Migratingcocofruit
ad98a804cb
Adds the alien cache ruin and a PTL terminal ( #30367 )
...
* Make the cache room
* adds alien cache machine
* adds the cache properly
* adds multitile component
* adds terminal building and reward selection procs
* adds laser receptacle file
* Refactors ptl targetting code
* more work on the ptl terminal
* change file name to laser_terminal
* changes area to powered makes laser terminal work properly
* makes a new pickweight function because the old one is bad
* Update alien_cache.dm
* Update canister.dm
* Update alien_cache.dm
* adds a template of the ruin
* adds some spawners to the reward pool
* adjusts agent b amount
* adjustments to loot table and changes to spawner comments
* new placeholder sprite for the cache
* randomizes reward spawn location and makes a PTL terminal sprite
* updates alien cache sprite and examine proc
* Adds overlays to the cache to indicate the current progress
* fixes mob capsule spawner and laser terminal
* Adds animations to PTL terminal
* new box part of the sprite for the PTL terminal. Adds glow
* fixes untargetting the PTL terminal and adds a little light overlay to the receiving dish
* changes PTL terminal id generation slightly
* adds simon says. incomplete
* Update paradise.dme
* simon says works now
* adds more rhythms
* Adds success and failure sounds
* Makes the ptl terminal board printable
* Update secure_alien_airlock.dm
* undo changes to preferences.dm
* undefs things
* removes identical to parent vars
* Update alien_cache_random_spawners.dm
* replaces animation end loop flag so open dream CI doesn't give errors
* changes centre platform colour and adds a fan to the entrance
* more pads more sounds
* better sprites
* remove old sprite
* adds the cache to example config
* makes it not always spawn
* Update simon_says_32x32.dmi
* adds some flavor to the ruin
* Update alien_cache_site.dmm
* adds a signal to the ruin
2025-10-01 12:54:10 +00:00
Ahzpy
ac0c45d73a
poster ( #30337 )
2025-09-18 06:11:28 +00:00
PollardTheDragon
fca03efeb0
Exfiltration - Early Antag Escape ( #29554 )
...
* Ghost bar antag addition
* Adds extraction flares and extraction procs
* Ghostbarification, antag-specific extractions
* Objectives reroll if target extracts
* Comment format
* Adds blackboxing. Prevents extraction if you're an objective target.
* Fixed objective freezing, removes mindslaves on exfiltration
* Vampire Portal Sprites
* Better sprite for portal
* Flayer telepad, assorted visual adjustments
* Makes flayer and vampire portals truly one time use. Flayer ability icon
* Fixed indents, vampire ability icon
* Changeling flare
* Removed some debug adjustments
* Map fixes
* Makes the exfil restriction a var on the datum
* More map fixes
* Centcomm my beloathed
* More map fixes
* Checks delay before objectives
* Objective freezing list fix
* Review fixes
* Moves a lot of exfil item granting logic to antag datum.
* Changed objective exfil block from var to proc
* Centcommmm
* Adds true return. Thanks Contra.
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Efficiency
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Moved jaunter subtypes
* Forgot to move the admin one
* Capitalization
Co-authored-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Reworked area selection
* Black box, admin log, proper clearing of martial arts and bio chips
* Exfiltration now properly checks completion of alive and free escape objective
* Adds announcement to security comms when exfil item is used
* Linters
* Map adjustments
* Fixes syndiebar library computer access
* Merge conflict resolution
* Updates action buttons
* New Linters
* Update centcomm.dmm
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com >
2025-09-09 01:28:09 +00:00
PollardTheDragon
a3d9ecf4c9
Fixes gutlunch controllers ( #30277 )
2025-08-28 14:48:38 +00:00
CRUNCH
be2f874e76
Removes crap, upgraded, and upgaded+ cells. Buffs the capacity of basic cells. ( #29958 )
...
* Purgation complete
* Update cell.dm
* duplicated descriptions
* subtyping
* Update cell.dm
* Loot
* Update misc_spawners.dm
* Update misc_spawners.dm
* Update code/game/objects/effects/spawners/random/misc_spawners.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cell.dm
* Update code/game/objects/effects/spawners/random/misc_spawners.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/power/cell.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-26 01:38:33 +00:00
PollardTheDragon
c6e164a643
Basic gutlunch and goldgrub ( #30032 )
...
