Commit Graph

4469 Commits

Author SHA1 Message Date
GDN
19b34fcb28 c4 can now be used on all mobs when unconscious or dead (#25379)
* c4 can now be used on all mobs when unconscious or dead

* Update code/game/objects/items/weapons/explosives.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-10 14:09:05 +00:00
McRamon
3a5d0a152f Succesful heist (money resprite) (#25373)
* first sprite check

* gooners-be-gone

* code

* time to see
2024-05-07 07:17:26 +00:00
Qwertytoforty
a750e3596e derails the acid peel train, acid peels no longer fit in trash bags (#25321)
* derails the acid peel train

* le sigh
2024-05-06 19:34:03 +00:00
matttheficus
a43944fc39 Splits Up Chameleon Kit (#25238)
* cham gear tweaks

* non-cham mask

* Henri Review

* henri review 2: electric boogaloo
2024-05-06 19:30:50 +00:00
BiancaWilkson
eb50355daf fixes a path (#25382) 2024-05-06 03:14:50 +00:00
Charlie Nolan
64e2395bff Made RCD code more efficient. (#25383) 2024-05-05 13:09:48 +00:00
Luc
1823eff1b5 Fixes a bug that prevented RCDs from rapidly constructing or deconstructing anything (#25380)
* rcds can do what they say on the tin

* a
2024-05-05 04:32:42 +00:00
Charlie Nolan
df9dd0c13c RCD refactor (#25062)
* Refactor RCD actions.

* Go away, silly defines.

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Review comment from GDN.

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Don't locate me, bro.

* More review stuff.

* Even more review stuff.

* Hi, DGL

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-05-05 02:33:22 +00:00
CRUNCH
654a48ab86 Xenoborg flash no longer disappears when burning out. Removes nonfunctional spray. Alters some descriptions for xenoborg items. (#25281)
* Alters some xenoborg stuff

* oops

* Update code/game/objects/items/weapons/alien_specific.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* removes commented code

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-05-03 14:41:34 +00:00
Henri215
2144a93627 Mining charges, second try! (#24790)
* mining charges

* Apply suggestions from code review

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>

* span class

* deconstruct comment update

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/explosives.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* ops

* Update code/game/objects/items/weapons/explosives.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mining/equipment/mining_charges.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-02 11:52:00 +00:00
Christasmurf
d587effe2c Beret + softcap .dmi split (#25314)
* beret softcap dmi split

* icon rename

* dme crlf to lf

* tsf cap fixes

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>

* vox cap icon name

* remove beret subtype on fluff

* Update code/modules/clothing/head/soft_caps.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>

---------

Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-05-02 11:37:44 +00:00
PollardTheDragon
3e9c29258e Diverse Traders (#24883)
* Diverse Traders Types

* Trader Type control, announcements, species spawning

* Trader Outfits

* Posh Moth - Posh Cane

* Landmarks, Trader ID Name Change

* Trader Shuttle Adjustment - Landmarks for Item Pools

* Outfit Survival Kit changes

* Added another refill for the hand labeler due to more cargo

* Trader Shuttle locker fix

* Item Stocks, Item Stock Assignments, Box Kits, Love Bottle

* Mech access, No double mechs, Small box fix

* Removed Solgov Gunkit from General Pool

* Spacing

* Moved traders to not be event subtypes, added documentation to vars

* Boxed spacing, removed improper

* Moved postequip, used box variables

* Lore team requested change - Bolt action instead of AK

* Changed landmark

* Moved soviet ammo to minor gear, increased soviet minor gear to 8.

* Obfuscated Cybersun

* Lootpool Adjustments

* Readded Solgov Kit to general pool at low weight

* Commas!

