Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
If enabled, detects mechs/trains and blocks their movement if they are coming from any of the directions set by dir. Can currently only be enabled/disabled by radio command and airlocks are updated to utilize this.
The current setup allows mechs to move through airlocks during normal cycles, which for example lets Odysseus out to save lives.
Once a shuttle docks however, the sensors are enabled to prevent boarding.
If blocked, players receive a simple message stating that their command has been overridden.
Replaces the old emergency shuttle control console with a nice new
NanoUI one. Improves the NanoUI for the docking controllers.
Conflicts:
maps/tgstation2.dmm
Now both server and client will to undock concurrently. It looks much
more natural.
Conflicts:
code/game/machinery/embedded_controller/docking_program.dm
code/game/machinery/embedded_controller/simple_docking_controller.dm
Also adjusted the way undocking signals were used.
Conflicts:
code/game/machinery/doors/airlock_control.dm
code/game/machinery/embedded_controller/docking_program.dm
code/modules/shuttles/shuttle.dm