Commit Graph

3239 Commits

Author SHA1 Message Date
warriorstar-orion
29935d7db9 Datumize job assignment. (#28521)
* Datumize job assignment.

* fix arg

* correct argument type passing

* lewc review 1

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* microptimizations for iterations

* shit, not this one

* make logging more consistent

* copy over head/antag roll logic

* okay we're done with dumb boutique logging sinks

* this is the same proc

* this is the same proc

* fix build

* more logging and check command position availability

* tighten up some logic

* mostly tiny tweaks

* tweak logs

* add step type for latejoin

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-05-04 18:23:46 +00:00
warriorstar-orion
b5fa9dda9f add admin verb for log access by round ID (#29174)
* add admin verb for log access by round ID

* Update code/modules/admin/verbs/getlogs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* add check_rights

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-05-04 05:34:44 +00:00
kyunkyunkyun
6f0f2b8024 Syndicate mobs rework (#28706)
* initial

* i'll get fired

* update icons for mapping as well

* update maps

* tweak

* tweak and revert a bit

* tabs

* speak english, motherfucker

* oh

* updatepaths
2025-04-26 17:58:24 +00:00
Toastical
2cac9b7e64 check if the ticker is ticker is running (#29105) 2025-04-26 14:26:52 +00:00
Toastical
56f46c9304 [s] Adds message length limits. (#29107)
* message limits

* different limits
2025-04-24 16:00:08 +00:00
warriorstar-orion
fa1faf6054 add 'get machines by type' to SSmachines (#28979) 2025-04-16 17:17:54 +00:00
warriorstar-orion
07a22cdb64 Enable multi-sector lavaland. (#28358)
* Enable multi-sector lavaland.

* fix exclude ci paths

* remove old lavaland

* Lewc review and other cleanups, add GPS stuff

* rebuild tgui

* fix ash storm no eligible areas

* update test config, don't skip out on test level creation

* unfuck example config

* whoops

* add north entrances to legion arena for easier traversal

* TM config -- REVERT BEFORE MERGE

* Make SSweather work on traits directly

* flip order of procgen/ruin placement

* fix GPS

* fix budget in code

* clobber prod config for lavaland ruin budget for TM

* add relay to gulag

* some more guards for procgen

* separate relays

* make gulag and base one ruin

* bridge improvements

* actually remove gulag map

* make linter happy

* harden ruin placement against failing

Config changes made. Bypassing code ownership.
2025-04-08 06:18:46 -07:00
warriorstar-orion
c820499f90 Basic mobs core implementation and cow migration. (#28667)
* Basic mobs core implementation and cow migration.

* fix whitespace

* uncomfortable fix for null weirdness

* update updatepaths script number

* lewc review 1

* fix delta

* Update code/datums/ai/basic_mobs/basic_ai_behaviors/tipped_reaction.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-04-05 11:35:42 +00:00
Contrabang
808553727c Adds public notes (#28373)
* Adds public notes

* oops sorry CI

* AA review

* head of staff requests

* darkmode + disclaimer
2025-03-30 19:00:46 +00:00
Contrabang
fde22d1c43 Adds more reasons to explosion logging (#28812)
* explos

* yeah good enough

* shorten that

* use ckey

* forgot this cause

* unfuck it
2025-03-28 18:49:57 +00:00
Mikhail Dzianishchyts
93319097a1 Mass screenshot verb (#28537)
* Mass screenshot verb

* Well, this is actually useless

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com>

---------

Signed-off-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-03-25 20:07:47 +00:00
chuga-git
6605985ef8 Refactors reagent shock reduction (#28385)
* makes reagent shock reduction only apply to mobs that can process them

* Update code/modules/mob/living/carbon/human/human_life.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-03-02 23:39:25 +00:00
PopeDaveThe3th
bd132853f6 boolet (#28445) 2025-03-01 03:31:15 +00:00
Silverplate
eb1d866fa7 Refactors SSTicker checks (#28469)
* SSTicker check update

* Wilk first pass
2025-03-01 03:29:36 +00:00
Bm0n
8bec408c29 Adds Play Internet Sound (#28183)
* death to the OGG

* lint

* adresses issues

* nukes shells

* sounds should still stop even if you muted someone

* Update code/modules/admin/verbs/playsound.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* deconflict

* as mentioned

* minortypomoment

* i prefer this wording

* updates catches and moves admin logging.fixes span

* fixes another weird edge case with muting admins

* 516 support

* linters?

