TheDZD
8b8dd41d36
Fixes
2016-06-03 23:41:54 -04:00
TheDZD
8dcf46bf91
Sprites & fixes
2016-05-31 22:50:57 -04:00
TheDZD
a4e950d21a
Compiles, and guns work™
2016-05-31 22:50:55 -04:00
TheDZD
95d7a68a75
Here we go again...
2016-05-31 22:50:53 -04:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
...
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
4d9627e986
Removes Halloss
2016-03-03 23:26:41 -05:00
Fox-McCloud
ebdd9d3897
Timestop Spell Port and Sepia Slimes
2016-01-06 03:30:08 -05:00
Tigercat2000
4b6a3ddcb6
-tg- SpaceMove update
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This commit updates the spacemove system to -tg-'s; All objects now drift
in space, not just mobs. A few hardcoded space checks have been replaced
with has_gravity(); So it applies to zero-G as well as space.
Spacepods no longer drift, because their snowflakey shitcode just doesn't
work. So they just move.
2015-09-25 15:53:59 -07:00
Markolie
aaeac981b9
Temperature gun update
2015-09-13 21:05:23 +02:00
Markolie
8bede1db99
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into ipcmasterrace
...
Conflicts:
code/modules/mob/living/simple_animal/friendly/fox.dm
code/modules/organs/organ_alien.dm
2015-08-18 18:38:59 +02:00
Markolie
5eee617063
Consolidate ?/FLW links under key_name_admin
2015-08-17 00:13:53 +02:00
Markolie
a397c730b5
Admin jump overhaul, add watchlist functionality, other admin updates
2015-08-16 23:28:02 +02:00
Markolie
4a14a97b3b
IPC overhaul part deux
2015-08-16 02:34:52 +02:00
Mark van Alphen
b4c5e8bf6b
Mecha turret fix
2015-08-03 22:21:19 +02:00
Markolie
a60157fe5b
Make sure check trajectory works
2015-07-28 19:14:56 +02:00
Markolie
c67bb095fb
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
2015-07-28 18:40:44 +02:00
Markolie
1e20f58e5c
Turret fixes
2015-07-28 18:40:26 +02:00
Fox-McCloud
0524d49ff3
Fixes Unlimited Bullets
2015-07-17 19:36:14 -04:00
Fox-McCloud
6610d71dd7
Fixes Emitter Beam Pooling
2015-07-04 20:59:12 -04:00
ZomgPonies
6fe5db524a
Fixes reflecting projectiles
2015-05-10 20:10:27 -04:00
ZomgPonies
6dfb4a732d
Finally done
2015-05-09 07:12:54 -04:00
ZomgPonies
a05e70585e
Fixes
2015-05-08 17:59:42 -04:00
ZomgPonies
cb0a65b96f
Let's try this
2015-05-08 17:32:34 -04:00
Fox-McCloud
7b309778aa
Fixes Projectile Effects
2015-04-30 17:56:53 -04:00
Tigercat2000
29c59bd51b
Add check for antags in msg_admin_attack
...
This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().
Goals of this commit:
- Make admin ATTACK: logs indicate if attacker is an antagonist.
Note; High probability of merge conflicts, 47 files changed.
2015-04-12 08:41:53 -07:00
Fox-McCloud
edde2d10c6
Dart and Syringegun
2015-02-21 09:54:02 -05:00
DZD
b3a0c9a975
Removes TABLEPASS and FPRINT flags
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- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
DZD
add99533fc
Practice and Lasertag Logs
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- Adds ability to turn off admin chat logging for specific projectiles.
- Turns off admin chat logging for practice laser and lasertag beams.
2015-01-22 12:06:30 -05:00
DZD
f1eb7971e1
Armor/Damage Changes
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- Fixes armor RNG killing for thrown items.
- Kidan no longer act like they have a built-in riot shield (50 -
damage/3)% chance to ignore damage, but take 20% less brute
consistently.
