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355666e1a825252a4d08fa4e5cfced85e107ce39
18 Commits
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1d670c4c0f | Computer Lighting Update | ||
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13e395e9c6 |
REFACTOR: Most consoles and machinery now use defines for light color
This commit refactors light_color definitions for most machines and consoles that use light_color's. Instead of having the same color repeated over and over again, there are #defines for most of the common ones. Some machines and other places may not use lighting defs- this is intentional. The defines as they are, are relatively clean, and machinery was where the bulk of repeated light definitions were. Other, special colors, can just be defined in the same file that they are used once in. |
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d838b942a6 | Fixes lighting runtime caused by AI upload computer | ||
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7d103f5bd5 |
Add light color defs for more things
This commit adds custom color definitions to almost every computer that did not already have them. It also causes cigarretes to very dimly glow. Also contains custom colors for candles, flashlights, and the mentioned cigarretes. Oh, and beepsky flashes red and blue now while in hunt mode. FTW |
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e1249fc640 |
Lighting overhaul.
This commit overhauls the lighting system to Bay12 standards. It is better in pretty much every way. |
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6b70bfec74 | NanoUI update | ||
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672305e034 | Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things | ||
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471bc24c1e | Standardize computer luminosity shit, deduplicate power stuff. | ||
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4e10136895 |
Added luminescence to some computers
- Added colored lights to all listed computers - Should be fullly functional - Uses the code Pomf used for Telecomms Computer testing Conflicts: code/game/machinery/computer/arcade.dm code/game/machinery/computer/card.dm code/game/machinery/computer/prisoner.dm code/game/machinery/computer/station_alert.dm code/game/machinery/telecomms/traffic_control.dm |
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e645d78f11 |
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
Conflicts: baystation12.dme code/datums/organs/organ_internal.dm code/datums/vote.dm code/defines/atom.dm code/defines/procs/gamehelpers.dm code/defines/turf.dm code/game/algorithm.dm code/game/cellautomata.dm code/game/gamemodes/cult/runes.dm code/game/gamemodes/events.dm code/game/gamemodes/events/ninja_equipment.dm code/game/gamemodes/events/space_ninja.dm code/game/gamemodes/wizard/rightandwrong.dm code/game/jobs/job/captain.dm code/game/machinery/computer/ai_core.dm code/game/machinery/computer/law.dm code/game/machinery/computer/pod.dm code/game/machinery/computer/syndicate_shuttle.dm code/game/machinery/doors/firedoor.dm code/game/machinery/teleporter.dm code/game/machinery/wishgranter.dm code/game/objects/items/devices/uplinks.dm code/game/objects/items/weapons/cigs_lighters.dm code/game/objects/structures/electricchair.dm code/game/turfs/turf.dm code/game/vote.dm code/hub.dm code/modules/admin/admin_verbs.dm code/modules/awaymissions/zlevel.dm code/modules/client/client defines.dm code/modules/food/food.dm code/modules/food/meat.dm code/modules/food/recipes_microwave.dm code/modules/mob/living/carbon/carbon_defines.dm code/modules/mob/living/carbon/human/hud.dm code/modules/mob/living/carbon/human/update_icons.dm code/modules/mob/living/login.dm code/modules/mob/living/simple_animal/life.dm code/modules/mob/mob_defines.dm code/modules/mob/new_player/login.dm code/modules/paperwork/filingcabinet.dm code/modules/paperwork/folders.dm code/modules/paperwork/photocopier.dm code/setup.dm icons/effects/genetics.dmi interface/interface.dm interface/skin.dmf maps/RandomZLevels/fileList.txt various misc mergefixes and todos Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au> |
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d85e161c4d |
Fixed checking for assassination targets. It checked for them on 8 or higher, the away mission Z is 7.
A number of computers no longer work on Z7 (away mission). -AI upload -Security cameras -Crew monitoring computer -Comms console -Robotics console -Security records git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4699 316c924e-a436-60f5-8080-3fe189b3f50e |
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f7fcfa2a6f |
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport (r4649)
Conflicts: code/game/gamemodes/wizard/rightandwrong.dm code/game/machinery/computer/law.dm code/game/machinery/telecomms/broadcaster.dm code/game/objects/items/devices/uplinks.dm code/modules/food/recipes_microwave.dm html/changelog.html icons/effects/effects.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au> |
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ca7cb95b7d |
Moved cyborg law-syncing back into New().
