Commit Graph

93 Commits

Author SHA1 Message Date
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Ar3nn
a153d1c7ea Rubble from the nukes from orbit 2016-07-04 16:06:29 -04:00
TheDZD
3e45999b32 Merge pull request #4624 from monster860/nanoui
Makes RnD console use NanoUI
2016-06-19 13:37:07 -04:00
monster860
14c340001a Desnowflakizing 2016-06-16 11:01:25 -04:00
monster860
c814156ca8 Makes stock parts build 5x faster 2016-06-10 16:22:26 -04:00
monster860
18a49a4817 Adds a bit of width to the console 2016-06-08 21:22:24 -04:00
monster860
a31c87e2e0 Makes RnD console use NanoUI 2016-06-08 21:14:14 -04:00
Fox-McCloud
f543a60e30 circuit imprinter 2016-04-29 08:47:23 -04:00
Fox-McCloud
d546d4efd8 Science Rebalance Round II 2016-04-25 04:07:49 -04:00
Fox-McCloud
2954aa88ea abductor tech 2016-04-18 19:17:46 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
42f494aa7e Design Transfer Blueprints Protolathe->Autolathe 2016-03-20 03:53:11 -04:00
Tastyfish
d189d70f4a Adds tranquillite
Changes Recitence to be approx on par with Honker
Adds invisible wall barrier
2016-03-06 01:49:30 -05:00
Crazylemon
951f25a14d Fixes emagging an R&D console 2016-02-08 17:06:59 -08:00
Certh
d3f6329aee required reagants now show when searching on protolathe 2015-12-31 14:52:44 +01:00
TheDZD
e33c83879d Merge pull request #2980 from Fox-McCloud/research-lockboxes
Research Lockbox Access Change and Wormhole Projector Lockboxing
2015-12-23 17:08:32 -05:00
Fox-McCloud
41c5a146e0 multiple access 2015-12-23 01:54:53 -05:00
Fox-McCloud
2481a8d7bd Research Lockbox Access Change and Wormhole Projector Lockboxing 2015-12-22 11:42:09 -05:00
Crazylemon
e5bc5faa20 Adds in a "Public" console type for generous RD's 2015-12-21 20:17:58 -08:00
Crazylemon
aaf07170b6 RIP rd console locking, you were completely obsolete by rdconsole checks 2015-12-21 19:59:39 -08:00
Crazylemon64
6ff1b00bed Locking the RnD console prevents simple deconstruction 2015-12-21 12:20:54 -08:00
Crazylemon
b1c7452356 RD consoles no longer can be screwed apart when locked 2015-12-21 10:42:26 -08:00
Crazylemon
1805269393 First pass of R&D consoles not losing special ID stuff when de/reconstructed
The RD's ID, and anyone with equivalent access, can switch the access
restrictions on an RD console's board in event of the boards getting
destroyed
2015-12-17 18:51:06 -08:00
Fox McCloud
3151d84904 Merge pull request #2783 from Crazylemon64/all_sheet_related_puns_i_can_think_of_are_vulgar
Improved Sheet Handling; Better Sci machine resource Formatting
2015-12-09 18:21:54 -05:00
Crazylemon64
7efa8ed13f Sheet handling is much nicer now
- Nanotrasen fabrication machinery, such as those for space pods and
  exosuits, now have functional ID locks for their respective departments

- Research machinery and the fabricators now allow you to eject a custom
  amount of sheets, so you don't have to spam-click

- Splitting sheets by hand is now done by prompt
2015-12-08 14:23:48 -08:00
Crazylemon
97f2f91843 Adds handiness to stack ejection
Also should make the mech fabricator actually require robotics access as
the file would suggest. Here goes nothing
2015-12-08 10:47:32 -08:00
Certh
591daf04d2 Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
Also corrected some periods, spelling errors etc. along the way.

If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
Robertha89
acb55613d4 Better way of calling material and tech name 2015-10-10 12:11:19 +02:00
Markolie
75c7cf165a R&D fixes 2015-09-27 06:58:55 +02:00
Markolie
039a79ff26 Research consoles auto sync fix 2015-09-23 02:52:07 +02:00
Mark van Alphen
739e820faa Merge pull request #2078 from Fox-McCloud/experimentor
EXPERI-Mentor Addition--Telesci Removal
2015-09-18 07:18:55 +02:00
Fox-McCloud
d234a50b16 Further Protolathe Fixes 2015-09-17 20:07:58 -04:00
Fox-McCloud
a35a8cef1b Protolathe Fix 2015-09-17 03:43:36 -04:00
Fox-McCloud
d41b09c0a6 Experimentor Addition--Telesci Removal 2015-09-17 00:59:38 -04:00
Fox-McCloud
15fc8144e8 Protolathe Materials Refactor 2015-09-12 03:35:22 -04:00
Fox-McCloud
2e7dcf89f2 Fixes RD Console Var Warning 2015-09-09 23:35:07 -04:00
Fox-McCloud
5551b7aa56 ewwwww 2015-09-08 20:05:27 -04:00
Fox-McCloud
28bcd7e78b R&D Update and Fix & Cargo Tweaks 2015-09-07 20:03:06 -04:00
Fox-McCloud
7c29e59784 Materialized Datums 2015-09-04 01:40:06 -04:00
Fox-McCloud
110abbda59 R&D Lockbox Origintech 2015-08-25 21:24:09 -04:00
Markolie
4cc6192783 Fix robotics console admin message 2015-08-25 19:31:38 +02:00
DZD
d9bb30f47a Replaces typesof with subtypesof where applicable 2015-08-03 11:04:28 -04:00
DZD
412443dbf1 Fix non-icon merge conflicts 2015-07-10 19:57:59 -04:00
DZD
916f9bf4bb Sort of compiles
Time to fix xenoarch, and then the map.
2015-07-09 15:55:36 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
SamCroswell
1d670c4c0f Computer Lighting Update 2015-07-07 01:10:55 -04:00
Tigercat2000
13e395e9c6 REFACTOR: Most consoles and machinery now use defines for light color
This commit refactors light_color definitions for most machines and
consoles that use light_color's. Instead of having the same color repeated
over and over again, there are #defines for most of the common ones.

Some machines and other places may not use lighting defs- this is
intentional. The defines as they are, are relatively clean, and machinery
was where the bulk of repeated light definitions were. Other, special
colors, can just be defined in the same file that they are used once in.
2015-05-16 13:29:29 -07:00
Tigercat2000
7d103f5bd5 Add light color defs for more things
This commit adds custom color definitions to almost every computer that
did not already have them. It also causes cigarretes to very dimly glow.

Also contains custom colors for candles, flashlights, and the mentioned
cigarretes.

Oh, and beepsky flashes red and blue now while in hunt mode. FTW
2015-05-12 05:27:28 -07:00
Tigercat2000
76ffbbfd59 Massive spacepod construction overhaul by /VG/ 2015-03-23 02:36:49 +01:00