SkyMarshal
0d7ce5f347
Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
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We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
VivianFoxfoot@gmail.com
b655251653
Sounds for people in lockers no longer get progressively louder for each mob that can hear it.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2969 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-17 05:53:09 +00:00
Tastyfish
53baf4755f
Merge remote-tracking branch 'upstream/master'
2012-01-16 20:27:36 -05:00
Tastyfish
df208f7189
added orderable chickens and cows
2012-01-16 20:26:17 -05:00
vageyenaman@gmail.com
255b91247c
fiiiiix
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2968 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 23:34:14 +00:00
vageyenaman@gmail.com
ffcea8eee2
Should be the LAST bugfix.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2966 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 23:07:45 +00:00
vageyenaman@gmail.com
3a61c2b975
im gaye
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2964 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 20:52:00 +00:00
vageyenaman@gmail.com
d4eb2e6e10
New type of machine that goes under floor tiles, creates a constant beacon. Can be disabled by... blowing it up, I guess. Doesn't need power.
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Some minor bugfixes here and there. Added in telecomm circuits to the comm sat.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2963 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 20:30:10 +00:00
cib
9dfec57e18
Blob now requires oxygen to grow.
2012-01-16 12:13:15 -08:00
vageyenaman@gmail.com
8b6c89eead
Some more fixes and tweaks. Ggh.
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AI can't mess with the turrets at the satellite now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2962 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 18:53:28 +00:00
vageyenaman@gmail.com
ffe42d1ca6
Quick fixes for my last commit.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2961 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 08:55:20 +00:00
vageyenaman@gmail.com
00119e0b4a
▫ Telecommunications is finally live. There's just too much to explain so I'm going to recommend you visit the wiki article on Telecommunications.
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▫ AI satellite replaced with Communications Satellite.
▫ Some turret tweaks. Gave "AI" turrets a variable that controls what type of lethal shots they shoot.
▫ New job access level, Telecommunications Satellite. The CE, RD, and Captain get this access level.
▫ Some icon tweaks and stuff.
▫ Faster chem machine energy regeneration rate.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2959 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 01:14:19 +00:00
Albert Iordache
b33a54b825
Renamed the bone cracker to "bone setter"
2012-01-15 23:59:21 +02:00
Uristqwerty
c3b12f3945
A* distance estimate improvement try #2 : Only change it where pathing ignores diagonals, leave the old one where diagonals are considered.
2012-01-15 16:26:10 -05:00
baloh.matevz
d3d8755c67
Added in stationary, super-high-capacity scrubbers. Currently two are located in the toxins gas storage room and one in the incinerator. They are controlled by an area air control computer, so you can turn them on at a distance.
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Added into code a legacy emergency closet which contains one oxygen tank and one gas mask, committing my version of oldstation. It still needs lighting and wires added as well as room wall-mounted things like air alarms, fire alarms, light switches and lights.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2955 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 19:05:40 +00:00
quartz235@gmail.com
ce61604e79
- Walls, Rwalls, etc. now leave hidden prints when constructed
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- Biosuits can now hold pens and penlights in suit storage
- Syringe draw/inject icons are now overlay-based
- Syringes now use the same coloring overlay system as beakers (see: blood samples are now red, etc. etc.)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2953 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 05:54:51 +00:00
VivianFoxfoot@gmail.com
340ee75481
Fixes the clusterbang so it actually shoots out.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2952 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 03:34:10 +00:00
VivianFoxfoot@gmail.com
553f56566f
Readds the clusterbang.
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Eye damage over 20 units now causes permanent vision impairment,
Eye damage over 30 units now causes permanent welder-vision.
Eye damage is treated by Imidazoline or eye surgery. Full blindness still only treatable by eye surgery.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2951 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 17:53:41 +00:00
trubblebass@gmail.com
59c0e6ee2c
- Removed the Clusterbang from the HoS locker.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2950 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 15:57:21 +00:00
VivianFoxfoot@gmail.com
8af7db096d
Cleans up and uses less area checks, relying more on lastarea.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2949 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 06:01:32 +00:00
VivianFoxfoot@gmail.com
a14e55b56f
Removes a test message left in the PDA code.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2947 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:29:02 +00:00
VivianFoxfoot@gmail.com
7ffdec48bf
Fixes fire extinguishers in space, removes empty hand requirement, which wasn't supposed to be committed. My bad.
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Adds the ability for door buttons to both close the doors they're attached to, and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!