New Borgs now sync with the AI with the fewest associated borgs. So, say there were 3 AIs and 6 borgs, each would get two each. Cyborg cells now default to 7500 (like the transform procs do), this is so admin-spawn borgs don't end up with 1500-charge cells with a max of 1000-charge. Default lawset is asimov rather than an empty lawset pulsing a borg's sync wire will cause it to randomly pick an AI. As a borg, your laws are shown to you at login. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4641 316c924e-a436-60f5-8080-3fe189b3f50e |
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c314b5f42b |
Initial merge http://code.google.com/p/tgstation13/source/browse/trunk/ rev 4489 (I think) with BS12
Conflicts: README.txt SQL/tgstation_schema.sql baystation12.dme code/ATMOSPHERICS/components/unary/vent_pump.dm code/ATMOSPHERICS/pipes.dm code/FEA/FEA_airgroup.dm code/FEA/FEA_fire.dm code/FEA/FEA_gas_mixture.dm code/FEA/FEA_turf_tile.dm code/TriDimension/Pipes.dm code/WorkInProgress/buildmode.dm code/WorkInProgress/organs/organs.dm code/WorkInProgress/virus2/Disease2/analyser.dm code/WorkInProgress/virus2/Disease2/biohazard destroyer.dm code/WorkInProgress/virus2/Disease2/cureimplanter.dm code/WorkInProgress/virus2/Disease2/diseasesplicer.dm code/WorkInProgress/virus2/Disease2/dishincubator.dm code/WorkInProgress/virus2/Disease2/isolator.dm code/WorkInProgress/virus2/Disease2/monkeydispensor.dm code/WorkInProgress/virus2/analyser.dm code/WorkInProgress/virus2/antibodies.dm code/WorkInProgress/virus2/base.dm code/WorkInProgress/virus2/biohazard destroyer.dm code/WorkInProgress/virus2/cureimplanter.dm code/WorkInProgress/virus2/curer.dm code/WorkInProgress/virus2/diseasesplicer.dm code/WorkInProgress/virus2/dishincubator.dm code/WorkInProgress/virus2/isolator.dm code/WorkInProgress/virus2/monkeydispensor.dm code/datums/ai_laws.dm code/datums/configuration.dm code/datums/datumvars.dm code/datums/diseases/alien_embryo.dm code/datums/diseases/appendicitis.dm code/datums/diseases/robotic_transformation.dm code/datums/diseases/xeno_transformation.dm code/datums/helper_datums/getrev.dm code/datums/helper_datums/teleport.dm code/datums/helper_datums/tension.dm code/datums/mind.dm code/datums/mixed.dm code/datums/shuttle_controller.dm code/datums/spell.dm code/datums/spells/ethereal_jaunt.dm code/datums/spells/genetic.dm code/datums/spells/wizard.dm code/defines/area/Space Station 13 areas.dm code/defines/atom.dm code/defines/global.dm code/defines/mob/dead/observer.dm code/defines/mob/living/carbon/alien.dm code/defines/mob/living/carbon/alien_humanoid.dm code/defines/mob/living/carbon/carbon.dm code/defines/mob/living/carbon/metroid.dm code/defines/mob/living/carbon/monkey.dm code/defines/mob/living/living.dm code/defines/mob/living/silicon/ai.dm code/defines/mob/living/silicon/robot.dm code/defines/obj.dm code/defines/obj/closet.dm code/defines/obj/clothing.dm code/defines/obj/clothing/costume.dm code/defines/obj/computer.dm code/defines/obj/costume.dm code/defines/obj/decal.dm code/defines/obj/door.dm code/defines/obj/hydro.dm code/defines/obj/machinery.dm code/defines/obj/storage.dm code/defines/obj/supplypacks.dm code/defines/obj/toy.dm code/defines/obj/vending.dm code/defines/obj/weapon.dm code/defines/procs/AStar.dm code/defines/procs/command_name.dm code/defines/procs/dbcore.dm code/defines/procs/forum_activation.dm code/defines/procs/gamehelpers.dm code/defines/procs/helpers.dm code/defines/procs/icon_procs.dm code/defines/procs/station_name.dm code/defines/procs/statistics.dm code/defines/turf.dm code/game/algorithm.dm code/game/area/areas.dm code/game/asteroid/artifacts.dm code/game/atom_procs.dm code/game/cellautomata.dm code/game/dna.dm code/game/events/EventProcs/clang.dm code/game/events/EventProcs/dust.dm code/game/events/EventProcs/ninja_abilities.dm code/game/events/EventProcs/ninja_equipment.dm code/game/events/EventProcs/space_ninja.dm code/game/events/EventProcs/spacevines.dm code/game/gamemodes/blob/blob.dm code/game/gamemodes/blob/blob_finish.dm code/game/gamemodes/blob/blob_report.dm code/game/gamemodes/blob/theblob.dm code/game/gamemodes/changeling/changeling.dm code/game/gamemodes/changeling/changeling_powers.