Commit Graph

617 Commits

Author SHA1 Message Date
DZD
b39a052a7a More Adminlogs
- Adds use_log list logging to AI/borg alt + click door shocking.
- Adds use_log list logging to PA control computer (Turning on,
increasing power, decreasing power).
- Adds use_log list logging to robotics control computer (borg full
destruct and single borg destruct).
2015-01-22 19:25:57 -05:00
Markolie
956f2ba703 Event overhaul from Bay, atmos fixes 2015-01-21 23:05:59 +01:00
DZD
648a5c8fb4 Kills Armor RNG
Ports over non-RNG armor from /tg/, currently is having issues with
thrown items (no damage if armored).
2015-01-17 20:22:12 -05:00
Markolie
e648bb959e Alien bugfixes 2014-12-15 12:04:30 +01:00
Markolie
46a061e722 Bug fixes 2014-12-11 15:20:45 +01:00
Markolie
7359061678 Bug fixes 2014-12-10 04:47:24 +01:00
Markolie
86f80d5a69 IPC fixes galore 2014-12-06 08:28:02 +01:00
Fox-McCloud
fd9d3edffb Cell Changes and other Stuff 2014-12-05 05:37:55 -05:00
Markolie
59edf2701d Makes SMES'es and Vending Machines constructable and upgradeable, gives borgs recorders 2014-11-18 20:36:40 +01:00
Markolie
2f7d3ae26d Additional constructable and upgradeable machines, adds soap to drones, updates teleporter 2014-11-18 03:13:12 +01:00
Markolie
fa8ecd6527 Fix APC runtime error, open nuke interface when inserting disk 2014-11-14 18:37:21 +01:00
Fox-McCloud
9c8326e120 Fix, Tweak, and Revise
fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
ZomgPonies
f4b6450a20 Merge pull request #398 from VampyrBytes/master
IPC and nuke disk fixes
2014-08-20 03:07:01 -04:00
VampyrBytes
5b8253fb57 IPC and nuke disk fixes
Fix for IPC revival
Prevents nuke disk from being inserted via cavity surgery
2014-08-19 07:06:12 +01:00
Walter0o
0c02bd02dd fixes #5964 2014-08-16 21:36:22 -04:00
mwerezak
e76cc064df Fixes siemens_coefficent not affecting shock damage
Also cleans up electrocute_act()

Conflicts:
	code/game/gamemodes/events/ninja_equipment.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/human.dm
2014-08-03 15:24:53 -04:00
ZomgPonies
8c228fcc87 Trying to stop facehuggers being badass 2014-07-28 21:56:27 -04:00
ZomgPonies
ce856e1f8e Better fix 2014-07-26 17:09:49 -04:00
ZomgPonies
4c1d82d5d4 Blobs break grav gens means no grav 2014-07-26 17:04:12 -04:00
Rob Nelson
2873262a07 Recoded wall-smoothing for optimization. Fixes #835.
Conflicts:
	code/game/smoothwall.dm
	code/game/turfs/simulated/walls.dm
	code/modules/power/singularity/singularity.dm
2014-07-25 16:29:00 -04:00
ZomgPonies
b33df4745c Removed deprecated power generation stuff (AM, RUST) to free up more procs 2014-07-25 11:33:37 -04:00
Mark Aherne
9b45dbabfb Continued work in progress on a major revision of the NanoUI templating system.
Conflicts:
	code/ATMOSPHERICS/components/omni_devices/filter.dm
	code/ATMOSPHERICS/components/omni_devices/mixer.dm
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/game/machinery/kitchen/smartfridge.dm
	code/modules/nano/nanoexternal.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/power/apc.dm
	code/modules/power/smes.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
	nano/js/nano_update.js
	nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
Walter0o
f5e1911a2e fixes #5449
missing variable updating lead to APCs stuck in green status during powersinks.
2014-07-13 08:59:25 -04:00
Robson Richards
9771111a5f Narsie now plays an Animation when it spawns in, Text and Gender set to NEUTER, DEBATE OVER.
Conflicts:
	code/modules/power/singularity/singularity.dm
2014-06-29 16:44:21 -04:00
ZomgPonies
a3e33913d4 Fix lamps/greenlamps. I should have done this ages ago. 2014-06-25 08:05:20 -04:00
mwerezak
9874ce38ce shuttle_controller now uses a shuttle datum
Conflicts:
	code/game/machinery/computer/communications.dm
	code/modules/admin/verbs/randomverbs.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/power/singularity/singularity.dm
2014-06-23 11:07:58 -04:00
mwerezak
b64441cb26 Fixes FEA temperature_expose() being used...
...instead of ZAS fire_act().

