Commit Graph

48 Commits

Author SHA1 Message Date
Markolie
17ae62bc99 Karma refund option, IPC radiation checks 2014-12-20 20:45:31 +01:00
Fox-McCloud
8c1f6431e6 Tweaks and Fixes and Major Map Changed
More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
Fox-McCloud
9c8326e120 Fix, Tweak, and Revise
fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
ZomgPonies
46b380d3ba Revert "Revert "Virology Update""
This reverts commit 2e1266293b.
2014-07-25 20:10:10 -04:00
ZomgPonies
2e1266293b Revert "Virology Update"
This reverts commit 16a9025ef1.

Conflicts:
	code/modules/virus2/effect.dm
2014-07-25 15:46:24 -04:00
Bone White
edef61b2c7 More virology symptoms
Pain symptoms, and more antidepressant producing viruses.  Made a change
to the most powerful antidepressant, to make it break their mind more
often if over 5 units, to simulate overdosing of this potent chemical
2014-07-24 20:12:50 +01:00
ZomgPonies
d21cf838d7 Merge pull request #316 from Bone-White/master
Virology Update
2014-07-23 08:47:06 -04:00
Bone White
16a9025ef1 Virology Update
new/altered symptoms, including a lot of empty symptoms especially for
higher viruses.
2014-07-23 03:13:04 +01:00
IcyV
6198d9e9d9 Reverts hyperzine to its previous state, keep its addictivness
Revert "Made hyperzine same color as salt, because HAHA"

This reverts commit b23b5b62d9.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm

Revert "Made hyperzine harder to make properly."

This reverts commit 489cdf0096.

Removes Benazine

Revert "Nerfs for OD"

This reverts commit 4b94406efb.

Revert "Hyperzine fix"

This reverts commit d6702496f9.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm

Revert "Made Cyanide more deadly, added OD to Hyperzine"

This reverts commit 1cb87e07cf.
2014-07-21 03:15:14 -07:00
mwerezak
44e2f8acf2 Fixes human internal organs list
Conflicts:
	code/modules/events/organ_failure.dm
	code/modules/organs/blood.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/surgery/ribcage.dm
2014-07-13 08:51:55 -04:00
Regen
38171314e9 Comment out Spider virus effect 2014-06-26 21:22:01 +02:00
alex-gh
538e18acb2 Fixed missing bracket 2014-06-20 21:27:51 +02:00
ZomgPonies
63c5dcf1c4 Necrosis runtime, ugly fix. 2014-06-17 04:27:13 -04:00
ZomgPonies
6a8f016abc Runtime fix 2014-06-14 15:55:05 -04:00
ZomgPonies
489cdf0096 Made hyperzine harder to make properly. 2014-06-06 02:35:10 -04:00
Vas
22a22ea6bc Space Adaptation was actually BAD instead of GOOD (overdose with reagents)
Conflicts:
	code/modules/virus2/effect.dm
2014-05-19 19:39:29 -04:00
ZomgPonies
d2c82c2111 Compile fix 2014-05-18 19:03:42 -04:00
alex-gh
01b41acf06 Removed game-breaking virology effect 2014-05-18 17:59:58 +02:00
alex-gh
8f600162ef Virology symptom fixes.
Cleaned up and reordered symptoms.
Removed unneeded whitespace.
Made some of the symptoms less cruel.
Fixed non-working symptoms because of missing multiplier
2014-05-18 13:42:38 +02:00
cloroxygen
c8b1fd08de 21 viro symptoms
Im an idiot that cant use github edition

