Albert Iordache
76c695c88b
Merge pull request #330 from CIB/master
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Autopsy fixes
2012-01-29 09:33:42 -08:00
SkyMarshal
96588f1d88
Removed laser guns from Emaged sec borgs. Replaced with Toy Sword.
2012-01-29 03:24:52 -07:00
SkyMarshal
7472d4eb5d
Fixes "chest is bleeding from a big gaping wound on her chest."
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(Someone was tired when they coded this)
2012-01-29 02:28:04 -07:00
SkyMarshal
4b79c258b6
Map update: Adds wardrobes for all jobs + copiers and filing cabinets.
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Modified surgery to work with autopsy
Adminhelp should go to the admin channel without being stupid
suicide tweaked so all antags can use it
You can no longer radio while stunned
More door fixes.
2012-01-29 02:16:18 -07:00
SkyMarshal
820f3c1242
Merge pull request #324 from CIB/master
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Stuff
2012-01-28 20:31:25 -08:00
cib
179d5a55ea
A lot of fixes to autopsy.
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- Projectiles now leave wounds that can be scanned through autopsy.
- The "fake" weapons selected by the scanner are no longer completely random.
- The scanner now displays age and severity of the wound.
2012-01-28 18:04:59 -08:00
cib
e14dfc5ace
Added autopsy.
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- When a human is attacked, data about the weapon is added to a special wound datum on the organ.
- This data can be extracted and processed by opening up the limb and using an autopsy scanner on it.
- Added the autopsy-scanner to the map.
2012-01-28 02:26:44 -08:00
SkyMarshal
3e9146f99a
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
maps/tgstation.2.0.8.dmm
2012-01-28 02:03:42 -07:00
SkyMarshal
695a673865
Final bugfixes, port of AutoTraitor (tested) and RP-Rev (Untested)
2012-01-28 01:52:14 -07:00
SkyMarshal
12afd61ffc
Ported Uplinks, Door stuff, Hacktools, Compressed Matter implant.
2012-01-27 20:15:06 -07:00
SkyMarshal
21fe68972f
Lots of stuff, will elaborate later.
2012-01-27 11:18:14 -07:00
cib
c5d7f97c98
Automatic healing and other medical stuff
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- A mob with health > 0 will now slowly heal, around 1 damage per minute, unless it's cloneloss. This can be accelerated by sleeping.
- A mob with health < 0 will now slowly be damaged, also around 1 damage per minute. This can be decellerated by sleeping.
- Movement is no longer slowed by damage(unless it's a broken/missing bone), but only by trauma. This means that painkillers will help with movement speed.
- Painkillers now remove the red flashes and pain messages.
2012-01-26 19:16:08 -08:00
SkyMarshal
88c283ea1a
Merge branch 'master' of github.com:SkyMarshal/Baystation12
2012-01-25 08:39:58 -07:00
SkyMarshal
2bf51ec238
Fix from TG for monkeys not dying.
2012-01-23 14:06:58 -07:00
Tastyfish
d141673b87
Merge pull request #306 from SkyMarshal/master
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More telecomms, improved mob interface, cleaned up the operating table.
2012-01-22 22:53:29 -08:00
SkyMarshal
a9520990f7
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
SkyMarshal
20ac0c2235
Fixed some silliness I messed up on.
2012-01-22 16:28:13 -07:00
SkyMarshal
201046c3bf
Improved capabilities to set someone else's internals.
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Improved the operating table again.
Grabbed another TG update for telecomms.
2012-01-22 15:31:13 -07:00
Albert Iordache
c433785ad3
Hopefully fixed a runtime error caused by aliens crawling through vents.
2012-01-22 10:24:23 +02:00
SkyMarshal
81e9d3cf68
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-01-20 16:41:29 -07:00
SkyMarshal
94c38b8206
Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right.
2012-01-20 16:40:55 -07:00
SkyMarshal
6e34145dac
Removed debugging prompt stuff.
2012-01-20 14:30:24 -07:00
SkyMarshal
722bbee324
Interaction window now updates properly.
