Commit Graph

17074 Commits

Author SHA1 Message Date
RavingManiac 585fed0005 Intercom canhear_range reverted to 2.
Intercom in interrogation observation room shifted to cover the whole room.
2013-03-15 02:19:58 +08:00
Chinsky 38a8246994 Moved code for injecting and taking blood to separate procs.
Removed special case for blood from regent transferring proc.
Fixed humans spawning as limbles torsos.
2013-03-14 20:18:37 +04:00
Cael_Aislinn d8fbd0b2cc tweaked some names
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:09:02 +10:00
Cael_Aislinn 3c745a1ee2 added some storage boxes + gearbelt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:03:01 +10:00
Cael_Aislinn bf216021fc added/cleaned up research outpost areas (inc iconstates), moved area definitions to separate file
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-15 01:02:23 +10:00
Christian Bielert cd3cc0a362 Merge pull request #2531 from Jamini/bleeding-edge-freeze
Minor changes to access.
2013-03-14 07:00:44 -07:00
Chinsky 13b6b2f61b Moved organ and blood code to module folder.
Moved most organ and blood procs to that folder.
Refactored handle_organs a little.
Added comments in some places.
2013-03-14 11:52:53 +04:00
Chinsky 28290d4852 Fixes issue with 0 toxloss giving people worst pain message. 2013-03-14 08:56:13 +04:00
Chinsky f36ebe3b9d Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-14 05:07:14 +04:00
Chinsky 1486e4b487 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into HTML 2013-03-14 05:06:55 +04:00
Chinsky f2f042c904 Merge branch 'surgery' into bleeding-edge-freeze 2013-03-14 05:06:02 +04:00
Chinsky 7ac3f65f1a Merge branch 'nanopaste' into bleeding-edge-freeze 2013-03-14 05:05:43 +04:00
Chinsky f8ae612991 Open incisions in surgery now bleed until closed or clamped. 2013-03-14 04:23:07 +04:00
Chinsky 4c7f1f21d9 Merge pull request #2525 from CIB/feature
Crew transfer votes now have a bias depending on how far into the round.
2013-03-13 16:35:16 -07:00
cib bb0ed9a2ab Toxloss now causes pain. 2013-03-13 17:04:02 +01:00
cib 3d1aa9c428 Moved the time from which crew transfer factor is > 1 up by an hour. 2013-03-13 10:58:28 +01:00
Chinsky b906a22192 Syndicate? Whozzat? 2013-03-13 06:38:32 +04:00
Chinsky 468defbdfb Made virus crate have virus2 again. 2013-03-13 06:15:56 +04:00
Chinsky a2e2c373ef Added new item - nanopaste.
Researchable by RnD (materials and engineering tech), used to repair robots and robolimbs more efficiently (twice as fast and both damage types at once).
2013-03-13 05:57:53 +04:00
Jamini c03465882d Unbolted upload, minor modifications to atmos to make it a little more effeciant and easy to use, returned CE access to the AI core, adjusted the manifest display so Roboticists do not show twice.
Signed-off-by: Jamini <mobiousjami@gmail.com>
2013-03-12 17:52:37 -04:00
Chinsky 8eea0abef4 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-12 08:48:40 +04:00
Chinsky 564e6b2f9b Merge branch 'gun' into bleeding-edge-freeze 2013-03-12 08:46:07 +04:00
Chinsky c351bc1a33 Getting hit by bullet will shake camera. 2013-03-12 08:43:42 +04:00
Chinsky a4581cc1d8 Derp, accidentally deleted OD for chloral way back.
( c4997a34f1 )
Fixed now.
2013-03-12 08:40:47 +04:00
cib 0a37535d37 Crew transfer votes now have a bias depending on how far into the round.
Untested so far.
2013-03-12 02:17:53 +01:00
Chinsky 4f58416332 Merge pull request #2522 from RavingManiac/bleeding-edge-freeze
Intercom tweaked and notice boards added
2013-03-11 17:15:11 -07:00
Christian Bielert 817996cd09 Merge pull request #2519 from comma/bleeding-edge-freeze
Small things and SNEAKING IN TG COMMITS.
2013-03-11 15:54:24 -07:00
Chinsky f13cca99e6 Added brain fixing surgery. 2013-03-12 02:22:46 +04:00
Chinsky 2d8b280d99 Reverted changes to RIG armor values 2013-03-12 01:46:34 +04:00
Chinsky b1bb564168 Fixed issue with #2154
Also moved selection of base icon for limbs to update_mutantrace so it's only doen when race is changed.
Changed mob icons a little, to get rid of rogue red pixel on torso that was not covered by arm
Moved awkward red spot where missing hand would be to arm sprite, since missing whole arm would still make stump appear there, and it looks weird.
2013-03-12 00:41:37 +04:00
RavingManiac 2d49b05f93 Intercom hear range (that is, the distance at which it can be heard) changed from 2 tiles to 7 tiles, matching the viewing distance.
Notice boards added to research, security, engineering break room, medbay lobby, HoP's desk, bridge, cargo bay, cargo lobby and mining.
2013-03-12 03:45:55 +08:00
cib d7714a2459 Fixed a bug with cloning taking meat. 2013-03-11 18:47:16 +01:00
cib ecb08d0c46 Cloning now requires meat for biomass. 2013-03-11 18:20:02 +01:00
Chinsky 7e82d9064c Head blows now can cause brain damage. 2013-03-11 04:59:24 +04:00
Chinsky 52ad4929d1 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:43 +04:00
Chinsky b207349c44 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-03-11 01:18:10 +04:00
Chinsky ced88e1569 Ported HUD functionality.
Sec HUDs showing brief of sec record.
Med HUDs changing status and showing brief of med record.
2013-03-11 01:11:56 +04:00
Chinsky b9abe55aa8 Changed Escape objective a bit.
Wording now hints at 'fail if in shuttle brig' thing.
Also now needs to have traitor properly cuffed in that area.
2013-03-11 00:57:31 +04:00
Chinsky b440f14ea6 Removed non-antag chars suicide verb. 2013-03-11 00:38:40 +04:00
Chinsky 611bd1c6e9 Removed ability to use radio while stunned again. 2013-03-11 00:38:16 +04:00
Chinsky e60bef91bd Added indication for when someone speaks into radio. 2013-03-11 00:27:18 +04:00
Cael_Aislinn a1adddbce2 compile fix
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-11 00:12:33 +10:00
Cael_Aislinn 1322ac469c removed rock spawn for ordinary miners
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:49:50 +10:00
Cael_Aislinn 32184d8419 shuffled some sprites around, cleaned up some vars, added a new sprite for hyperspectral imager based on the book scanner
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:25:05 +10:00
Cael_Aislinn f8f9397636 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	icons/obj/library.dmi
	icons/obj/storage.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:01:33 +10:00
Cael_Aislinn 4559bcce57 tewaked the noticeboard memos a bit, added 5 (verbose) manuals explaining how to do xenoarchaeology in character, added a bookcase for the manuals
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 22:57:08 +10:00
Christian Bielert 10c3beae24 Merge pull request #2514 from comma/master
Goatee fix.
2013-03-10 05:01:50 -07:00
Chinsky cf423fe979 Fixed Goatee and Male Skrell Tentacles. 2013-03-10 15:37:33 +04:00
Cael_Aislinn 2401ac8185 more renames
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 19:06:29 +10:00
Cael_Aislinn c79b0c1672 moved and renamed a bunch of files to be more consistent + intuitive
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 19:00:05 +10:00