Commit Graph

10065 Commits

Author SHA1 Message Date
ericgfwong@hotmail.com d2fc8b2689 Updated message AIs and Cyborgs get when they spawn
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4027 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 19:02:03 +00:00
cib aa3a9ba062 Minor fix to bleeding. 2012-07-10 19:11:48 +02:00
Albert Iordache d47b71b7c8 Added cancel button to teleport dialog, close button to PDA window and cancel button to telepathic mind projection 2012-07-10 16:31:19 +03:00
elly1989@rocketmail.com bd4233ec8c Fixes projectiles breaking when hitting a non-mob.
Fixes the chance to miss stuff because the trig was wrong :S

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4026 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 11:18:55 +00:00
CIB f083c109bf Fix issue #1449 2012-07-10 13:09:15 +03:00
Albert Iordache 1e468ba4f6 Fixed the "do/does" examine bug for humans 2012-07-10 12:00:40 +03:00
elly1989@rocketmail.com 3643f57cc9 Fix for no-name mobs. I should have thought of this before. Resolves issue 644
Thanks for reporting it sivartholmberg

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4025 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 08:16:33 +00:00
CIB d2a23a6afc Fixed issue #1456 2012-07-10 10:53:02 +03:00
Albert Iordache 1faea6c508 Removed the artifact stun effect 2012-07-10 09:37:59 +03:00
johnsonmt88@gmail.com 8231234a64 Pile of bugfixes
Nodrak:
- Bags of Holding can no longer be brought to the clown planet
- Made a quick new sprite for broken telescreens
- Removed the clusterbang from the HoS safe. It is currently bugged and not in presentable condition, however, someone is working on it. 
- Added a machine check to shift+click. Partial fixes issue 534 (see Zek's stuff for more.) I'm not really sure of a better way to fix this that wouldn't involve a whole pile of coding...
- Cigarettes now evenly distribute chemicals injected into a pack of cigarettes. Partial fix for issue 548 (see Zek's stuff for more.)

Commit for Zekkeit/39kk9t
- The gibber now provides attack logs of who the mob gibbed, or who the mob was gibbed by. How can you tell who a mob was gibbed by when the mob gets destroyed? Well read the next enhancement!
- Attack logs now transfer to the ghost of the mob who dies
- You can no longer survive cold by cooling yourself down before jumping into space. Fixes issue 206.
- Ghost() is now a client proc, not a mob proc. Fixes issue 442
- Fix for issue 493.
- Added a range check to shift+click. Fixes issue 534.
- Cigarette packs are now limited to (15*number of cigarettes) units of reagents. Fixes Issue 548.
- Added organ inaccuracy to guns. This means, for example, that you wont hit the mob's chest with 100% accuracy. You may end up hitting the mob's arm, or head instead. Accuracy is directly related to distance.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4022 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 06:10:22 +00:00
d_h2005@yahoo.com 11e69586c5 -Plant-b-gone is now poisonous to ingest.
-Plant-b-gone now kills space vines.
-Plant-b-gone no longer causes a runtime error when sprayed at a human.

-New kitchen recipe, designed with those filthy traitor chefs in mind~
-Adjusted chaos donuts to require 5 of each chemical instead of 3 (Condiment bottles dispense 5 units at a time, forcing you to empty out a salt shaker if you wanted to make them previously).
-Added some trash items to cake slices where appropriate. Consistency.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4021 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-10 01:43:26 +00:00
CIB d5f633a79a Radiation protection was unbalanced: A full rad suit would only give 15% protection 2012-07-09 21:30:35 +03:00
johnsonmt88@gmail.com 58e2093744 Fixes hydroponics not producing food if there is no mutmod in the nutrient
Removed process() from machinery/lights as it was not being used.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4020 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-09 16:33:06 +00:00
CIB123@gmail.com b687b75bca Optimized radio code broadcasting code.
Rather than calling a function on every single radio object which expensively collects hearers(in closets etc.), the proc will now instead build a list of radios. This list is then passed to another proc, which iterates through all clients in the world, and checks if the client's mob can hear the message.

