Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().
This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.
These logs will contain the following (in order):
Timestamp
"DD_OUTPUT:"
The message.
The config option for this, by default, is turned off.
* Map gen verb is now limited to those with server access.
* Added Z layer support.
Conflicts:
code/modules/admin/admin_verbs.dm
nano/images/nanomap.png
* Simplified how items are positioned on the map (e.g. ((value.x - 1) * 8) is now just value.x, scaling is applied later).
* Added four zoom levels (x1.0 to x2.5, triggered by links in the template).
* Moved the "Generate NanoUI Map" into the Server tab, to prevent it being used by admins accidentally.
Conflicts:
nano/images/nanomap.png
The map functionality has been added to the crew monitor console to show active crew trackers, this is working but needs refinement (icons etc.).
Conflicts:
code/modules/nano/nanoui.dm