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/changeling/traitor_chan.dm code/game/gamemodes/cult/cult.dm code/game/gamemodes/cult/cult_items.dm code/game/gamemodes/cult/cult_structures.dm code/game/gamemodes/events.dm code/game/gamemodes/events/black_hole.dm code/game/gamemodes/events/miniblob.dm code/game/gamemodes/factions.dm code/game/gamemodes/game_mode.dm code/game/gamemodes/gameticker.dm code/game/gamemodes/malfunction/malfunction.dm code/game/gamemodes/meteor/meteor.dm code/game/gamemodes/meteor/meteors.dm code/game/gamemodes/nuclear/nuclear.dm code/game/gamemodes/nuclear/nuclearbomb.dm code/game/gamemodes/nuclear/pinpointer.dm code/game/gamemodes/objective.dm code/game/gamemodes/revolution/revolution.dm code/game/gamemodes/sandbox/h_sandbox.dm code/game/gamemodes/sandbox/sandbox.dm code/game/gamemodes/setupgame.dm code/game/gamemodes/traitor/traitor.dm code/game/gamemodes/wizard/rightandwrong.dm code/game/gamemodes/wizard/soulstone.dm code/game/gamemodes/wizard/spellbook.dm code/game/gamemodes/wizard/spells.dm code/game/gamemodes/wizard/veilrender.dm code/game/gamemodes/wizard/wizard.dm code/game/hud.dm code/game/jobs/access.dm code/game/jobs/job/captain.dm code/game/jobs/job/civilian.dm code/game/jobs/job/civilian_chaplain.dm code/game/jobs/job/engineering.dm code/game/jobs/job/job.dm code/game/jobs/job/medical.dm code/game/jobs/job/science.dm code/game/jobs/job/security.dm code/game/jobs/job/silicon.dm code/game/jobs/job_controller.dm code/game/jobs/jobs.dm code/game/machinery/Beacon.dm code/game/machinery/OpTable.dm code/game/machinery/Sleeper.dm code/game/machinery/alarm.dm code/game/machinery/atmo_control.dm code/game/machinery/atmoalter/area_atmos_computer.dm code/game/machinery/autolathe.dm code/game/machinery/biogenerator.dm code/game/machinery/bots/bots.dm code/game/machinery/bots/cleanbot.dm code/game/machinery/bots/ed209bot.dm code/game/machinery/bots/floorbot.dm code/game/machinery/bots/medbot.dm code/game/machinery/bots/mulebot.dm code/game/machinery/camera.dm code/game/machinery/cell_charger.dm code/game/machinery/cloning.dm code/game/machinery/computer/HolodeckControl.dm code/game/machinery/computer/Operating.dm code/game/machinery/computer/ai_core.dm code/game/machinery/computer/arcade.dm code/game/machinery/computer/atmos_alert.dm code/game/machinery/computer/buildandrepair.dm code/game/machinery/computer/card.dm code/game/machinery/computer/cloning.dm code/game/machinery/computer/communications.dm code/game/machinery/computer/computer.dm code/game/machinery/computer/crew.dm code/game/machinery/computer/hologram.dm code/game/machinery/computer/law.dm code/game/machinery/computer/medical.dm code/game/machinery/computer/message.dm code/game/machinery/computer/pod.dm code/game/machinery/computer/power.dm code/game/machinery/computer/prisoner.dm code/game/machinery/computer/robot.dm code/game/machinery/computer/security.dm code/game/machinery/computer/shuttle.dm code/game/machinery/constructable_frame.dm code/game/machinery/deployable.dm code/game/machinery/door_control.dm code/game/machinery/doors/airlock.dm code/game/machinery/doors/airlock_electronics.dm code/game/machinery/doors/brigdoors.dm code/game/machinery/doors/door.dm code/game/machinery/doors/firedoor.dm code/game/machinery/doors/poddoor.dm