TullyBurnalot
14ec113bbd
Fixes Drone AntagHUD issue
...
- Activating Antag HUD will now stop you from being a viable candidate
for repaired maintenance drones
2016-07-09 04:30:25 +01:00
Fox McCloud
d9c86e24ed
Merge pull request #4922 from FalseIncarnate/kitchen
...
Buildable Deep Fryers
2016-07-08 21:19:02 -04:00
Fox McCloud
33c4d852f8
Merge pull request #4904 from TullyBurnalot/CardboardCoffins
...
Resisting out of cardboard boxes is now possible
2016-07-08 18:24:18 -04:00
Fox McCloud
c07a4e7c7e
Merge pull request #4919 from Krausus/AltAppearanceFixes
...
Alternate Appearance Fixes
2016-07-08 18:02:01 -04:00
Fox McCloud
699c7586c7
Merge pull request #4918 from Chakirski/EMP-Binary
...
Adds disable_component() to Cyborgs - EMPs Disable Binary
2016-07-08 18:01:08 -04:00
Fox McCloud
ec40944987
Merge pull request #4921 from Chakirski/green-glasses
...
Prescription Upgrade to Green Glasses & Syndi-Mesons
2016-07-08 18:00:27 -04:00
Fox McCloud
4f8de18cb9
Merge pull request #4936 from Twinmold93/materialconsistencies
...
Grille Inconsistency Fix
2016-07-08 17:59:23 -04:00
Fox McCloud
f8c6b8da38
Merge pull request #4942 from TullyBurnalot/RevolverSpin
...
Revolver Spinny Noisey-boo
2016-07-08 15:08:43 -04:00
Chakirski
edda2a8cfc
operator_changes
2016-07-08 13:37:29 -05:00
TullyBurnalot
b79429ca8a
Fixes Revolver Sound
...
- Spinning revolvers now produces a sound.
2016-07-08 19:20:33 +01:00
Fox McCloud
4897a52dc5
Merge pull request #4926 from TullyBurnalot/ComfyChair
...
Fixes Comfy Chair Deconstruction
2016-07-08 13:14:51 -04:00
TullyBurnalot
e0118efead
Fixed Fox's suggestion
...
- Removed needless code
2016-07-08 12:03:38 +01:00
Twinmold
cd7ffd058b
Grille Inconsistency Fix
...
This fixes an inconsistency when you use wirecutters on a destroyed
grille. Instead of giving 1 like it should, it gives two.
🆑 Twinmold
Fix: Fixes the inconsistency of getting 2 metal rods when you wirecutter
a destroyed grille down to 1.
/🆑
2016-07-08 03:29:16 -05:00
Chakirski
7b61546f98
Tabtest-tabtab-testtab
2016-07-08 01:16:51 -05:00
Fox McCloud
0c9965abf8
Merge pull request #4927 from TullyBurnalot/BawksInBawks
...
Fourth-Dimensional Box Tesseract Fix
2016-07-08 01:24:32 -04:00
FalseIncarnate
2b77c45694
Merge conflict fix
2016-07-08 00:46:46 -04:00
Chakirski
2c259c4e22
Update component.dm
2016-07-07 23:13:24 -05:00
Chakirski
e789935c30
Update component.dm
2016-07-07 22:42:24 -05:00
Chakirski
5e8c2599d1
What does the fox say?
2016-07-07 21:44:15 -05:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
TullyBurnalot
edc7b921ff
Fixes boxes in evidence bags in boxes
...
- Boxes no longer allowed inside evidence bags
2016-07-08 03:28:58 +01:00
Fox McCloud
277c3216d1
Merge pull request #4797 from TheDZD/GENETICS-PLAYER-ANGRY-GENTICS-PLAYER-SMASH!!!
...
Re-Adds Instability
2016-07-07 22:26:58 -04:00
Fox McCloud
d0687d3354
Merge pull request #4907 from TullyBurnalot/BotanistAccess
...
Revoked Botanist Access to Morgue
2016-07-07 22:14:56 -04:00
TullyBurnalot
0b94dc3a54
Fied Tiger's recommendations
...
- Removed needles src. Again.
- Replaced istype(W, /obj/item/weapon/wrench) with iswrench(W)
2016-07-08 03:03:37 +01:00
TullyBurnalot
adab2c06e0
Fixes Comfy Chair Deconstruction
...
- Deconstructing Comfy Chairs now yields 2 metal sheets
2016-07-08 02:49:15 +01:00
FalseIncarnate
adbc85a56b
Buildable Deep Fryers
...
Deep fryers can now be built and upgraded with some minor assistance
from science.
- Board requires programming 2, just like the microwave and such
- 2 micro lasers + 5 cables
- Upgrading the lasers decreases the cook time
🆑
rscadd: Deepfryers are no longer arcane mysteries, and can be
(de)constructed and upgraded.
/🆑
2016-07-07 18:47:56 -04:00
Chakirski
cee0f4185f
I can see!
2016-07-07 15:58:05 -05:00
TheDZD
6998d795c5
Merge pull request #4883 from Fox-McCloud/pets
...
Allows You To Pet pAIs
2016-07-07 16:49:25 -04:00
TheDZD
26ee665040
Merge pull request #4905 from Fox-McCloud/sechud-fix
...
