Commit Graph

856 Commits

Author SHA1 Message Date
PollardTheDragon
da46d7ce03 [s] Fixes video camera exploit (#30480)
* Fixes-video-camera-exploit

* Fixes issue with basic mobs and xenos attacks

* Revert "Fixes issue with basic mobs and xenos attacks"

This reverts commit b84d3144ae.
2025-09-18 06:00:42 +00:00
warriorstar-orion
3208049a8a Attack chain migration: structures. (#30365)
* Attack chain migration: structures.

* whoops

* wth
2025-09-14 19:21:36 +00:00
kyunkyunkyun
8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00
kyunkyunkyun
6862135913 Ports some old TG lighting + opacity refactors (#29724)
* lighting ports

* missed these

* fix

* tweak optical scanners

* Update code/datums/elements/light_blocking.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-09-08 19:25:37 +00:00
kyunkyunkyun
626eaaeb79 Removes british spelling of armor from armor_penetration vars (#30104)
* spelling

* manually rename last armour pen

* Update code/game/objects/obj_defense.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update goldgrub.dm

---------

Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-09-01 04:27:52 +00:00
Contrabang
dd6eeec8b2 Moves cameras to the new attack chain (#30168)
* Moves cameras to the new attack chain

* better
2025-08-22 14:57:37 +00:00
Qwertytoforty
f419ada1e0 Updates the whiteship paper to a lore console (#30059) 2025-08-21 20:02:52 +00:00
PollardTheDragon
cb2032f7d4 Converts simple xeno mobs to basic mobs (#29975)
* Basic xenos

* Fixed config, better ranged code

* Syndiecakes corgis

* Lavaland subtypes

* Renames files because conflict with midround xenos

* Linters, enviro-smash

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-08-07 16:30:36 +00:00
Charlie Nolan
435637e257 All Secondary Goals use labels (#29776)
* All Secondary Goals use labels

* Fixes.

* Fixes.

* Update code/__DEFINES/dcs/basetype_signals.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-07-31 06:01:26 +00:00
Contrabang
1504ed98be massive burndown (#29894) 2025-07-27 20:52:39 +00:00
Toastical
a0d7397705 Adds gold accenting to the station report clipboard (#29593)
* gold accenting on station report clipboard

* less saturated gold

* even better gold accenting from Alexios
2025-06-20 11:23:07 +00:00
PollardTheDragon
e5a08230ee Inspector - IAA Stare, Alt-Title, and a Station Report (#29487)
* Inspector alt title and gaze

* Clipboard

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Reduces duplicate code

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-06-11 17:03:17 +00:00
Osetrokarasek
0e06151754 More Silly Crates (#29310)
* bleh

* blah

* bluh

* Update folders.dm

* Update pack_miscellaneous.dm

* baba

* bebe

* bobo

* Increased energy use per shot for fake egun

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com>

* Update code/modules/projectiles/guns/energy/energy.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com>

---------

Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-06-04 13:00:35 +00:00
Qwertytoforty
bb94eae308 Grants the white ship submaps (#29140)
* you will get a robotics bay and you will like it

* also nanopaste

* work

* and kill those whoops

* holy fuck how many times did I missclick

* stop fucking unticking shit please fuck

* colour coding

* fix floor

---------

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-05-22 00:09:18 +00:00
The Malf E
0a80e42d1a Adds [Name] autofill to paperwork (#29000)
* add name

* Update code/__HELPERS/text.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: The Lusty E <89947174+bruhlookatthisdood@users.noreply.github.com>

---------

Signed-off-by: The Lusty E <89947174+bruhlookatthisdood@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-04-22 11:46:12 +00:00
warriorstar-orion
fa1faf6054 add 'get machines by type' to SSmachines (#28979) 2025-04-16 17:17:54 +00:00
kyunkyunkyun
bf28bfd604 Updates Rocky Motel (#28786)
* this motel rocks

* nvm i got chat gpt

* relocate icon

* oh it removed web commit
2025-04-09 19:26:42 +00:00
azulez
06fef73368 Fix for bad watcher ID search on entertainment monitors for speech broadcast. (#28463)
Fix to actually terminate camera stream when camera is shut off.
Allow live camera to be dropped without automatically turning off.
2025-03-26 04:46:30 +00:00
warriorstar-orion
f9ade844c9 Kitchen rework part 1: machines and recipes. (#28277)
* Kitchen rework part 1: machines and recipes.

