DZD
b39a052a7a
More Adminlogs
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- Adds use_log list logging to AI/borg alt + click door shocking.
- Adds use_log list logging to PA control computer (Turning on,
increasing power, decreasing power).
- Adds use_log list logging to robotics control computer (borg full
destruct and single borg destruct).
2015-01-22 19:25:57 -05:00
Markolie
956f2ba703
Event overhaul from Bay, atmos fixes
2015-01-21 23:05:59 +01:00
DZD
648a5c8fb4
Kills Armor RNG
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Ports over non-RNG armor from /tg/, currently is having issues with
thrown items (no damage if armored).
2015-01-17 20:22:12 -05:00
Markolie
e648bb959e
Alien bugfixes
2014-12-15 12:04:30 +01:00
Markolie
46a061e722
Bug fixes
2014-12-11 15:20:45 +01:00
Markolie
7359061678
Bug fixes
2014-12-10 04:47:24 +01:00
Markolie
86f80d5a69
IPC fixes galore
2014-12-06 08:28:02 +01:00
Fox-McCloud
fd9d3edffb
Cell Changes and other Stuff
2014-12-05 05:37:55 -05:00
Markolie
59edf2701d
Makes SMES'es and Vending Machines constructable and upgradeable, gives borgs recorders
2014-11-18 20:36:40 +01:00
Markolie
2f7d3ae26d
Additional constructable and upgradeable machines, adds soap to drones, updates teleporter
2014-11-18 03:13:12 +01:00
Markolie
fa8ecd6527
Fix APC runtime error, open nuke interface when inserting disk
2014-11-14 18:37:21 +01:00
Fox-McCloud
9c8326e120
Fix, Tweak, and Revise
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fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
ZomgPonies
f4b6450a20
Merge pull request #398 from VampyrBytes/master
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IPC and nuke disk fixes
2014-08-20 03:07:01 -04:00
VampyrBytes
5b8253fb57
IPC and nuke disk fixes
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Fix for IPC revival
Prevents nuke disk from being inserted via cavity surgery
2014-08-19 07:06:12 +01:00
Walter0o
0c02bd02dd
fixes #5964
2014-08-16 21:36:22 -04:00
mwerezak
e76cc064df
Fixes siemens_coefficent not affecting shock damage
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Also cleans up electrocute_act()
Conflicts:
code/game/gamemodes/events/ninja_equipment.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/human/human.dm
2014-08-03 15:24:53 -04:00
ZomgPonies
8c228fcc87
Trying to stop facehuggers being badass
2014-07-28 21:56:27 -04:00
ZomgPonies
ce856e1f8e
Better fix
2014-07-26 17:09:49 -04:00
ZomgPonies
4c1d82d5d4
Blobs break grav gens means no grav
2014-07-26 17:04:12 -04:00
Rob Nelson
2873262a07
Recoded wall-smoothing for optimization. Fixes #835 .
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Conflicts:
code/game/smoothwall.dm
code/game/turfs/simulated/walls.dm
code/modules/power/singularity/singularity.dm
2014-07-25 16:29:00 -04:00
ZomgPonies
b33df4745c
Removed deprecated power generation stuff (AM, RUST) to free up more procs
2014-07-25 11:33:37 -04:00
Mark Aherne
9b45dbabfb
Continued work in progress on a major revision of the NanoUI templating system.
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Conflicts:
code/ATMOSPHERICS/components/omni_devices/filter.dm
code/ATMOSPHERICS/components/omni_devices/mixer.dm
code/game/dna/dna_modifier.dm
code/game/machinery/cryo.dm
code/game/machinery/kitchen/smartfridge.dm
code/modules/nano/nanoexternal.dm
code/modules/nano/nanomanager.dm
code/modules/nano/nanoui.dm
code/modules/power/apc.dm
code/modules/power/smes.dm
code/modules/reagents/Chemistry-Machinery.dm
nano/css/shared.css
nano/js/nano_update.js
nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
Walter0o
f5e1911a2e
fixes #5449
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missing variable updating lead to APCs stuck in green status during powersinks.
2014-07-13 08:59:25 -04:00
Robson Richards
9771111a5f
Narsie now plays an Animation when it spawns in, Text and Gender set to NEUTER, DEBATE OVER.
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Conflicts:
code/modules/power/singularity/singularity.dm
2014-06-29 16:44:21 -04:00
ZomgPonies
a3e33913d4
Fix lamps/greenlamps. I should have done this ages ago.
2014-06-25 08:05:20 -04:00
mwerezak
9874ce38ce
shuttle_controller now uses a shuttle datum
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Conflicts:
code/game/machinery/computer/communications.dm
code/modules/admin/verbs/randomverbs.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/power/singularity/singularity.dm
2014-06-23 11:07:58 -04:00
mwerezak
b64441cb26
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
Conflicts:
code/game/gamemodes/blob/theblob.dm
code/game/machinery/doors/airlock.dm
code/game/objects/structures/window.dm
code/game/turfs/simulated/walls_mineral.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/reagents/reagent_dispenser.dm
2014-06-22 02:03:42 -04:00
ZomgPonies
88e057868d
Moar stuff for the attack logs
2014-06-21 14:25:11 -04:00
Chinsky
fc76ac01e0
Nextgen lighting #2 : Lights
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Can paint light tubes and bulbs with paint and stick in sockets to get colored lights.