Conflicts:
	code/game/objects/effects/decals/Cleanable/humans.dm
	code/modules/virus2/effect.dm
2014-05-17 19:17:35 -04:00
Chinsky
e8b8c29946 Changed sneezing to spread viruses like cough, but only in front of the mob.
It gives a warning sometimes, so guy has 7 ticks to face elsewhere.
2014-03-14 02:13:56 -04:00
Chinsky
26553e120e More random for random god.
Effects now start with random chance of firing and multiplier (like forced minormutate() on spawn).
2014-03-14 02:12:47 -04:00
Chinsky
aee7d69412 Stopped braindamage effect from dealing 4 digit amounts of damage to brain organ.
Conflicts:
	code/modules/virus2/effect.dm
2014-03-14 02:11:25 -04:00
ZomgPonies
dc1a375c74 Virology tweaks 2014-03-02 01:19:26 -05:00
Rob Nelson
db21525feb SAY HELO TO DNA2, N3X15'S AWFUL FUCKING RECODE OF DNA
Conflicts:
	baystation12.dme
	code/game/gamemodes/setupgame.dm
	code/game/objects/items/weapons/dna_injector.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_defines.dm
	code/modules/mob/new_player/new_player.dm
2014-01-20 00:43:19 -05:00
alex-gh
8ae4ad268e 'Unidentified Foreign Body' Effect is no longer abtainable through virology, random events can still spawn it 2014-01-13 06:34:16 +01:00
alex-gh
cc349de85c Suiciding syndrome actually kills you now 2014-01-13 06:26:38 +01:00
ZomgPonies
912601a30d Vampire Gamemode! 2013-12-13 19:38:49 -05:00
ZomgPonies
fd1c767a0a New disease effect 2013-11-24 03:09:42 -05:00
ZomgPonies
8a4ae68fc3 Update icon fixes 2013-11-03 04:07:45 -05:00
ZomgPonies
355f52ea7d Medical sideffect runtime fixes 2013-10-14 01:28:29 -04:00
ZomgPonies
771de60525 Optimizations and bugfixes galore 2013-10-08 10:32:47 -04:00
ZomgPonies
2ffdf37166 Overhaul of random events 2013-09-25 23:22:32 -04:00
ZomgPonies
900a3526bf poop syndrome in disease and disease2 2013-09-25 06:48:59 -04:00
ZomgPonies
b0942938d9 Re-added UFB 2013-09-22 20:00:53 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
Mloc
e20f2e1409 Small fixes to hair.
Hair styles that aren't designed to have color shifts will no longer be affected.
Balding virus symptom now only applies to humans.

Signed-off-by: Mloc <colmohici@gmail.com>
2013-08-22 15:12:59 +01:00
Mloc-Argent
c188e46efc Removes alien virus.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-08-20 21:54:37 +01:00
Segrain
0a4e4310fd Fix for #3432. 2013-08-06 01:32:34 +03:00
Chinsky
960a22ee43 Changes way viruses are stored in mobs.
Now it's an associative list:
uniqueID - virus datum

Updated most instances to match it.
2013-06-19 02:28:53 +04:00
Chinsky
6f45ff68c7 Changes to effects:
fixed indentation in some cases.
added feedback message to disorientation effect.
changed mucus virus transfer to proper proc
2013-06-16 11:30:47 +04:00
Chinsky
d25c9723e1 Two new syndromes, ideas stolen from TG's advanced diseases:
-Balding
-Stimulant - generates hyperzine.

Two more:
-Longevity : heals small amount of damage and some broken bones when activated. When healed deals same amount of damage.
-DNA degradation : deals tiny amount of clone damage

Also made retrovirus deal clone damage as well.
2013-06-09 18:28:41 +04:00
Chinsky
915c37f1b6 Two new syndromes:
-Retrovirus : scrambles DNA.
-Shutdown : limbs become unusable. Reversed when cured
-Fragile Bones :
2013-06-09 17:28:56 +04:00
Chinsky
e74f52f86b OCD commit, makes capitalizations uniform 2013-06-09 16:39:03 +04:00
Chinsky
28c15adaa3 Fixed runtime in blood transfer.
Fixed cure machine producing virus blood wrong.
Changes to existing syndromes:
-Cough : now has chance to infect people around mob.
-Telepathy : now should properly give powers to the mob.

New syndromes:
-Topographical Cretinism : confusing directions, much like drunk effect.
-Blackout : short-time blindness
2013-06-09 16:30:22 +04:00
Chinsky
be8ca60280 Changed how 'greater' effects are picked, now it's var-based, not type-based.
That'll let 'greater' and 'lesser' viruses pick low-stage symptoms from same pool without duplicating them.
Also sorted effect datums by stage in effect.dm.
2013-06-09 14:27:41 +04:00
Chinsky
7a8a822a92 Made it possible for mob to be infected with several viruses at once. 2013-06-09 13:31:16 +04:00
Chinsky
5703b8089d -Forgot to commit one file for previous iteration.
-Fixed derp with analyser.

Refactoring virus2, Part II - Viruses.
-Removed obsolete curing/resistance methods.
-Split base.dm into disease2.dm, effect.dm, helpers.dm.
2013-06-08 18:44:57 +04:00