Commit Graph

9304 Commits

Author SHA1 Message Date
Albert Iordache 15aeca6213 Fixed a case where "none" was set as a gamemode by a vote 2012-01-02 12:28:35 +02:00
CaelAislinn 083de044f3 Added production quantities and the ability to load + fill containers to the autolathe.
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 20:19:15 +10:00
VivianFoxfoot@gmail.com 25d107d9e2 Decreases door crush damage to 20
Now adds blood on the floor where someone was crushed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2900 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 09:39:48 +00:00
VivianFoxfoot@gmail.com bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
quartz235@gmail.com e0b19c9ce3 Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 07:57:37 +00:00
Tastyfish 00a86accfa Merge pull request #188 from caelaislinn/master
Antiqua changes + first official contribution :3
2012-01-01 23:53:29 -08:00
Tastyfish 6cf377a25d Merge remote-tracking branch 'cael/master' 2012-01-02 02:30:41 -05:00
CaelAislinn e0ae00b254 reduced electrical storm epicentre radius to 10, from 25
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 16:05:08 +10:00
SkyMarshal 78762e3c25 Fixed a good bit of stupid I made, forgot to remove some debugging stuff. 2012-01-01 22:30:48 -07:00
SkyMarshal b30da1fa98 Some fixes and improvements. 2012-01-01 22:29:04 -07:00
SkyMarshal d64e8284f6 Fixed implanter problems, added some more silly emotes. 2012-01-01 19:57:57 -07:00
SkyMarshal d2bae46c39 Changed functionality of implanter. 2012-01-01 19:25:02 -07:00
SkyMarshal 755d2d711a Nuke revamp, some tweaking. 2012-01-01 18:58:28 -07:00
Tastyfish 381647971c it doesn't get stuck in things that don't have hands, like silicons now 2012-01-01 19:57:01 -05:00
mport2004@gmail.com c4b181ad98 The blob can now break canisters
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 00:56:37 +00:00
mport2004@gmail.com c6d42b77be Hmm somehow flipped the close/open icon.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2896 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:55:05 +00:00
mport2004@gmail.com 8c1c914259 Added Invisty's Emitter sprites.
Cleaned up part of the door code and moved some defines to their proper files.
Firelocks can now be welded open and now shows the welded overlay properly.
Borgs can now properly mess with door wiring.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2895 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:43:56 +00:00
Tastyfish 698a9eddbd Merge remote-tracking branch 'upstream/master' into HEAD 2012-01-01 16:45:56 -05:00
Tastyfish 343832e431 made it so nar-sie can't be objective if < 10 players, due to it being impossible
also, made piano moveable
and cleaned up custom vote code slightly more
2012-01-01 16:44:57 -05:00
cib 40fb4bb628 Mucus and a few fixes to vira.
Added mucus that is added to the map sometimes when sneezing or coughing. Blood now carries the spiller's virus2. Fixed a problem with virus spreading.
2012-01-01 20:50:46 -08:00
Miniature 10401563e2 Atmos control computer
Lets you use atmos alarms from atmospherics, if people press a button on the alarm
Not added to map
2012-01-02 00:21:24 +10:30
baloh.matevz 5830f0f32a Added a L2 radiation suit closet to match the biosuit and eod suit closet types.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 01:28:21 +00:00
VivianFoxfoot@gmail.com 22719c3258 Mecha no longer crush their occupants if you switch to internal pressure. (Normally.)
Bugfix:  Not all suits now protect from air pressure.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2887 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 23:24:14 +00:00
vageyenaman@gmail.com cfba741fa2 Added two new variables, "canstun" and "canweaken". They can be modified in runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors.
Xenos are immune to stunning and weakening. This basically means you cannot run up to a xeno and shoot them with a taser and game over. This makes them a lot more dangerous. To compensate, I've added in a xeno-exclusive variable controlling movement delay addition. When a xeno is stunned, its movement speed goes down. The speed is recovered in the life() proc.


