Commit Graph

7 Commits

Author SHA1 Message Date
Fox-McCloud
8db197f71c ALL HAIL LORD SINGULO 2015-06-11 00:11:20 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Tigercat2000
0691822f9c Mob Resizing, -tg- mob lying standarization 2015-05-27 15:58:13 -07:00
Tigercat2000
0a66ac4ba5 Merge remote-tracking branch 'upstream/master' into HolidayDatums
Conflicts:
	code/__DEFINES/misc.dm
2015-05-16 18:40:54 -07:00
Tigercat2000
13e395e9c6 REFACTOR: Most consoles and machinery now use defines for light color
This commit refactors light_color definitions for most machines and
consoles that use light_color's. Instead of having the same color repeated
over and over again, there are #defines for most of the common ones.

Some machines and other places may not use lighting defs- this is
intentional. The defines as they are, are relatively clean, and machinery
was where the bulk of repeated light definitions were. Other, special
colors, can just be defined in the same file that they are used once in.
2015-05-16 13:29:29 -07:00
MrPerson
3d9fd8d6a0 Change holidays into datums
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them.
Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools,
christmas, halloween, new years, and easter, all last at least a week.
The idea is so people can celebrate christmas in game without having to,
you know, actually play on fucking christmas. And also to put a time limit
on how long stuff like the annoying spookoween closet skeletons will stick
around so it doesn't overstay its welcome and become annoying as shit like
last year.

The event SS now allows more than 1 holiday to run at a time.
This matters for new years + christmas, easter + april fools, easter + 4/20,
and any holiday that can happen on friday the 13th.
The events get stored in a list that's only initialized if there's an active
holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040.
The current batch run out in 2017.

:-------------PARACODE NOTES------------:
Tied to event process
Extra procs for holidays to be able to run special events alone
Admin manual-override functionality maintained and ported to new system
2015-05-15 20:52:39 -07:00
Tigercat2000
993ad208a8 Overhaul global defines and vars
This commit overhauls the global.dm file, global_lists.dm file, and
defines.dm file into a tree system based on -tg-.

All defines have been split and distributed in code/__DEFINES/

Everything from global.dm and global_lists.dm has been split and
distributed in code/_globalvars

The _compile_options.dm file contains anything that absolutely, 100%, must
be initialized before world.dm.

Name definitions have been moved to code/_globalvars/lists/names.dm.

Other things to note
 - All instances of something.z == 2/1/3/5 have been replaced with easily
   configurable defines, labeled ZLEVEL_. The map include file can
   override these by defining custom ones in it's file, as it is at the
   top of the tree.
2015-05-12 20:48:38 -07:00