Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Krausus
eecf8ba93b
to_chat fixes
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Mostly sounds using to_chat instead of << like they should. Also, the
to_chat CRASH now refers to itself as to_chat instead of Boutput.
2016-06-24 18:36:50 -04:00
Matt
10780aa200
Adds pAIzing
2016-05-10 00:02:55 +02:00
Tastyfish
127787aec5
Cleans up special role jobbans
2016-04-15 16:18:49 -04:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
85cfccf2d9
Refactors renaming so it works consistently
2016-02-19 21:03:33 -05:00
Crazylemon
f908f12f5b
Adds a dna adder to head code so that head removal doesn't runtime ever
2015-12-20 18:46:47 -08:00
Crazylemon64
ee036825ce
Some MMI adjustments put in a separate commit
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These don't seem to work 100% nice, trying to view the held_brain of the
MMI with VV causes me to temporarily lose connection. Some advice would be
appreciated.
2015-12-18 05:02:45 -08:00
Aurorablade
52e43c4d2d
good news everyone! It works!
2015-12-17 01:29:21 -05:00
Aurorablade
6eac1092bb
hate the mask of narnar
2015-12-15 22:27:30 -05:00
Markolie
b24f5ff979
Fixes and pinpointer update
2015-10-05 00:26:43 +02:00
Markolie
84c60aa560
Monkey/human transform fixes
2015-09-14 22:13:32 +02:00
Mark van Alphen
cceffcbbf9
Merge pull request #1976 from Fox-McCloud/xeno-tweak
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Respawn as NPC Tweak: Xeno Removal
2015-09-10 01:17:20 +02:00
Tigercat2000
be92665871
Replace magic intent words with defines, grab fixes
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This commit does the following:
- Replaces all instances of magic intent words, like "harm" and
"help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM
- Fixes a few manual grab instances left over in attack_alien, they
will now used grabbedby()
2015-09-07 11:51:00 -07:00
Fox-McCloud
de7eb610a6
Respawn as NPC Tweak: Xeno Removal
2015-09-07 01:15:37 -04:00
Markolie
3a3457de36
Port Bay's intercom overhaul
2015-09-03 21:21:20 +02:00
Krausus
f816b8672d
Resolves merge conflicts
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Conflicts:
code/game/machinery/computer/communications.dm
2015-08-18 04:14:14 -04:00
Krausus
c3ec8d63f8
Fixes AI late-joins not deleting the inactive core
2015-08-18 01:34:15 -04:00
Markolie
766b0c979f
Turn dionas into simple animals
2015-08-17 02:19:29 +02:00
Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
Fox-McCloud
5d3e837b4a
Mob Refactor+Update and Pet Collars
2015-05-28 00:20:25 -04:00
ZomgPonies
fa5e97deb5
Missing dmis, final fixes
2015-05-25 20:35:35 -04:00
ZomgPonies
1935a82afe
2/3 of port done
2015-05-25 19:48:13 -04:00
Tigercat2000
1266df1f3d
Generic ventcrawling + Bugfixes
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This commit makes the ventcrawling system operate independant of
ventcrawling verbs. Every type of /mob/living now has a ventcrawling
variable, which allows them to interact with the ventcrawling system if
set to 1 or 2. The AltClickOn() defines for each ventcrawling mob have
been removed, and replaced with a single AltClick() define on ventcrawl
machinery.
2015-05-11 06:28:44 -07:00
DZD
8de0140dcc
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into shadowling
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
code/setup.dm
2015-04-21 18:56:34 -04:00
Fox-McCloud
af925be951
TG spider port
2015-04-18 10:41:04 -04:00
DZD
00035a51f0
It compiles!
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- Makes shadowlings compile, require snowflaking of a few things to the
human Life() proc due to how Bay species works.