* further idiot proofing

* typescript player update

* more typescript player updates

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2025-02-27 21:57:30 +00:00
chuga-git
55605ad8ae stops antag menu from runtiming when high value items are nullspaced (#28407) 2025-02-20 15:07:44 +00:00
BiancaWilkson
4fdc79ca90 Cyborg Inventory Refactor (#27788)
* Initial variable changes

* Add defines

* oh my god huds

* Removes update_items(), it seems useless but this might need reverting later

* the hud doesn't work but the inventory itself seems to

* Renames a var, gets inventory working properly

* Activation/Deactivation support, ore bag fixed

* Fixes CL and also this would have been a massive, hilarious bug

* Apply suggestions from code review

Dr and Lewc reviews

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/_onclick/hud/robot_hud.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Fixes a comment

* Wait I forgot this worked like this for a reason

* Lewc Suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Burza Suggestions

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-02-12 21:55:11 +00:00
Bm0n
c11e1c969c Ports stop sounds verb from TG (#28072)
* sounds have been stopped

* update

* name and format update

---------

Co-authored-by: Bmon <no@email.com>
2025-02-12 21:38:48 +00:00
Contrabang
5d32c2f8d2 Improves runtime info during admin proc calls (#28279) 2025-02-08 18:44:17 +00:00
Contrabang
2d998b8317 Cult is now part of dynamic (#28236)
* Adds cult to dynamic

* declare result

* more dynamic stuff

* config

* comment

* tweaks

* numbers changes
2025-02-08 17:10:21 +00:00
Contrabang
f9f3b4aac6 Ports TG lazy-loading of map templates using turf reservations (#28101)
* kills off heaps

* turf reservations

* lazy loading map templates

* atmos + a comment

* port LISTASSERTLEN and rename a proc

* CI happy

* yes

* oops

* removes blocks air and adds comments
2025-02-07 10:15:08 +00:00
Contrabang
e3f73e178d Changes a lot of lighting colors, ranges, and powers (#28226)
* 8u hiubntgvby9 gb

* colors

* undo airlock

* bluer light

* spaghetti review
2025-02-04 19:30:09 +00:00
Charlie Nolan
fd04e5a332 No VV/proccall click runtime (#28243) 2025-02-04 17:02:58 +00:00
Charlie Nolan
529e55be05 Proc calls now use vv_get_value, which can get things you click on. (#28172) 2025-01-29 13:22:02 +00:00
Charlie Nolan
509e7955c1 Easier banning of DC'd players. (#28032)
* Easier banning of DC'd players.

* Make bans work on new players (still on start screen).

* More accurate messaging
2025-01-26 13:46:22 +00:00
Erikos
47cec936e9 Makes One-Click-Antag report who was made antag (#28058)
* create antag verbosity

* whoopsie
2025-01-25 19:38:59 +00:00
Charlie Nolan
02a591afa0 Add one-click for event roles. (#27855)
* Add one-click for event roles.

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Review fix.

* Update code/modules/admin/verbs/one_click_antag.dm

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Update code/modules/admin/verbs/one_click_antag.dm

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Update code/modules/admin/verbs/one_click_antag.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-01-21 15:33:07 +00:00
Contrabang
8954a8e401 "Dynamic" Gamemode using rulesets (#27600)
* yeah

* yeah

* lock tf in

* aaaa

* fix

* im going to have a fucking stroke i hate mindflayers

* dynamic is ready

* fucking hell

* yes

* warrior review

* blah blah

* updates based on #27811

* ok fix

* makes the menu usable during secret

* ok RANDOM BULLSHIT GO!

* Dynamic final changes

* fixes some missing budget
2025-01-19 19:39:55 +00:00
Drsmail
4d7e14fc1f [FIX] Fix for a runtime error in deathsquad.dm (#28012)
* Admins can change AI laws in Death Squad  spawn event

* Refactored some text

* Adds ERT coms to an ai and cyborgs

* Spelling

Thanks Christasmurf

Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* high-importance style text on laws update

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Laws uppdate + sound

* Update sound to much much bette one, made by dj-34

* Removed old comment

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Fix cyborg radio and refactor how ai gets his

* Fix cyborg radio and refactor how ai gets his

* Removed empty lines

* spelling

Co-authored-by: Mira <42539014+MiraHell@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

---------

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Mira <42539014+MiraHell@users.noreply.github.com>
2025-01-18 17:54:59 +00:00
asciodev
93ed0f096d Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
* Refactor/deduplicate camera eye code

Camera Eyes previously had duplicated logic across several files. This
change uncooks the spaghetti. Additionally, half-baked support for TG's
multicam feature has been removed, as it was not functional or in use.

