Commit Graph

9304 Commits

Author SHA1 Message Date
SkyMarshal 0d7ce5f347 Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
VivianFoxfoot@gmail.com b655251653 Sounds for people in lockers no longer get progressively louder for each mob that can hear it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2969 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-17 05:53:09 +00:00
Tastyfish 53baf4755f Merge remote-tracking branch 'upstream/master' 2012-01-16 20:27:36 -05:00
Tastyfish df208f7189 added orderable chickens and cows 2012-01-16 20:26:17 -05:00
vageyenaman@gmail.com 255b91247c fiiiiix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2968 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 23:34:14 +00:00
vageyenaman@gmail.com ffcea8eee2 Should be the LAST bugfix.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2966 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 23:07:45 +00:00
vageyenaman@gmail.com 3a61c2b975 im gaye
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2964 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 20:52:00 +00:00
vageyenaman@gmail.com d4eb2e6e10 New type of machine that goes under floor tiles, creates a constant beacon. Can be disabled by... blowing it up, I guess. Doesn't need power.
Some minor bugfixes here and there. Added in telecomm circuits to the comm sat.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2963 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 20:30:10 +00:00
cib 9dfec57e18 Blob now requires oxygen to grow. 2012-01-16 12:13:15 -08:00
vageyenaman@gmail.com 8b6c89eead Some more fixes and tweaks. Ggh.
AI can't mess with the turrets at the satellite now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2962 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 18:53:28 +00:00
vageyenaman@gmail.com ffe42d1ca6 Quick fixes for my last commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2961 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 08:55:20 +00:00
vageyenaman@gmail.com 00119e0b4a ▫ Telecommunications is finally live. There's just too much to explain so I'm going to recommend you visit the wiki article on Telecommunications.
▫ AI satellite replaced with Communications Satellite.
▫ Some turret tweaks. Gave "AI" turrets a variable that controls what type of lethal shots they shoot.
▫ New job access level, Telecommunications Satellite. The CE, RD, and Captain get this access level.