* Goldgrubs
* Gutlunches, breeding code, goldgrub fixes
* Lints
* Extra define
* Config screwup
* Linters again
* Oops
* Gets rid of extra kangaroo
* Formatting and grammar
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-08-25 17:52:42 +00:00
Silverplate
bf750135d0
CSI Eridani: Detective content update ( #27512 )
...
* Ports Bay/ss220 detective work
* Removs detective scanner from circulation
* forensic supply crate
* Ports Bay/ss220 detective work
* Removs detective scanner from circulation
* forensic supply crate
* Mapping changes
* Mapping changes
* Ports Bay/ss220 detective work
* Removs detective scanner from circulation
* makes linters work
* i hate vscode
* fixes some nonsence
* may fix CI
* restore maps to CURRENT
* QOL
* makes gunshot residue actually work.
* fixes cursed logic
* adds scene cards again
* scene cards but real!
* fix med records, breaks attack chain
* Revives the PR
* fixes swabs
* TGUI update
* lewc and dgl first reviews
* dna medical records
* LINTERS FIX
* linter fix 2
* blood fix and linters again
* oops
* updated but broke
* help
* Chuga suggestion
* Fix shoes ending up with a null blood_DNA entry
* replace astype() because linters are still in the stone age
* 2 fixes, adds fingerprint cards to HOP locker.
* check user intent instead of target intent when swabbing
* adds 2 boxes of swabs to the det drobe
* comma important
* adds new det tools to sec belt
* Chuga review
* fuckin github
* should fix TM
* oops
* how about now
* also fixes cere
* fixes mobvars
* Update code/modules/detective_work/swabs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Update code/game/objects/effects/decals/cleanable.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Lewc review easy changes
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Updated related bugfixes
* add swab to lathe
* fix metastation
* Fixes scene_cards
* fix cerestation
* fixes forensic kits
* Changes and fixes forensic_machines
* changes /obj/item/sample to use initialize
* spaces
* fix initialize to use a capital I
* mapload
* fixes linters probably
* meta fix
* swab fix maybe
* oops
* actual fix probably
* ma ybe
* bundle rebuild
* fixes fingerprint cards
* remove duplicate proc call
* /obj/item/sample migration
* /obj/item/forensics migration
* microscope and dnaforensics machines migrated
* I FORGOT DA VARS
* linter fix
* linter fix 2
* Funny review part 1
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* bundle update
* contra/funny review
* fixes CI probably
* CI fix
* cere mapping fix yipee
* screwdriver panel fixes
* improve forensic machine interactions
* improve open panel msg
* pollard review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* linter fix
* Apply suggestions from pope review
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* rebuild
* rebuild
* Detective Rework
---------
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Chuga <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
2025-08-23 15:27:38 +00:00
PollardTheDragon
edeea0af27
Fixes electrocution effect ( #30204 )
...
* Fixes electrocution effect
* Purges spare effect
2025-08-22 15:19:49 +00:00
Charlie Nolan
1d6d9e6d64
Prevent landmarks from always hard deleting. ( #30183 )
2025-08-21 20:21:14 +00:00
PollardTheDragon
001430f6fc
Adds new AI upgrade disks as space and trader loot ( #29837 )
...
* Adds new AI upgrade disks, makes them space loot and trader loot
* Fixed oversight
2025-08-07 16:54:49 +00:00
PollardTheDragon
6701e12613
Converts Pirates, Soviets, and Drakehounds to basic mob AI ( #29903 )
...
* Converts pirates, soviets, and drakehounds to basic mob AI
* Linters and fixes
* Pirate fire rate adjustment
* Merge fixes
* Better ranged attack code
* Even better ranged code
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-06 06:30:29 +00:00
warriorstar-orion
b5ac86c818
Add new line decals. ( #29907 )
...
* Add new line decals.
* undefs
* remove redundant alpha
* fix lint
2025-08-06 06:01:09 +00:00
PollardTheDragon
1054b263bb
Converts Watchers and Legions to basic mob AI ( #29884 )
...
