Commit Graph

921 Commits

Author SHA1 Message Date
ZomgPonies aafa11712a Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed! 2014-07-16 00:53:08 -04:00
Mark Aherne 9b45dbabfb Continued work in progress on a major revision of the NanoUI templating system.
Conflicts:
	code/ATMOSPHERICS/components/omni_devices/filter.dm
	code/ATMOSPHERICS/components/omni_devices/mixer.dm
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/game/machinery/kitchen/smartfridge.dm
	code/modules/nano/nanoexternal.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/power/apc.dm
	code/modules/power/smes.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
	nano/js/nano_update.js
	nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
Kelenius c54b9e3626 Slime update
Conflicts:
	baystation12.dme
	code/modules/mob/living/carbon/metroid/death.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/say.dm
	code/modules/mob/transform_procs.dm
	code/modules/reagents/Chemistry-Recipes.dm
	maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Whitellama 88d4e49efe Fixed issues with cans complaining twice when trying to drink unopened and with transfering fluids between closed cans
Conflicts:
	code/modules/reagents/reagent_containers/food/cans.dm
2014-07-14 06:46:38 -04:00
mwerezak 44e2f8acf2 Fixes human internal organs list
Conflicts:
	code/modules/events/organ_failure.dm
	code/modules/organs/blood.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/surgery/ribcage.dm
2014-07-13 08:51:55 -04:00
Hubblenaut 956706c7cf Fix: Painkillers stay in body for decent time
Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-07-13 08:34:30 -04:00
Hubblenaut 776369d9ee Health Analyzer can read all types of beneficial medicine
Conflicts:
	code/game/objects/items/devices/scanners.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-07-13 08:32:14 -04:00
mwerezak 2ff4a975f0 Sterilizine reduces germ_level on contact
Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-07-13 08:19:50 -04:00
mwerezak cf52f9e734 Fixes reagent_containers not being usable for surgery 2014-07-13 07:42:10 -04:00
Hubblenaut b9be3e6ed7 Stops buckled mobs from slipping (for now)
Conflicts:
	code/game/turfs/simulated.dm
2014-07-13 06:48:17 -04:00
Zuhayr b8e3d45671 Cleaned up some reagent stuff, made Skrell alcoholics a legit issue, fixed IPC getting phoron contamination from clothing.
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/setup.dm
2014-07-12 21:58:54 -04:00
Chinsky 71169c7903 Made monkey cube subtypes define what type of monkey they spawn instead of weird switch in Expand().
Rewrote belly expanding accordingly. Also now you get a living monkey from the monkey.

Conflicts:
	code/modules/reagents/reagent_containers/food/snacks.dm
2014-06-24 12:02:29 -04:00
Chinsky d1932f7045 Moved same code into single organ helper to handle embedding.
Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/organs/organ_external.dm
2014-06-24 11:46:56 -04:00
Chinsky 0626abe799 Lowers caused damage to make it destroy organs rarer. 2014-06-24 11:42:45 -04:00
Chinsky 2cf6acd4e7 Monkey cube now expand when eaten, leading to !!FUN!! 2014-06-24 11:42:34 -04:00
Zuhayr 38559ab477 Makes forks usable.
Conflicts:
	code/game/objects/items/weapons/kitchen.dm
	icons/obj/kitchen.dmi
2014-06-22 10:58:50 -04:00
Mloc-Argent 8a5079d006 atmos: fix everlasting fires
Fires were checking against a non-reduced air sample for existance, so
the reduced sample wasn't working in zburn when it failed the check.
Also fixed volatilefuel not being scaled in the phoron reagent.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/ZAS/Fire.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-06-22 10:54:19 -04:00
ZomgPonies a6167c56eb Temporary exploit fix pending permanant solution from upstream. Thanks for the find! 2014-06-22 06:49:26 -04:00
mwerezak b64441cb26 Fixes FEA temperature_expose() being used...
...instead of ZAS fire_act().

Conflicts:
	code/game/gamemodes/blob/theblob.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/structures/window.dm
	code/game/turfs/simulated/walls_mineral.dm
	code/modules/mob/living/carbon/alien/special/facehugger.dm
	code/modules/reagents/reagent_dispenser.dm
2014-06-22 02:03:42 -04:00
Necaladun 3bfcaaec88 i'm still an idiot
fucked up more things...should work now :3

Cannot compile to properly test because of other errors that aren't mine
for once
2014-06-22 08:32:33 +09:30
Necaladun 55a61a67f3 negative hallucination amounts is bad
thanks UC. Negative hallucinations may result in people seeing too much
reality.
2014-06-22 08:17:34 +09:30
Necaladun e17f2a0899 citalopram fix
Citalopram now functions as an antipsychotic, reducing hallucinations. 1
unit will counter 1u of mindbreaker, but not remove it - synaptazine for
that.
2014-06-22 08:12:41 +09:30
Chinsky 47327042eb Fixes #5264
Viruses are properly transferred to spilled blood now.
Antigens prevent from infection properly.
Lowered frequency of blood puddle virus check to cut down on processing.