2012-01-20 14:27:29 -07:00
SkyMarshal
e806e95f79
Working to make the inventory auto refresh.
2012-01-20 13:15:50 -07:00
SkyMarshal
1bf1d5db1f
Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt.
2012-01-20 12:53:29 -07:00
Tastyfish
51780a5c05
Merge pull request #291 from SkyMarshal/master
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Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal
18bd946668
Finally fixed the access stuff for medbay. It was a bug introduced by Doohl.
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Also made electric chairs amazing, but the sprite needs work.
2012-01-19 00:12:24 -07:00
Hawk-v3
7358dfa1a8
Merge pull request #289 from Tastyfish/master
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allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 18:03:09 -08:00
Tastyfish
d1fc384533
allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 20:34:12 -05:00
SkyMarshal
f509cda7b0
Merge pull request #284 from Tastyfish/master
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added orderable chickens and cows
2012-01-16 23:17:36 -08:00
SkyMarshal
0d7ce5f347
Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
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We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Tastyfish
53baf4755f
Merge remote-tracking branch 'upstream/master'
2012-01-16 20:27:36 -05:00
Tastyfish
df208f7189
added orderable chickens and cows
2012-01-16 20:26:17 -05:00
Tastyfish
b5c8b89a4d
Merge remote-tracking branch 'upstream/master'
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Conflicts:
code/WorkInProgress/Mini/customitems.dm
2012-01-12 01:48:33 -05:00
Tastyfish
abefe71bba
fixed derpy bug in spawning right dismembered foot
2012-01-12 01:47:15 -05:00
SkyMarshal
98b6019f99
Implanters now work properly. This is a bugfix.
2012-01-11 21:28:34 -07:00
Albert Iordache
25f7741772
Fixed a UI bug caused by the lack of var/over = 1 for PDAs
2012-01-12 16:58:46 +02:00
SkyMarshal
a47b399c32
Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
2012-01-11 18:13:02 -07:00
SkyMarshal
3c5cc5f3b3
Fixed some broken sprites and odd behavior of the Reactive Teleport Armor
2012-01-11 12:29:59 -07:00
cib
0340e5f58e
More medical changes.
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- Added tramadol and oxycodone, both effective painkillers.
- Shock now takes drunkness into account.
- Added some firstaid stuff to the table in the medbay lobby, so people can do treatment when there's no doctors.
2012-01-10 09:16:11 -08:00
Tastyfish
12675d12d2
fixed bad html on pain text
2012-01-09 06:54:19 -05:00
Tastyfish
b953f61ad6
Merge remote-tracking branch 'upstream/master'
2012-01-09 01:25:02 -05:00
Tastyfish
58c3d6ebe3
cleaned up brain transfer
2012-01-09 01:24:42 -05:00
SkyMarshal
3a154153bf
Merge pull request #248 from Tastyfish/master
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Looks good. Fixes some dismemberment and stuff.
2012-01-08 22:12:45 -08:00
cib
a36aebb512
A few medical-related fixes.
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- Fixed another problem related to the crit config
- Recovering from shock won't take forever anymore
- Reduced the max speed at which you suffocate, mainly to make crit slower. If this is found to affect normal suffocation too much, increase HUMAN_MAX_OXYLOSS again.
- Open organs now add a lot of shock, as well.
- Hitting 0 health or below will make you collapse immediately.
2012-01-09 06:30:16 -08:00
cib
82033108bb
The config's HEALTH_TRESHOLD_CRIT option was being ignored in a few places, fixed this.
2012-01-09 04:30:15 -08:00
cib
f827d9f56e
Small addition so that traumatic shock will increase when a limb is missing or broken.
2012-01-09 04:09:57 -08:00
Tastyfish
409da96055
can operate on heads to get the head out now, also skin color
2012-01-09 01:06:16 -05:00
Tastyfish
ce9042ae20
bones and dismemberment
2012-01-08 20:05:54 -05:00
Tastyfish
ffe6ac7935
Merge remote-tracking branch 'upstream/master'
2012-01-06 16:41:52 -05:00