* Converts basilisks, watchers
* Hivelords and legions
* Hivelordbrood balance adjustment
* New Linters
* Speech fix
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-06 05:54:06 +00:00
PollardTheDragon
8976c80adc
Converts giant spiders to basic mobs ( #29796 )
...
* Giant spiders initial
* Ling spiders, araneous, conversion to basic
* Removed some extra
* Fixes cling spiders
* Linters
* Do_afters
* Nurse AI works now
* Cling spider AI
* Forgot an element
* Updatepaths
* New Linters
* AI New linters
* Fixed action buttons
* No longer wraps spiderlings, adds a movement delay
* Fixes the sarge hatching from eggs, increases action cooldown on eggs
* Improved cling spider AI, improved insect random speech
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-31 06:08:18 +00:00
PopeDaveThe3th
6dff434902
Ports TGMC Pistol + Pistol Magazine + Attachment Sprites ( #29768 )
...
* let's fuckin go
* aps cleanup
* one word
* attachments file
* license nonsense
* almost forgor
* error fix
* second fix
* please free me from this hell
* AHHHHHHHHHHHHHHH
* please just end already
* please
* for fuck's sake
* just work already you little shit
* FUCK
* the suffering does not end
* there can't be many more
* license
* rollback 1
* rollback 2
* license move
* Update code/modules/projectiles/ammunition/magazines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* contra change
* rollback
* contra change 2.0
* Update README.md
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/automatic.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* more contra changes
* whoops
* daedalus
* few more
* Update code/modules/projectiles/guns/projectile/automatic.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* more contra edits
* Update code/modules/projectiles/guns/projectile/sniper.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* that was annoying
* Update code/modules/projectiles/ammunition/magazines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-29 22:30:45 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
PollardTheDragon
b33f74594a
Converts space bears, space carp, and space bats to basic mobs ( #29775 )
...
* Bears and bats.
* Carp
* Comments, file locations
* Linters!
* Moved initial emotes for basic mobs to a component
* Linters
* Adjusted emote chance for space bats
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Updatepaths
* Apply code review suggestions
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-26 05:53:00 +00:00
Charlie Nolan
6511979ce4
Better meteors, smoother rod movement ( #29797 )
...
* Better meteors
* Update move loop flags file references in comments.
* Adds MOVEMENT_LOOP_FORCE_MOVE, adds support for it to all movement types.
* Standardize meteor and rod movement.
* move_towards fixes
* Faster movement, fixed rod directions.
* Fix and simplify move_towards movement type.
* Bad comment.
* Oops.
* Revert requirements.txt change, doesn't belong in this PR.
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-07-24 19:51:58 +00:00
kyunkyunkyun
fbc1ecdef8
Port-port-able turret icons ( #29749 )
...
* update turret icons
* a bit more
2025-07-24 14:07:34 +00:00
PollardTheDragon
7bdd4c4569
Adjusts BSH extra loot drop locations ( #29699 )
2025-07-24 11:40:25 +00:00
kyunkyunkyun
75202c986e
Fix and refactor of chainsaws ( #28893 )
...
* code improvements
* linters
* oh
* Update spellblade.dm
* Update spellblade.dm
* Update melee.dm
* melee's death
* update paths
* Update code/game/objects/items/weapons/melee/melee.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* fix icon states
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-23 17:32:47 +00:00
warriorstar-orion
28920e8a61
fix pool spawners deleting themselves way before they should ( #29738 )
2025-07-10 13:13:13 +00:00
warriorstar-orion
064f0ce221
fix some tests ( #29729 )
...
* non airlock stuff
* pain unending
* comment local test define back out
* this needs a room to spawn mobs in
2025-07-09 14:16:36 +00:00
warriorstar-orion
eddaaca8d9
move airlock chamber setup out of lateinit ( #29672 )
...
* move airlock chamber setup out of lateinit
* clean up comment
2025-06-30 10:51:15 +00:00
PollardTheDragon
bcff26a62e
Makes Electrocution have tiers - zap zap ( #29520 )
...
* Zapzap BZZZZT
* Improves effects when arc flashed
* Fixes define arc flash value
* Var names, bools
2025-06-20 11:01:00 +00:00
CRUNCH
086e77c46d
The healing power of lead ( #29426 )
2025-06-18 20:25:24 +00:00
warriorstar-orion
0adc3913d1
prohibit prefabs in spawner loot lists ( #29556 )
...