* update oldstation

* update updatepaths script number

* fix blank icon test

* remove old deep fryer completely

* fix duped recipes and recipe datum names

* add chef PDA cart to chefdrobe

* nerf grill wood consumption rate

* multiply food for cooking machine rating

* fix runtime

* add cookware to syndie base and oldstation

* remove dupe burger recipe, update syndie/oldstation setups

* nerf potency quality award

* buff burn/ignite times, remove pointless on_fire flag

* more grill woodburn nerf

* meh

* try and unfuck timing issues

* more fixes and icon updates

* more fixes

* more review changes

* fix linter

* disable pcwj debug

* fix grill and deep fryer overlays

* fix timers with no containers

* attempt to fix reagent adding issues

* more cleanups

* allow rped usage

* grammar, null checks, reagent display

* PDA updates, map updates

* fix mats values

* new panel sprites

* recipe fixes, add prep bowl

* revert unused icon file changes

* move this to mesh with smith TM

* remove food quality for now

* New sprites, autochef.

* fix examine text

* reduce oven cook times

* lots of fixes

* fix autochef recipes that start with reagents

* prevent shenanigans

* megapatch 1

* block ingredients behind oven door

* PDA app improvements

* remove unused proc

* fixes for cookbook, descontructions, completed steps

* allow empty containers with a tracker to be claimed

* allow reclaiming

* autochef reliability fixes

* autochef reliability fixes

* fix quality product count

* update updatepaths script

* better stack handling

* more fixes for stacks and reagents

* timers no longer turn off burners automatically

* autochef turn offs and make sure we can see output storage

* add microwave recipe for roundremoving player brains

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* burza review 1

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* fix berry muffin name while i'm here

* grill -> microwave in new tests

* grill -> microwave in new tests, but actually for realsies

* i definitely know what i'm doing

* redundant attack chain setting

* add examine text about clearing buffer

* remove unused vars and start improving docs

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-03-23 04:59:08 +00:00
Vi3trice
6088ad3870 Non-AI cameras can take pictures of unconcealed runes and cult portals (#28134)
* The detective is on the trail

* are you for real

* spelling

* Linter didn't like that
2025-02-02 05:06:08 +00:00
Spaghetti-bit
6df1982b61 Begone combat paper stun! (#28195)
* Begone combat paper stun!

* Removes do_after

* Update code/modules/paperwork/paper.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-01-31 07:35:00 +00:00
asciodev
e01a133a3d Fix camera console feeds not following moving cameras (#27851)
* Fix unmoving video cam feeds.

This change refactor the screen-setting logic in camera consoles to its
own method, and additionally calls that method whenever a video camera
is moved, if that video camera's feed is being watched by a camera
console.

* Reduce follow lag and add stabilization to vidcams

Extracts camera follow lag into a variable on video cameras called
`update_viewer_cooldown_rate` and reduces it from 3 to 2 seconds.
Additionally, adds another variable on video cameras called
`update_viewer_stabilization_rate`, which updates all tuned-in camera
consoles with the new position of the video camera a final time, so the
feed remains centered on the camera.

* Change video camera feed follow to use signals

* Fix unmoving camera console feeds

Makes camera consoles refresh their feeds every 2 seconds as long as
they have active watchers. This fixes camera bugs, ERT cameras, video
cameras (including the journalist's advanced video camera), and any
other mobile cameras on a console's camera network.

* Replace manual camera feed cooldown with process()

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

* Update Camera Console autodoc to reflect process() implementation

---------

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2025-01-28 20:49:52 +00:00
warriorstar-orion
f479ace54f Attack chain migration: /obj/machinery (#27784)
* one at a time let's go

* air alarm

* so many

* meh

* hell

* hell

* hmm

* Attack chain migration: /obj/machinery

* what the fuck?

* hell

* review fixes

* whoops

* fix build

* nuke fixes, more tests

* gland dispsenser and start of autolathe test

* var renames

* small fixes

* i tire of life

* more tests

* more tests

* more tests

* shrink map

* customize autolathe design disk load delay

* cell charger

* fire alarm frame installation test

* funny and burz reviews

* nuke fixes
2025-01-26 00:23:42 +00:00
asciodev
93ed0f096d Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
* Refactor/deduplicate camera eye code

Camera Eyes previously had duplicated logic across several files. This
change uncooks the spaghetti. Additionally, half-baked support for TG's
multicam feature has been removed, as it was not functional or in use.