* lets ff now

* Camera Eye refactor fixes and finishing touches

This change completes a refactor of AI eyes, which were previously used
by xenobio consoles, syndicate and abductor camera consoles, shuttle
docking computers, holograms, and, of course, the AI. Duplicated logic
has been extracted to an abstract base mob, /mob/camera/eye, from which
new types for each of the above now derive.

Functionality is largely the same, with only a few minor cosmetic
differences (i.e. camera eyes are now appropriately named given their
type and user), as well as a quality-of-life enhancement for holograms,
slowing their movement speed to base run speed to prevent users from
accidentally zooming out of calls.

* Camera eye refactor: Fix AI acceleration toggle

The acceleration toggle was broken in the camera eye refactor, as
previously the boolean was stored on the AI rather than its eye. This
change fixes that.

* Camera eye refactor: Fix syndicate cam visibility

With the camera eye refactor, the syndicate advanced camera consoles
lost the ability to view maintenance tunnels and other areas without
active cameras, seeing static in their place instead (as all other
cameras do). This change reinstates the original behavior.

* Camera eye refactor: Convert spaces to tabs

* Camera eye refactor: Fix CRLF

* Apply suggestions from code review

General minor code quality improvements suggested by GDNgit

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Apply suggestions from code review

Rename parameter names to avoid src accesses, remove an ambiguous and
unused mob_define and holopad range variable from a previous WIP, change
the for loop in /mob/camera/eye/relaymove to a for-to loop, and change
the chat message warning, sent when an AI Eye is created on an AI that
already has one, to a stack trace

* Adds toggle to AI commands for fast holograms

* Refactor ripped Hologram Eye relaymove

Previously, the relaymove proc for hologram eyes was redundant and
nearly impossible to read. It has been separated out into a few
different named procs, and has had its use of `spawn` removed.

* Remove unnecessary src access

* Fix bug involving shuttle placement outlines

The camera eye refactor that this commit is a part of introduced a bug
that prevented shuttle placement outlines from showing up on first use
of the shuttle console. This change fixes that bug.

* Unrevert some changes from #26306 lost in merge

* Remove erroneous free xray vision on advanced cams

* Autodoc camera acceleration vars

* Remove redundant null var initialization per code review

Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com>

* Changed variables to camel_case, autodocs, cleanup

Changed a number of camera eye-related variables to camel_case style,
added appropriate autodoc comments, as per code review. Also removed an
unused cameranet function, modified the call signature of a cameranet
function to be more semantic, and changed a qdel-on-initialize in camera
eyes to return INITIALIZE_HINT_QDEL instead.

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Remove stray qdel(src) per code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com>

---------

Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-01-17 18:22:43 +00:00
Charlie Nolan
bb230c3624 Update SIT spawn prompt (#27968)
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
2025-01-13 22:41:39 +00:00
Contrabang
734ec10f98 Updates "Check New Players" verb (#27963)
* updates "Check New Players" verb

* bam
2025-01-13 21:15:53 +00:00
Drsmail
41889d05a8 [TWEAK] Optional laws for AI and Cyborgs on Death Squad spawn. (#27663)
* Admins can change AI laws in Death Squad  spawn event

* Refactored some text

* Adds ERT coms to an ai and cyborgs

* Spelling

Thanks Christasmurf

Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* high-importance style text on laws update

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Laws uppdate + sound

* Update sound to much much bette one, made by dj-34

* Removed old comment

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

---------

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-01-12 18:47:41 +00:00
warriorstar-orion
0eafad8475 Refactor /mob/unEquip. (#27720)
* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00
Contrabang
876bd55069 Datumizes Abductors (#27726)
* oops

* *fucking rips abductors to shreds*

* shitcode begone

* sure why not

* and its ready!

