Commit Graph

9304 Commits

Author SHA1 Message Date
Tigercat2000
e3fa336252 REFACTOR: Gibber, \red to span class 2015-05-15 17:31:25 -07:00
Tigercat2000
d0da3cb28d REFACTOR: Firelock click override code
Instead of a snowflake check in adjacent.dm, doors now actually properly
use their nice open_layer and close_layer when opening and closing, thus
removing the need for a snowflake check to open firelocks that would
appear on the same layer as doors.
2015-05-15 17:13:03 -07:00
MrBauer24
47092f4c07 Made flares brighter
updates flares, made them brighter as per the request.
2015-05-16 01:10:43 +01:00
ZomgPonies
2023d19eca Merge pull request #1055 from tigercat2000/whiteshipactualship
Movable Telecomms White Ship
2015-05-15 19:38:06 -04:00
IAmBigCoat
e453f6c97b Merge branch 'master' into pipeWrench 2015-05-15 18:09:32 -04:00
IAmBigCoat
ad048d350a Pipe fixes. Disappearing pipes are gone.
Also I fixed a little problem with pipe caps. The sprites were the wrong direction for West and North.
2015-05-15 17:45:06 -04:00
ZomgPonies
4ceb335a5e Snowflake fun removal 2015-05-15 15:36:39 -04:00
PJB3005
a5523e69b0 Better emitter admin logging & a couple minor tweaks 2015-05-15 18:23:17 +02:00
ZomgPonies
795f902c9b Merge pull request #1063 from tigercat2000/Iforgot
FIX: Linda airflow affecting mob when it shouldn't
2015-05-15 11:17:31 -04:00
ZomgPonies
49af6e93a6 Merge pull request #1060 from Krausus/LumFix
Fixes Luminosity Checks
2015-05-15 11:17:08 -04:00
PJB3005
a901320238 Fixings 2015-05-15 17:06:51 +02:00
ZomgPonies
2c965aef08 Fixes reported issues. 2015-05-15 10:57:37 -04:00
Tigercat2000
49bf914c14 FIX: Linda airflow affecting mob when it shouldn't
This commit fixes Linda airflow affecting AI eyes, blob overminds,
observers, and replaces the magboot check for humans with a better
version.
2015-05-15 05:08:48 -07:00
FalseIncarnate
55087890de Brooms, Stick-horses, and Flying Wizards!
A port of https://github.com/d3athrow/vgstation13/pull/4377

![image](http://i.gyazo.com/dd415093be904dc9e5d40570598eddb9.gif)

Allows brooms to be wielded with 2-hands. Doing so places the broom
between your legs so you look like you are riding it.

You can also put a horsehead mask onto the broom to create a stick-horse
to ride. This can also be wielded, but will ALWAYS appear between your
legs.

And for the more magically inclined, wielding a broom or stick-horse (2
hands!) will cause you to ride it like a witch, giving you the ability
to bypass hazards such as tables and banana peels.
2015-05-15 03:52:36 -04:00
Krausus
28f569f386 Fixes Cloak of Darkness 2015-05-15 02:33:10 -04:00
Krausus
f5f15881c2 Fixes luminosity checks
They should now be more in-line with how they worked under the old
lighting system.
2015-05-15 01:07:08 -04:00
Tigercat2000
53249a9d13 FIX: Floodlights no longer have 999 range
This commit fixes the fact that floodlights had literally 999 range to
them, illuminating more tiles than were actually on the map. They now have
14 range, and 20 brightness to maintain functionality similar to that
which they had before the lighting overhaul.
2015-05-14 20:23:37 -07:00
ZomgPonies
95b1c1d87c Adds two new event species 2015-05-14 22:30:38 -04:00
Tigercat2000
304471774a FIX: Psychiatrist spawning with two PDA's 2015-05-14 17:42:43 -07:00
TheDZD
e4ca147d39 Merge pull request #1036 from ZomgPonies/mech
Mechas breakthrough
2015-05-14 19:44:20 -04:00
Tigercat2000
21b1017178 Makes the white telecomm ship an actual movable shuttle 2015-05-14 14:55:22 -07:00
PJB3005
257e77c400 /vg/ Multitool menu port!
With 100% better squashing.