- Entirely missing with a projectile or melee attack is impossible, but
you are more likely to hit a part you were not aiming at. (Ports tg
ran_zone proc and axes current get_zone_with_miss_chance proc).
- Removes some snowflake code for lightning projectiles (Power Glove
traitor item uses these).
2015-01-17 22:33:47 -05:00
DZD
648a5c8fb4
Kills Armor RNG
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Ports over non-RNG armor from /tg/, currently is having issues with
thrown items (no damage if armored).
2015-01-17 20:22:12 -05:00
Fox-McCloud
43af351d27
Odds and Ends
2015-01-01 21:05:50 -05:00
Fox-McCloud
525bb1a96f
Stun Changes
2014-12-30 12:30:14 -05:00
Markolie
22eb3e3c29
Bug fixes
2014-12-13 21:53:01 +01:00
Markolie
c55c74207d
Telescience port from /tg/
2014-12-11 17:10:40 +01:00
Markolie
46a061e722
Bug fixes
2014-12-11 15:20:45 +01:00
Markolie
ae8f08e2b8
Fixes reflection, various security level fixes, gamma armory update, communication console fixes
2014-11-29 02:05:42 +01:00
SamCroswell
8b16d394ed
Projectile Laser Update
...
Lasers are now projectiles instead of instant beams. Fire delay removed,
damages adjusted accordingly.
2014-11-26 19:16:21 -05:00
ZomgPonies
11a1deb1ac
Trying to cut down on attack lock spam
2014-05-24 17:17:38 -04:00
ESwordTheCat
a6ee8dc678
Revert gun pool for now.
...
Conflicts:
code/game/machinery/turrets.dm
code/modules/projectiles/projectile/beams.dm
2014-05-19 19:34:20 -04:00
ESwordTheCat
532298c725
Tweak object pool system.
...
Conflicts:
code/game/objects/structures/grille.dm
code/modules/projectiles/projectile/beams.dm
code/modules/projectiles/projectile/bullets.dm
code/modules/projectiles/projectile/special.dm
2014-05-03 22:54:09 -04:00
ESwordTheCat
33c492ae4c
Fixed all the runtimes.
2014-04-29 13:39:50 -04:00
ESwordTheCat
774a4407da
Moar object pool.
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Conflicts:
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
code/modules/projectiles/projectile/bullets.dm
code/modules/projectiles/projectile/special.dm
2014-04-29 13:36:39 -04:00
ESwordTheCat
ebfcc9be79
Object pool for beam projectile, minor changes to object pool.
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Conflicts:
code/WorkInProgress/Cael_Aislinn/Rust/gyrotron.dm
code/WorkInProgress/Cael_Aislinn/Supermatter/ZeroPointLaser.dm
code/game/objects/structures/grille.dm
code/modules/power/singularity/emitter.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/beams.dm
2014-04-29 13:33:06 -04:00
d3athrow
d5e4fd0f33
Muh pod equipment
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Conflicts:
code/modules/projectiles/projectile/beams.dm
2014-03-24 07:49:37 -04:00
Ergovisavi
78bea65a44
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
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Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/projectiles/ammunition/energy.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/special.dm
icons/mob/animal.dmi
icons/obj/projectiles.dmi
2014-01-22 16:39:54 -05:00
Tenebrosity
67c88c42e7
Adds generic impact noises to all projectiles
...
Overrides the generic sounds with specific ones for electrodes and
lasers.
Conflicts:
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/energy.dm
2014-01-22 10:20:16 -05:00
ZomgPonies
9ad437b8c5
Adding checks for LAssailant everywhere whee
2013-12-23 04:57:44 -05:00
ZomgPonies
d4055a89af
Buckshot whee!
2013-12-12 22:10:33 -05:00
ZomgPonies
1368fb3bfb
Projectile update
2013-11-01 14:00:50 -04:00