Crazylemon64
20eee9064c
Fixes init on various things, as well as allowing the
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map loader to safely load templates mid-run
2016-07-07 23:52:44 -07:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
09dab6bdea
EMP Fixes
2015-12-23 04:09:47 -05:00
Crazylemon
66cf95be48
Used apply_effect for all radiation effects
2015-09-24 16:08:59 -07:00
Tigercat2000
e1249fc640
Lighting overhaul.
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This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
ZomgPonies
9969b6d33e
Jukebox radio fixes
2014-07-27 13:49:50 -04:00
Rob Nelson
ac0c864603
Added and completed radio broadcasting system.
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Conflicts:
code/modules/media/broadcast/transmitters/broadcast.dm
code/modules/media/jukebox.dm
icons/obj/radio.dmi
maps/tgstation.dmm
2014-07-27 12:46:46 -04:00
ZomgPonies
a830973b74
Commented out some vg procs while I wait for info from Nexis
2014-07-26 12:59:29 -04:00
Rob Nelson
845a90b02c
More work on things.
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Conflicts:
baystation12.dme
2014-07-26 12:45:28 -04:00