Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Ar3nn
a153d1c7ea
Rubble from the nukes from orbit
2016-07-04 16:06:29 -04:00
TheDZD
3e45999b32
Merge pull request #4624 from monster860/nanoui
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Makes RnD console use NanoUI
2016-06-19 13:37:07 -04:00
monster860
14c340001a
Desnowflakizing
2016-06-16 11:01:25 -04:00
monster860
c814156ca8
Makes stock parts build 5x faster
2016-06-10 16:22:26 -04:00
monster860
18a49a4817
Adds a bit of width to the console
2016-06-08 21:22:24 -04:00
monster860
a31c87e2e0
Makes RnD console use NanoUI
2016-06-08 21:14:14 -04:00
Fox-McCloud
f543a60e30
circuit imprinter
2016-04-29 08:47:23 -04:00
Fox-McCloud
d546d4efd8
Science Rebalance Round II
2016-04-25 04:07:49 -04:00
Fox-McCloud
2954aa88ea
abductor tech
2016-04-18 19:17:46 -04:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
42f494aa7e
Design Transfer Blueprints Protolathe->Autolathe
2016-03-20 03:53:11 -04:00
Tastyfish
d189d70f4a
Adds tranquillite
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Changes Recitence to be approx on par with Honker
Adds invisible wall barrier
2016-03-06 01:49:30 -05:00
Crazylemon
951f25a14d
Fixes emagging an R&D console
2016-02-08 17:06:59 -08:00
Certh
d3f6329aee
required reagants now show when searching on protolathe
2015-12-31 14:52:44 +01:00
TheDZD
e33c83879d
Merge pull request #2980 from Fox-McCloud/research-lockboxes
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Research Lockbox Access Change and Wormhole Projector Lockboxing
2015-12-23 17:08:32 -05:00
Fox-McCloud
41c5a146e0
multiple access
2015-12-23 01:54:53 -05:00
Fox-McCloud
2481a8d7bd
Research Lockbox Access Change and Wormhole Projector Lockboxing
2015-12-22 11:42:09 -05:00
Crazylemon
e5bc5faa20
Adds in a "Public" console type for generous RD's
2015-12-21 20:17:58 -08:00
Crazylemon
aaf07170b6
RIP rd console locking, you were completely obsolete by rdconsole checks
2015-12-21 19:59:39 -08:00
Crazylemon64
6ff1b00bed
Locking the RnD console prevents simple deconstruction
2015-12-21 12:20:54 -08:00
Crazylemon
b1c7452356
RD consoles no longer can be screwed apart when locked
2015-12-21 10:42:26 -08:00
Crazylemon
1805269393
First pass of R&D consoles not losing special ID stuff when de/reconstructed
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The RD's ID, and anyone with equivalent access, can switch the access
restrictions on an RD console's board in event of the boards getting
destroyed
2015-12-17 18:51:06 -08:00
Fox McCloud
3151d84904
Merge pull request #2783 from Crazylemon64/all_sheet_related_puns_i_can_think_of_are_vulgar
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Improved Sheet Handling; Better Sci machine resource Formatting
2015-12-09 18:21:54 -05:00
Crazylemon64
7efa8ed13f
Sheet handling is much nicer now
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- Nanotrasen fabrication machinery, such as those for space pods and
exosuits, now have functional ID locks for their respective departments
- Research machinery and the fabricators now allow you to eject a custom
amount of sheets, so you don't have to spam-click
- Splitting sheets by hand is now done by prompt
2015-12-08 14:23:48 -08:00
Crazylemon
97f2f91843
Adds handiness to stack ejection
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Also should make the mech fabricator actually require robotics access as
the file would suggest. Here goes nothing
2015-12-08 10:47:32 -08:00
Certh
591daf04d2
Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
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Also corrected some periods, spelling errors etc. along the way.
If this PR seems familiar, a part of this is of an earlier PR that I messed up.
2015-12-07 16:14:26 +01:00
Robertha89
acb55613d4
Better way of calling material and tech name
2015-10-10 12:11:19 +02:00
Markolie
75c7cf165a
R&D fixes
2015-09-27 06:58:55 +02:00
Markolie
039a79ff26
Research consoles auto sync fix
2015-09-23 02:52:07 +02:00
Mark van Alphen
739e820faa
Merge pull request #2078 from Fox-McCloud/experimentor
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EXPERI-Mentor Addition--Telesci Removal
2015-09-18 07:18:55 +02:00
Fox-McCloud
d234a50b16
Further Protolathe Fixes
2015-09-17 20:07:58 -04:00
Fox-McCloud
a35a8cef1b
Protolathe Fix
2015-09-17 03:43:36 -04:00
Fox-McCloud
d41b09c0a6
Experimentor Addition--Telesci Removal
2015-09-17 00:59:38 -04:00
Fox-McCloud
15fc8144e8
Protolathe Materials Refactor
2015-09-12 03:35:22 -04:00
Fox-McCloud
2e7dcf89f2
Fixes RD Console Var Warning
2015-09-09 23:35:07 -04:00
Fox-McCloud
5551b7aa56
ewwwww
2015-09-08 20:05:27 -04:00
Fox-McCloud
28bcd7e78b
R&D Update and Fix & Cargo Tweaks
2015-09-07 20:03:06 -04:00
Fox-McCloud
7c29e59784
Materialized Datums
2015-09-04 01:40:06 -04:00
Fox-McCloud
110abbda59
R&D Lockbox Origintech
2015-08-25 21:24:09 -04:00
Markolie
4cc6192783
Fix robotics console admin message
2015-08-25 19:31:38 +02:00
DZD
d9bb30f47a
Replaces typesof with subtypesof where applicable
2015-08-03 11:04:28 -04:00
DZD
412443dbf1
Fix non-icon merge conflicts
2015-07-10 19:57:59 -04:00
DZD
916f9bf4bb
Sort of compiles
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Time to fix xenoarch, and then the map.
2015-07-09 15:55:36 -04:00
Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
SamCroswell
1d670c4c0f
Computer Lighting Update
2015-07-07 01:10:55 -04:00
Tigercat2000
13e395e9c6
REFACTOR: Most consoles and machinery now use defines for light color
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This commit refactors light_color definitions for most machines and
consoles that use light_color's. Instead of having the same color repeated
over and over again, there are #defines for most of the common ones.
Some machines and other places may not use lighting defs- this is
intentional. The defines as they are, are relatively clean, and machinery
was where the bulk of repeated light definitions were. Other, special
colors, can just be defined in the same file that they are used once in.
2015-05-16 13:29:29 -07:00
Tigercat2000
7d103f5bd5
Add light color defs for more things
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This commit adds custom color definitions to almost every computer that
did not already have them. It also causes cigarretes to very dimly glow.
Also contains custom colors for candles, flashlights, and the mentioned
cigarretes.
Oh, and beepsky flashes red and blue now while in hunt mode. FTW
2015-05-12 05:27:28 -07:00
Tigercat2000
76ffbbfd59
Massive spacepod construction overhaul by /VG/
2015-03-23 02:36:49 +01:00