Markolie
dd3739119e
Properly document harmbatonning removal, window update check
2014-11-20 00:55:26 +01:00
Markolie
e2e996fbbf
Glass now changes color when built based on the area, map fixes
2014-11-20 00:08:29 +01:00
Markolie
2f7d3ae26d
Additional constructable and upgradeable machines, adds soap to drones, updates teleporter
2014-11-18 03:13:12 +01:00
Markolie
b2d0e26a6d
Add meson goggles to atmos lockers, add alert camera monitors to engineering
2014-11-14 15:55:38 +01:00
Fox-McCloud
f84ca26012
Fixes and Stuff
2014-11-11 22:48:08 -05:00
Fox-McCloud
111b24ceb8
Janitor Rework
2014-11-10 03:17:56 -05:00
SamCroswell
46793a2c04
Poker table fix, two handed fix, Nukeops naming
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- Poker tables now actually use the poker table icon. I don't reccomend
you use this, as the poker table icon doesn't mesh well as of right now.
Plan to fix that at a later date.
- Items that require two hands now properly update when
wielded/unweilded. Hooray.
- Minor changes to the way nukeops naming works.
2014-11-09 21:37:14 -05:00
Fox-McCloud
6dfc1f4d70
Merge pull request #482 from SamCroswell/master
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Nukeops Update
2014-11-08 11:05:51 -05:00
Fox-McCloud
bf867da403
Merge pull request #469 from Nienhaus/master
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Adds EngiCart
2014-11-08 10:58:25 -05:00
SamCroswell
722fd6a1e0
Nukeops Update
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- Gave the nukeops leader the ability to choose the name of their team.
- Gave the Bulldog an in-hand icon identical to the c20r until we can
figure out how to add left hand right hand icons without breaking
everything.
- Added a helmet for the Syndicates, identical to the helmet they
already had with a special icon.
- Replaced the SWAT helmet they had in their lockers with the new Syndi
helmets.
2014-11-08 10:51:20 -05:00
Fox-McCloud
bf93e9caaf
Jetpacks for Sydnies!
2014-11-08 01:15:46 -05:00
Nienhaus
25a92c91fd
Ports the TG style Jani Cart.
2014-11-07 22:48:44 -06:00
Nienhaus
6cfd8b7076
Adds EngiCart
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http://i.imgur.com/18w9fkq.png Can hold three toolboxes, metal, plasteel, glass, tape, and a flashlight.
2014-11-07 19:18:48 -06:00
Fox-McCloud
e1c83d7f55
Nuke-Ops-Final
2014-11-06 07:29:16 -05:00
Fox-McCloud
9b6dc5cdb5
Merge pull request #458 from Markolie/master
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Magistrate/Psych Office shutter fixes, telescience console UI update, camera fixes, borg movement fix, security windoor fix, CentComm identification computer fix, locker fixes
2014-11-06 03:18:14 -05:00
Markolie
f150cabd19
Lockers can now be closed if they are in front of a fireaxe cabinet (or any other closet object which is anchored and as such can not be stored).
2014-11-05 18:29:05 +01:00
Markolie
3c6c11c22d
Also prevents lockers from being (un)welded from inside.
2014-11-05 18:09:47 +01:00
Fox-McCloud
dd200af4bf
Nuke Ops Rework Phase 2
2014-11-05 06:56:46 -05:00
Fox-McCloud
650c9a3e3c
Nuke Ops Rework Phase 1
2014-11-03 23:45:00 -05:00
Markolie
69aad225d0
Fix space.
2014-11-04 03:14:35 +01:00
Markolie
a0abc79368
Personal lockers can no longer be locked from the inside. Also fixes the "It won't budge" message which kept appearing. Per https://github.com/ZomgPonies/Paradise/issues/452 .