* prohibit prefabs in spawner loot lists
* fix copy paste
2025-06-11 17:12:47 +00:00
Kyani
fdcf4899a2
Frankenstein Station 13: Introducing dissections and alien organs to xenobiology ( #29093 )
...
* ddsadsa
ddsadsa
* moderate again
* revert
* beginning with rebase
* organssssssssss
* organs now process!
* analyzer finished! + mapping
* tool bit implementation and quality
* organs and fixes and reworks
* more organ work
* more organs done
* more organ progress!
* more organ work
* MORE. ORGANS.
* temp
* more organsssss
* ITS DONE!!!!!!!!
* oops
* also oops
* linter stuff
* forgot this + oops
* linter
* i forgot to save!
* lots of improvements and tweaks
* move icon over
* icon tweaks
* icon mistake
* oops
* dumb
* more icon validations
* i think thisll fix it?
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixes
* fixes+tweaks
* fix
* oops
* linter
* i didnt save....
* this should give -some- warning
* forgot a span
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* beginning edits
* more fixed and tweaks with cooldowns
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* lots of tweaks
* more review changes
* comment change
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* returns start back to gland
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* code review fixes
* trying to make surgery work....
* might as well push this
* perfection. now i need text
* text + small tweaks and bugfixing
* linting
* forgot to implement this
* deconflicting maps
* modifying for xenos again
* i guess this wasnt needed???
* added surgical belts to xeno
* minor swap
* quick fix
* small tweaks
* small tweak
* tiny tweak
* some slime updates
* more tweaks
* more updates
* first batch of fixes
* hiero audio fix
* robotic fauna fixes
* more rounds of bugfixes
* prevents teleporting
* tiny fix
* makes sharp more common
* misc fixes
* surgery and revenant fixes + extractor
* adds cursed organ logging
* small bananium organ tweak
* actually gives teleporter access
* adds a message to the analyzer
* can now drag naughts
* slime behavior tweaks
* headslug tweak, cant eat organs
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/revenant/revenant.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* moved this
* major rework prep
* didnt save
* rework done
* small fix
* makes aliens draggable by crew after death
* shouldnt have cut this
* xeno organ tweak + tips
* oops
* fixes and tweaks to slimes
* not used
* temp revert
* rebase map files to master
* re-applying changes
* access fix
* access tweak
* big fix for new refactor
* more refactoring
* forgot a span
* Update code/datums/components/surgery_initiator.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* hiero only doesnt target dead megafauna
* various fixes
* fix requests
* fixed weird conflict markers
* deconflict
* deconflicting
* antimagic flags
* merge fixing
* Update code/modules/mining/lavaland/loot/hierophant_loot.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* regen mesh fix
* small fixes
* tick fix
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* grammar
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* tweaks
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-06-10 16:46:56 +00:00
Contrabang
f9e95a2b1d
Adds an icon for non-abstract nodrop items ( #29452 )
2025-06-07 13:25:01 +00:00
PopeDaveThe3th
5837434099
Adds Federation marine combat armor ( #29285 )
...
* finally
* grey
2025-05-30 21:13:03 +00:00
warriorstar-orion
43fe113250
rename some mapping-related files ( #29422 )
2025-05-25 16:45:52 +00:00
warriorstar-orion
e690c3b916
tweak casino mobs and loot ( #29389 )
2025-05-25 15:50:03 +00:00
Qwertytoforty
9329d265ab
Adds 2 new ruins, a space and lavaland relay ( #29335 )
...
* Adds a space and lavaland ruin
* random shelves
* oops
* and this one
* desc update
2025-05-22 14:08:42 +00:00
Qwertytoforty
bb94eae308
Grants the white ship submaps ( #29140 )
...
* you will get a robotics bay and you will like it
* also nanopaste
* work
* and kill those whoops
* holy fuck how many times did I missclick
* stop fucking unticking shit please fuck
* colour coding
* fix floor
---------
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-05-22 00:09:18 +00:00
warriorstar-orion
45e88ffb71
refactor is_blocked_turf ( #29324 )
2025-05-21 00:43:45 +00:00
warriorstar-orion
7faed06981
Adds dynamic airlocks, a flexible mapping tool ( #28852 )
...
