SkyMarshal
08a9cabe76
Fixed some stuff related to the previous commit.
2012-01-22 23:45:16 -07:00
SkyMarshal
a9520990f7
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
SkyMarshal
94c38b8206
Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right.
2012-01-20 16:40:55 -07:00
SkyMarshal
1bf1d5db1f
Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt.
2012-01-20 12:53:29 -07:00
Tastyfish
51780a5c05
Merge pull request #291 from SkyMarshal/master
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Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal
18bd946668
Finally fixed the access stuff for medbay. It was a bug introduced by Doohl.
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Also made electric chairs amazing, but the sprite needs work.
2012-01-19 00:12:24 -07:00
SkyMarshal
bd97d9cdfd
Latest TG radio update. Nuke agents can now hear all radio, which is intercepted to their frequency. Remapped some stuff making the Comm Sat actually accessible by people with access.
2012-01-18 11:14:20 -07:00
Hawk-v3
7358dfa1a8
Merge pull request #289 from Tastyfish/master
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allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 18:03:09 -08:00
Tastyfish
d1fc384533
allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 20:34:12 -05:00
SkyMarshal
0d7ce5f347
Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
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We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Albert Iordache
b33a54b825
Renamed the bone cracker to "bone setter"
2012-01-15 23:59:21 +02:00
Albert Iordache
e3c4b0f88f
Merge pull request #276 from SkyMarshal/master
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Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal
70cb3417ef
Added weldpack, clipboards fit on belt, food and other things can now be wrapped
2012-01-12 11:13:05 -07:00
SkyMarshal
80761ed2e5
Added pink labcoat.
2012-01-11 22:21:26 -07:00
SkyMarshal
98b6019f99
Implanters now work properly. This is a bugfix.
2012-01-11 21:28:34 -07:00
SkyMarshal
ef45b6128c
Fixed some UI stuff.
2012-01-11 20:40:41 -07:00
cib
a7b188a201
Bug fix: Tramadol pill bottle spawned empty, and kelatone pill bottle spawned with tramadol.
2012-01-11 18:03:19 -08:00
Albert Iordache
25f7741772
Fixed a UI bug caused by the lack of var/over = 1 for PDAs
2012-01-12 16:58:46 +02:00
SkyMarshal
a47b399c32
Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
2012-01-11 18:13:02 -07:00
SkyMarshal
66322d580c
Bugfix for implanters.
2012-01-11 11:26:56 -07:00
SkyMarshal
5d39c6058b
Fixed bug with busting out of packages.
2012-01-11 10:01:42 -07:00
SkyMarshal
25e1633487
Merge pull request #259 from Tastyfish/master
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Took long enough to fix this damn bug.
2012-01-10 20:39:05 -08:00
Tastyfish
f404ea91d6
Merge pull request #260 from SkyMarshal/master
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Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal
3b57d309cc
Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
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In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
Tastyfish
763c9ec07b
paint is reagent, fixed ai core bug
2012-01-10 18:05:19 -05:00
cib
0340e5f58e
More medical changes.
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- Added tramadol and oxycodone, both effective painkillers.
- Shock now takes drunkness into account.
- Added some firstaid stuff to the table in the medbay lobby, so people can do treatment when there's no doctors.
2012-01-10 09:16:11 -08:00
Albert Iordache
5e5d72d36d
Reverted changes that would stop the bible from healing occasionally, and from burning the hands of people picking it up, who aren't chaplains
2012-01-09 21:59:25 +02:00
Tastyfish
f38406ec20
Merge pull request #252 from SkyMarshal/master
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Fixed bible, medibots, added kitchen packager, ported TTP
2012-01-08 23:19:03 -08:00
cib
9b8e24c9d1
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-01-09 07:45:56 -08:00
cib
80f8c70e09
Band-aids and ointment work until 0 health, rather than 50 now.
2012-01-09 07:45:00 -08:00
SkyMarshal
7dec599f9b
Fixed medibot stupidity and bible shit.
2012-01-09 00:06:57 -07:00
Tastyfish
58c3d6ebe3
cleaned up brain transfer
2012-01-09 01:24:42 -05:00
Tastyfish
409da96055
can operate on heads to get the head out now, also skin color
2012-01-09 01:06:16 -05:00
Tastyfish
1d010aca75
Merge remote-tracking branch 'upstream/master'
2012-01-08 20:06:03 -05:00
Tastyfish
ce9042ae20
bones and dismemberment
2012-01-08 20:05:54 -05:00
Albert Iordache
9d2e285190
Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it)
2012-01-08 19:19:53 +02:00
SkyMarshal
145b3d3b5f
Tweaked flamethrowers slightly, made the UI actually do something and fixed an icon that was not updating.
2012-01-07 11:19:04 -07:00
SkyMarshal
40a0a5499e
Bugfix for some table stuff I forgot.
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Fixed a small message for writing on paper.
2012-01-07 10:51:32 -07:00
Tastyfish
ffe6ac7935
Merge remote-tracking branch 'upstream/master'
2012-01-06 16:41:52 -05:00
Tastyfish
c4f5429857
furthur work on bones
2012-01-06 16:41:47 -05:00
SkyMarshal
68070d9061
Bugfixes for cloning and the mail sorting machinery.
2012-01-06 11:38:56 -07:00
SkyMarshal
3be149b2b3
Fixes discussed on IRC. Fixed a broken sort junction I miseed. (Thanks tasty!)
2012-01-05 15:44:28 -07:00
Tastyfish
abd22255f3
Merge remote-tracking branch 'upstream/master'
2012-01-05 17:15:33 -05:00
Tastyfish
a7b85707dd
porting in bones and dismemberment
2012-01-05 17:15:29 -05:00
Albert Iordache
53d989dda2
Merge pull request #224 from CIB/master
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Medical stuff
2012-01-05 12:22:19 -08:00
cib
9e035424da
Nerfed the medbot and bruise packs.
2012-01-05 19:36:26 -08:00
SkyMarshal
fbd4004781
Merge pull request #223 from SkyMarshal/master
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Bugfix/tweak
2012-01-05 09:33:42 -08:00
SkyMarshal
86b42f815f
Tweaked garble-ness on radios in other Z-levels
2012-01-05 10:31:42 -07:00
cib
1f9797934e
Made the explosionfar sound occur more often.
2012-01-05 17:39:13 -08:00
Tastyfish
a2ff049861
merge
2012-01-04 23:01:22 -05:00