Adds Protein and Plant-matter reagents, nutritional values of 15
Reduces nutritional value of Nutriment to 12, down from 15
Adds new flag defines for racial diets, and new dietflags var to species
(must be set manually in the species definition, otherwise it will be
null)
Assigns each species their respective diet's flag:
- Carnivores: Unathi, Slime People
- Omnivores: Human, Tajaran, Kidan, Vox, IPC, Shadowpeople, Golems,
Plasmaman, Nucleation, Vox Armalis
- Herbivores: Skrell, Diona, Grey, Wryn
Adds checks to all nutrient on_mob_life procs to handle simple_animals
versus carbon/human mobs
- Simple animals will heal from any nutrient source, but don't gain
nutritional value since they don't appear to deplete it
Adds check to Nutriment on_mob_life proc to ensure that the diet for a
species has been set
- Failure to set a diet flag will prevent the species from benefitting
from ANY nutrients, while metabolizing the reagents normally
- This is largely for ensuring the species is properly defined
Adds checks to Protein and Plant-matter on_mob_life procs to handle
incompatible diets
- Ingesting Protein does not benefit Herbivores, but will metabolize out
of the body normally
-Ingesting Plant-matter does not benefit Carnivores, but will metabolize
out of the body normally
This commit overhauls the global.dm file, global_lists.dm file, and
defines.dm file into a tree system based on -tg-.
All defines have been split and distributed in code/__DEFINES/
Everything from global.dm and global_lists.dm has been split and
distributed in code/_globalvars
The _compile_options.dm file contains anything that absolutely, 100%, must
be initialized before world.dm.
Name definitions have been moved to code/_globalvars/lists/names.dm.
Other things to note
- All instances of something.z == 2/1/3/5 have been replaced with easily
configurable defines, labeled ZLEVEL_. The map include file can
override these by defining custom ones in it's file, as it is at the
top of the tree.