Commit Graph

266 Commits

Author SHA1 Message Date
Fox-McCloud
54f59b9899 Pass II 2015-07-09 19:51:40 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
93392f8e90 Explosion Rework 2015-06-20 04:13:55 -04:00
ZomgPonies
bb02973e49 Merge pull request #1288 from Fox-McCloud/singularity-OOP
Singularity and Narsie Refactor
2015-06-13 04:18:40 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Krausus
31b4fc9082 Fixes wizard end-round spell listing
Wizard spells are now stored in their mind, not in their mob
2015-06-10 10:17:08 -04:00
ZomgPonies
88c5d1a4ac Merge pull request #1136 from tigercat2000/spbook
Spellbook overhaul
2015-06-07 14:11:14 -04:00
Tigercat2000
2b9f242659 Spellbook Overhaul; Remove rightandwrong antag making, href sanitizing
Rightandwrong will no longer have a 25% chance to make people antags,
since the spellbook overhaul makes it give a spellslot.
2015-06-07 11:04:57 -07:00
ZomgPonies
12aad61ae4 Merge pull request #1240 from tigercat2000/dfc3c4e9aad5292ed3ff655785b59dfe
Port -tg- shuffle helper proc
2015-06-01 15:21:22 -04:00
Tigercat2000
b1dc47b4df Fix incorrect uses of the shuffle proc.
Even before the -tg- proc port, it didn't do inline modification of the list.
2015-06-01 08:23:31 -07:00
Fox-McCloud
e098364432 Stun+Weaken Balancing 2015-05-31 06:35:14 -04:00
AnturK
7c590aedd3 Spellbook overhaul
Contains Commits:
 - Spellbook Refactor <AnturK/-tg-station@6380f67>
 - Splits the Spells into Offensive/Utility <AnturK/-tg-station@25ba9fb>

More or less a complete overhaul of the spellbook to a datum based system.
2015-05-22 06:43:21 -07:00
AnturK
568d289a67 Generic Action\Action Button System
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
ZomgPonies
054cb6e843 Microfix 2015-05-05 20:57:24 -04:00
ZomgPonies
43981fb34e Added lightning spell to wizards 2015-05-05 20:54:57 -04:00
DZD
e5b8684cc6 Bugfixes
- Fixes wizard's No Clothes "spell" costing 3 points instead of 2.
- Fixes adminbooze containing a misspelled adminordrazine reagent and
runtiming.
2015-03-28 17:56:56 -04:00
Fox-McCloud
4e4e7ae77f Crayons and Gloves 2015-03-06 21:40:57 -05:00
Fox-McCloud
6fba118892 Merge remote-tracking branch 'upstream/master' into Fixes 2015-02-23 16:47:55 -05:00
Fox-McCloud
96a941ba19 Fixes and Guns 2015-02-22 16:32:35 -05:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
9fedfc7c62 Switch copytext and sanitize proc 2015-02-20 22:17:13 +01:00
DZD
4bcdb94a99 Merge with upstream/master
Fixes conflicts
2015-02-18 13:41:32 -05:00
DZD
fbd9c367c0 NODROP flag addition & handling
- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Markolie
3f80f66411 Simplify get_candidates, minor adjustment to antag ages 2015-02-12 19:09:05 +01:00
DZD
b3a0c9a975 Removes TABLEPASS and FPRINT flags
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
Artorp
cc1f7a7301 Fixes artificer spell being removed 2015-02-08 23:54:52 +01:00
Fox-McCloud
94eccfffcc MetaToys 2015-02-06 23:25:13 -05:00
Fox-McCloud
8667786655 Crossbow Rework 2015-02-03 23:35:09 -05:00
Markolie
c4f11b6693 Extra jobban checks 2015-02-01 16:38:17 +01:00
Markolie
8fb90212b8 Blob event fixes, toggle preferences age check, jobban check 2015-02-01 14:19:11 +01:00
DZD
d7f322d4ca Syndicate Strike Team Weaponry Changes
- Replaces the Syndicate Strike Team's pulse rifles with syndicate LMGs.
- Replaces the empty box in SST member's bags with an extra clip of LMG
ammo.
- Gives SST members each an emag to offset the fact that they no longer
have pulse rifles for destroying walls.
- Moves Summon Item .dm file to be with other spell files.
2015-01-23 20:07:55 -05:00
DZD
5713c3f04f Minor Fixes
- Makes mime invisible wall actually invisible.
- Fixes formatting mistake in wizard spellbook.
2015-01-17 12:26:05 -05:00
DZD
c769177a73 Wizard Bugfixes
- Prevents the Mutate spell from being used on z-level 2, so you can't
refund the spell while it's in use for permahulk.
- Ports in repulse spell from /tg/, it pushes away movable objects and
mobs away from the wizards. Mobs within 5 tiles will be stunned for 2
seconds, and mobs in the same tile as the wizard are stunned for 5 and
take minor damage.
- Fixes forcefields and forcewall spell by porting over
/obj/effects/forcefields.dm from /tg/. (This also fixes the mime wall,
god help us all)
- Mime forcefield nerfed to a 5 second duartion, retains 30 second
cooldown. (Yeah, let's not have those last 30 seconds.)
2015-01-17 12:12:28 -05:00
DZD
0dd49f9f14 Minor Fix for the Wiz Clothing Restriction Removal
- Remove Clothing Restriction now properly uses 2 spell slots instead of
1.
2015-01-16 20:35:19 -05:00
DZD
5a04ea1a79 Spelling Consistency Fixes AGAIN
This time without compiler-breaking #include statement changes.
2015-01-16 17:26:40 -05:00
DZD
002edceacc Revert "Spelling Consistency"
This reverts commit 3635367e03.
2015-01-16 17:20:21 -05:00
DZD
3635367e03 Spelling Consistency
Undoes changes made to spelling of the word "artifact/artefact" in order
to maintain parity throughout the spellbook, or at least the bits that
the user can see.
2015-01-16 17:10:34 -05:00
DZD
475ca3f666 Wizard Update Part 8
- Fixes horsemask spell to work on non-human races.
- Removes ability of Summon Item to mark and recall brains due to
problems with organ system.
- Makes weeping angels turn back to their human form after Flesh to
Stone wears off if they were created via F to S and the Staff of
Animation. (/tg/ port)
2015-01-16 16:39:12 -05:00
DZD
5307d376da Wizard Update Part 7
(That last commit was supposed to be Part 3, not 6, but might as well
roll with it)

