AnturK
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568d289a67
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Generic Action\Action Button System
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
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2015-05-11 09:32:08 -07:00 |
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ZomgPonies
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60b0659d43
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Made update_power be at mob level since spells are at that level.
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2014-07-18 12:11:13 -04:00 |
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alex-gh
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2de66f51c8
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Rebalanced power stacking.
Active powers will now slowly give you clone damage. This should discourage power stacking.
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2014-03-30 15:56:12 +02:00 |
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Rob Nelson
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433d7b52dd
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Fix gene activation logic.
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2014-01-31 22:27:46 -05:00 |
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Rob Nelson
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9364a81746
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Fix new genetics stealth powers.
Conflicts:
code/modules/mob/mob_defines.dm
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2014-01-25 12:26:34 -05:00 |
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Rob Nelson
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ace34c60b0
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DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
html/changelog.html
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2014-01-20 02:10:58 -05:00 |
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Rob Nelson
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399cecfca9
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Fixes.
Conflicts:
code/game/dna/genes/powers.dm
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2014-01-20 01:36:56 -05:00 |
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Rob Nelson
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8327330cb9
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Integrate new gene handling.
Conflicts:
code/game/dna/dna2_helpers.dm
code/game/dna/genes/powers.dm
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2014-01-20 01:28:16 -05:00 |
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Rob Nelson
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450a5dec8e
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Start wrapping up the new domutcheck logic
Conflicts:
code/game/dna/dna2_helpers.dm
code/modules/mob/mob_defines.dm
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2014-01-20 01:15:15 -05:00 |
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