Albert Iordache
15aeca6213
Fixed a case where "none" was set as a gamemode by a vote
2012-01-02 12:28:35 +02:00
CaelAislinn
083de044f3
Added production quantities and the ability to load + fill containers to the autolathe.
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-02 20:19:15 +10:00
VivianFoxfoot@gmail.com
25d107d9e2
Decreases door crush damage to 20
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Now adds blood on the floor where someone was crushed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2900 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 09:39:48 +00:00
VivianFoxfoot@gmail.com
bf56fc6e99
Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
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The server master log now records attacks / emotes / PDA messages, as well as timestamping.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
quartz235@gmail.com
e0b19c9ce3
Fixed issue 287, 290, 291
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-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it
Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 07:57:37 +00:00
Tastyfish
00a86accfa
Merge pull request #188 from caelaislinn/master
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Antiqua changes + first official contribution :3
2012-01-01 23:53:29 -08:00
Tastyfish
6cf377a25d
Merge remote-tracking branch 'cael/master'
2012-01-02 02:30:41 -05:00
CaelAislinn
e0ae00b254
reduced electrical storm epicentre radius to 10, from 25
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-01-02 16:05:08 +10:00
SkyMarshal
78762e3c25
Fixed a good bit of stupid I made, forgot to remove some debugging stuff.
2012-01-01 22:30:48 -07:00
SkyMarshal
b30da1fa98
Some fixes and improvements.
2012-01-01 22:29:04 -07:00
SkyMarshal
d64e8284f6
Fixed implanter problems, added some more silly emotes.
2012-01-01 19:57:57 -07:00
SkyMarshal
d2bae46c39
Changed functionality of implanter.
2012-01-01 19:25:02 -07:00
SkyMarshal
755d2d711a
Nuke revamp, some tweaking.
2012-01-01 18:58:28 -07:00
Tastyfish
381647971c
it doesn't get stuck in things that don't have hands, like silicons now
2012-01-01 19:57:01 -05:00
mport2004@gmail.com
c4b181ad98
The blob can now break canisters
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 00:56:37 +00:00
mport2004@gmail.com
c6d42b77be
Hmm somehow flipped the close/open icon.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2896 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:55:05 +00:00
mport2004@gmail.com
8c1c914259
Added Invisty's Emitter sprites.
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Cleaned up part of the door code and moved some defines to their proper files.
Firelocks can now be welded open and now shows the welded overlay properly.
Borgs can now properly mess with door wiring.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2895 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:43:56 +00:00
Tastyfish
698a9eddbd
Merge remote-tracking branch 'upstream/master' into HEAD
2012-01-01 16:45:56 -05:00
Tastyfish
343832e431
made it so nar-sie can't be objective if < 10 players, due to it being impossible
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also, made piano moveable
and cleaned up custom vote code slightly more
2012-01-01 16:44:57 -05:00
cib
40fb4bb628
Mucus and a few fixes to vira.
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Added mucus that is added to the map sometimes when sneezing or coughing. Blood now carries the spiller's virus2. Fixed a problem with virus spreading.
2012-01-01 20:50:46 -08:00
Miniature
10401563e2
Atmos control computer
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Lets you use atmos alarms from atmospherics, if people press a button on the alarm
Not added to map
2012-01-02 00:21:24 +10:30
baloh.matevz
5830f0f32a
Added a L2 radiation suit closet to match the biosuit and eod suit closet types.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 01:28:21 +00:00
VivianFoxfoot@gmail.com
22719c3258
Mecha no longer crush their occupants if you switch to internal pressure. (Normally.)
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Bugfix: Not all suits now protect from air pressure.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2887 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 23:24:14 +00:00
vageyenaman@gmail.com
cfba741fa2
Added two new variables, "canstun" and "canweaken". They can be modified in runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors.
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Xenos are immune to stunning and weakening. This basically means you cannot run up to a xeno and shoot them with a taser and game over. This makes them a lot more dangerous. To compensate, I've added in a xeno-exclusive variable controlling movement delay addition. When a xeno is stunned, its movement speed goes down. The speed is recovered in the life() proc.