- Ports over the summon item spell from /tg/, it allows the wizard to
mark an item and then later recall it to his hands. If it is within
another item, that item will be recalled with the marked item inside.
- Removes RNG max charge variation on staffs, most staffs will now have
6 max charges (Rather than a 25% chance of 8, 50% of 4, and 25% of 3),
the exception being the Staff of Door Creation and Staff of Chaos, which
each have 10 charges.
- Adds summonitem to Summon Magic.
- Summon Guns/Magic now cost 1 spell slot each once again.

All ported from /tg/ with the exception of the Summon Guns/Magic cost
changes, as well as the remove of staff charge variation.
2015-01-15 17:05:49 -05:00
DZD
1c3d247aca Wizard Update Part 1
- Wands will no longer display a missing sprite if you try to fire one
while it is drained. (Only change that wasn't ported from /tg/)
- When using a staff of change on somebody, you can now turn them into a
goat or space bats, and when turning them into a cyborg, there is a
chance of that cyborg being a syndicate cyborg.
- Ports over page-based UI for the Wizard's spellbook from /tg/.
- Ports over the Wand Belt, Staff of Chaos, and Staff of Door Creation
from /tg/. The Wand Belt contains several useful wands, however all of
them have limited charges. The Staff of Chaos will cause a different
projectile spell effect each time it is cast, and can currently imitate
any of the wands. The Staff of Door creation will create wooden doors
over any solid turf they contact, doing so removes said turf.
- Mind swap will no longer remove spells from the wizard due to RNG.
- The charge spell will no longer damage the charge of weapons that
normally recharge by themselves.
- Adds Staff of Door Creation to the Summon Magic list, removes the
staff of change from the normal Summon Magic list and makes it part of
the special list
- If Summon Magic rolls to create an item on the special list, it will
create that item once, and will no longer create anything else from the
special list. (List consists of the Staff of Change, Staff of Animation,
Wand Belt, Staff of Chaos, and Contract).
2015-01-14 21:56:39 -05:00
Fox-McCloud
525bb1a96f Stun Changes 2014-12-30 12:30:14 -05:00
Markolie
f03bbf8bc6 Bug fixes 2014-12-24 12:53:49 +01:00
Fox-McCloud
53d15682ce Melee Rebalancing 2014-12-18 10:22:02 -05:00
Fox-McCloud
8238638283 Gun Harmonization 2014-12-13 11:18:56 -05:00
Fox-McCloud
4868d3795d Vox and Space 2014-12-09 03:47:46 -05:00
Fox-McCloud
dd200af4bf Nuke Ops Rework Phase 2 2014-11-05 06:56:46 -05:00
ZomgPonies
431ab486b3 Made all current wizard + genetic spells a subtype of spell/wizard (Since they use the same action button row) 2014-07-23 11:04:07 -04:00
ZomgPonies
800d5b4b0b Revert "Made wizard spells into various subtypes"
This reverts commit 8b703f55af.
2014-07-23 10:58:20 -04:00
ZomgPonies
8b703f55af Made wizard spells into various subtypes 2014-07-21 09:40:42 -04:00