Modifications to critter.dmi (manhacks). Added a new lighting icon, floor lights. Possible implementation later.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2886 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 22:50:38 +00:00
Tastyfish 1f2f0a68dd Merge pull request #184 from Tastyfish/master
fixed typo in piano
2011-12-31 14:28:57 -08:00
Tastyfish 5628272bde fixed typo in piano 2011-12-31 17:28:19 -05:00
Albert Iordache 47ada174be Merge pull request #182 from Tastyfish/master
Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, status displays and light switches
2011-12-31 11:38:31 -08:00
Tastyfish c02979c148 Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches 2011-12-31 12:28:26 -05:00
panurgomatic 3c3a2e6cfd - Nerfed Exosuit Syringe Gun construction cost.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2883 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 16:06:03 +00:00
Albert Iordache 977b37abde Fixed a runtime error. 2011-12-31 14:49:35 +02:00
Albert Iordache 18e6242dc8 Merge pull request #181 from Tastyfish/master
fixed derp on vote announcement for custom vote
2011-12-31 02:55:46 -08:00
Tastyfish c654a3d8d8 fixed derp on vote announcement for custom vote 2011-12-30 23:41:06 -05:00
petethegoat@gmail.com 1a64dcb09f Added AruAnorr's mech cable layer sprite.
Cleaned up some stray transparent pixels around the disposal pipe sprites.
Slightly modified the janitor's mop bucket sprite. Maybe it'll look a little less shit.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2882 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 03:40:13 +00:00
SkyMarshal 1c54c8b20f Bugfix for alien removal surgery 2011-12-30 19:03:29 -07:00
Albert Iordache 39b6dd57e0 Removed and commented out the last traces of goon auth. code 2011-12-30 23:28:14 +02:00
mport2004@gmail.com ab6a7a541a PDAs now give a message when you add your ID.
Engineering has a new layout, might need a slight amount of work but seems to function.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2880 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 21:14:22 +00:00
cib df4419da1e Changed the genetics manual. 2011-12-30 19:43:01 -08:00
rockdtben 5b691f8727 brainloss is now only referenced via procs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2874 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 17:47:35 +00:00
mport2004@gmail.com ec0cd3b973 Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2868 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 16:43:41 +00:00
SkyMarshal 0fe2cdab96 Added multiple string search to security records, fixed some evidence bag bugginess, fixed problem with the stamp remover. 2011-12-30 09:15:04 -07:00
mport2004@gmail.com 4ad793af53 Emitters can be emag'd.
You need to swipe and ID to lock an emitter,
PDAs will no longer have a popup when you attempt to put an ID into them.
PDAs have an Update Info button just below the ID slot when an ID is in it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2867 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 15:42:17 +00:00
VivianFoxfoot@gmail.com 3d952af665 Adds a pressure indicator to the HUD. Decreases the pressure required for damage to occur to 750, added stepping damage.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2861 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 07:51:42 +00:00
quartz235@gmail.com 46280aa5f0 I am making the grammar of this game better one file at a time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2860 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 06:31:13 +00:00
SkyMarshal 5ab20fdf55 Merge branch 'master' of git://github.com/Baystation12/Baystation12
Conflicts:
	code/game/objects/items/weapons/papers_bins.dm
	code/game/objects/items/weapons/uplinks.dm
2011-12-29 10:08:58 -07:00
SkyMarshal 9ad0bc5c89 Can compile, now. 2011-12-29 10:01:19 -07:00
cib b5f8c930f1 Revert SkyMarshal's last commits since they don't even compile, which means they weren't tested.
Revert "Alien removal surgery, new traitor item, other stuff."

This reverts commit cc3bc60963.
2011-12-29 15:15:51 -08:00
Tastyfish f3145486cc Merge remote-tracking branch 'upstream/master' 2011-12-29 08:38:42 -05:00
Tastyfish 8745b6bd40 pAI chatbot pal for when ghost aren't pAI'ing;
borgs can't move when no charge;
fixed misplaced light in RD office
2011-12-29 08:38:40 -05:00
CIB 6fbe9cb7bf Merge pull request #167 from SkyMarshal/master
*sigh* Check the description
2011-12-29 05:23:24 -08:00
CIB b7349e7fa1 Merge pull request #166 from CIB/master
Improved on medical a little, adding traumatic shock
2011-12-29 05:21:52 -08:00