* Spelling

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Comments

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Re-Nulled After_Equip_Job

* Removed extraneous var spaces

* Relocated space in trader introduction message

* Robomoon is now once again Cybersun

* Impropered Enforcer Kit

* No more ERT box for non-NT boxes

* Fixed turbine kit stock part amount

* Subtyped skrell/unathi suit boxes

* Replaced meson cyber eye (nodrop issue) with meson sunglasses/gar mesons

* Reduced weight on arm/esword implant rare items

* Also reduced arm laser weight

* Added a couple items to skipjack large - more 'random', filled in reduced weights

* Path typo fix

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Removed trailing / in path

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Removed Cheap Breacher suit from inventory

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-30 00:51:19 +00:00
Сиротка
7f37f93408 fix avoiding powerfist antidrop (#25274)
* fix avoiding powerfist antidrop

* Update code/game/objects/items/weapons/powerfist.dm

Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/game/objects/items/weapons/powerfist.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

---------

Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>
Co-authored-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-04-29 01:33:25 +00:00
DGamerL
fb027f73dd Changes the is_changeling and is_mindslave procs into proper defines (#25212)
* Changes these procs into proper defines

* Henri review
2024-04-28 20:57:26 +00:00
larentoun
36f7c43c9c Better Gas Scans (Chatbox and Colored!) (#24975)
* feat: Better Gas Analyzer AND TGUI!
https://github.com/ss220-space/Paradise/pull/2333
https://github.com/ss220-space/Paradise/pull/2461
https://github.com/ss220-space/Paradise/pull/2522

* rename atmos helpers

* remove tgui

* more fixes

* better act self

* now scanner finally works again

* what if we want turf beneath the target?

* fix chatbox

* color code the gases

* unnecessary stuff removal

* ghosts can now scan portable atmospherics

* better code

* do we really need to know that?

* change colors

* add a space to separate gases from other info

* update tgui bundle

* update dark-theme CO2 color
2024-04-28 03:01:16 +00:00
Qwertytoforty
af5d187014 Adds magic tarot cards [SERIOUS DO NOT CLOSE AFTER AFD] (#24933)
* starts it

* Update magic_tarot.dm

* MORE PROGRESS

* So many thanks to Cloudbucket, for sprites

* The Work, the Art, continues.

* more changes

* pushes the Work foward. All cards done.

* and more thanks github

* adds to BSH

* tochat

* Finishes QWERTYTODO. Magic key. World smoke

* Isaac and his mother lived alone in a small house on a hill.  Isaac kept to himself, drawing pictures and playing with his toys as his mom watched Christian broadcasts on the television.  Life was simple, and they were both happy. That was, until the day Isaac’s mom heard a voice from above.  “Your son has become corrupted by sin. He needs to be saved.”  “I will do my best to save him, my Lord,” Isaac’s mother replied, rushing into Isaac’s room, removing all that was evil from his life.  Again the voice called to her, "Isaac’s soul is still corrupt. He needs to be cut off from all that is evil in this world and confess his sins."  “I will follow your instructions, Lord. I have faith in thee,” Isaac’s mother replied, as she locked Isaac in his room, away from the evils of the world.  One last time, Isaac’s mom heard the voice of God calling to her.  “You've done as I've asked, but I still question your devotion to me. To prove your faith, I will ask one more thing of you."  "Yes Lord, anything!” Isaac’s mother begged.  "To prove your love and devotion, I require a sacrifice. Your son, Isaac, will be this sacrifice. Go into his room and end his life, as an offering to me to prove you love me above all else."  "Yes Lord", she replied, grabbing a butcher’s knife from the kitchen.  Isaac, watching through a crack in his door, trembled in fear.  Scrambling around his room to find a hiding place, he noticed a trap door to the basement hidden under his rug.  Without hesitation, he flung open the hatch, just as his mother burst through his door, and threw himself down into the unknown depths below.