Conflicts:
	code/game/gamemodes/blob/theblob.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/structures/window.dm
	code/game/turfs/simulated/walls_mineral.dm
	code/modules/mob/living/carbon/alien/special/facehugger.dm
	code/modules/reagents/reagent_dispenser.dm
2014-06-22 02:03:42 -04:00
ZomgPonies
88e057868d Moar stuff for the attack logs 2014-06-21 14:25:11 -04:00
Chinsky
fc76ac01e0 Nextgen lighting #2: Lights
Can paint light tubes and bulbs with paint and stick in sockets to get colored lights.
2014-06-20 12:07:46 -04:00
mwerezak
6ada0cf263 Adds sharp and edge flags to appropriate items
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.

Conflicts:
	code/modules/research/xenoarchaeology/finds/finds_misc.dm
2014-06-17 07:08:25 -04:00
ZomgPonies
044484266d Grav gen fix 2014-06-17 02:03:34 -04:00
Giacomand
8e70f0af6d Fixes the gravity generator not updating your gravity status, so you stop floating.
Conflicts:
	code/modules/power/gravitygenerator.dm
2014-06-17 01:19:42 -04:00
Giacomand
f32f2b329f Mobs will now slowly bop up and down while in zero gravity.
Conflicts:
	code/game/area/areas.dm
	code/game/turfs/turf.dm
	code/modules/clothing/shoes/magboots.dm
	code/modules/mob/living/carbon/human/human_movement.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defines.dm
	code/modules/mob/mob_movement.dm
	code/modules/power/gravitygenerator.dm
2014-06-17 01:13:32 -04:00
Zuhayr
a80c317cbe More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron.
Conflicts:
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/supplyshuttle.dm
2014-06-15 07:58:00 -04:00
Zuhayr
31a1b6e526 Fixes #5098
Conflicts:
	code/game/objects/items/weapons/tools.dm
	code/modules/power/cable.dm
2014-06-01 13:29:18 -04:00
ZomgPonies
5f67943f8e Revert "APC bugfix after someone messed with mah areas!"
This reverts commit ceca0ddbe8.
2014-05-27 21:22:53 -04:00
Ccomp5950
ceca0ddbe8 APC bugfix after someone messed with mah areas!
This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas.  Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.

We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes.  The only downside to this 5 minutes is you might get free energy until that area becomes active.

Conflicts:
	code/controllers/master_controller.dm
	code/modules/power/apc.dm
2014-05-27 00:28:31 -04:00
mwerezak
418ba281d7 Fixes circuit var for other consoles
Also cleans up attackby while we're at it.

Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/computer/arcade.dm
	code/game/supplyshuttle.dm
	code/modules/mining/mine_items.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/modules/research/research_shuttle.dm
	code/modules/research/server.dm
2014-05-26 06:21:03 -04:00
Mloc-Argent
1b2f83dee4 BS12 Hooks 2014-05-22 23:56:35 +02:00
ZomgPonies
b4908b5d5c Tied gravity to the actual grav generator 2014-05-20 16:33:07 -04:00
UristMcKerman
93a4cf5317 Quick fix to TEG
When one of TEG circulator intakes had gas while the other had no (null)
the air in the first used to be deleted. Fixed this behavior.
2014-05-20 16:04:23 -04:00
ESwordTheCat
a6ee8dc678 Revert gun pool for now.
Conflicts:
	code/game/machinery/turrets.dm
	code/modules/projectiles/projectile/beams.dm
2014-05-19 19:34:20 -04:00
Zuhayr
e1bfc3cfe0 Allowed magnetic grippers to remove APC cells.
Conflicts:
	code/modules/power/apc.dm
2014-05-12 04:38:08 -04:00
Zuhayr
450beac5a9 Fixes a runtime with drones building lights. 2014-05-12 03:03:37 -04:00
Zuhayr
d606d774d8 Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/recycling/disposal.dm
	icons/mob/robots.dmi
	icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
Giacomand
d147e97ca0 You can now walk behind the three top parts of the gravity generator, to be able to fix a space breach in the middle of it.
Conflicts:
	code/modules/power/gravitygenerator.dm
2014-05-07 16:18:22 -04:00
ZomgPonies
48aea00e33 Grav generator, not mapped in yet 2014-05-05 03:03:22 -04:00
Zuhayr
31e95baa78 Fixes for previous commit, sigh. 2014-05-03 17:38:01 -04:00
Zuhayr
75d8633fbe Adding some repair procs to cables and welders for IPC use.
Conflicts:
	code/modules/power/cable.dm
2014-05-03 17:37:46 -04:00
ZomgPonies
fdd1d94769 Hopefully fix solars for realsies 2014-05-01 21:49:24 -04:00