- Renames monkeyizing var to notransform, as that's effectively what it
was used for, to prevent transformation. (/tg/ port)
2015-04-12 19:54:45 -04:00
ZomgPonies
91e8b909c0
Squish Squash
2015-04-04 14:27:53 -04:00
Tigercat2000
f837edf180
Spaceworm overhaul
2015-04-01 03:13:48 +02:00
Markolie
e1f0d0fec7
Bug fixes, add atmos watertank
2015-02-25 19:47:04 +01:00
Markolie
db02e873d5
Respawn as the new cargo mobs
2015-02-20 20:38:57 +01:00
DZD
fbd9c367c0
NODROP flag addition & handling
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- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Markolie
36f5bd0c52
Add AI latejoining, fix Ofitser again, blob damages pods
2015-02-05 14:58:12 +01:00
Markolie
c520856716
Additional jobban options, minimum account age for antags
2015-01-31 19:48:48 +01:00
Markolie
2677fd587e
Bug fixes
2015-01-08 02:16:09 +01:00
Markolie
30c1960fe8
Adds Syndiborg to NukeOps, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 07:52:38 +01:00
Fox-McCloud
8c1f6431e6
Tweaks and Fixes and Major Map Changed
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More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
PsiOmega
6cbee92ec8
Expands the AI photo-camera so that it now has robot/cyborg support. Also implements DRY in practice.
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Conflicts:
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/photography.dm
2014-07-31 17:31:23 -04:00
PsiOmega
0e82de2d39
Makes it possible for the AI to take and view images.
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Conflicts:
baystation12.int
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/photography.dm
2014-07-31 17:25:10 -04:00
VampyrBytes
3ea5e2dda5
Replaced Monkeyized() with working method
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commented out old monkeyized() that was causing the ghosting problems
and put a new one in that sends it through the safe method of
monkeyizing. Tested with all currently used monkeyize() calls so won't
break stuff
2014-07-15 15:32:37 +01:00
ZomgPonies
aafa11712a
Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed!
2014-07-16 00:53:08 -04:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Kelenius
b6c6138c44
Gives the AI a hud
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Conflicts:
code/_onclick/hud/_defines.dm
code/_onclick/hud/other_mobs.dm
code/_onclick/hud/screen_objects.dm
code/game/objects/items/devices/PDA/PDA.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/say.dm
code/modules/paperwork/photography.dm
2014-07-13 15:20:08 -04:00
Zuhayr
46f1261573
Amending a runtime in the mmi change.
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Conflicts:
code/modules/mob/transform_procs.dm
2014-06-14 22:05:11 -04:00
Zuhayr
613e0881cf
Fixes #5243
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Conflicts:
code/modules/mob/transform_procs.dm
2014-06-14 21:54:52 -04:00
jack-fractal
05da6ed973
adding modifications to cult mode, working spirits, and mask transformation procs
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/modules/mob/mob.dm
code/modules/mob/mob_movement.dm
2014-05-15 05:16:13 -04:00
Jeremy Liberman
bd249e3a53
Mutiny Mode
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Conflicts:
code/__HELPERS/time.dm
code/controllers/hooks-defs.dm
code/controllers/hooks.dm
code/game/machinery/computer/card.dm
code/game/machinery/podmen.dm
code/modules/admin/player_panel.dm
code/modules/client/preferences.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/death.dm
code/modules/mob/living/login.dm
code/modules/mob/mob.dm
code/modules/security levels/keycard authentication.dm
code/setup.dm
icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00
ZomgPonies
f30cd8e96b
Some statue tuning
2014-02-11 02:45:36 -05:00
Ergovisavi
f85ac1af63
Walking mushrooms will now hunt and eat eachother, growing stronger when they do! The stronger they get, the better the quality of the mushroom slices you can butcher out of them! Don't smack em yourself though, or you'll bruise them, and they won't get stronger from being eaten.
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Conflicts:
baystation12.dme
code/modules/mob/living/simple_animal/friendly/mushroom.dm
2014-02-01 05:27:59 -05:00