Commit Graph

196 Commits

Author SHA1 Message Date
Mloc-Argent
b5f3379a0f Fixes runtime logging and makes it a config option.
Option starts off by default, since that could be seen as the original behavior...

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/controllers/configuration.dm
	config/example/config.txt
2014-06-02 02:43:43 +02:00
ZomgPonies
5f67943f8e Revert "APC bugfix after someone messed with mah areas!"
This reverts commit ceca0ddbe8.
2014-05-27 21:22:53 -04:00
ZomgPonies
06bbfcf150 Final Nations patch before live testing. This is going to be painful. 2014-05-27 20:09:10 -04:00
Ccomp5950
ceca0ddbe8 APC bugfix after someone messed with mah areas!
This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas.  Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.

We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes.  The only downside to this 5 minutes is you might get free energy until that area becomes active.

Conflicts:
	code/controllers/master_controller.dm
	code/modules/power/apc.dm
2014-05-27 00:28:31 -04:00
ZomgPonies
3c9dbcc822 First commit for nations gamemode, setting up the framework I'll be using. 2014-05-26 20:02:20 -04:00
mwerezak
4299c2b174 Attempts to fix shuttle not being recallable 2014-05-24 22:08:02 +02:00
ZomgPonies
fac32af2f1 First commit of liquid simulation stuff 2014-05-23 14:31:29 -04:00
Jeremy Liberman
bd249e3a53 Mutiny Mode
Conflicts:
	code/__HELPERS/time.dm
	code/controllers/hooks-defs.dm
	code/controllers/hooks.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/podmen.dm
	code/modules/admin/player_panel.dm
	code/modules/client/preferences.dm
	code/modules/mob/living/carbon/brain/brain_item.dm
	code/modules/mob/living/carbon/human/death.dm
	code/modules/mob/living/login.dm
	code/modules/mob/mob.dm
	code/modules/security levels/keycard authentication.dm
	code/setup.dm
	icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00
Zuhayr
d606d774d8 Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/recycling/disposal.dm
	icons/mob/robots.dmi
	icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
Ccomp5950
db072d7f4a Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.

Conflicts:
	code/game/verbs/who.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/verbs/deadsay.dm
	config/example/config.txt
2014-05-06 01:18:36 -04:00
Razharas
95b6406adb Makes this shit actually work
Yeah, also added crafting controller to debug controllers(who will need
to debug crafting, but whatever)

Conflicts:
	code/controllers/verbs.dm
2014-05-04 22:55:42 -04:00
Ccomp5950
970525d065 Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.

Conflicts:
	code/controllers/configuration.dm
	code/game/verbs/who.dm
	code/modules/admin/admin_ranks.dm
	config-example/config.txt
2014-05-04 21:37:37 -04:00
ESwordTheCat
2382984c03 Some optimization at object pooling, tinkering at beams.dm and reverting useless code.
Conflicts:
	code/modules/projectiles/projectile/beams.dm
2014-04-29 13:39:20 -04:00
ESwordTheCat
012b45ad32 Limit the pool only to 20 objects. 2014-04-29 13:33:25 -04:00
ESwordTheCat
44ee513752 Because it use less instructions. 2014-04-20 03:27:17 -04:00
ESwordTheCat
b332bc7dec Don't use get_area proc, introduce myArea variable.
Conflicts:
	code/modules/power/power.dm
2014-04-20 03:26:59 -04:00
ESwordTheCat
860aa21db0 Forgot continue on process pipenets. 2014-04-19 19:08:08 -04:00
ESwordTheCat
c5eec28a69 Process diseases optimized loop. 2014-04-19 19:07:58 -04:00
ESwordTheCat
6f89369486 Process pipenets optimized loop. 2014-04-19 19:06:30 -04:00
ESwordTheCat
cd41bef74e Process events optimized loop. 2014-04-19 19:04:26 -04:00
ESwordTheCat
ec984a7fc7 Process powernets optimized loop. 2014-04-19 19:04:00 -04:00
ESwordTheCat
eed147e119 Process nano optimized loop. 2014-04-19 19:03:48 -04:00
ESwordTheCat
8612cdc9c0 Process objects optimized loop. 2014-04-19 19:03:36 -04:00
ESwordTheCat
90bfec8472 Process mobs optimized loop. 2014-04-19 19:03:17 -04:00
ESwordTheCat
38ad3b0584 Process machines optimized loop.
Conflicts:
	code/controllers/master_controller.dm
2014-04-19 19:02:45 -04:00
alex-gh
521ad31671 Revert the new lighting system. 2014-04-07 23:51:35 +02:00
Rob Nelson
8fb14a26e9 Initial commit of media suite
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/area/areas.dm
	code/modules/client/client defines.dm
2014-03-10 19:01:41 -04:00
Ccomp5950
e7d4f4ad4b Effeciency Project: APC / Machinery power usage.
We no longer run auto_use_power() on every machine every tick.
We now have a global list of areas, and areas that have an APC in them (all_areas and active_areas) no more looping through world bullshit.
A bunch of snowflakey as fuck machines won't use_power() in their process, you get two options, active and idle, use them!
This means a lot of machines won't double dip on power as well so power usage for the station has dropped about 20%