Note that I did shallow testing, but deeper issues may still be present with stuff like pAIs which I wasn't able to test on my single player server. If any other problems are found, please notify me.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4019 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-09 15:16:00 +00:00
SkyMarshal 376706aecd Merge pull request #1457 from CIB/master
Admins will now be notified if a reported player logs in.
2012-07-08 12:15:19 -07:00
cib 0bd54bd612 Admins will now be notified if a reported player logs in. 2012-07-08 20:16:18 +02:00
quartz235@gmail.com 2e4504ba00 Quickfix to make adminhelp relay bot not throw out mile long href links due to the parser
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4016 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-08 16:01:18 +00:00
caelaislinn bfa9fed862 new chemistry reagent and recipe used with xenoarch
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-07-09 01:06:10 +10:00
caelaislinn 4e5a44864b Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-07-08 23:10:29 +10:00
caelaislinn 89ff98a2d0 fix for [name] drops what they were holding, their l_hand malfunctioning!
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-07-08 20:40:52 +10:00
caelaislinn 4100df644d crystals shouldn't spam as much
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-07-08 20:23:07 +10:00
sieve32@gmail.com 71ca4efcbc -Cleaned up and improved PA icons
-Fixed an unlisted issue involving RD consoles. Now you can use a screwdriver to change the access protocols on the board itself, to be either a core console or robotics one
-Fixed Issue 546, the part of the AIize() that cleared the music was a part of human code, but at round-start it is 'new_player' that is AIized. Moved that part to mob/AIize()

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4014 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-08 06:40:33 +00:00
ericgfwong@hotmail.com d35de12757 Another fix for hats
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4013 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-08 02:00:45 +00:00
ericgfwong@hotmail.com de4e5b49d3 Small fix for security softcaps
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4010 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 21:03:38 +00:00
johnsonmt88@gmail.com 22c872a2a3 Fixed damagetypes not working in admin investigate (The (?) button when someone adminhelps)
Committing for Zekkeit/39kk9t
- Attack logs now display the reagents the pill/snack had when you forced it down someone's throat.
- List entries can now be edited and deleted! (don't try editing any of the contents list entries, it spits a runtime and I don't know how to make it uneditable)
- Fix for issue 598. Now pAI carriers can re-enable the pAI radio settings.
- Adminmoreinfo now displays the status of the mob.
- Added a confirmation message to unjobbanning from the Display Job bans panel.
- When being exposed to a virus, resistances are now taken into account. In addition, list entries that contained a virus that has been cured are now deleted.

Proposed commit: http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=9262

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4008 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 19:32:31 +00:00
cib 65fb51b7fa Added automatic crew transfer votes. 2012-07-07 18:58:58 +02:00
cib 289efd9fe5 Missing legs will now also slow down movement. 2012-07-07 13:33:26 +02:00
ericgfwong@hotmail.com a7baf04430 -Cargo bay conveyor belts made one-way
-Readded fire door to sec checkpoint by request
-Fixed rainbow softcaps for real this time

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4007 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 09:31:22 +00:00
cib eb8696a919 Fixed bugs in the wire limb repair message. 2012-07-07 11:13:53 +02:00
CIB 72f86d7d2d Regular cable coil can now be used for mending cyborg limbs. 2012-07-07 12:03:28 +03:00
ericgfwong@hotmail.com 53b1495438 Fix for rainbow softcaps
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4006 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 07:13:50 +00:00
Albert Iordache 276644f601 Merge pull request #1441 from caelaislinn/master
map fixes and other
2012-07-06 23:19:53 -07:00
cib e7b58bde43 Merge github.com:Baystation12/Baystation12
Conflicts:
	html/changelog.html
2012-07-07 07:58:32 +02:00
cib 4a4524e137 Tried to fix the amputee pain problem. 2012-07-07 07:55:05 +02:00
elly1989@rocketmail.com 23bb27645e Resolves issue 635: cause, no checks for mob/M being null even though M = locate([ref]) in world >_> so basic
simplified armour rune code a little bit.

Added IP and ID fields to the unban panel. because I told somebody that I'd add it for them aaaages ago but forgot.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4003 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-07 01:17:20 +00:00
caelaislinn cf7dd519e5 archaeo item updates/additions, map fixes, fix for ore box icon
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-07-07 09:00:37 +10:00
johnsonmt88@gmail.com 4cc6222d86 Moved the bottle's force var into attack() so that it is not stronger than hatchets -all the time-.
Added an isGlass var to bottles meaning milk cartons and such can no longer be broken over people's heads.

