Commit Graph

9 Commits

Author SHA1 Message Date
Tigercat2000
f01f33bcec Add crew manifest world/Topic
Returns JSON data in the format
{ department: [{ name: title }, { name: title }] }
2016-07-26 06:27:12 -07:00
Tastyfish
71a7f10b7f Unbroke the pda manifest 2016-05-05 20:36:32 -04:00
Tastyfish
646fb39f2d Replaces in-script json encoder/decoder with the native 510 procs 2016-04-30 19:15:07 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
511a9757de Renamed manifest section Support to Service 2016-01-28 22:30:45 -05:00
Tastyfish
ba2f797ed3 Adds Supply section to manifest 2016-01-28 21:12:20 -05:00
Markolie
154a282a0d NanoUI caching for cameras/crew manifest 2015-07-28 19:54:17 +02:00
Tigercat2000
595f24bd1b Cleanup /defines/ folder.
This commit removes code/defines/obj.dm and code/defines/obj/weapon.dm.
These files were only kept for legacy compatibility and do not fit into
the tree system at all. It doesn't even make sense since the base defines
are all that were in these, the actual code for the items was in the right
file.

Any new ports that use this file on a different codebase should be sorted
into the tree system anyways, new files if necessary. A giant defines
file is just wasting space and searching effort.
2015-05-09 16:06:59 -07:00