I hope.
2015-05-14 22:34:02 +02:00
ZomgPonies
d62b3d3d77 Merge pull request #1040 from Robertha89/master
Anti-Meta
2015-05-14 09:45:34 -04:00
ZomgPonies
10db10584a Merge pull request #1038 from tigercat2000/corpor
MAP: Cyberiad, Corp jumpsuits, Engi curtains
2015-05-14 09:45:18 -04:00
ZomgPonies
b9420c61f7 Merge pull request #1035 from tigercat2000/LoyaltyTraitorStuff
Antag picker fairness
2015-05-14 09:05:27 -04:00
ZomgPonies
e8f41f764d Merge pull request #1053 from tigercat2000/SpaceWeaponpodPod
FIX: Spacepod null weapon firing runtime
2015-05-14 09:05:19 -04:00
Tigercat2000
1b72f6e199 FIX: Spacepod null weapon firing runtime
This commit fixes a runtime error with spacepods, which would happen when
someone tried to fire the weapons while the pod has no weapons.
2015-05-14 05:56:50 -07:00
Krausus
1e63811d0f Actually fixes medical item runtimes
They never checked whether the limb you're targeting actually exists,
which caused all sorts of runtimes all over the place
2015-05-14 08:28:41 -04:00
Krausus
6b4d8ec0b3 Fixes medical item runtime and a line git ate
That line was pretty important, git. Why, git.
2015-05-14 07:23:26 -04:00
Krausus
a45bf57247 Fixes syndieborg op-pinpointer runtime
This thing still doesn't actually do any distance checks to find out who
the "nearest operative" is, but I'm just here for the runtime. Also, I
fixed the thing spawning never-ending threads, because whyyyy
2015-05-14 07:05:20 -04:00
Krausus
e9c32eefbe Fixes Check Bomb Impact runtime 2015-05-14 06:50:29 -04:00
ZomgPonies
1476c01c4e Fixes dirt overlay and cleans up Entered() 2015-05-14 00:52:02 -04:00
Fox-McCloud
9df83c0310 Merge pull request #1046 from ZomgPonies/master
Adds checks for lighting overlays to Entered()
2015-05-13 23:54:09 -04:00
ZomgPonies
1f31bca234 Adds checks for lighting overlays to Entered() 2015-05-13 23:46:05 -04:00
ZomgPonies
b93053141a Merge pull request #1027 from tigercat2000/fuckglobaldm
Global.dm, Setup.dm
2015-05-13 23:44:27 -04:00
ZomgPonies
a4501413cd Merge pull request #1025 from FalseIncarnate/master
[Fix][Feature?] Botany Fixes and Telescopic Scythes
2015-05-13 22:56:15 -04:00
Robertha89
56b051fd0d Revert "Revert "Revert "Ready Cult runes of species blood color"""
This reverts commit d72910e558.
2015-05-13 22:55:53 +02:00
Robertha89
d72910e558 Revert "Revert "Ready Cult runes of species blood color""
This reverts commit 18eae7fb94.
2015-05-13 22:55:45 +02:00
Robertha89
18eae7fb94 Revert "Ready Cult runes of species blood color"
This reverts commit 1443dd201c.
2015-05-13 22:27:20 +02:00
Robertha89
1443dd201c Ready Cult runes of species blood color
the rune icons have been changes so you can apply color to them, with
code ready for someone to add a check and a pick for clood color.
2015-05-13 22:07:46 +02:00
Robertha89
036cbe39ab Anti-Meta
Updates crayon runes
http://i.gyazo.com/e98dc684ebd0a80711f7c796fb5aadbe.png
2015-05-13 17:56:57 +02:00
Tigercat2000
5b7ec52ecd Update simulated var to bay12 refactors
This commit refactors the simulated var to a missed update from bay12,
which prevents the singularity or explosions from breaking lighting.
2015-05-13 07:49:51 -07:00
Tigercat2000
0a991322c3 MAP: Cyberiad, Corp jumpsuits, Engi curtains
This commit does the following:
 - Adds a corporate wardrobe to security, equipped with 3
   corporate jumpsuits and 3 corporate caps.
 - Changes the shower curtain on the engineering outpost from a regular
   curtain to an engineering curtain, because we have those now
2015-05-13 07:22:25 -07:00
ZomgPonies
f44897cc90 OH YEAAAAAAAAAAAH 2015-05-13 09:25:13 -04:00
Incoming
1bbff5abfe All modes now choose their antagonists before they choose jobs.
A new mind attached list, restricted_roles, will keep incompatible jobsout of rotation.

