Commit Graph

5181 Commits

Author SHA1 Message Date
Cael_Aislinn
14bbdc91ca cleaned up artifact/find debris spawning, stopped debris being dropped for every asteroid turf, dropped machinery heat gain by 3/4
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-31 01:29:19 +10:00
Cael_Aislinn
cad490c5f1 hand pick can fit into the excavation kit, made the xenoarch tool closet properly retain icon states
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 18:51:21 +10:00
Cael_Aislinn
398bdafbbd runtime fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 12:01:43 +10:00
Cael_Aislinn
00c915b16a fixed size of 5/6 picks, fixed some of the field types for suspension gens
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 11:53:55 +10:00
Cael_Aislinn
e2058e57a4 added a new manual explaining suspension, tweaked a manual
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-18 11:52:07 +10:00
Cael_Aislinn
dc017d6cce Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-18 01:08:45 +10:00
cib
57955dbf6a Fixed toxloss messages.
Also added anti-spam checks to custom_pain
2013-03-16 15:48:50 +01:00
Christian Bielert
14a96f77ab Merge pull request #2539 from comma/organ
Organ code restructuring
2013-03-16 07:10:40 -07:00
Cael_Aislinn
38d30122e2 re-add holy water reagent
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-16 20:38:01 +10:00
Chinsky
97b126b8ab Merge pull request #2516 from caelaislinn/xenoarch
Xenoarchaeology Update
2013-03-16 03:10:16 -07:00
Chinsky
8ec33904dc Moved ruptured lung effects into lung processing 2013-03-15 18:28:44 +04:00
Cael_Aislinn
435ceda41f Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	maps/tgstation.2.1.0.0.1.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 20:37:35 +10:00
Cael_Aislinn
74d0608278 made research shuttle consoles buildable, removed a debug thing for analysis machines
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 20:06:22 +10:00
Cael_Aislinn
1b0c83cb76 renamed a bunch of areas, naming tweaks elsewhere, added some custom mapplaced obj definitions
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 20:05:27 +10:00
cib
cbc019d279 No more burning your hands off on 200C lightbulbs. 2013-03-15 00:53:50 +01:00
Chinsky
38a8246994 Moved code for injecting and taking blood to separate procs.
Removed special case for blood from regent transferring proc.
Fixed humans spawning as limbles torsos.
2013-03-14 20:18:37 +04:00
Cael_Aislinn
d8fbd0b2cc tweaked some names
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:09:02 +10:00
Cael_Aislinn
3c745a1ee2 added some storage boxes + gearbelt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:03:01 +10:00
Cael_Aislinn
bf216021fc added/cleaned up research outpost areas (inc iconstates), moved area definitions to separate file
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:02:23 +10:00
Chinsky
13b6b2f61b Moved organ and blood code to module folder.
Moved most organ and blood procs to that folder.
Refactored handle_organs a little.
Added comments in some places.
2013-03-14 11:52:53 +04:00
Chinsky
f2f042c904 Merge branch 'surgery' into bleeding-edge-freeze 2013-03-14 05:06:02 +04:00
Chinsky
7ac3f65f1a Merge branch 'nanopaste' into bleeding-edge-freeze 2013-03-14 05:05:43 +04:00
Chinsky
f8ae612991 Open incisions in surgery now bleed until closed or clamped. 2013-03-14 04:23:07 +04:00
Chinsky
b906a22192 Syndicate? Whozzat? 2013-03-13 06:38:32 +04:00
Chinsky
a2e2c373ef Added new item - nanopaste.
Researchable by RnD (materials and engineering tech), used to repair robots and robolimbs more efficiently (twice as fast and both damage types at once).
2013-03-13 05:57:53 +04:00
Chinsky
564e6b2f9b Merge branch 'gun' into bleeding-edge-freeze 2013-03-12 08:46:07 +04:00
Chinsky
c351bc1a33 Getting hit by bullet will shake camera. 2013-03-12 08:43:42 +04:00
Chinsky
a4581cc1d8 Derp, accidentally deleted OD for chloral way back.
( c4997a34f1 )
Fixed now.
2013-03-12 08:40:47 +04:00
Chinsky
f13cca99e6 Added brain fixing surgery. 2013-03-12 02:22:46 +04:00
Chinsky
2d8b280d99 Reverted changes to RIG armor values 2013-03-12 01:46:34 +04:00
Chinsky
7e82d9064c Head blows now can cause brain damage. 2013-03-11 04:59:24 +04:00
Chinsky
52ad4929d1 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:43 +04:00
Chinsky
b207349c44 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:10 +04:00
Chinsky
ced88e1569 Ported HUD functionality.
Sec HUDs showing brief of sec record.
Med HUDs changing status and showing brief of med record.
2013-03-11 01:11:56 +04:00
Chinsky
611bd1c6e9 Removed ability to use radio while stunned again. 2013-03-11 00:38:16 +04:00
Chinsky
e60bef91bd Added indication for when someone speaks into radio. 2013-03-11 00:27:18 +04:00
Cael_Aislinn
a1adddbce2 compile fix
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-11 00:12:33 +10:00
Cael_Aislinn
1322ac469c removed rock spawn for ordinary miners
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:49:50 +10:00
Cael_Aislinn
32184d8419 shuffled some sprites around, cleaned up some vars, added a new sprite for hyperspectral imager based on the book scanner
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:25:05 +10:00
Cael_Aislinn
f8f9397636 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	icons/obj/library.dmi
	icons/obj/storage.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:01:33 +10:00
Cael_Aislinn
4559bcce57 tewaked the noticeboard memos a bit, added 5 (verbose) manuals explaining how to do xenoarchaeology in character, added a bookcase for the manuals
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 22:57:08 +10:00
Christian Bielert
10c3beae24 Merge pull request #2514 from comma/master
Goatee fix.
2013-03-10 05:01:50 -07:00
Chinsky
cf423fe979 Fixed Goatee and Male Skrell Tentacles. 2013-03-10 15:37:33 +04:00
Cael_Aislinn
2401ac8185 more renames
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 19:06:29 +10:00
Cael_Aislinn
c79b0c1672 moved and renamed a bunch of files to be more consistent + intuitive
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 19:00:05 +10:00
Cael_Aislinn
67ecee35df renamed scanner to be more consistent, fixed a couple of issues with the anodevice local feedback on activate 2013-03-10 18:51:15 +10:00
Cael_Aislinn
2ef841da6e overhaul/cleanup to ano utilizers: they're now consistent with modern ss13 interactions + process more cleanly and operate more robustly, they properly interact with the rest of the updated xenoarch content, activating them should also give a message to anyone watching
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 18:43:41 +10:00
Cael_Aislinn
50f4d3a24d harvester overhaul to be cleaner + updated interaction and processing, should properly interact with the rest of the xenoarch update, draining charge is now done incrementally and procs the artifact effect on the harvester/anyone nearby
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 18:43:35 +10:00
Cael_Aislinn
ade8fcae22 effects will get a random id if the excavation code doesn't assign them one, cleaned up local activation feedback for effects
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 18:33:11 +10:00
Cael_Aislinn
28ab7d4e90 players touching an artifact with gloves will now receive a feedback message
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 18:32:06 +10:00