Commit Graph

120 Commits

Author SHA1 Message Date
SkyMarshal
1d29574bc3 Part 2 of the WIP chemistry stuff
Map update with secure doors!
2012-02-09 21:50:50 -07:00
SkyMarshal
90d47bccf9 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-02-09 16:29:31 -07:00
SkyMarshal
48453a3592 WIP work in making welding fuel not retarded
Chem grenades are now awesome again.
2012-02-09 16:29:06 -07:00
Tastyfish
2dc3a5cc6e fixed horribly buggy camera assembly 2012-02-08 20:56:04 -05:00
SkyMarshal
1f25c49c06 MOAR BUGFIXES 2012-02-05 21:56:12 -07:00
SkyMarshal
85ee6ae562 Fixed a warning with meteors, HAWK: COMPILE DAMMIT
Blood now works properly.
2012-02-05 11:52:42 -07:00
SkyMarshal
0e15736ba9 Fixes for gibber and detective computer.
Fixed some hallucination and fingerprint stuff.
2012-02-02 19:30:12 -07:00
SkyMarshal
2ed57e0cc6 Finished up the last parts of my fingerprints work. Added a rag which lets you smudge away prints, and sinks do the same.
Added hallucinations properly.
Added LSD (with hallucinations.)
Remapped slightly.
2012-02-02 00:35:48 -07:00
Albert Iordache
43d1d5aaab Merge branch 'master' of https://github.com/Hawk-v3/Baystation12 into Hawk-v3-master
Conflicts:
	code/modules/power/apc.dm
2012-02-02 08:50:33 +02:00
SkyMarshal
beffc2299a Final updates on Fingerprints
fix for traitors getting assassinate and protect targets for the same person
Ported blood rejection
2012-01-31 02:01:39 -07:00
SkyMarshal
6648061dcb MAJOR UPDATE: Detective/Fingerprints update
bugfix for wardrobes
blood type is now handled by datum/dna, and blood_DNA for atoms is a list of list, each sub list containing DNA and blood-type. (This allows multiple blood splatters)
added BS12 give command and explosives
Map update to remove blob spawn.
2012-01-31 02:01:38 -07:00
Hawk-v3
d10b9789a2 A change for next patch. 2012-01-30 18:39:57 +00:00
Albert Iordache
619afea38f Revert "water pipes base + pda support"
This reverts commit a591aef35c.
2012-01-27 10:06:12 +02:00
Tastyfish
07d989bbd7 Merge remote-tracking branch 'upstream/master' 2012-01-25 20:05:16 -05:00
Hawk-v3
27beb7f3fd ERT edits.
Changed the chemical amounts and added some info to each team's section, plus cloner and Cure Machine to Shuttle.
2012-01-25 23:17:04 +00:00
SkyMarshal
d61626440c Response Team Update:
-Response team now have a pimp'n base, containing gear for the leader as well as Medical, Engineering, and Security special loadouts.
-TG updates for comms and mulebot
-Special medical tools for response team
-Increased time between events slightly.
-Map updated with nerfed comm satellite, and added Death Alarms in medbay in addition to the new Response Team area.
2012-01-25 11:51:55 -07:00
Tastyfish
40dbc8a659 Merge remote-tracking branch 'upstream/master' 2012-01-24 15:47:07 -05:00
Tastyfish
a591aef35c water pipes base + pda support 2012-01-24 15:45:51 -05:00
cib
e2e1cecd7d Changes to medbots.
- They now have a mode, which is enabled by default, in which they only inject chemicals if the chemical helps with the target's damage.
- You can now load and unload them without access.
- Added a few beakers of tricordrazine to robotics, so they can load medbots when they make them.
2012-01-22 19:22:07 -08:00
Tastyfish
53baf4755f Merge remote-tracking branch 'upstream/master' 2012-01-16 20:27:36 -05:00
Tastyfish
df208f7189 added orderable chickens and cows 2012-01-16 20:26:17 -05:00
SkyMarshal
70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
Tastyfish
f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal
3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
cib
0340e5f58e More medical changes.
- Added tramadol and oxycodone, both effective painkillers.
- Shock now takes drunkness into account.
- Added some firstaid stuff to the table in the medbay lobby, so people can do treatment when there's no doctors.
2012-01-10 09:16:11 -08:00
SkyMarshal
25426e6f02 Merge pull request #254 from SkyMarshal/master
Bugfix.