code/game/machinery/doors/unpowered.dm code/game/machinery/doors/windowdoor.dm code/game/machinery/flasher.dm code/game/machinery/gateway.dm code/game/machinery/hologram.dm code/game/machinery/hydroponics.dm code/game/machinery/kitchen/gibber.dm code/game/machinery/morgue.dm code/game/machinery/newscaster.dm code/game/machinery/pipe/construction.dm code/game/machinery/pipe/pipe_dispenser.dm code/game/machinery/portable_turret.dm code/game/machinery/recharger.dm code/game/machinery/rechargestation.dm code/game/machinery/requests_console.dm code/game/machinery/shieldgen.dm code/game/machinery/spaceheater.dm code/game/machinery/suit_storage_unit.dm code/game/machinery/syndicatebeacon.dm code/game/machinery/telecomms/broadcaster.dm code/game/machinery/telecomms/logbrowser.dm code/game/machinery/telecomms/machine_interactions.dm code/game/machinery/telecomms/telemonitor.dm code/game/machinery/telecomms/traffic_control.dm code/game/machinery/teleporter.dm code/game/machinery/turrets.dm code/game/machinery/vending.dm code/game/magic/cultist/ritual.dm code/game/magic/cultist/runes.dm code/game/magic/library.dm code/game/magic/musician.dm code/game/master_controller.dm code/game/mecha/combat/combat.dm code/game/mecha/combat/gygax.dm code/game/mecha/equipment/mecha_equipment.dm code/game/mecha/equipment/tools/tools.dm code/game/mecha/equipment/weapons/weapons.dm code/game/mecha/mech_fabricator.dm code/game/mecha/mecha.dm code/game/mecha/mecha_construction_paths.dm code/game/mecha/mecha_wreckage.dm code/game/mecha/medical/medical.dm code/game/mecha/medical/odysseus.dm code/game/mecha/working/ripley.dm code/game/objects/alien/facehugger.dm code/game/objects/alien/resin.dm code/game/objects/bodybag.dm code/game/objects/closets.dm code/game/objects/closets/emergency.dm code/game/objects/closets/extinguisher.dm code/game/objects/closets/fireaxe.dm code/game/objects/closets/firecloset.dm code/game/objects/closets/fitnesscloset.dm code/game/objects/closets/janitor.dm code/game/objects/closets/kitchen.dm code/game/objects/closets/nuclear.dm code/game/objects/closets/secure/bar.dm code/game/objects/closets/secure/cargo.dm code/game/objects/closets/secure/engineering.dm code/game/objects/closets/secure/hydroponics.dm code/game/objects/closets/secure/medical.dm code/game/objects/closets/secure/personal.dm code/game/objects/closets/secure/scientist.dm code/game/objects/closets/secure/secure_closets.dm code/game/objects/closets/secure/security.dm code/game/objects/closets/syndicate.dm code/game/objects/closets/wardrobe.dm code/game/objects/contraband.dm code/game/objects/crates.dm code/game/objects/devices/PDA/PDA.dm code/game/objects/devices/PDA/cart.dm code/game/objects/devices/PDA/chatroom.dm code/game/objects/devices/aicard.dm code/game/objects/devices/flash.dm code/game/objects/devices/flashlight.dm code/game/objects/devices/paicard.dm code/game/objects/devices/scanners.dm code/game/objects/devices/taperecorder.dm code/game/objects/devices/traitordevices.dm code/game/objects/door_assembly.dm code/game/objects/effect_system.dm code/game/objects/electricchair.dm code/game/objects/explosion.dm code/game/objects/gibs.dm code/game/objects/grille.dm code/game/objects/items.dm code/game/objects/items/blueprints.dm code/game/objects/items/candle.dm code/game/objects/items/clothing.dm code/game/objects/items/food.dm code/game/objects/items/helper_procs.dm code/game/objects/items/item.dm code/game/objects/items/robot_items.dm code/game/objects/items/robot_parts.dm code/game/objects/items/tk_grab.dm code/game/objects/items/weapons/AI_modules.dm code/game/objects/items/weapons/RCD.dm code/game/objects/items/weapons/RSF.dm code/game/objects/items/weapons/cameras.dm code/game/objects/items/weapons/cards_ids.dm