* move airlock controller defines to the right place
* goddamnit
* Adds dynamic airlocks, a flexible mapping tool
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* final as anythings
* break some long comment lines
* rebuild rust just in case
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-05-19 21:40:52 +00:00
warriorstar-orion
04f5a04f32
switch spawn pools from using IDs to typerefs ( #29227 )
2025-05-13 21:51:35 +00:00
warriorstar-orion
d9f9c58e37
move random spawners readme to devdocs ( #29214 )
2025-05-07 22:23:30 +00:00
Toastical
c9d96322c4
Adds a megafauna_safe_range var to ruin datums and adds a megafauna exclusion zone to ghost spawn ruins on lavaland. ( #29120 )
...
* add exclusion check, change area types, update script
* merged the 2 for loops
* removed commented out section
* rename updatepaths script
* var
* undo area and map edits
* add safe var for ruin datums, add megafauna distance check for safe ruins
* removed unneeded file
* rename variable
2025-05-07 02:09:41 +00:00
warriorstar-orion
a8c7f29d9f
bump minimum megafauna spawn distance ( #29098 )
2025-05-02 16:43:32 +00:00
kyunkyunkyun
6f0f2b8024
Syndicate mobs rework ( #28706 )
...
* initial
* i'll get fired
* update icons for mapping as well
* update maps
* tweak
* tweak and revert a bit
* tabs
* speak english, motherfucker
* oh
* updatepaths
2025-04-26 17:58:24 +00:00
warriorstar-orion
5fc4fdd6a9
add service and smith boards to tech storage ( #29083 )
2025-04-24 14:24:02 +00:00
warriorstar-orion
8dbbc06f3d
add tech storage spawners, improve spawner pixel offsets ( #28935 )
...
* add tech storage spawners, improve spawner pixel offsets
* fix missing pipe
2025-04-18 22:02:47 +00:00
kyunkyunkyun
88578f3471
Fixes some acid procs ( #28828 )
...
* sane
* oh wow
* isnull
2025-04-16 17:02:16 +00:00
warriorstar-orion
d746150bcf
move tendrils and fauna into spawn pools, enforce minimum megafauna spawn distance from base ( #28968 )
...
* move tendrils into a spawn pool
* update formula from feedback
* increase certainty we get enough spawn pool placements
* bleh
* whitespace
* fuck it everyone gets a pool
2025-04-15 14:14:32 +00:00
kyunkyunkyun
4094c80116
Make posters directional for mapping ( #28861 )
...
* directional posters
* rename updatepaths
* bump
* actually directional
* updatepaths
* update.. paths
* updatepaths
* typo
* updatepaths
2025-04-11 17:44:34 +00:00
kyunkyunkyun
bf28bfd604
Updates Rocky Motel ( #28786 )
...
* this motel rocks
* nvm i got chat gpt
* relocate icon
* oh it removed web commit
2025-04-09 19:26:42 +00:00
warriorstar-orion
550315ce85
remove redundant spawner icon decls ( #28937 )
2025-04-09 17:13:20 +00:00
warriorstar-orion
e5b7eb9559
Space ruin: The sieged lab, a submap extravaganza. ( #28393 )
...
* Space ruin: The sieged lab, a submap extravaganza.
* fix airlock access
* fix skiff, make whole lab teleproof for now
* indestructible rivet command room
* add strategically placed helpful items/spawners
* fix gun rack placement
* no butchering on harbinger murder
* small adjustments
* esword drop as a treat, m90 seems excessive
* make boss door obvious
* Lots of map/boss fixes
* Update everything for razor wire, try and unfuck some weird AI behavior
* stupid mines
* sort and fix comments for different ruin categories
* always place ruin for TM
* first batch of fixes
* reinforce hard rock walls
* tweaks
* improve hard rock design
* tiny cleanups
* singleton out med and sci rooms
* kitchen rework updatepath
* run updatepaths
* update maplint exceptions
2025-04-08 18:16:28 +00:00
warriorstar-orion
eaf3f014c4
convert random smith item to spawner ( #28931 )
2025-04-08 13:49:39 +00:00