* forgot this

* funnyman review
2025-01-08 14:20:08 +00:00
Charlie Nolan
a28b6652c8 [s] Better logging. (#27832)
* Better logging.

* formatting
2025-01-05 00:40:32 +00:00
Burzah
b24672f837 Converts spawn_atom to use TGUI (#27767)
* tgui debug spawn

* Small nit
2024-12-30 14:41:53 +00:00
Burzah
a06daab3cc Adds Logging in Log Viewer for Subtle, Direct Narrate, and Heatset Messages (#27578)
* Initial Commit

* message adjustment
2024-12-26 21:44:53 +00:00
Burzah
0ab00be699 Updates Modify Traits to use TGUI Input in VV (#27638)
* Initial commit

* Adjusts remaining inputs

* Call fix
2024-12-26 21:38:45 +00:00
Drakeven
a5726efe0c Extra Plushies + Plushify Spell (#27384)
* Plushie PR

TODO-
Fix borgs becoming mind
Add to smite list
Add diona plush effect

* Fixed Issues

Added alien plush
Added loadout
Yeah

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Drakeven <50409888+Drakeven@users.noreply.github.com>

* WIP

Will finish later

* Fixed the various issues

Should be working now! Changed the bread smite to a 'generic item' smite and then made it a specifcally breaded smite.

* Minor typo fixing

And stuff

* WIP Conversion

Converting all the attacks into more sleek attacks, will need to finish.

* Fixes galore

Yippie!

* Russian revolver wasn't working

now you can self-shoot again! Horay!

* You can no longer eat spraycans

IPC clowns everywhere devistated

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Drakeven <50409888+Drakeven@users.noreply.github.com>

* A tinsy bit of touching up

:)

---------

Signed-off-by: Drakeven <50409888+Drakeven@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-23 16:09:24 +00:00
Contrabang
0e765746b6 Adds a new TGUI Admin Antag Menu (#27545)
* Adds a new TGUI Admin Antag Menu

* Prettier

* fuck

* oops

* swap this shiiit

* Rebuild

* changes

* hate contractors, simple as

* welp forgot this

* fix

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-15 01:39:12 +00:00
Contrabang
5568476574 Fixes some messages showing up in the Unsorted Chat Tab (#27614)
* Fixes some messages showing up in the Unsorted Chat Tab

* yes

* yes

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-14 19:10:16 +00:00
Burzah
3ff1323453 Another one (#27606) 2024-12-10 18:50:49 +00:00
warriorstar-orion
525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
Contrabang
e6c376bb20 Adds logging to Custom Tips (#27501) 2024-12-02 05:56:59 +00:00
warriorstar-orion
0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00
Contrabang
eea4872e93 Fixes Stacking with the Check AI Laws verb (#27497) 2024-11-30 15:13:26 +00:00
chuga-git
32b97afbec fixes some bad html (#27481) 2024-11-29 10:46:51 +00:00
Migratingcocofruit
0218b541f2 Energy field generators Refactor/Tweak (#26919)
* Reduces range for energy seeking of generators, adds energy spreading and changes instances of power to energy. Containment field destructor no longer crashes when it has no connected generators

* review changes

* undef

* removes redundant line

* review changes
2024-11-13 13:23:41 +00:00
Chap
d90a70ecda [REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (#26743)
* IT WORKS UP UNTIL THIS POINT

* Consolidates SLOT_FLAG and SLOT_HUD into one

* Remove cover_both_ears

* SLOT_HUD to ITEM_SLOT

* Remove clothing_trait changes for the time being

* Remove accidental copy-paste

* Re-add no-slip var

* More failure to copy-paste correctly

* Leftover flag

* Combine left and right slot flags where possible

* UNGOOF MY DEFINES, PHAND IS NOT A THING

* Minor spacing changes

* Some more fixes from merge

* Seperates ITEM SLOT AMOUNT into two defines

* ON SECOND THOUGHT LETS NOT DO THAT.

* Addresses Contra's review

* Thank you GREP

* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES

* Added a comment to the bitmasks in clothing defines

* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY

* These are for a seperate PR.

* Magboot fixes

* Requested changes

* Re-add accidental removal

* Wrong flags

* Update code/__DEFINES/clothing_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Requested changes

* Merge fixes

* Fix double headset

* Fixes multiple accessories

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-13 13:02:29 +00:00