Commit Graph

17 Commits

Author SHA1 Message Date
ZomgPonies
4bfad39ae3 Code Fixes 2013-11-04 19:47:34 -05:00
Cael_Aislinn
0c2c999f74 money! re-added atms, created account system / accounts database, whole bunch of options for moving money around, some tweaks to spacecash and icons
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-22 17:56:34 +10:00
giacomand@gmail.com
b9bb759cd8 -Multiple fixes for machinery not correctly updating their icons when depowered.
-Gave request consoles an off sprite.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 02:20:03 +00:00
elly1989@rocketmail.com
10f6b0eaf9 Committing Smoke Carter's "News Caster Alerts" update.
I slightly modified it so that damage overlays work and so that wanted and alerts are visible at the same time.
All credits to Smoke Carter.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3133 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-16 22:45:30 +00:00
polyxenitopalidou@gmail.com
a1d54e2270 •No.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3035 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-05 15:29:04 +00:00
quartz235@gmail.com
29db1914cd Committing this for RavingManiac
- Newscasters now flash for one minute after a new story is posted
as seen in http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=7690

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3030 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-04 14:43:34 +00:00
polyxenitopalidou@gmail.com
091936f0b5 •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them, I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2928 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 17:44:32 +00:00
vageyenaman@gmail.com
c5043cdb78 ◦ Toggling midis will now disable the current midi(s) playing. How fucking cool is that??
◦ Fixed a bug for metroids: the AI loop was not canceling when a player was inserted into the mob.

◦ A few icon additions for future updates, namely the terminals and plasmatoids.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2531 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-19 18:53:27 +00:00
Superxpdude@gmail.com
20fcf5b66f NEW MINING STATION; OPINIONS AND BUGS GO HERE: http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=5733
Added some new area sprites for the mining station.
Lots of new sprites by Petethegoat.
Made sprite for the disposal delivery chute facing the other way.
Moved the mining-related sprites to their own file.
Updated the Mining Consoles, and the 3 mining production machines with new sprites.
UPDATED CHANGELOG.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2013 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-16 04:14:44 +00:00
baloh.matevz
a960bcabc0 Reinstated update request console sprites. The idle one is animated a bit but not as much as it was to aid. Heavily animated wall objects should only be used when you want people to notice something.
Requested player vote was done here:
http://tgstation13.pretentiousfool.com/phpBB3/viewtopic.php?f=3&t=5428

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1865 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-16 20:28:27 +00:00
polyxenitopalidou@gmail.com
f1908027c5 •Erro broke normal console animation when he updated 2 days ago. Reverted the change because I didn't have the sprites saved. Erro, can you re-commit?
Also, please ditch the yellow, green and blue colors. Red is as good as it's gonna get.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1796 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-07 17:47:36 +00:00
baloh.matevz
56106061c5 Edited request console sprites so they give more visual feedback when messages have arrived.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1767 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-04 23:28:06 +00:00
cagerrin@gmail.com
2c75056787 -new tool sprites(wrench/wirecutters/screwdriver/multitool). Old sprites are in old_or_unused.dmi
-new sprite for library scanner(not in-use until I get binder sprites done).
-added fax machine sprite(not used for anything yet, just in case someone ever codes them for QM).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1415 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-08 00:12:24 +00:00
polyxenitopalidou@gmail.com
8c677acd8b •One thing that always subconciously bugged me was this, fair gentlemen:
So we've got Nanotransen, who doesn't even pay for decent monitors in the corridors and we're forced to live with silly AI controlled ones that can barely display a word at a time, yet we've got fully functional and techy looking request consoles almost everywhere.

And their sprite sucks dwarven cock.

So here's another one which I've made a while ago but, as always, was too commited to otherstuff to actually upload. It's all animated and has a more fitting, at least for me, cheap-retro look.

Feel free to revert it ANY time, or I will revert it myself upon this rev reaching -3. I really don't mind :3

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1211 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-19 14:32:21 +00:00
baloh.matevz
cad7f87a16 MINING UPDATES:
- Fixed the mint
- Please report any additional bugs
- Added money bag item which can hold coins. Can't remove them at the moment tho.. whoops... forgot that

MAP UPDATES:
- added mint between crew quarters and detective's
- moved mining shuttle dock a step forward
- Removed the mint from mining outpost
- Added cammeras to mining outpost, CE's office and mining shuttle dock

ICONS:
- Added new smelter icon (it's a WIP but still better than the old one... SPRITERS!!!)
- Added mining console icons. I like these ones to be honest...
- Changed a tile to a floor in maintenance between mechbay and toxins
- REMOVED DOUBLE LOCKING DOORS TO ENGINEERING
- Made the flashlight in right main solars spawn above the air scrubber... (i only found the flashlight was there a few days ago)
- Moved the location of the ships for the shipbuilder to the clown z-level

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@958 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-04 07:50:24 +00:00
baloh.matevz
b10d8ef6a6 lots of updates to mining. Mainly added consoles to control what's going on in the processing unit. the stacking unit is still a placeholder as is it's console, which is not placed in the world.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@808 316c924e-a436-60f5-8080-3fe189b3f50e
2011-01-08 02:09:55 +00:00
daelith.rhedynfre
e5d05a2054 -Added request consoles. They are positioned throughout the station. Let a coder know if there are any problems
-Thanks to Errorage for providing these
-Updated viewing screen in toxins and the thunderdome
-Security cameras now slide a bit smoother

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@739 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-30 23:19:59 +00:00