code/game/objects/items/weapons/cigs_lighters.dm code/game/objects/items/weapons/clown_items.dm code/game/objects/items/weapons/dna_injector.dm code/game/objects/items/weapons/explosives.dm code/game/objects/items/weapons/flamethrower.dm code/game/objects/items/weapons/grenades.dm code/game/objects/items/weapons/hand_lablers.dm code/game/objects/items/weapons/hydroponics.dm code/game/objects/items/weapons/implants/implant.dm code/game/objects/items/weapons/implants/implantcase.dm code/game/objects/items/weapons/implants/implantchair.dm code/game/objects/items/weapons/implants/implanter.dm code/game/objects/items/weapons/implants/implantfreedom.dm code/game/objects/items/weapons/implants/implantnanoaug.dm code/game/objects/items/weapons/implants/implantpad.dm code/game/objects/items/weapons/kitchen.dm code/game/objects/items/weapons/manuals.dm code/game/objects/items/weapons/medical.dm code/game/objects/items/weapons/mops_cleaners.dm code/game/objects/items/weapons/papers_bins.dm code/game/objects/items/weapons/stunbaton.dm code/game/objects/items/weapons/surgery_tools.dm code/game/objects/items/weapons/swords_axes_etc.dm code/game/objects/items/weapons/table_rack_parts.dm code/game/objects/items/weapons/tools.dm code/game/objects/items/weapons/twohanded.dm code/game/objects/items/weapons/wrappingpaper.dm code/game/objects/mineral_doors.dm code/game/objects/radio/beacon.dm code/game/objects/radio/electropack.dm code/game/objects/radio/encryptionkey.dm code/game/objects/radio/headset.dm code/game/objects/radio/intercom.dm code/game/objects/radio/radio.dm code/game/objects/secstorage/sbriefcase.dm code/game/objects/secstorage/ssafe.dm code/game/objects/stacks/glass.dm code/game/objects/stacks/metal.dm code/game/objects/stacks/stack.dm code/game/objects/stacks/wood.dm code/game/objects/stool.dm code/game/objects/storage/backpack.dm code/game/objects/storage/belt.dm code/game/objects/storage/bible.dm code/game/objects/storage/briefcase.dm code/game/objects/storage/lockbox.dm code/game/objects/storage/storage.dm code/game/objects/storage/uplink_kits.dm code/game/objects/structures.dm code/game/objects/tables_racks.dm code/game/objects/tank.dm code/game/objects/tanks/emergency.dm code/game/objects/tanks/jetpack.dm code/game/objects/toys.dm code/game/objects/transfer_valve.dm code/game/objects/uplinks.dm code/game/objects/watercloset.dm code/game/objects/weapons.dm code/game/objects/windoor_assembly.dm code/game/objects/window.dm code/game/prisonshuttle.dm code/game/smoothwall.dm code/game/sound.dm code/game/step_triggers.dm code/game/structure/structure.dm code/game/supplyshuttle.dm code/game/throwing.dm code/game/topic.dm code/game/turf.dm code/game/vehicles/airtight/airtight.dm code/game/vehicles/airtight/land.dm code/game/vehicles/airtight/space.dm code/game/vehicles/vehicle.dm code/game/verbs/ooc.dm code/game/verbs/sound.dm code/game/verbs/suicide.dm code/game/verbs/who.dm code/game/vote.dm code/modules/admin/IsBanned.dm code/modules/admin/NewBan.dm code/modules/admin/admin.dm code/modules/admin/admin_investigate.dm code/modules/admin/admin_memo.dm code/modules/admin/admin_verbs.dm code/modules/admin/banjob.dm code/modules/admin/create_mob.dm code/modules/admin/create_object.dm code/modules/admin/create_turf.dm code/modules/admin/player_panel.dm code/modules/admin/verbs/MC.dm code/modules/admin/verbs/adminhelp.dm code/modules/admin/verbs/adminjump.dm code/modules/admin/verbs/adminpm.dm code/modules/admin/verbs/adminsay.dm code/modules/admin/verbs/atmosdebug.dm code/modules/admin/verbs/cinematic.dm code/modules/admin/verbs/deadsay.dm code/modules/admin/verbs/debug.dm code/modules/admin/verbs/diagnostics.dm code/modules/admin/verbs/getlogs.dm code/modules/admin/verbs/mapping.dm