quartz235@gmail.com
2f1b019396
TG Update: Fix for issue 246
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2705 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-30 18:03:57 +00:00
Albert Iordache
76c695c88b
Merge pull request #330 from CIB/master
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Autopsy fixes
2012-01-29 09:33:42 -08:00
SkyMarshal
4b79c258b6
Map update: Adds wardrobes for all jobs + copiers and filing cabinets.
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Modified surgery to work with autopsy
Adminhelp should go to the admin channel without being stupid
suicide tweaked so all antags can use it
You can no longer radio while stunned
More door fixes.
2012-01-29 02:16:18 -07:00
SkyMarshal
820f3c1242
Merge pull request #324 from CIB/master
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Stuff
2012-01-28 20:31:25 -08:00
SkyMarshal
21381780c4
Fixed bug with wardrobes.
2012-01-28 19:51:11 -07:00
cib
179d5a55ea
A lot of fixes to autopsy.
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- Projectiles now leave wounds that can be scanned through autopsy.
- The "fake" weapons selected by the scanner are no longer completely random.
- The scanner now displays age and severity of the wound.
2012-01-28 18:04:59 -08:00
SkyMarshal
42772d545e
Suicides clonable, takes time to cut off limbs.
2012-01-28 16:58:20 -07:00
SkyMarshal
795d07fc6a
Suicide bugfix, uplink bugfix, Made the electrical storm disrupt radio again, buugfix for the new door stuff, retoring UI+UE recovers identity.
2012-01-28 15:47:26 -07:00
cib
e14dfc5ace
Added autopsy.
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- When a human is attacked, data about the weapon is added to a special wound datum on the organ.
- This data can be extracted and processed by opening up the limb and using an autopsy scanner on it.
- Added the autopsy-scanner to the map.
2012-01-28 02:26:44 -08:00
SkyMarshal
12afd61ffc
Ported Uplinks, Door stuff, Hacktools, Compressed Matter implant.
2012-01-27 20:15:06 -07:00
SkyMarshal
e8de0a1dca
Bugfixes for some of the previous commit. Added new icons that are less derpy.
2012-01-26 23:18:57 -07:00
SkyMarshal
cd5e2476bd
Added a new object, for storing premade outfits, that is in clothing closets.
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Added clothing closets for several new jobs (Chef, Bartender, Virologist, etc.) and outfitted them.
Paper can now be burned, and acts as a hotspot and a light source when it is on fire.
Tweaked the Allinone broadcasters
Nerfed electrical storms
Response Team leader gets a special assignment/title.
Remapped to add Copiers, Filing Cabinets, and wardrobes
2012-01-26 22:19:33 -07:00
SkyMarshal
c1246323f9
Prepping...
2012-01-25 14:14:30 -07:00
SkyMarshal
54d3ab562f
RCDs now make plating instead of full floors.
2012-01-25 13:55:09 -07:00
SkyMarshal
db995ad625
Pimped out the RCD, is now more flexible about amounts, and a subtype (/obj/item/weapon/rcd/industrial) that starts preloaded with 60 units.
2012-01-25 13:53:57 -07:00
SkyMarshal
a9520990f7
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
SkyMarshal
94c38b8206
Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right.
2012-01-20 16:40:55 -07:00
SkyMarshal
1bf1d5db1f
Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt.
2012-01-20 12:53:29 -07:00
Tastyfish
51780a5c05
Merge pull request #291 from SkyMarshal/master
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Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal
18bd946668
Finally fixed the access stuff for medbay. It was a bug introduced by Doohl.
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Also made electric chairs amazing, but the sprite needs work.
2012-01-19 00:12:24 -07:00
Hawk-v3
7358dfa1a8
Merge pull request #289 from Tastyfish/master
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allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 18:03:09 -08:00
Tastyfish
d1fc384533
allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 20:34:12 -05:00
SkyMarshal
0d7ce5f347
Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
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We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Albert Iordache
b33a54b825
Renamed the bone cracker to "bone setter"
2012-01-15 23:59:21 +02:00
SkyMarshal
70cb3417ef
Added weldpack, clipboards fit on belt, food and other things can now be wrapped
2012-01-12 11:13:05 -07:00
SkyMarshal
80761ed2e5
Added pink labcoat.
2012-01-11 22:21:26 -07:00
SkyMarshal
98b6019f99
Implanters now work properly. This is a bugfix.
2012-01-11 21:28:34 -07:00
SkyMarshal
66322d580c
Bugfix for implanters.
2012-01-11 11:26:56 -07:00
Tastyfish
763c9ec07b
paint is reagent, fixed ai core bug
2012-01-10 18:05:19 -05:00
cib
9b8e24c9d1
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-01-09 07:45:56 -08:00
cib
80f8c70e09
Band-aids and ointment work until 0 health, rather than 50 now.
2012-01-09 07:45:00 -08:00
Tastyfish
58c3d6ebe3
cleaned up brain transfer
2012-01-09 01:24:42 -05:00
Tastyfish
409da96055
can operate on heads to get the head out now, also skin color
2012-01-09 01:06:16 -05:00
Tastyfish
1d010aca75
Merge remote-tracking branch 'upstream/master'
2012-01-08 20:06:03 -05:00
Tastyfish
ce9042ae20
bones and dismemberment
2012-01-08 20:05:54 -05:00
Albert Iordache
9d2e285190
Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it)
2012-01-08 19:19:53 +02:00
SkyMarshal
145b3d3b5f
Tweaked flamethrowers slightly, made the UI actually do something and fixed an icon that was not updating.
2012-01-07 11:19:04 -07:00
SkyMarshal
40a0a5499e
Bugfix for some table stuff I forgot.
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Fixed a small message for writing on paper.
2012-01-07 10:51:32 -07:00
Tastyfish
ffe6ac7935
Merge remote-tracking branch 'upstream/master'
2012-01-06 16:41:52 -05:00
Tastyfish
c4f5429857
furthur work on bones
2012-01-06 16:41:47 -05:00
SkyMarshal
68070d9061
Bugfixes for cloning and the mail sorting machinery.
2012-01-06 11:38:56 -07:00
Tastyfish
abd22255f3
Merge remote-tracking branch 'upstream/master'
2012-01-05 17:15:33 -05:00
Tastyfish
a7b85707dd
porting in bones and dismemberment
2012-01-05 17:15:29 -05:00
cib
9e035424da
Nerfed the medbot and bruise packs.
2012-01-05 19:36:26 -08:00
Tastyfish
bf877d0483
Merge pull request #191 from SkyMarshal/master
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Nuclear revamp, full details in description.
2012-01-02 08:18:25 -08:00
CaelAislinn
9fa489a0d1
finished autolathe changes. added stationary, box and empty supply crates to supply shuttle.
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-02 21:38:27 +10:00
SkyMarshal
d64e8284f6
Fixed implanter problems, added some more silly emotes.
2012-01-01 19:57:57 -07:00
SkyMarshal
d2bae46c39
Changed functionality of implanter.
2012-01-01 19:25:02 -07:00
SkyMarshal
755d2d711a
Nuke revamp, some tweaking.
2012-01-01 18:58:28 -07:00
SkyMarshal
1c54c8b20f
Bugfix for alien removal surgery
2011-12-30 19:03:29 -07:00