* nanny bag it before I forget

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* returns early

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* RE-RE-RE-REVIEW

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>

* requested changes and such

* duh

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* returns early

* Update code/datums/status_effects/buffs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* new hrefs here to troll CI :trollface:

* Update code/game/gamemodes/wizard/magic_tarot.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
2024-04-24 23:10:46 +00:00
Mikhail Dzianishchyts
7fa44a31fb Full Auto Gun Mode Component (#24998)
* Full Auto Gun Mode Component

* Apply some refactoring

* spaces mhmm

* Some signal movement

* Apply DGamerL suggestions

* Unknown SIGNAL_HANDLER no more

* Fix runtime if uid is passed

* Why the hell you even care

* god you serious

---------

Co-authored-by: Gottfrei <zweisen@gmail.com>
2024-04-22 21:32:49 +00:00
GDN
2d1d7e283b makes some uis no longer automatically update (#25121)
* makes some uis no longer automatically update

* fixes cloning sporadically not working

* Revert "fixes cloning sporadically not working"

This reverts commit 2d88887cf6.

* Update code/modules/hydroponics/seed_extractor.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/hydroponics/seed_extractor.dm

* Update code/modules/hydroponics/seed_extractor.dm

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-22 20:46:21 +00:00
GDN
9e6dcf9c46 removes the remaining datum redeclares (#25220)
* removes the remaining datum redeclares

* the two fixes

* finneee contra

* OK CONTRA

* readd

* CURSED TO BE BROWN!

* facking automerge
2024-04-21 18:26:35 +00:00
warriorstar-orion
24aadc9212 cere: upgrade and expand telepad network (#25089)
* cere: upgrade and expand telepad network

* no parts in cere telepads to avoid taking advantage of high-level parts

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fix a bunch of pre-merge issues

* whoopsies

* ahhhhhh

* review changes #1

* fix horrid doublewalls in evac

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-19 18:04:54 +00:00
DGamerL
bad8b31afa Changes all .len to length() where applicable (#25174)
* Globals work

* Double access works

* All other things

* Revert "All other things"

This reverts commit 6574442eb6.

* More changes that compile and work

* IT WORKS AAAAAA

* Changes even more .len to length()

* Apply suggestions from code review

* Update code/datums/mind.dm

* Update code/__HELPERS/sorts/InsertSort.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Update code/__HELPERS/sanitize_values.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-04-19 17:32:09 +00:00
Luc
8500df223d cleans up some span mishaps (#25106) 2024-04-19 14:19:51 +00:00
Charlie Nolan
7562db8c3d recieve -> receive (#25123)
* recieve -> receive

* Unfix.

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-04-18 21:16:07 +00:00
Charlie Nolan
3c043374d1 Botany rework V2 (#24342)
* Many botany QoL changes.

* Give observers a plant analyzer.

* Hooks should be executable.

* Completely new botany mutation mechanics.

* Minor fixes, changed vendor contents.

* Add charcoal to NutriMax extended inventory.

* Lint.

* Reset somatoray beam effects in a few more places.

* Mapped in seed sorting trays and mutrient.

* Slimmed down the seed sorting tray.

* Update unsorted seeds with analyzer, ghost-analyzer, and HUD support.

* Make english_list null-safe (and slightly faster).

* Fixed a mutation focus bug, added plant anayzer attackby to unsorted seeds.

* Made self-sufficient trays display their nutrient as Earthsblood.

* Improved descriptions and on-use texts.

* Added 5 dropers and 3 seed sorting trays to NutriMax.

* Mark stuff as notices, special case for duplicate doping.

* New way to get kudzu, QoL changes.

* Yield somatoray adds a message to the yield stat.
* Unsorted seeds produce a message when you try to put them in a tray or
  machine.
* Potassium iodide and pentetic acid will now neutralize the tray's
  mutagen.
* Using a plant bag on a seed extractor will now process plants into
  seeds if there are no seeds in it.

* Bonk.

* Don't try to extract no seeds.

* Butterfingers.

* Bonk more.

* Add seed sorting trays to perma.

* Upgraded Seed Extractor GUI.

* Do not drop that which you do not extract.

* Don't bug out when removing the last seed.

* You want a tgui rebuild? Have a tgui rebuild.

* Drop trait-adding threshold by 10.

Before:
Needs modified mutation level >50.
With the x2 from 9+ seeds, this happens at base mutation level 25.
With maximum mutation level of 35 (L4Z+mutagen+somatoray), chance was
20%.
Required either L4Z (yield set to 1), or a somatoray (external help) for
any chance.