Mech teleporters and wormhole generators no longer work on z2

You can no longer sneak telebeacons or the nuke disk to the clown planet
- I just added a check for now as this is a rather game-breaking bug and I don't have time to make teleport datacards use the proper teleport procs. I'll come back to this when I have a little more time.

Cult swords:
- They now do a random amount of damage between half of the swords force(20) and the full force(40) as the current 40 damage for picking up the sword is a little high on its own.
- A non-cultist player will recieve a warning when picking up the sword and will be dizzy for a short time.
- They now only damage the user when attacking another mob

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4002 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 19:49:01 +00:00
Albert Iordache f3f15002ed Merge pull request #1440 from caelaislinn/master
shielding generator fixes
2012-07-06 11:09:10 -07:00
CIB 0481a16e3c Merge pull request #1437 from comma/master
Bugfixes
2012-07-06 11:01:04 -07:00
CIB 21661e7a75 Bugfix: False code in blood generation. 2012-07-06 19:52:24 +03:00
sieve32@gmail.com 916bb8e617 Fix for the RnD consoles/servers become Ramp'D Machines, for some reason it appeared that the instances on the map were being automagically sanitized, but making them instances in the code seems to have fixed it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4001 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 12:15:29 +00:00
johnsonmt88@gmail.com fa1d2bb873 Commit for Giacom:
Breaking bottles over people's heads!
- The bottle will be destroyed and a broken bottle will replace the old bottle
- There is a chance for a glass shard to be created
- The regents of the bottle get splashed onto the mob who got hit
- This affects alcoholic bottles, not to be confused with pill bottles or chemistry bottles.
- - Technically milk cartons and lime juice cartons, so they break as if they're glass.

Names in the PDA list are now ordered alphabetically.

Changelog updated

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3998 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-06 04:31:35 +00:00
caelaislinn 34f17b8d90 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-07-06 11:52:13 +10:00
caelaislinn 613c9457ed shielding circuitboards should be buildable now
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-07-06 11:17:58 +10:00
d_h2005@yahoo.com 069ea9a27a -You can now use the Eject Occupant verb to release yourself from cryo tubes. The process takes 2 minutes, mostly to prevent cryo self-healing from becoming the new standard for treatment.
-Nuke Op personal closets updated: Red spacesuits replaced with syndicate hardsuits. Bulky riot shield replaced with collapsible energy shield. Plain breathmasks replaced with face-hiding syndicate gasmasks. (For those worried about the mask's impact on stealth, you still start with a normal breathmask in your internals box.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3994 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-05 23:25:01 +00:00
petethegoat@gmail.com 84b9929282 Comitting for Giacom!
In short:
AI messaging
Time of death for health scanners
Most lists are sorted alphabetically

See http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=9220 for detailed information.

I wasn't able to test this as thoroughly as I'd like, but what I could test seems fine.
I don't forsee any issues popping up with this stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3993 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-05 22:47:30 +00:00
sieve32@gmail.com 9e35d8cda8 Changes to Syndicate Radios, which fixes Issue 595. Now if a an radio doesn't have the Syndicate encryption on it, it won't receive any messages over the Syndicate channel(If I can learn TCOMMs a bit better I'll try to make it a per-message basis)
Changed 'traitor' headsets to 'syndicate' headsets to have it make a bit more sense. Syndicate encryption is tied to the keys, so anything with a Syndicate Key can hear the Syndicate Channel. 
Also, added 2 intercoms to the Nuke OP shuttle that are on the Syndicate frequency and have the needed encryption.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3991 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-05 21:36:15 +00:00
unknown 46dcfb2d3d Fixes wounds not bleeding and makes gauze stop bleeding
Fixes issue #1408
2012-07-05 20:48:08 +03:00
Albert Iordache 4c447d2374 Merge pull request #1436 from caelaislinn/master
anomaly / research updates, shield generator fixes, resaerch outpost and shuttle dock added to tgstation.dm
2012-07-05 07:27:31 -07:00
caelaislinn 6d51e57702 artifact files moved to new folder to avoid clutter, mining north outpost repurposed as research outpost, shuttle dock added to research wing (both shuttle dock and outpost require standard research access), modified layout of the anomaly lab slightly 2012-07-05 23:47:35 +10:00