Commit Graph

20 Commits

Author SHA1 Message Date
ZomgPonies 91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
DZD 1d009e9c91 Destroy AI chance and Cling surgery
- Decreased destroy objective chance from 10% to 4% for clings and
traitors. Should be so slightly rarer than hijack, so you should stop
seeing it every round.
- Changeling arm blades can be used as ghetto circular saws, this will
help changelings with their debrain objectives a bit, a ghetto scalpel
is easily found in the form of a glass shard already.
2015-02-10 08:45:23 -05:00
Markolie 37b86cd8f1 Xenos gamemode rework 2014-12-13 02:08:22 +01:00
VampyrBytes c0f5132664 Cleanup of internal organs
Both internal and external organs are a mess, which is making
maintaining and updating them nasty, so I'm cleaning them up, this is
the first stage

mechanical and assisted internal organs are now an object type rather
than a var in the organ which makes it much cleaner and easier to adjust

removed duplicate list of internal organs as there's no reason to have
the same objects in 2 separate lists

made New() a lot cleaner and more robust

External organs will be next
2014-08-21 10:24:13 +01:00
VampyrBytes 34712ecc37 Fix for internal organ surgery
Fixes internal organ surgery, and some other places where the same
problem would have cropped up
2014-07-16 20:17:50 +01:00
mwerezak 44e2f8acf2 Fixes human internal organs list
Conflicts:
	code/modules/events/organ_failure.dm
	code/modules/organs/blood.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/surgery/ribcage.dm
2014-07-13 08:51:55 -04:00
ZomgPonies 275986131f Fixes removed chestbursters being invulnerable. They now insta-die once the surgery to remove them is complete. 2014-05-07 02:22:39 -04:00
ZomgPonies 65d023dd93 Facehugger to Full alien, all player controlled 2014-01-19 16:45:20 -05:00
Nanai 69e713c04a Surgery Update
Proper repair surgery for internal organs- Scalpel replaced by membranes from advanced kits, robotic hearts have a separate surgery.

Conflicts:
	code/modules/surgery/ribcage.dm
2014-01-04 15:44:23 -05:00
ZomgPonies 5ce256b73c Organ/Surgery Overhaul Part 1 2013-12-19 07:25:55 -05:00
ZomgPonies 853d490660 Various fixes. 2013-09-27 02:41:41 -04:00
Chinsky c84ce517e3 Changed way substitute tools are handled.
Now all tools have chance of success. Proper ones have 100.
If tool has less than 100 chance of success, it can fail the step.
2013-05-28 18:16:11 +04:00
Chinsky f13cca99e6 Added brain fixing surgery. 2013-03-12 02:22:46 +04:00
cib b25a6cb9bb Typofix 2013-03-05 04:25:21 +01:00
cib 65b8eafe8e Added internal organs.
They can be hurt by their parent organ getting hurt.

Ruptured lungs are now represented as damage to the lungs internal organ.
2013-03-04 12:19:12 +01:00
Chinsky e8f8138e04 Added priority system for surgery steps.
Steps with higher priority would be attempted first.

Added preparation step for item insertion surgery.
2013-02-22 23:06:37 +04:00
Chinsky 5185dd988e Surgery runtime checks. 2013-01-28 01:51:42 +04:00
Chinsky 6d830af37c Merge branch 'master' into surgery
Conflicts:
	code/WorkInProgress/surgery.dm
	code/modules/mob/living/carbon/carbon_defines.dm
2013-01-15 13:42:13 +04:00
Chinsky 7f84b415a8 Moved germ transferring and blood splatters in parent 'begin_step' of surgery steps. 2013-01-13 11:56:33 +04:00
Chinsky 3447c61e49 Moved surgery from WIP to modules, since it's not really that WIP anymore.
Split one huge file into several smaller ones for readability.
2013-01-13 02:11:06 +04:00