After:
Needs modified mutation level >40.
With the x2 from 9+ seeds, this happens at base mutation level 20.
With maximum mutation level of 35 (L4Z+mutagen+somatoray), chance is
30%.
Can get 10% chance with mutation level 25 (Mut+mutagen).

* Renamed mutagen level -> mutagen tank

* Left-align seed extractor, more efficient icon sending.

* New sprite thanks to McRamon.

* tgui rebuild

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
2024-04-15 20:29:49 +00:00
S34N
0b838dc3c4 [READY] BYOND 516 compatability (#25105)
* Preliminary changes for 516

* Also removes the goon folder

* Fixes a BUNCH of UIs

* update our things

* debug proc

* le maintainer verb

* fix strip panel

* browseroutput => chat_panel

* prettier, remove obsolete bat

* tidu tgui say css

* href purge

* 515 compat

* 515 compat 2

* more required chores

* comments

* fully working 515

* bungle

* correct this

* fixes 515 support

* prettier

* new CI

* fixes old href styles sneaking in

* update docs to reflect href changes

* more href fixes (thanks cdui)

* MORE href nonsense

* even more hrefs (seriously wtf)

* Update code/modules/admin/permissionverbs/permissionedit.dm

* error on fail

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-04-15 18:49:50 +00:00
GDN
1c86f0ac68 severely reduces lag on some uis (#25116)
* severely reduces lag on some uis

* SHIP IT

* Update code/modules/hydroponics/seed_extractor.dm
2024-04-13 18:25:50 +00:00
PollardTheDragon
41469cfa06 Evil Cyborgs - Non-Engineer Emag/Malf Modules (#24638)
* Evil Janitor Cyborg

* Evil Medical Cyborg

* Little less cyanide

* Evil Service Borg

* Combat Cyborg Firmware Upgrade cost adjustment

* Minor code fixes

* Updated Energy Type

* Spacing Changes

* Evil Mining Borg pt1

* Sonic Jackhammer Force, Functions as Combat and Utility mining module

* Moved guitar

* Moved KA

* Naming, Inheritance changes

* Fix landmine stack icon

* Landmine Repath, RSG Magazine Length and KA Overheat changes

* Service Borg Shotgun - Lasershot, Ammo Cap Nerf, No more slug

* REALLY got rid of compact slugs

* RSG - 2u Toxin, 20 Brute heavy syringes

* Syringe Gun Fire Rate

* Changed syringe creation, moved syringe cannon off syringe gun

* Purged syndie hypo, new emag hypo pierces armor/suits
2024-04-12 19:08:48 +00:00
Aylong
6fe23a6a20 Another bunch of fixes for TGUI inputs (I'll be cursed...) (#25009)
* Oh god, oh fuck, WHY DIDN'T I USE isnull()???

* More correct checks

* That's all

* That's all x2

* Flavor fix
2024-04-12 18:51:36 +00:00
Charlie Nolan
fe74786905 Made storage nesting better, improved consistency between storage types. (#24699)
* Made storage nesting better, improved consistency between storage types.

* Out, er, space.

* Null safety is good.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-10 18:59:43 +00:00
Charlie Nolan
94c93c2537 Added beaker support to RPEDs. (#24664)
* Added beaker support to RPEDs.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Comment fix.

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* Prevented filled beakers from going in the bRPED.

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-04-10 18:55:48 +00:00
Contrabang
744d9c6bed Ports and Adapts TGUI strip panel from TG (#24618)
* part 1

* these also

* fuckin nuke it

* more

* more stuff

* more crap

* wow

* holy fucking shit, it works

* thats a start

* oops

* fubing bundle

* hahah brrrrr

* I LITERALLY ADDED IT BACK, FUCK OFF GIT

* yeah more changes

* hide abstract

* blamo

* thats enough for today

* old code begone

* goodbye can_strip

* nearly there

* finally

* fuckin finally

* review

* tgui

* unbreak shit

* fix OD

* okay, that should fix the last thing

* remove hover on nodrop, fix early interacting
2024-04-08 21:40:11 +00:00
warriorstar-orion
cb691a0bb5 constructible transit tubes day 1 patch (#24739)
* tubes day 1 patch