Secure safes can now hold 8 weight units of stuff by default.
Adds a reply function to the comm. console prayers as well as a confirmation button on BSA.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2946 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:15:22 +00:00
Albert Iordache
e3c4b0f88f
Merge pull request #276 from SkyMarshal/master
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Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
Albert Iordache
8de86927f8
Merge pull request #272 from Miniature/master
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Made hydroponics happen 5 times slower
2012-01-12 11:28:57 -08:00
SkyMarshal
70cb3417ef
Added weldpack, clipboards fit on belt, food and other things can now be wrapped
2012-01-12 11:13:05 -07:00
Miniature
79b4e56971
Made hydroponics happen 5 times slower, current rate means you have no time to do anything
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This is entirely a guess at the correct speed and will likely require further changes
2012-01-13 00:57:27 +10:30
Tastyfish
a8e8af6242
Merge pull request #269 from SkyMarshal/master
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Fixed bugs with wrapping yourself in a closet, new CentCom uniforms, reactive teleport armor now works and has a sprite, fixed implanter issues.
2012-01-11 22:32:43 -08:00
SkyMarshal
80761ed2e5
Added pink labcoat.
2012-01-11 22:21:26 -07:00
SkyMarshal
98b6019f99
Implanters now work properly. This is a bugfix.
2012-01-11 21:28:34 -07:00
SkyMarshal
ef45b6128c
Fixed some UI stuff.
2012-01-11 20:40:41 -07:00
cib
a7b188a201
Bug fix: Tramadol pill bottle spawned empty, and kelatone pill bottle spawned with tramadol.
2012-01-11 18:03:19 -08:00
Albert Iordache
25f7741772
Fixed a UI bug caused by the lack of var/over = 1 for PDAs
2012-01-12 16:58:46 +02:00
SkyMarshal
a47b399c32
Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
2012-01-11 18:13:02 -07:00
Tastyfish
7f00b759c4
Merge remote-tracking branch 'upstream/master'
2012-01-11 16:27:37 -05:00
Tastyfish
0c22767896
fixed meteor to actually hit the station with meteors
2012-01-11 16:27:14 -05:00
SkyMarshal
66322d580c
Bugfix for implanters.
2012-01-11 11:26:56 -07:00
trubblebass@gmail.com
279351c18f
- Pepper spray and the Grenade-Launcher have been removed until the various bugs with them are fixed.
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(authourised by head-coder peoples)
- Remapped the firing-range a little to help keep the armoury a little more secure.
- Removed the bar-stool that was spawning under the disposal in the bar.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2944 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-11 17:11:38 +00:00
SkyMarshal
5d39c6058b
Fixed bug with busting out of packages.
2012-01-11 10:01:42 -07:00
SkyMarshal
a8ea86e2c1
Merge pull request #263 from SkyMarshal/master
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Bugfix for rad storms being insane.
2012-01-10 22:16:02 -08:00
SkyMarshal
7675472393
Bugfix for radiation belts being insane.
2012-01-10 23:14:43 -07:00
Tastyfish
f922994c71
Merge remote-tracking branch 'upstream/master'
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Conflicts:
code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00
Tastyfish
299947a4b8
added body scanner to check organs
2012-01-11 00:24:42 -05:00
SkyMarshal
25e1633487
Merge pull request #259 from Tastyfish/master
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Took long enough to fix this damn bug.
2012-01-10 20:39:05 -08:00
Tastyfish
f404ea91d6
Merge pull request #260 from SkyMarshal/master
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Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal
3b57d309cc
Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
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In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
Tastyfish
763c9ec07b
paint is reagent, fixed ai core bug
2012-01-10 18:05:19 -05:00
quartz235@gmail.com
26a2f20340
Runtimes are funtimes!
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2941 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:21:26 +00:00
trubblebass@gmail.com
1ea40a5e48
- Oops, forgot to remove the old file
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2938 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:21:38 +00:00
trubblebass@gmail.com
13d729577d
- Changed /trunk/code/game/objects/closets/fireax.dm to fireaxe.dm
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- Fixed issue 308
Singularity engine parts are now unanchored by default. However those on the map have been edited to all be anchored.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2937 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:20:46 +00:00
polyxenitopalidou@gmail.com
6db3b3239b
•Fixed bug with fireax (who corrected it from fireaxe? Thanks :3) closets becoming invisible.
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Thanks, LJ.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2936 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 13:06:10 +00:00