Because everything is snowflakey as fuck we're going to have some machines that don't force an update on their power usage.  Fuck them.
We should catch them with the root obj/machine/proc's forcing updates.

Conflicts:
	code/modules/mob/mob.dm
	code/modules/power/apc.dm
2014-03-08 17:03:29 -05:00
Ccomp5950
b97434054f APC Area update initial commit.
Conflicts:
	code/modules/mob/mob.dm
	code/modules/power/power.dm
2014-03-08 17:00:43 -05:00
d3athrow
3e4a4992e4 Loop through garbage queue to remove nulls 2014-03-05 20:29:58 -05:00
Rob Nelson
745e038a60 QDEL is off by default. 2014-03-05 20:18:59 -05:00
Rob Nelson
8bd9502981 GC fixes, debug verb for toggling. 2014-03-03 19:11:20 -05:00
Rob Nelson
53f1810651 Revert /tg/ GC
Conflicts:
	code/controllers/garbage.dm
2014-03-03 19:10:45 -05:00
ZomgPonies
84231d2feb Removed some debug text 2014-03-03 01:27:25 -05:00
Rob Nelson
30996e58d5 Use /tg/'s better GC code.
Conflicts:
	code/controllers/garbage.dm
2014-03-02 19:46:51 -05:00
Rob Nelson
e963a4993a GC tuning 2014-03-02 19:39:17 -05:00
Aryn
5b2f811b71 Lighting system is too buggy to continue until I know wtf is going on
Conflicts:
	baystation12.dme
	code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
ZomgPonies
ba9c185975 Gc typo 2014-02-19 21:12:44 -05:00
ZomgPonies
1ab8df4b13 Garbage collection fixes 2014-02-19 20:24:31 -05:00
Jordie0608
7ab1aac59e Outright removed toggle admin jump,spawn and revive buttons
Conflicts:
	code/controllers/configuration.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/topic.dm
2014-01-31 02:47:04 -05:00
Rob Nelson
b8a6504be3 Perform additional checks on qdel(), add some docs. 2014-01-31 02:29:31 -05:00
Rob Nelson
33398a1297 Get rid of debugging. 2014-01-29 23:47:13 -05:00
d3athrow
65c0e3faac Should fix the issue of the GC turning gliding movement off 2014-01-29 23:46:54 -05:00
Rob Nelson
0a2d0f4e33 I give up. 2014-01-29 23:46:39 -05:00
Rob Nelson
fa6655c190 Hopefully fix more step smoothing? 2014-01-29 23:46:24 -05:00
Rob Nelson
df9f735565 Clean up the switch statement. 2014-01-29 23:46:02 -05:00
Rob Nelson
062384a2a9 Forbid (un)setting step_x/y during GC. 2014-01-29 23:45:44 -05:00
Rob Nelson
c3b021e246 Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
And holy shit it's fast

Conflicts:
	baystation12.dme
	code/ATMOSPHERICS/pipes.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/rechargestation.dm
	code/game/objects/structures/crates_lockers/crates.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mining/mine_turfs.dm
	code/modules/paperwork/photocopier.dm
	code/modules/power/cable.dm
	html/changelog.html
2014-01-29 23:45:21 -05:00
ZomgPonies
808143f976 Final text2voice commit 2014-01-27 13:03:25 -05:00
SkyMarshal
e2bbbb7e39 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
Conflicts:
	code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00