code/modules/admin/verbs/massmodvar.dm code/modules/admin/verbs/modifyvariables.dm code/modules/admin/verbs/onlyone.dm code/modules/admin/verbs/playsound.dm code/modules/admin/verbs/possess.dm code/modules/admin/verbs/pray.dm code/modules/admin/verbs/randomverbs.dm code/modules/admin/verbs/striketeam.dm code/modules/admin/verbs/striketeam_syndicate.dm code/modules/assembly/assembly.dm code/modules/assembly/signaler.dm code/modules/chemical/Chemistry-Machinery.dm code/modules/chemical/Chemistry-Tools.dm code/modules/client/client defines.dm code/modules/client/client procs.dm code/modules/clothing/costume.dm code/modules/clothing/gimmick.dm code/modules/clothing/glasses.dm code/modules/clothing/glasses/glasses.dm code/modules/clothing/glasses/hud.dm code/modules/clothing/gloves.dm code/modules/clothing/head/hardhat.dm code/modules/clothing/jumpsuit.dm code/modules/clothing/mask.dm code/modules/clothing/shoes.dm code/modules/clothing/spacesuit.dm code/modules/clothing/spacesuits/captain.dm code/modules/clothing/spacesuits/miscellaneous.dm code/modules/clothing/spacesuits/ninja.dm code/modules/clothing/spacesuits/rig.dm code/modules/clothing/spacesuits/syndi.dm code/modules/clothing/spacesuits/void.dm code/modules/clothing/suit.dm code/modules/clothing/suits/armor.dm code/modules/clothing/suits/bio.dm code/modules/clothing/suits/bomb.dm code/modules/clothing/suits/detective.dm code/modules/clothing/suits/fire.dm code/modules/clothing/suits/heavy.dm code/modules/clothing/suits/hos.dm code/modules/clothing/suits/labcoat.dm code/modules/clothing/suits/miscellaneous.dm code/modules/clothing/suits/wiz_robe.dm code/modules/clothing/uniforms/lawyer.dm code/modules/critters/critter.dm code/modules/critters/critter_AI.dm code/modules/critters/critters.dm code/modules/critters/hivebots/hivebot.dm code/modules/flufftext/Dreaming.dm code/modules/flufftext/Hallucination.dm code/modules/flufftext/TextFilters.dm code/modules/food/food.dm code/modules/food/meat.dm code/modules/food/recipes_microwave.dm code/modules/maps/SwapMaps.dm code/modules/maps/dmm_suite.dm code/modules/maps/fromdmp.dm code/modules/maps/randomZlevel.dm code/modules/maps/reader.dm code/modules/maps/writer.dm code/modules/mining/machine_processing.dm code/modules/mining/machine_stacking.dm code/modules/mining/machine_unloading.dm code/modules/mining/mine_items.dm code/modules/mining/mine_turfs.dm 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code/modules/mob/screen.dm code/modules/mob/simple_animal/crab.dm code/modules/mob/transform_procs.dm code/modules/paperwork/clipboard.dm code/modules/paperwork/filingcabinet.dm code/modules/paperwork/folders.dm code/modules/paperwork/handlabeler.dm code/modules/paperwork/paper.dm code/modules/paperwork/paperbin.dm code/modules/paperwork/pen.dm code/modules/paperwork/photocopier.dm code/modules/paperwork/stamps.dm code/modules/power/antimatter/computer.dm code/modules/power/antimatter/engine.dm code/modules/power/antimatter/fuel.dm code/modules/power/apc.dm code/modules/power/cable.dm code/modules/power/cable_heavyduty.dm code/modules/power/cell.dm code/modules/power/generator.dm code/modules/power/generator_type2.dm code/modules/power/gravitygenerator.dm code/modules/power/lighting.dm code/modules/power/port_gen.dm code/modules/power/sd_DynamicAreaLighting.dm code/modules/power/singularity/collector.dm code/modules/power/singularity/containment_field.dm code/modules/power/singularity/emitter.dm code/modules/power/singularity/field_generator.dm code/modules/power/singularity/generator.dm code/modules/power/singularity/investigate.dm code/modules/power/singularity/particle_accelerator/particle.dm code/modules/power/singularity/particle_accelerator/particle_accelerator.dm