Commit Graph

53 Commits

Author SHA1 Message Date
Fox-McCloud 02aaca9c7b Merge remote-tracking branch 'upstream/master' into revenants 2015-06-23 23:44:20 -04:00
Tigercat2000 7c9139d6e0 Bay/-tg- Meteor port
Meteors now have different types, properly integrated.
Meteoract has been removed, meteors now just call ex_act.
2015-06-21 18:39:39 -07:00
Fox-McCloud 09097b38ed Revenant 2015-06-13 20:10:02 -04:00
Fox-McCloud 5b5209e0a5 Re-adds Pyroclastic Anomally Event 2015-06-11 11:30:49 -04:00
Fox-McCloud b6ee1342e9 Redoes the Ion Storm Event and Toy AI 2015-06-04 00:06:16 -04:00
Fox-McCloud 66b673f1f4 Rampant Brand Rework 2015-05-29 23:05:26 -04:00
SamCroswell b8a9c902a1 Removes Space Ninjas 2015-03-02 19:05:44 -05:00
Markolie 3e01615ad7 Re-add borer event, adjust vine event weight, fix magistrate headset, mapfix 2015-03-01 21:04:11 +01:00
ZomgPonies 4c6337108a Remove news events 2015-02-26 18:59:01 -05:00
Markolie ad167dc541 Announcement system overhaul, crew monitor system overhaul, add portable crew monitor 2015-02-16 19:03:29 +01:00
Fox-McCloud 655fdd9106 RIG Helmets 2015-01-29 16:33:51 -05:00
Markolie 7c26a859cf Gardener --> Botanist 2015-01-22 02:54:25 +01:00
Markolie 956f2ba703 Event overhaul from Bay, atmos fixes 2015-01-21 23:05:59 +01:00
Fox-McCloud e23841c46f Rebalance Stamina 2015-01-05 06:53:48 -05:00
Markolie 997a085399 Remove undead events, reduce chance of Greytide virus 2014-12-20 23:30:18 +01:00
ZomgPonies c5785ee171 Re-add borers to potential random events 2014-07-20 02:26:42 -04:00
ZomgPonies 58803b7b83 New positive random event, yay 2014-07-17 15:28:09 -04:00
ZomgPonies aafa11712a Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed! 2014-07-16 00:53:08 -04:00
Zuhayr 28a1e35f80 As far as I can tell, viral infections were happening irrespec
tive of medical crew being present. Lowered chance for proc as well.

Conflicts:
	code/modules/events/event_dynamic.dm
2014-06-26 21:58:46 -04:00
Necaladun a2f7e2f3e8 Random Event Chance Tweaks
Reduce viral outbreak and ninja chances.
2014-06-17 14:36:10 +09:30
ZomgPonies b4908b5d5c Tied gravity to the actual grav generator 2014-05-20 16:33:07 -04:00
alex-gh a1e4591c5a Moved more destructive events later in the round 2014-04-23 18:26:45 +02:00
alex-gh 66829f8eb6 Tweaked random event chances 2014-03-24 04:36:20 +01:00
alex-gh f1253d0466 Tweaked random event chances. 2014-03-09 13:46:07 +01:00
alex-gh f6b16135f9 Added biomass random event 2014-01-31 18:14:26 +01:00
alex-gh a420307065 tweaked dynamic event probablilities, removed broken money hacker event for now 2014-01-31 18:03:27 +01:00
SamCroswell 673948a003 Preparing Ninjas to be implemented
Tweaks and fixes, as well as the removal of some of my unfinished works,
to Ninja so in preparation for their implementation. Also a few Telesci
fixes.
2014-01-28 12:38:00 -05:00
alex-gh 9f2c0b30c1 Roughly halved the chance for spider infestations 2014-01-13 07:21:12 +01:00
ZomgPonies 0364595a84 Event tuning 2014-01-02 01:34:25 -05:00
alex-gh 12a29b22e0 Made destructive anomalies probability scale with engineer count 2013-12-02 12:31:35 +01:00
ZomgPonies f0500437cd New random event 2013-11-28 02:56:57 -05:00
alex-gh 25c2da46ca Commenting immovable rod due to pathing bugs 2013-11-24 18:07:29 +01:00
alex-gh be3d91f143 Hacker event should work now 2013-11-20 19:22:18 +01:00
alex-gh 9baf3868f9 Made undead spawn on the main station only.
Reduced the amount of undead from about 600 to about 400.
Reduced the chance for the undead event by about half.
2013-11-09 10:32:34 +01:00
ZomgPonies c5ebe7acaa Added 5 new types of random events 2013-11-05 08:08:01 -05:00
ZomgPonies e4145fdac3 Added store computer & minor updates 2013-10-05 03:24:22 -04:00
ZomgPonies 2ffdf37166 Overhaul of random events 2013-09-25 23:22:32 -04:00
ZomgPonies 9580552fd3 Re-added ninjas 2013-09-16 22:34:28 -04:00
ZomgPonies a935863200 Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings 2013-09-08 11:39:33 -04:00
cib a9d4d86ed9 Event balance fixes.
- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
cib 9074622eb9 Adjusted event chance modifier based on last event.
Had the wrong numbers, basically every event would happen only once.
2013-05-26 00:23:31 +02:00
cib a764c226f8 Implemented a system to avoid the same event happening too often.
Also bumped event frequency, this shouldn't be as bad with the same event not repeating itself that often.
2013-05-26 00:12:59 +02:00
cib d7cc42e588 Added wallrot event.
Also some updates to changelog.
2013-05-18 21:55:02 +02:00
cib e2249fa177 Added organ damage random medical event.
It doesn't make a lot of sense, but who cares about that!
2013-05-18 13:48:57 +02:00
cib 90076f017a Added debug logging for events.
Something's just not right about events still.
2013-05-18 13:17:19 +02:00
Cael_Aislinn cfa3916b95 new events (pda spam, trivial and mundane news items, lotto, hacker)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-26 03:02:24 +10:00
cib 721f15fb07 Fix issue #2433
This should fix events not spawning.
2013-02-24 20:39:36 +01:00
Cael_Aislinn 306cffb46c Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/modules/events/event_manager.dm
	code/modules/events/infestation.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 23:59:38 +10:00
cib 35bf0648ae Fixes events being broken.
The proc to get active playercounts was utterly broken, which led to there only being events that needed no specific requirements. Fixed, and made events more common(the only reason people were pissed about so many events was that only the annoying ones would spawn ever).
2013-02-20 23:05:48 +01:00
Cael_Aislinn ad227f0925 removed debug string, bumped event intervals, decreased probability of some events
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-19 15:12:00 +10:00