* i know the PR number now
2024-04-07 10:20:42 +00:00
datlo
285d59ff74 Add ocelot bundle (#24787) 2024-04-07 10:59:55 +01:00
Contrabang
34ba019704 Adds more descriptions to missing items and changes some (#24584)
* jesus fuck thats a lot of descs

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* review

* christa review

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-04-07 09:44:27 +00:00
Contrabang
b75bfd0e52 Frag grenades now explode into proper projectiles (#24581)
* holy fuck

* oops

* IPA

* no badmins

* wow

* yeah

* no funny
2024-04-07 09:40:16 +00:00
chuga-git
df8fef119d Ports TG bamboo and Punji Sticks (#24497)
* adds most things

* STOP BECOMING CRLF

* half the sprites ported

* adds floor turfs, hopefully

* adds bamboo stack recipes and parameter documentation for datum/stack_recipe

* adds the crude syringe and sprite

* Revert "adds the crude syringe and sprite"

This reverts commit d949332055.

* adds crude syringe and sprite

* nevermind, goon license moment

* bamboo walls, false walls, and sprites

* caltrops check for shoe thickmaterial flag

* added spear and fixed filepaths

* smoothing and caltrops are even more broken

* Fixes sprite smoothing and caltrop weirdness

* whitespace

* fixes tile stacking

* Henri review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* royal blue and red carpets no longer smooth

* henri review

* actual henri review, thanks git

* Henri review electric boogaloo

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removes bamboo walls (rip)

* Update code/game/turfs/simulated/floor/fancy_floor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-07 09:38:10 +00:00
Pierre-Louis
509062db01 Service borg tray no longer drap inventory version of items (stack count number) (#24521)
* Service borg trays no longer drop stack count items

Service borg trays no longer drop stack count items.
Therefore Fixes #23825

* fixing some indents

* Replace qdel with remove_from_storage

Deleting an item and replacing it with the same type is a terrible solution for this

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Fixing positions of items in the service tray

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-04-03 14:32:22 +00:00
GDN
eee8878024 Datumizes spells (#24242)
* datumized spells

* finished

* last changes

* conflict

* Update code/datums/spells/alien_spells/transfer_plasma.dm

* conflicts

* shitty runtime fix until i get to this tomorrow

* Update code/datums/spell.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spell_handler/alien_spell_handler.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/wizardcrash.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/superheroes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/conjure.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/ethereal_jaunt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/emplosion.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/turf_teleport.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* guess who just rework the entire malf ai actionsf ai

* gc better

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-01 07:42:21 +00:00
DGamerL
8e4c8688ce Ezpz fix (#24845) 2024-03-28 01:42:03 +00:00
Zantox
06969b4da1 Add job_globals sanitization, fix duplicate value (#24795)
* Add job_globals sanitization, fix duplicate value

* Remove 'support_positions' job category

* Add Supply dept to jobban list
2024-03-27 19:31:08 +00:00
CRUNCH
d49d9d5189 Soap is no longer comdom scented. Collectable captain hat doesn't look like a comdom hat. (#24661)
* no comdoms

* Update code/game/objects/items/weapons/soap.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-27 05:54:48 +00:00
Qwertytoforty
0a16d6e9ec Adds the Proto-Adrenaline Bio-chip (#24716)
* Adds the Proto-Adrenaline Bio-chip

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-03-27 05:52:33 +00:00
Aylong
c7887bffde Sord missing icon fix (#24829) 2024-03-27 05:42:55 +00:00
DGamerL
de1229b947 Removes various helpers that can be simplified in a single variable check (#24551)
* Removes the first weird helper

* Removes get_turf_or_move

* Slightly alters the sharp weapon proc

* Adds nullcheck to adjustBruteLossByPart

* Changes `is_dead`

* Adds `hasorgans` to the replaced list

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Contra review

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-03-25 01:31:56 +00:00
chuga-git
19c0b70171 Slightly refactors storage item insertion (#24429)
* everything is on fire

* silent trait check

* how did it even become CRLF

* minor formatting

* fix icon updating and adds silent insertion to global trait list

* adds the new parameter to documentation - whoops!

