Commit Graph

864 Commits

Author SHA1 Message Date
SkyMarshal 08a9cabe76 Fixed some stuff related to the previous commit. 2012-01-22 23:45:16 -07:00
SkyMarshal a9520990f7 More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members. 2012-01-22 22:41:17 -07:00
SkyMarshal 94c38b8206 Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right. 2012-01-20 16:40:55 -07:00
SkyMarshal 1bf1d5db1f Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt. 2012-01-20 12:53:29 -07:00
Tastyfish 51780a5c05 Merge pull request #291 from SkyMarshal/master
Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal 18bd946668 Finally fixed the access stuff for medbay. It was a bug introduced by Doohl.
Also made electric chairs amazing, but the sprite needs work.
2012-01-19 00:12:24 -07:00
SkyMarshal bd97d9cdfd Latest TG radio update. Nuke agents can now hear all radio, which is intercepted to their frequency. Remapped some stuff making the Comm Sat actually accessible by people with access. 2012-01-18 11:14:20 -07:00
Hawk-v3 7358dfa1a8 Merge pull request #289 from Tastyfish/master
allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 18:03:09 -08:00
Tastyfish d1fc384533 allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum 2012-01-17 20:34:12 -05:00
SkyMarshal 0d7ce5f347 Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Albert Iordache b33a54b825 Renamed the bone cracker to "bone setter" 2012-01-15 23:59:21 +02:00
Albert Iordache e3c4b0f88f Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal 70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
SkyMarshal 80761ed2e5 Added pink labcoat. 2012-01-11 22:21:26 -07:00
SkyMarshal 98b6019f99 Implanters now work properly. This is a bugfix. 2012-01-11 21:28:34 -07:00
SkyMarshal ef45b6128c Fixed some UI stuff. 2012-01-11 20:40:41 -07:00
cib a7b188a201 Bug fix: Tramadol pill bottle spawned empty, and kelatone pill bottle spawned with tramadol. 2012-01-11 18:03:19 -08:00
Albert Iordache 25f7741772 Fixed a UI bug caused by the lack of var/over = 1 for PDAs 2012-01-12 16:58:46 +02:00
SkyMarshal a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
SkyMarshal 66322d580c Bugfix for implanters. 2012-01-11 11:26:56 -07:00
SkyMarshal 5d39c6058b Fixed bug with busting out of packages. 2012-01-11 10:01:42 -07:00
SkyMarshal 25e1633487 Merge pull request #259 from Tastyfish/master
Took long enough to fix this damn bug.
2012-01-10 20:39:05 -08:00
Tastyfish f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal 3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
Tastyfish 763c9ec07b paint is reagent, fixed ai core bug 2012-01-10 18:05:19 -05:00
cib 0340e5f58e More medical changes.
- Added tramadol and oxycodone, both effective painkillers.
- Shock now takes drunkness into account.
- Added some firstaid stuff to the table in the medbay lobby, so people can do treatment when there's no doctors.
2012-01-10 09:16:11 -08:00
Albert Iordache 5e5d72d36d Reverted changes that would stop the bible from healing occasionally, and from burning the hands of people picking it up, who aren't chaplains 2012-01-09 21:59:25 +02:00
Tastyfish f38406ec20 Merge pull request #252 from SkyMarshal/master
Fixed bible, medibots, added kitchen packager, ported TTP
2012-01-08 23:19:03 -08:00
cib 9b8e24c9d1 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-09 07:45:56 -08:00
cib 80f8c70e09 Band-aids and ointment work until 0 health, rather than 50 now. 2012-01-09 07:45:00 -08:00
SkyMarshal 7dec599f9b Fixed medibot stupidity and bible shit. 2012-01-09 00:06:57 -07:00
Tastyfish 58c3d6ebe3 cleaned up brain transfer 2012-01-09 01:24:42 -05:00
Tastyfish 409da96055 can operate on heads to get the head out now, also skin color 2012-01-09 01:06:16 -05:00
Tastyfish 1d010aca75 Merge remote-tracking branch 'upstream/master' 2012-01-08 20:06:03 -05:00
Tastyfish ce9042ae20 bones and dismemberment 2012-01-08 20:05:54 -05:00
Albert Iordache 9d2e285190 Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it) 2012-01-08 19:19:53 +02:00
SkyMarshal 145b3d3b5f Tweaked flamethrowers slightly, made the UI actually do something and fixed an icon that was not updating. 2012-01-07 11:19:04 -07:00
SkyMarshal 40a0a5499e Bugfix for some table stuff I forgot.
Fixed a small message for writing on paper.
2012-01-07 10:51:32 -07:00
Tastyfish ffe6ac7935 Merge remote-tracking branch 'upstream/master' 2012-01-06 16:41:52 -05:00
Tastyfish c4f5429857 furthur work on bones 2012-01-06 16:41:47 -05:00
SkyMarshal 68070d9061 Bugfixes for cloning and the mail sorting machinery. 2012-01-06 11:38:56 -07:00
SkyMarshal 3be149b2b3 Fixes discussed on IRC. Fixed a broken sort junction I miseed. (Thanks tasty!) 2012-01-05 15:44:28 -07:00
Tastyfish abd22255f3 Merge remote-tracking branch 'upstream/master' 2012-01-05 17:15:33 -05:00
Tastyfish a7b85707dd porting in bones and dismemberment 2012-01-05 17:15:29 -05:00
Albert Iordache 53d989dda2 Merge pull request #224 from CIB/master
Medical stuff
2012-01-05 12:22:19 -08:00
cib 9e035424da Nerfed the medbot and bruise packs. 2012-01-05 19:36:26 -08:00
SkyMarshal fbd4004781 Merge pull request #223 from SkyMarshal/master
Bugfix/tweak
2012-01-05 09:33:42 -08:00
SkyMarshal 86b42f815f Tweaked garble-ness on radios in other Z-levels 2012-01-05 10:31:42 -07:00
cib 1f9797934e Made the explosionfar sound occur more often. 2012-01-05 17:39:13 -08:00
Tastyfish a2ff049861 merge 2012-01-04 23:01:22 -05:00