ruptured lungs get fixed now
* Apply suggestions from code review
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fix this
* Potentially fix an issue, might remove the proc later
* Many fixes
* Fuck
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-26 22:29:05 +00:00
PollardTheDragon
74d723496f
Adds Paintball Guns ( #31184 )
...
* Paintball Guns
* Linters and cleanbot
* Fixed examine text
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Fixes decals
* Update code/game/objects/effects/decals/Cleanable/misc_cleanables.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/toy.dm
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Spans
* Clean code fix
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Removes excess cut
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-26 22:12:03 +00:00
Alan
a0cad405a4
Add secondary goal: medicine for specific treatment. ( #31114 )
...
* Add secondary goal: specific treatments
* Complete goal and make text user-readable.
* Include paradise.dme
* Use typed lists?
* Apply suggestions from review.
* Apply suggestions from review.
* Autodoc reagent lists in medicine of type goal.
* Add trailing commas to medicine type list as requested.
* Spelling fix.
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
---------
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com >
2025-12-26 22:01:34 +00:00
warriorstar-orion
06c90a166b
add more details to ai controller debugger ( #31278 )
2025-12-26 21:39:58 +00:00
DGamerL
b9c92e286d
Lowers chemthrower prices ( #31326 )
2025-12-26 21:36:01 +00:00
DGamerL
231a1206c3
Larger than expected ( #31265 )
2025-12-26 20:44:42 +00:00
CRUNCH
8703edf492
Adds SSD for Silicons ( #31205 )
...
* Silicon SSD
* Tied everything with a bow
* Update code/modules/mob/living/silicon/robot/robot_logout.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
* Update robot_mob.dm
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-26 20:35:14 +00:00
Vengie0
670202be06
Fixed the sign emote from letting you sign any number (even negative numbers) ( #31295 )
...
* Fixed the sign emote from letting you sign any number
* added a single forward slash to please the linter
2025-12-26 10:56:22 +00:00
CRUNCH
ee228cdb6b
Migrates restraints to the New Attack Chain ( #31310 )
...
* e
* Update legcuffs.dm
* Update umbrae_powers.dm
* Update code/game/objects/items/weapons/legcuffs.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-26 10:50:42 +00:00
PollardTheDragon
b211866196
Nerfs knife availability ( #31318 )
2025-12-25 23:09:59 +00:00
CRUNCH
eeb980f191
Adds Reycleable Materials to a Bunch of Objects ( #31320 )
...
* recycle
* moar
* Update glass_containers.dm
* Update spray.dm
* cost adjustment because sheets are 2000, not 1000
* Update hydroitemdefines.dm
* Update hydroitemdefines.dm
2025-12-25 21:03:22 +00:00
warriorstar-orion
d45fe9cef4
use loaded cooking machines in station kitchens ( #31304 )
2025-12-25 20:59:16 +00:00