Fixes Sechud Flash Protection
2016-07-07 16:47:45 -04:00
TheDZD
46c86b6bbc
Merge pull request #4906 from TullyBurnalot/BananiumDoors
...
Fixes Clown and Mime Doors
2016-07-07 16:47:31 -04:00
TheDZD
3a96f691e6
Merge pull request #4910 from Krausus/bicon-photos
...
Replaces File-Based ID Photos With Bicons
2016-07-07 16:46:58 -04:00
Krausus
147d485cb3
Fixes alternate appearance clobbering
2016-07-07 16:25:46 -04:00
Chakirski
f61225f3b3
EMP-Binary
2016-07-07 15:05:33 -05:00
Krausus
d6dd9075f3
Fixes agent ID HTML not updating
2016-07-07 10:21:58 -04:00
Kyep
5454011593
Fixes trialmin bug, adds ERT response reminder
2016-07-06 23:47:08 -07:00
Krausus
783536d278
Replaces ID photos with bicons
2016-07-07 01:25:56 -04:00
TullyBurnalot
e195b07eee
Revoked Botanist Access to Morgue
...
- Botanists were given access to the Morgue because of Replicant Pods
- Replicant pods no longer work as a cloning method
- Ergo, botanists outta the morgue
🆑
remove: Botanist access to the morgue revoked
/🆑
2016-07-07 02:53:27 +01:00
TheDZD
2df88fcdb5
Fixes and changes
2016-07-06 21:49:26 -04:00
TullyBurnalot
a1e84818aa
Removes Borg/AI IV Drip access entirely
...
Neither AIs nor Cyborgs can remove beakers from IV Drips.
2016-07-06 23:21:32 +01:00
TullyBurnalot
092e424175
Fixed Mime Doors
...
It's not Tranquilite.
It's not Tranqillite.
It's Tranquillite.
2016-07-06 23:08:26 +01:00
Fox-McCloud
c6ecdbbd11
Fixes Sechud Flash Protection
2016-07-06 17:45:58 -04:00
TullyBurnalot
336d2eb791
Fixed Clown/Mime Door Deconstruction
...
Fixes #4689
- Deconstructing Clown Doors now gives Bananiums
- Deconstructing Mime Doors now gives Tranquilite
- Invisibility drives installed
🆑
tweak: Deconstructing Clown Doors gives Bananium
tweat: Deconstructing Mime Doors gives Tranquilite
2016-07-06 22:21:47 +01:00
TullyBurnalot
9793fc4b18
Resisting out of unwelded lockers is now possible
...
Fixes #4880 . Sorta.
- Can now resist out of unwelded lockers instantaneously
- By association, can now resist out of closed cardboard boxes
You can also use Toggle Open, this is just faster.
2016-07-06 21:22:28 +01:00
TullyBurnalot
34a6960ef1
Removes 2 extra parenthesis
...
What the title says.
2016-07-06 19:50:47 +01:00
TullyBurnalot
c335840cfd
Fixes AIs removing beakers from IV Drips
...
Thanks to Krausus for the general idea on how to do this without adding
an exception just for the AI.
- AIs can no longer interact with IV Drips (unless their core is
literally adjacent to it);
- Human mobs and Robotics can still interact with IV Drips (robots can
no longer interact with them at a distance
🆑
tweak: AI can no longer interact with IV Drips at a distance
tweak: Robots can no longer interact with IV Drips at a distance
/🆑
2016-07-06 19:40:56 +01:00
Fox McCloud
7f5c764516
Merge pull request #4896 from Krausus/RuntimeFixes-20160705181950
...
Runtime Fixes
2016-07-05 23:45:15 -04:00
Krausus
b37cecbeae
Fixes various runtimes (squashed)
...
- Fixes runtime in pod lock busters
- Fixes possessed object examination runtime
- Fixes runtime when following a destroyed mob
- Fixes to_chat runtimes from involuntary emotes
- Fixes runtimes from invalid clothing IDs
- Fixes runtime caused by wirecutting non-humans
- Fixes runtime when setting up malf AI antaghuds
- Fixes runtimes in sensory destruction reagents
- Fixes runtime caused by clientless ghosts
- Fixes antag hud runtime in autotraitor generation
- Fixes welding tool shutoff runtime
- Fixes runtime in laptops' welcome program
- Fixes to_chat runtime from mech sound effect
- Fixes runtimes in camera-using NanoUIs
- Fixes to_chat runtimes in resisting held mobs
- Fixes headless mob skeletonizing/husking runtimes
- Fixes non-mob add_logs runtime
2016-07-05 23:30:01 -04:00
KasparoVy
55b138ff57
kill more conflicts.
2016-07-05 21:48:27 -04:00
Fox McCloud
ef49dcc938
Merge pull request #4879 from TullyBurnalot/JaniSlots
...
Makes Janitors a 1-Slot Job Again
2016-07-05 21:00:54 -04:00
TheDZD
1a898dfd37
Merge pull request #4852 from FalseIncarnate/bug_fix
...
Minor Bug / Exploit Fixes
2016-07-05 20:41:47 -04:00