2012-01-09 09:08:53 -08:00
SkyMarshal
46fb684c0b Bugfix for chem grenades and Disposals. 2012-01-09 09:58:33 -07:00
Tastyfish
1d010aca75 Merge remote-tracking branch 'upstream/master' 2012-01-08 20:06:03 -05:00
cib
66330222d3 Buffed the speed at which the chemistry charger generates chemicals, and also the power consumption. 2012-01-07 20:39:35 -08:00
SkyMarshal
5fd641599e Fixed stupid unescapable edit apperance
Fixed some stupid with grenades.
2012-01-07 00:49:48 -07:00
Tastyfish
a7b85707dd porting in bones and dismemberment 2012-01-05 17:15:29 -05:00
cib
f7be1250a3 Many improvements to vira.
Implemented an efficient system for infection. Made sneeze and cough increase infection chance. Increased the lifespan of spaceacillin in a host. Removed the drool symptom.
2011-12-30 21:07:52 -08:00
cib
a902744264 A new breakthrough in quantum technology now allows you to convert energy to mass directly using the chem dispenser. Enabling this feature requires huge amounts of power, however. 2011-12-28 19:45:43 -08:00
SkyMarshal
aac7a104eb More amusing message. 2011-12-27 14:32:05 -07:00
SkyMarshal
03445062c4 Reworked pepperspray's results 2011-12-27 14:26:08 -07:00
SkyMarshal
25400f7af4 Should be the rest for this lot. 2011-12-27 14:13:11 -07:00
Albert Iordache
cfbb6eb704 Fixed a few errors. 2011-12-27 18:52:03 +02:00
cib
21876403bb Added new virology to the map. Radium now has a chance of awakening your immune system, but at the same time it has a chance of killing you. Added a dilluted milk recipe, and milk to the chem dispenser. 2011-12-26 01:26:35 -08:00
CIB123@gmail.com
42890a7c4a TG update: Added antibody-based, random symptom virology.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2686 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-27 00:01:02 +02:00
uporotiy
ab396f50ac TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:39:45 +02:00
rockdtben
f38a590009 TG update: Removed a proc that does nothing anymore.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2675 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:19:12 +02:00
SkyMarshal
c6499583b4 Updated. 2011-12-25 00:07:42 -07:00
vageyenaman@gmail.com
75c7670e75 TG update: Small changes and bugfixes:
◦ Metroids can now be observed by ghosts.
   ◦ Saved User Interface preferences ("Old UI" & "New UI") now correctly get transferred to clones.
   ◦ Captain announcements now require the player to be next to the console. (Issue 220)
   ◦ Radio headsets no longer sometimes fail to deliver the messages (Issue 221)
   ◦ Some other insignificant back-end shenanigans.
   ◦ The pregame lobby now has title music. The gameticker chooses between two .ogg files on game start and plays that for everyone who joins. The music stops when create_character() gets called though.
   ◦ Gave some critters, namely "creature" and "blob" some attack sounds.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2655 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:15:22 +02:00
ryantennessee@yahoo.com
7707864437 TG update: Jetpack changing to wrong sprite when turned on fixed. Syringes will autochange inject/draw when full/empty. Medborg syringes start full and set to inject even though the icon is still messed up.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2650 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:05:16 +02:00
ryantennessee@yahoo.com
d565fe7a9c TG update: Tracked down the last bottles with limited transfer amounts and made more transfer amounts for them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2647 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:00:26 +02:00
SkyMarshal
fc3914364f Finished pepperspray, added mace item, improved security console, and a few other things. Will know when I see the diffs. 2011-12-18 00:23:02 -07:00
SkyMarshal
a0298c0477 Should improve pepper spray a bit. Reduced to 2 shot per Hawkie's request. 2011-12-17 18:37:23 -07:00
SkyMarshal
159ce32cc7 Improved pepper spray, added a safety catch to pepper spray and space cleaner, added a wire to reset the module of a borg. 2011-12-15 23:58:17 -07:00
SkyMarshal
79ad7d1ae9 Should improve pepper spray, and remove coolness check on detective's revolver 2011-12-15 20:34:36 -07:00
Albert Iordache
9d774ed3c9 Coffee and black tea now gets rid of the slurriness from alcohol. Also added Cib's slur proc. 2011-12-10 22:33:18 +02:00