Players who would otherwise qualify to play as a protected role will spawn
as the most wanted not protected role they qualify for if they are an
onstation antagonist. If they don't qualify for any job in this way
depending on preferences they will either spawn as an assistant or a random
job (which also makes sure they don't end up in an incompatible job).

Note this doesn't impact late join antagonists or mulligan antagonists.
Roundstart only.
2015-05-13 06:14:00 -07:00
Tigercat2000
fab7c48428 Fluff item removal: Compile fix
This commit removes an istype check that was causing compile errors, and
actually adds the updated .dme
2015-05-13 05:29:05 -07:00
ZomgPonies
ed8e0c7581 Merge pull request #1018 from tigercat2000/OhMyLights
Add light color defs for more things
2015-05-13 08:06:14 -04:00
Tigercat2000
c62b1cfe5a Clean out unused fluff items
This commit cleans out any unused fluff item from the fluff item defines
file.

Mecha paintkits have been moved to mecha/paintkits.dm, and the fluff path
in them has been removed.
2015-05-13 05:03:40 -07:00
Tigercat2000
993ad208a8 Overhaul global defines and vars
This commit overhauls the global.dm file, global_lists.dm file, and
defines.dm file into a tree system based on -tg-.

All defines have been split and distributed in code/__DEFINES/

Everything from global.dm and global_lists.dm has been split and
distributed in code/_globalvars

The _compile_options.dm file contains anything that absolutely, 100%, must
be initialized before world.dm.

Name definitions have been moved to code/_globalvars/lists/names.dm.

Other things to note
 - All instances of something.z == 2/1/3/5 have been replaced with easily
   configurable defines, labeled ZLEVEL_. The map include file can
   override these by defining custom ones in it's file, as it is at the
   top of the tree.
2015-05-12 20:48:38 -07:00
FalseIncarnate
b602e3d5e3 Botany Fixes and Telescopic Scythes
- Ports https://github.com/Baystation12/Baystation12/pull/9184 from
Baystation

- Prevents deconstruction of soil and invisible soil
- Fixes #1011

- Adds a verb to eject tanks from hydroponics trays if one is inserted
- Don't think anyone has actually done this, but it has been possible
for a LONG time and will be more useful once I get the atmos portion of
botany working

- Fixes grown items not leaving behind their trash
- Notably banana peels and corn cobs. Clowns and hillbillies rejoice!

- Adds 15% chance for a watermelon to leave behind a pack of it's seeds
when eaten.
- Slicing watermelon will not produce seeds ever

- Replaces the Janitorial ERT members' plant-b-gone sprays with new
Telescopic Scythes!
- Can be collapsed to fit on a belt or fit in pockets/bags
- While collapsed, it loses a large amount of it's damage, is not
considered sharp or as having an edge, and cannot cut vines like a
normal scythe. Extended ones are functionally identical to normal
scythes
- Extending and collapsing a telescopic scythe has some awesome sounds
from Freesound.org
2015-05-12 23:00:02 -04:00