2014-06-20 12:07:46 -04:00
mwerezak
6ada0cf263
Adds sharp and edge flags to appropriate items
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Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
Conflicts:
code/modules/research/xenoarchaeology/finds/finds_misc.dm
2014-06-17 07:08:25 -04:00
ZomgPonies
044484266d
Grav gen fix
2014-06-17 02:03:34 -04:00
Giacomand
8e70f0af6d
Fixes the gravity generator not updating your gravity status, so you stop floating.
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Conflicts:
code/modules/power/gravitygenerator.dm
2014-06-17 01:19:42 -04:00
Giacomand
f32f2b329f
Mobs will now slowly bop up and down while in zero gravity.
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Conflicts:
code/game/area/areas.dm
code/game/turfs/turf.dm
code/modules/clothing/shoes/magboots.dm
code/modules/mob/living/carbon/human/human_movement.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defines.dm
code/modules/mob/mob_movement.dm
code/modules/power/gravitygenerator.dm
2014-06-17 01:13:32 -04:00
Zuhayr
a80c317cbe
More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron.
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Conflicts:
code/game/objects/items/stacks/sheets/mineral.dm
code/game/supplyshuttle.dm
2014-06-15 07:58:00 -04:00
Zuhayr
31a1b6e526
Fixes #5098
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Conflicts:
code/game/objects/items/weapons/tools.dm
code/modules/power/cable.dm
2014-06-01 13:29:18 -04:00
ZomgPonies
5f67943f8e
Revert "APC bugfix after someone messed with mah areas!"
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This reverts commit ceca0ddbe8 .
2014-05-27 21:22:53 -04:00
Ccomp5950
ceca0ddbe8
APC bugfix after someone messed with mah areas!
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This was probably bound to happen either way the previous version was based upon a faulty understanding of how the areas worked this is much more robust and only messes with the master areas
and master areas needing power updates call power updates for the each of it's child areas. Also added where messing with SMESes called for an update on all areas power consumption, probably
not required but doing so either way.
We also rebuild the active_areas list every 5 minutes, if you get a engineer that wants to build a new area off of the station with APC's set rebuild_all_areas in the master controller and it will
update instantly, otherwise wait 5 minutes. The only downside to this 5 minutes is you might get free energy until that area becomes active.
Conflicts:
code/controllers/master_controller.dm
code/modules/power/apc.dm
2014-05-27 00:28:31 -04:00
mwerezak
418ba281d7
Fixes circuit var for other consoles
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Also cleans up attackby while we're at it.
Conflicts:
code/game/dna/dna_modifier.dm
code/game/machinery/computer/arcade.dm
code/game/supplyshuttle.dm
code/modules/mining/mine_items.dm
code/modules/reagents/Chemistry-Machinery.dm
code/modules/research/research_shuttle.dm
code/modules/research/server.dm
2014-05-26 06:21:03 -04:00
Mloc-Argent
1b2f83dee4
BS12 Hooks
2014-05-22 23:56:35 +02:00
ZomgPonies
b4908b5d5c
Tied gravity to the actual grav generator
2014-05-20 16:33:07 -04:00
UristMcKerman
93a4cf5317
Quick fix to TEG
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When one of TEG circulator intakes had gas while the other had no (null)
the air in the first used to be deleted. Fixed this behavior.
2014-05-20 16:04:23 -04:00
ESwordTheCat
a6ee8dc678
Revert gun pool for now.
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Conflicts:
code/game/machinery/turrets.dm
code/modules/projectiles/projectile/beams.dm
2014-05-19 19:34:20 -04:00
Zuhayr
e1bfc3cfe0
Allowed magnetic grippers to remove APC cells.
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Conflicts:
code/modules/power/apc.dm
2014-05-12 04:38:08 -04:00
Zuhayr
450beac5a9
Fixes a runtime with drones building lights.
2014-05-12 03:03:37 -04:00
Zuhayr
d606d774d8
Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
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Conflicts:
baystation12.dme
code/controllers/configuration.dm
code/game/objects/items/weapons/AI_modules.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/robot/examine.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/recycling/disposal.dm
icons/mob/robots.dmi
icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
Giacomand
d147e97ca0
You can now walk behind the three top parts of the gravity generator, to be able to fix a space breach in the middle of it.
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Conflicts:
code/modules/power/gravitygenerator.dm
2014-05-07 16:18:22 -04:00
ZomgPonies
48aea00e33
Grav generator, not mapped in yet
2014-05-05 03:03:22 -04:00
Zuhayr
31e95baa78
Fixes for previous commit, sigh.
2014-05-03 17:38:01 -04:00
Zuhayr
75d8633fbe
Adding some repair procs to cables and welders for IPC use.
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Conflicts:
code/modules/power/cable.dm
2014-05-03 17:37:46 -04:00
ZomgPonies
fdd1d94769
Hopefully fix solars for realsies
2014-05-01 21:49:24 -04:00