* pain

* contra review

* contra review again, reduces amount of checks for user in the loops

---------

Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
2024-03-24 18:41:07 +00:00
Luc
1fe7819c1b Ports action button refactor from /tg/ (#24482)
* add the new stuff

* guh

* add the brunt of it

* action button stuff

* adds a lot of other stuff

* careful find and replace

* it loads

* so many huds

* ehh yeah this kinda works

* fixes this runtime

* hacks in some DMI stuff, we'll fix it later

* Adds better mouse pointer for dragging buttons

* gets dragging into place working again, updates DMI

* moves define

* remove extra hud defines, now it compiles

* CHECK GREP

* owww

* rename action defines

* ticks

* are we good

* let's try that again

* renames mob vars

* renames

* fixes some hud issues with huds getting the wrong variable

* fixes some alignment issues

* Adds mouse-wheel scroll support

* left -> right

* I am the entire circus

* first self-review pass

* Another review pass -- just realized I need to fix keybinds

* more testing

* update icons

* oops

* Fix spell icons not appearing properly

* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons

* hmm

* weh

* again?

* nah?

* maybe this?

* asdf

* should finally fix CI

* add client check

* move the ?

* add missing override causing runtimes

* shift-clicking now doesn't trigger the button

* better docs
2024-03-24 17:38:53 +00:00
Contrabang
323d23acc9 Datumizes Wizards (#24702)
* fucking wizards

* this too

* this

* i think thats it

* okay lets do this

* remove commented code

* gdn review

* welp

* fix runtime

* yes

* lewc review
2024-03-21 20:56:55 +00:00
warriorstar-orion
35ca57c262 Add constructible transit tubes. (#24045)
* Add constructible transit tubes.

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* change construction type, add icon state

* don't give any glass back, support RPD recycling

* destroy/explode into glass decals

* Update code/game/objects/structures/transit_tubes/transit_tube_construction.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* tube automatic orientation is unintuitive

* support manual flip/rotate like pipes

* better logic for installation

* better support for building in space

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* second half of review suggestions

* Update code/game/objects/structures/transit_tubes/transit_tube_construction.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-21 19:27:07 +00:00
PopGamer46
d6a48deac3 Adds virology goals! Something for the viro to do (Ready for review) (#23408)
* virus analyzer and WIP virology goals

* bug fixes but not all

* tgui update

* fixed bug

* runtime fix

* small fix

* misc

* virology goals not showing required symptoms fix

* virus analyzer code polish + animation tweak

* removes virus analyzer + tweaks

* adds the health analyzer back

* code polish

* comment edit

* oops, this time resolves merge conflicts

* bigger payout and more goals upon completion

* adds the until now unused vial lockbox

* more code tweaks

* also code tweaks

* yet another code polish

* merge conflict resolve

* virology job_objective

* merge conflict resolve

* grammar

* code polish

* another polish

* forgot these

* oops, how did i do this mapping error

* some but not all code polish and moves vials to fridge because i forgot on map queue, sorry

* finally merging some of the requested changes

* forgot this

* one reguested change left

* merges last reguested change

* failed check asks to rebuild tgui

* most of the reviews

* removes lazyremove, no idea why i used it there

* reviews

* grammar

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* more reviews

* forgot to undef

* deletes old tgui file

* Contrabang reviews

* some of DGamerL´s reviews

* oops

* DGamerL´s reviews

* Update tgui.bundle.js

* stealth virus virology goal now requires 4 symptoms instead of 5

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2024-03-21 16:23:08 +00:00
Qwertytoforty
0d27af414c Adds the Organ Extractor (#24100)
* Adds the Syndicate Organ Extractor

* ipc moment

* fix bug, prevents putting organs in dead bodies to extract

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* renames sprite

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* replace xx yy

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-20 20:10:53 +00:00