Desolate
c974e29a3c
global lists global defined
2018-10-02 15:52:46 -05:00
Ty-Omaha
5994cab9a9
spacing
2018-08-28 16:05:39 -04:00
Ty-Omaha
40abccc8c5
Nt rep stamp
2018-08-28 14:41:57 -04:00
Crazy Lemon
384fe93d33
Merge pull request #8975 from Citinited/rpd-refactor
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RPD refactor
2018-07-16 14:22:38 -07:00
Citinited
29c6e6d69b
A bunch of refactoring; RPD runtimes if a forbidden pipe is attempted to be dispensed; names loose disposals pipes
2018-07-16 00:23:03 +01:00
Alffd
0a6f13163d
Fix UI gifs not being in asset cache/loading in header
2018-06-21 19:04:55 -04:00
Citinited
d86fc10b3f
Removes a random continue
2017-06-24 08:56:29 +01:00
Citinited
b67d589c85
Some more tweaks
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Let's remove some redundant things and simplify some others
2017-06-02 22:40:33 +01:00
Citinited
1e6866ab1f
Asset-cache now deals with RPD icon generation; addresses feedback from PR
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Addresses feedback from PJB, Crazylemon, and others, moves the icon
generation to asset-cache.dm, some minor improvement to the nanoUI
2017-05-29 21:50:12 +01:00
davipatury
bfc130dafb
Base.
2017-02-19 21:54:46 -03:00
FalseIncarnate
dd26a99a26
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into pogo
2016-09-06 05:28:43 -04:00
FalseIncarnate
78d311d20a
Nano-Mob Hunter GO! WIP commit
2016-09-03 02:25:53 -04:00
KasparoVy
0b77f70ef0
Fixes a couple bugs, resolves some issues, re-adds a few more bottle choices.
2016-08-27 23:42:31 -04:00
IcyV
be223511b9
A few more tweaks and updates.
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Most of this can be attributed to KasparoVv
2016-08-27 07:46:39 -07:00
KasparoVy
6efd9efdfe
bottle filler icon handling and nanoui fixes
2016-08-27 04:02:11 -04:00
monster860
717bdf79c0
ChemMaster fixes
2016-07-13 19:15:03 -04:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Matt
8f4fd998a9
Fixes and prizes
2016-04-19 22:05:43 +02:00
Matt
0b0ce96ddb
Adds SpessChess!
2016-04-16 19:44:55 +02:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
0971ef903b
NanoUI Improvements Part 2: SEE ESS ESS
2016-01-01 12:51:08 -08:00
Tigercat2000
423ef23e18
Beginnings of NanoGulp
2015-12-24 11:26:37 -08:00
Tigercat2000
3d71483372
/vg/ / -tg- asset_cache
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Port of -tg-'s port of /vg/'s asset cache
Funny thing is, this actually replaces an old version of /vg/'s asset
cache we already had
IT'S A PORT OF A PORT REPLACING A PORT
POOOOOOOOOOOOOORTCEPTION
Basically, gets rid of the 30-40 second interface lag when you first join,
via *mumblemumble* MAGIC!
Also moves a few nano files around.
2015-12-12 21:25:04 -08:00