Conflicts:
	code/game/turfs/simulated.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/organs/blood.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-06-21 13:02:11 -04:00
Chinsky e14c19f457 Changed color mixing to use weighted average instead of addition. Should help against values reaching FF too fast.
Adjusted color mixing helper to use inbuilt procs.
2014-06-20 12:08:30 -04:00
mwerezak 6e7139087e Fixes human/checkarmor getting the armour...
...value for the wrong body part.

Whoever put ran_zone() in there wasn't thinking straight, as it's not
going to affect the part that actually gets damaged.
2014-06-19 09:39:44 -04:00
mwerezak 4a2993b20b Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.

Conflicts:
	code/__HELPERS/unsorted.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/component.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/projectiles/gun.dm
	code/modules/reagents/reagent_containers/syringes.dm
	code/modules/surgery/eye.dm
2014-06-17 06:51:51 -04:00
ZomgPonies 4cfa12aae3 Chemistry Reagent runtime 2014-06-17 04:51:06 -04:00
ZomgPonies ddfae9a035 Got another shuttle controller down. One to go. 2014-06-16 21:42:06 -04:00
ZomgPonies 386b1b8307 Fixes a bunch more hurt -> harm checks 2014-06-14 01:02:29 -04:00
ZomgPonies 1425001472 Bleh addiction 2014-06-09 19:01:10 -04:00
ZomgPonies 23f2885c01 Moar addiction fixuns 2014-06-09 01:54:03 -04:00
ZomgPonies ff5ac9b8a3 Moar addiction fixuns 2014-06-09 01:08:30 -04:00
ZomgPonies 0e7ad2e4d5 Addictiveness fix 2014-06-08 23:00:57 -04:00
ZomgPonies 2c57ec96ae First commit of the addiction system 2014-06-08 21:55:03 -04:00
Erthilo d3eeb7945d Hotfix for Zombie Powder not ever clearing Fakedeath. 2014-06-08 16:24:48 -04:00
ZomgPonies 4cfeada9d7 Added baggies for drugs, aww yeah 2014-06-06 04:16:39 -04:00
ZomgPonies b23b5b62d9 Made hyperzine same color as salt, because HAHA 2014-06-06 02:43:38 -04:00
ZomgPonies 489cdf0096 Made hyperzine harder to make properly. 2014-06-06 02:35:10 -04:00
Zuhayr c840622c82 Added smaller spraybottle for drones. 2014-05-31 18:11:48 +02:00
ZomgPonies 687c46904e SHOULD fix fueltank bomb assemblies >:D 2014-05-30 13:07:28 -04:00
ZomgPonies b427215ca0 Carbon exploit fix 2014-05-26 06:23:39 -04:00
mwerezak 418ba281d7 Fixes circuit var for other consoles
Also cleans up attackby while we're at it.

Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/computer/arcade.dm
	code/game/supplyshuttle.dm
	code/modules/mining/mine_items.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/modules/research/research_shuttle.dm
	code/modules/research/server.dm
2014-05-26 06:21:03 -04:00
ZomgPonies 11a1deb1ac Trying to cut down on attack lock spam 2014-05-24 17:17:38 -04:00
Regen 4b94406efb Nerfs for OD 2014-05-23 23:10:04 +02:00
Regen d6702496f9 Hyperzine fix
Now lasts shorter and isn't deadly at 5 units
2014-05-23 17:33:34 +02:00
alex-gh be8d9eb026 Fixed spaceacillin metabolism, its useful again 2014-05-23 10:53:26 +02:00
Regen 1cb87e07cf Made Cyanide more deadly, added OD to Hyperzine
Because fuck those who OD on Hyperzine, and Cyanide needs to kill faster
(not like cyanide is used by anyone else than Nukeops anyways)
2014-05-20 16:43:35 +02:00
SamCroswell c4d7c91e76 Map Bugfixes, some past due Ninja changes 2014-05-10 22:25:58 -04:00
ZomgPonies 48f00ee263 Revert "Thermite Effectiveness Scaling with Volume"
This reverts commit 9a66fd7edd.

Conflicts:
	code/game/turfs/simulated/walls.dm
2014-05-07 19:54:01 -04:00
ikarrus 9a66fd7edd Thermite Effectiveness Scaling with Volume
-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall

Conflicts:
	code/game/turfs/simulated/walls.dm
	icons/effects/effects.dmi
2014-05-04 22:37:44 -04:00