code/modules/power/singularity/particle_accelerator/particle_chamber.dm code/modules/power/singularity/particle_accelerator/particle_control.dm code/modules/power/singularity/particle_accelerator/particle_emitter.dm code/modules/power/singularity/particle_accelerator/particle_power.dm code/modules/power/singularity/singularity.dm code/modules/power/smes.dm code/modules/power/solar.dm code/modules/power/switch.dm code/modules/power/turbine.dm code/modules/projectiles/ammunition.dm code/modules/projectiles/gun.dm code/modules/projectiles/guns/energy.dm code/modules/projectiles/guns/energy/laser.dm code/modules/projectiles/guns/energy/nuclear.dm 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code/modules/research/protolathe.dm code/modules/research/rdconsole.dm code/modules/research/rdmachines.dm code/modules/research/research.dm code/modules/research/server.dm code/modules/scripting/AST/Operators/Binary Operators.dm code/modules/scripting/Implementations/Telecomms.dm code/modules/scripting/Parser/Keywords.dm code/modules/scripting/Scanner/Tokens.dm code/modules/scripting/stack.dm code/modules/security levels/keycard authentication.dm code/modules/security levels/security levels.dm code/setup.dm code/stylesheet.dm code/unused/AI_Visibility.dm code/unused/Ultralight.dm code/unused/airtunnel.dm code/unused/beast/bodypart.dm code/unused/conveyor.dm code/unused/disease2/analyser.dm code/unused/disease2/base.dm code/unused/disease2/biohazard destroyer.dm code/unused/disease2/cureimplanter.dm code/unused/disease2/curer.dm code/unused/disease2/diseasesplicer.dm code/unused/disease2/dishincubator.dm code/unused/disease2/isolator.dm code/unused/disease2/monkeydispensor.dm 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sound/AI/newroundsexy2.ogg sound/effects/adminhelp.ogg tools/UnstandardnessTestForDM/UnstandardnessTestForDM.sln tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.Designer.cs tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.cs tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.resx tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Program.cs tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/AssemblyInfo.cs tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.Designer.cs tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.resx tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.Designer.cs tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.settings tools/UnstandardnessTestForDM/UnstandardnessTestForDM/UnstandardnessTestForDM.csproj tools/UnstandardnessTestForDM/UnstandardnessTestForDM/bin/Debug/UnstandardnessTestForDM.vshost.exe.manifest tools/UnstandardnessTestForDM/UnstandardnessTestForDM/obj/x86/Debug/UnstandardnessTestForDM.csproj.FileListAbsolute.txt tools/expand_filedir_paths.py tools/readme.txt Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au> |
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fbb67b2e42 |
Huge commit! Standardizes var definitions in most places.
Signed-off-by: Mloc <colmohici@gmail.com> |
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c2c7a3bcda |
- Variable declaration standardization. Big commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3671 316c924e-a436-60f5-8080-3fe189b3f50e |
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96406eebd3 |
TG: Fixes the way the safeguard module is written.
Adds a new high-risk module for fun. Revision: r3355 Author: VivianFoxfoot |
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b5944308c7 |
Moved most of the computer defines into the proper code file.
Moved a few of the computers into their own files. Security records now shows rank on the browse screen. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2909 316c924e-a436-60f5-8080-3fe189b3f50e |