▫ Some icon tweaks and stuff.
▫ Faster chem machine energy regeneration rate.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2959 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-16 01:14:19 +00:00
Albert Iordache b33a54b825 Renamed the bone cracker to "bone setter" 2012-01-15 23:59:21 +02:00
Uristqwerty c3b12f3945 A* distance estimate improvement try #2: Only change it where pathing ignores diagonals, leave the old one where diagonals are considered. 2012-01-15 16:26:10 -05:00
baloh.matevz d3d8755c67 Added in stationary, super-high-capacity scrubbers. Currently two are located in the toxins gas storage room and one in the incinerator. They are controlled by an area air control computer, so you can turn them on at a distance.
Added into code a legacy emergency closet which contains one oxygen tank and one gas mask, committing my version of oldstation. It still needs lighting and wires added as well as room wall-mounted things like air alarms, fire alarms, light switches and lights.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2955 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 19:05:40 +00:00
quartz235@gmail.com ce61604e79 - Walls, Rwalls, etc. now leave hidden prints when constructed
- Biosuits can now hold pens and penlights in suit storage
- Syringe draw/inject icons are now overlay-based
- Syringes now use the same coloring overlay system as beakers (see: blood samples are now red, etc. etc.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2953 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 05:54:51 +00:00
VivianFoxfoot@gmail.com 340ee75481 Fixes the clusterbang so it actually shoots out.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2952 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-14 03:34:10 +00:00
VivianFoxfoot@gmail.com 553f56566f Readds the clusterbang.
Eye damage over 20 units now causes permanent vision impairment, 
Eye damage over 30 units now causes permanent welder-vision.  
Eye damage is treated by Imidazoline or eye surgery.  Full blindness still only treatable by eye surgery. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2951 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 17:53:41 +00:00
trubblebass@gmail.com 59c0e6ee2c - Removed the Clusterbang from the HoS locker.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2950 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 15:57:21 +00:00
VivianFoxfoot@gmail.com 8af7db096d Cleans up and uses less area checks, relying more on lastarea.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2949 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 06:01:32 +00:00
VivianFoxfoot@gmail.com a14e55b56f Removes a test message left in the PDA code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2947 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:29:02 +00:00
VivianFoxfoot@gmail.com 7ffdec48bf Fixes fire extinguishers in space, removes empty hand requirement, which wasn't supposed to be committed. My bad.
Adds the ability for door buttons to both close the doors they're attached to, and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!  
Secure safes can now hold 8 weight units of stuff by default.  
Adds a reply function to the comm. console prayers as well as a confirmation button on BSA.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2946 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-13 02:15:22 +00:00
Albert Iordache e3c4b0f88f Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
Albert Iordache 8de86927f8 Merge pull request #272 from Miniature/master
Made hydroponics happen 5 times slower
2012-01-12 11:28:57 -08:00
SkyMarshal 70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
Miniature 79b4e56971 Made hydroponics happen 5 times slower, current rate means you have no time to do anything
This is entirely a guess at the correct speed and will likely require further changes
2012-01-13 00:57:27 +10:30
Tastyfish a8e8af6242 Merge pull request #269 from SkyMarshal/master
Fixed bugs with wrapping yourself in a closet, new CentCom uniforms, reactive teleport armor now works and has a sprite, fixed implanter issues.
2012-01-11 22:32:43 -08:00
SkyMarshal 80761ed2e5 Added pink labcoat. 2012-01-11 22:21:26 -07:00
SkyMarshal 98b6019f99 Implanters now work properly. This is a bugfix. 2012-01-11 21:28:34 -07:00
SkyMarshal ef45b6128c Fixed some UI stuff. 2012-01-11 20:40:41 -07:00
cib a7b188a201 Bug fix: Tramadol pill bottle spawned empty, and kelatone pill bottle spawned with tramadol. 2012-01-11 18:03:19 -08:00
Albert Iordache 25f7741772 Fixed a UI bug caused by the lack of var/over = 1 for PDAs 2012-01-12 16:58:46 +02:00
SkyMarshal a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
Tastyfish 7f00b759c4 Merge remote-tracking branch 'upstream/master' 2012-01-11 16:27:37 -05:00
Tastyfish 0c22767896 fixed meteor to actually hit the station with meteors 2012-01-11 16:27:14 -05:00
SkyMarshal 66322d580c Bugfix for implanters. 2012-01-11 11:26:56 -07:00
trubblebass@gmail.com 279351c18f - Pepper spray and the Grenade-Launcher have been removed until the various bugs with them are fixed.
(authourised by head-coder peoples)
- Remapped the firing-range a little to help keep the armoury a little more secure.
- Removed the bar-stool that was spawning under the disposal in the bar.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2944 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-11 17:11:38 +00:00
SkyMarshal 5d39c6058b Fixed bug with busting out of packages. 2012-01-11 10:01:42 -07:00
SkyMarshal a8ea86e2c1 Merge pull request #263 from SkyMarshal/master
Bugfix for rad storms being insane.
2012-01-10 22:16:02 -08:00
SkyMarshal 7675472393 Bugfix for radiation belts being insane. 2012-01-10 23:14:43 -07:00
Tastyfish f922994c71 Merge remote-tracking branch 'upstream/master'
Conflicts:
	code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00
Tastyfish 299947a4b8 added body scanner to check organs 2012-01-11 00:24:42 -05:00
SkyMarshal 25e1633487 Merge pull request #259 from Tastyfish/master
Took long enough to fix this damn bug.
2012-01-10 20:39:05 -08:00
Tastyfish f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal 3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
Tastyfish 763c9ec07b paint is reagent, fixed ai core bug 2012-01-10 18:05:19 -05:00
quartz235@gmail.com 26a2f20340 Runtimes are funtimes!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2941 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:21:26 +00:00
trubblebass@gmail.com 1ea40a5e48 - Oops, forgot to remove the old file
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2938 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:21:38 +00:00
trubblebass@gmail.com 13d729577d - Changed /trunk/code/game/objects/closets/fireax.dm to fireaxe.dm
- Fixed issue 308
Singularity engine parts are now unanchored by default. However those on the map have been edited to all be anchored.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2937 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:20:46 +00:00
polyxenitopalidou@gmail.com 6db3b3239b •Fixed bug with fireax (who corrected it from fireaxe? Thanks :3) closets becoming invisible.
Thanks, LJ.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2936 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 13:06:10 +00:00