2014-11-04 03:13:03 +01:00
Fox-McCloud
c879ead4f7
Music Updates
2014-10-31 21:55:25 -04:00
Fox-McCloud
f77eb5c914
Traitor Gear and Balance
2014-10-28 01:35:03 -04:00
PJB3005
58a76e7534
RCSses can send crates
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simple copy paste of the code for closets
2014-09-24 17:23:26 +02:00
Artorp
048f5235c9
Plasma construction and full window fixes
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- Fixed plasma window construction
- Fixed full windows from stopping players and gasses from moving above
them even with density set to 1
2014-08-11 01:06:27 +02:00
Artorp
6c5b0f7987
Windows can now be disassembled
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- Using a wrench on a deanchored window will deconstruct it
2014-08-10 21:51:06 +02:00
Graham Lloyd
2c4e98a726
Fireaxe cabinet hacking now fails if player moves away
2014-08-04 22:15:12 -04:00
Whitellama
8c27a4e092
Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag)
2014-08-03 15:28:36 -04:00
ZomgPonies
89508f7e7f
Merge pull request #334 from Bone-White/master
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Advanced Medical Hud Glasses (medihud + flash protection)
2014-07-27 11:58:42 -04:00
Bone White
abde4759ae
Advanced Medical Hud Glasses (medihud + flash protection)
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For blueshield and brig physician. Also added the item to blueshield
locker. Item allows medical record viewing/editing. I have _NOT_ added
security record viewing/editing.
2014-07-27 16:06:35 +01:00
Rob Nelson
2873262a07
Recoded wall-smoothing for optimization. Fixes #835 .
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Conflicts:
code/game/smoothwall.dm
code/game/turfs/simulated/walls.dm
code/modules/power/singularity/singularity.dm
2014-07-25 16:29:00 -04:00
Rob Nelson
09743b6235
More burnable shit
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-07-24 21:07:32 -04:00
ZomgPonies
f2ecd1503b
Completed adding Kidan Ambassador decorations
2014-07-23 13:24:51 -04:00
Necaladun
467c289cc2
Removed gun and armour from HoP closet
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Removed egun, helmet and armour from HoP because they are NOT sec.
2014-07-22 18:48:49 +09:30
ZomgPonies
01ce1db6ff
Fix drag and drop climbing, finally
2014-07-18 17:35:35 -04:00
Zuhayr
3098c80f9c
Fixed some bugs, did some testing, moved some procs around for robot functionality.
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2014-07-18 07:38:11 -04:00
Zuhayr
bdfc7ef719
Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules.
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
2014-07-18 07:30:54 -04:00
Rob Nelson
f7b516a5ab
Shit catches on fire now
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Conflicts:
code/ZAS/Fire.dm
code/game/objects/items/weapons/storage/bible.dm
code/game/objects/items/weapons/storage/boxes.dm
code/modules/mob/living/living_defines.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photography.dm
code/setup.dm
2014-07-18 06:32:15 -04:00
mwerezak
a07b7a5ce3
Thrown items can be targeted, has miss chance...
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...based on distance, similar to projectiles.
Conflicts:
code/defines/obj.dm
code/game/machinery/kitchen/smartfridge.dm
code/game/machinery/vending.dm
code/game/mecha/equipment/weapons/weapons.dm
code/modules/games/cards.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/living_defense.dm
2014-07-16 09:53:34 -04:00
ZomgPonies
4bfb46037f
Moar Object verb removal/switch to right-click
2014-07-15 09:18:37 -04:00
ZomgPonies
88098da3c7
Object verb removal crew
2014-07-15 08:47:43 -04:00
ZomgPonies
1eb02b5cf4
Overhauled holsters and webbings
2014-07-15 04:02:24 -04:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Hubblenaut
6c0122e7d6
Fixes in wheelchair and different handling of movement
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Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/mob/mob.dm
2014-07-13 06:52:38 -04:00
Zuhayr
baeb58afd5
Fixed moving between tables freely.
2014-06-29 12:04:47 -04:00
Zuhayr
e203cce645
Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing.
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Conflicts:
code/game/objects/structures.dm
2014-06-29 12:03:39 -04:00
Regen
d708eeec06
+1 window crush
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Added another layer of window crushing
For extra robust
2014-06-28 15:20:17 +02:00
ZomgPonies
441f553f9b
Runtime fix
2014-06-25 00:13:16 -04:00
Zuhayr
727d7400ee
Shuffling around table and crate knock/climb procs.
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Conflicts:
code/game/objects/structures.dm
2014-06-24 06:59:42 -04:00
Zuhayr
a06621b7af
Makes table/crate falling a bit more dangerous.
2014-06-24 06:56:07 -04:00