Commit Graph

20 Commits

Author SHA1 Message Date
ZomgPonies f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
Markolie 8726bad5b0 Z-level check refactor 2015-02-16 20:33:28 +01:00
Markolie ad167dc541 Announcement system overhaul, crew monitor system overhaul, add portable crew monitor 2015-02-16 19:03:29 +01:00
Markolie 956f2ba703 Event overhaul from Bay, atmos fixes 2015-01-21 23:05:59 +01:00
Markolie aa1aece2d4 Return --> continue 2014-12-20 22:55:43 +01:00
Markolie 640d5ef984 Another IPC radiation check 2014-12-20 20:55:38 +01:00
ZomgPonies f347fc55fd Revert "Fix rad alert lighting."
This reverts commit e887dbe9b6.
2014-05-26 15:53:30 -04:00
Rob Nelson e887dbe9b6 Fix rad alert lighting. 2014-03-22 06:25:41 -04:00
alex-gh 16273b0c47 Moved events endured counter 2013-12-02 12:08:22 +01:00
ZomgPonies cd4eab628f Added events to end-round scoring 2013-11-26 07:36:18 -05:00
ZomgPonies 7b3f4dad39 Radiation storm fixes 2013-10-29 01:28:42 -04:00
ZomgPonies 80413d809c SS13 Radiation alert 2013-10-27 04:52:07 -04:00
NicholasDV a21b7deb1f Changes to the radiation storm event...
It now opens up maintenance access to all people upon start. Furthermore,
one minute after ending (and with a warning), it will return maintenance
requirements to how they were before the event. In addition to this, it
has been buffed to closer to the original amount of damage for the event.
2013-08-04 00:16:36 -04:00
Jim "Apples" b80ae68cc5 Merge pull request #2883 from CIB/master
Re-buff even timer
2013-05-28 11:49:25 -07:00
cib a9d4d86ed9 Event balance fixes.
- Engineering events now less likely
- Radiation storm now less likely
- Halved radiation given by radiation storm.
2013-05-28 20:03:26 +02:00
cib c5dc8ebecf Triped time you have to get into maintenance.
Also re-added sound at start of event. It doesn't fit, but it's better than nothing. Quit complaining already.
2013-05-27 20:01:37 +02:00
cib b1b448e0ee Adjusted event announcement delays.
Also improved some radiation belt announcements.
2013-05-23 20:15:45 +02:00
cib 670bf5bb76 Radiation storms consider maintenance now.
Also, a fix to spray(whoops!)
2013-05-18 22:18:37 +02:00
giacomand@gmail.com a56e922053 Committing for Cael_Aislinn:
= Giant Spiders =
- Nurses spin webs which impede progress, bundle items and mobs up in cocoons, lay eggs to create spiderlings
- Nurses are slow and weak, but their bite has a chance to paralyse the victim
- Spiderlings skitter about and eventually grow into giant spiders. 
- Spiderlings will ventcrawl, so they can spread over the station pretty fast. 
- Hunters are fast, have decent health and the most effective poison
- Guards are medium speed but the health and direct damage
- The poison of hunters and guards can cause hallucinations if they bite you

= Farm animals =
- Cows can be milked or butchered for a large supply of meat. Sadists can also tip them over (with intent_help). 
- Goats can also be milked, but have a nasty temperament. 
- Chicks grow up to be chickens, who lay eggs and continue the cycle. But where did it start? (they're very noisy). 
- All three are orderable via QM. 

My changes:

- Added a spider infestation event.
- Optimized code with spiders and simple_animals.
- Made a /hostile/retaliate type which will only fight back when hurt. Based on Cael's code.
- Added some farm animals on the map.
- Changed events, added a setup() proc which can let you setup variables or the event. Made the event only kill itself when it has called, announce(), start() and end().
- Brainrot will only need alkysine as a cure.
- Communication blackout will always be silent.
- Changed some admin buttons to use the new event system.
- Added a forceEvent proc which you can use when you enable debug verbs.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5525 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-12 16:44:06 +00:00
petethegoat@gmail.com f27399bcd5 Added a new events system!
The old one still exists, mainly so the associated admin buttons still work.
At some point I'll add a nice little panel for event stuff and remove the old procs.

event.dm is pretty well commented, and it should be pretty easy to figure it out.

Casualties of the change are space dust (which should probably be implemented separately if we want it back), the black hole event (which was awful), space ninjas (which didn't turn up), ionstorms (the non-admin ones sucked anyway) and CLANG, which I will probably add at some point, if no one else does first.
Also, I removed pierott's throat from the disease outbreak list. f that s.

Thanks to Sukasa and BS12, as my system is loosely based off of theirs.
Thanks Giacom for help with structuring and especially commenting this.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5511 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-10 23:45:57 +00:00