Commit Graph

9 Commits

Author SHA1 Message Date
AnturK
568d289a67 Generic Action\Action Button System
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
ZomgPonies
60b0659d43 Made update_power be at mob level since spells are at that level. 2014-07-18 12:11:13 -04:00
alex-gh
2de66f51c8 Rebalanced power stacking.
Active powers will now slowly give you clone damage. This should discourage power stacking.
2014-03-30 15:56:12 +02:00
Rob Nelson
433d7b52dd Fix gene activation logic. 2014-01-31 22:27:46 -05:00
Rob Nelson
9364a81746 Fix new genetics stealth powers.
Conflicts:
	code/modules/mob/mob_defines.dm
2014-01-25 12:26:34 -05:00
Rob Nelson
ace34c60b0 DNA2: New powers from Paradise's release of Goon's genetic code. Also added lisp disability.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	html/changelog.html
2014-01-20 02:10:58 -05:00
Rob Nelson
399cecfca9 Fixes.
Conflicts:
	code/game/dna/genes/powers.dm
2014-01-20 01:36:56 -05:00
Rob Nelson
8327330cb9 Integrate new gene handling.
Conflicts:
	code/game/dna/dna2_helpers.dm
	code/game/dna/genes/powers.dm
2014-01-20 01:28:16 -05:00
Rob Nelson
450a5dec8e Start wrapping up the new domutcheck logic
Conflicts:
	code/game/dna/dna2_helpers.dm
	code/modules/mob/mob_defines.dm
2014-01-20 01:15:15 -05:00