Modifications to critter.dmi (manhacks). Added a new lighting icon, floor lights. Possible implementation later.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2886 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 22:50:38 +00:00
Tastyfish
1f2f0a68dd
Merge pull request #184 from Tastyfish/master
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fixed typo in piano
2011-12-31 14:28:57 -08:00
Tastyfish
5628272bde
fixed typo in piano
2011-12-31 17:28:19 -05:00
Albert Iordache
47ada174be
Merge pull request #182 from Tastyfish/master
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Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, status displays and light switches
2011-12-31 11:38:31 -08:00
Tastyfish
c02979c148
Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches
2011-12-31 12:28:26 -05:00
panurgomatic
3c3a2e6cfd
- Nerfed Exosuit Syringe Gun construction cost.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2883 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 16:06:03 +00:00
Albert Iordache
977b37abde
Fixed a runtime error.
2011-12-31 14:49:35 +02:00
Albert Iordache
18e6242dc8
Merge pull request #181 from Tastyfish/master
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fixed derp on vote announcement for custom vote
2011-12-31 02:55:46 -08:00
Tastyfish
c654a3d8d8
fixed derp on vote announcement for custom vote
2011-12-30 23:41:06 -05:00
petethegoat@gmail.com
1a64dcb09f
Added AruAnorr's mech cable layer sprite.
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Cleaned up some stray transparent pixels around the disposal pipe sprites.
Slightly modified the janitor's mop bucket sprite. Maybe it'll look a little less shit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2882 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 03:40:13 +00:00
SkyMarshal
1c54c8b20f
Bugfix for alien removal surgery
2011-12-30 19:03:29 -07:00
Albert Iordache
39b6dd57e0
Removed and commented out the last traces of goon auth. code
2011-12-30 23:28:14 +02:00
mport2004@gmail.com
ab6a7a541a
PDAs now give a message when you add your ID.
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Engineering has a new layout, might need a slight amount of work but seems to function.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2880 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 21:14:22 +00:00
cib
df4419da1e
Changed the genetics manual.
2011-12-30 19:43:01 -08:00
rockdtben
5b691f8727
brainloss is now only referenced via procs.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2874 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 17:47:35 +00:00
mport2004@gmail.com
ec0cd3b973
Moved a batch of unchecked and a few unused files into the unused folder.
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Remember if your scrolling though the list and something is unchecked it should almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2868 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 16:43:41 +00:00
SkyMarshal
0fe2cdab96
Added multiple string search to security records, fixed some evidence bag bugginess, fixed problem with the stamp remover.
2011-12-30 09:15:04 -07:00
mport2004@gmail.com
4ad793af53
Emitters can be emag'd.
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You need to swipe and ID to lock an emitter,
PDAs will no longer have a popup when you attempt to put an ID into them.
PDAs have an Update Info button just below the ID slot when an ID is in it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2867 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 15:42:17 +00:00
VivianFoxfoot@gmail.com
3d952af665
Adds a pressure indicator to the HUD. Decreases the pressure required for damage to occur to 750, added stepping damage.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2861 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 07:51:42 +00:00
quartz235@gmail.com
46280aa5f0
I am making the grammar of this game better one file at a time.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2860 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 06:31:13 +00:00
SkyMarshal
5ab20fdf55
Merge branch 'master' of git://github.com/Baystation12/Baystation12
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Conflicts:
code/game/objects/items/weapons/papers_bins.dm
code/game/objects/items/weapons/uplinks.dm
2011-12-29 10:08:58 -07:00
SkyMarshal
9ad0bc5c89
Can compile, now.
2011-12-29 10:01:19 -07:00
cib
b5f8c930f1
Revert SkyMarshal's last commits since they don't even compile, which means they weren't tested.
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Revert "Alien removal surgery, new traitor item, other stuff."
This reverts commit cc3bc60963 .
2011-12-29 15:15:51 -08:00
Tastyfish
f3145486cc
Merge remote-tracking branch 'upstream/master'
2011-12-29 08:38:42 -05:00
Tastyfish
8745b6bd40
pAI chatbot pal for when ghost aren't pAI'ing;
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borgs can't move when no charge;
fixed misplaced light in RD office
2011-12-29 08:38:40 -05:00
CIB
6fbe9cb7bf
Merge pull request #167 from SkyMarshal/master
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*sigh* Check the description
2011-12-29 05:23:24 -08:00
CIB
b7349e7fa1
Merge pull request #166 from CIB/master
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Improved on medical a little, adding traumatic shock
2011-12-29 05:21:52 -08:00