* lets ff now

* Camera Eye refactor fixes and finishing touches

This change completes a refactor of AI eyes, which were previously used
by xenobio consoles, syndicate and abductor camera consoles, shuttle
docking computers, holograms, and, of course, the AI. Duplicated logic
has been extracted to an abstract base mob, /mob/camera/eye, from which
new types for each of the above now derive.

Functionality is largely the same, with only a few minor cosmetic
differences (i.e. camera eyes are now appropriately named given their
type and user), as well as a quality-of-life enhancement for holograms,
slowing their movement speed to base run speed to prevent users from
accidentally zooming out of calls.

* Camera eye refactor: Fix AI acceleration toggle

The acceleration toggle was broken in the camera eye refactor, as
previously the boolean was stored on the AI rather than its eye. This
change fixes that.

* Camera eye refactor: Fix syndicate cam visibility

With the camera eye refactor, the syndicate advanced camera consoles
lost the ability to view maintenance tunnels and other areas without
active cameras, seeing static in their place instead (as all other
cameras do). This change reinstates the original behavior.

* Camera eye refactor: Convert spaces to tabs

* Camera eye refactor: Fix CRLF

* Apply suggestions from code review

General minor code quality improvements suggested by GDNgit

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Apply suggestions from code review

Rename parameter names to avoid src accesses, remove an ambiguous and
unused mob_define and holopad range variable from a previous WIP, change
the for loop in /mob/camera/eye/relaymove to a for-to loop, and change
the chat message warning, sent when an AI Eye is created on an AI that
already has one, to a stack trace

* Adds toggle to AI commands for fast holograms

* Refactor ripped Hologram Eye relaymove

Previously, the relaymove proc for hologram eyes was redundant and
nearly impossible to read. It has been separated out into a few
different named procs, and has had its use of `spawn` removed.

* Remove unnecessary src access

* Fix bug involving shuttle placement outlines

The camera eye refactor that this commit is a part of introduced a bug
that prevented shuttle placement outlines from showing up on first use
of the shuttle console. This change fixes that bug.

* Unrevert some changes from #26306 lost in merge

* Remove erroneous free xray vision on advanced cams

* Autodoc camera acceleration vars

* Remove redundant null var initialization per code review

Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com>

* Changed variables to camel_case, autodocs, cleanup

Changed a number of camera eye-related variables to camel_case style,
added appropriate autodoc comments, as per code review. Also removed an
unused cameranet function, modified the call signature of a cameranet
function to be more semantic, and changed a qdel-on-initialize in camera
eyes to return INITIALIZE_HINT_QDEL instead.

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Remove stray qdel(src) per code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com>

---------

Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-01-17 18:22:43 +00:00
Toastical
166b1d5128 Migrates the hand labeler to the new attack chain (#27400)
* idk what i am doing

* reverts config.toml

* restores test_tiny

* migrates the handlabeler to new attack_chain

* return signals + datum autodoc

* return defines to handlabeler.dm

* trailing newline

* handlabeler goes backpack if no label now

* moved the labeling stuff out of interact_with_atom

* guard clause

---------

Co-authored-by: Toastical <toastical@toaster.com>
Co-authored-by: Toastical <toast@toaster.com>
2025-01-16 18:03:53 +00:00
Vladisvell
071a13f9b3 Now lighting is shown on photography (#27752)
* Now light is shown on photography

* Also fixed grass disposition on photos

* Fixes icon ordering

* Simplified atom sorting pipeline for captured atoms

* Applied review suggestions
2025-01-12 18:56:37 +00:00
warriorstar-orion
0eafad8475 Refactor /mob/unEquip. (#27720)
* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00
Bm0n
2fd9200036 adds new camera inhands (#27841)
Co-authored-by: Bmon <no@email.com>
2025-01-06 20:09:21 +00:00
Charlie Nolan
8e60888659 Dragging storage bags now drops items around the mouse pointer (#27790)
* Standardize attom scatter and make bag drops offset it based on mouse position

* Init sanity

* Update code/game/atoms_movable.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-01-06 18:02:09 +00:00
CRUNCH
a387c18e16 Adds a New Ruin - Abandoned Clockwork Monastery (#27636)
* Construction

* tick

* tock

* ting

* Update clockwork_cult_site.dmm

* Update clockwork_cult_site.dmm

* clockwork construct

* Update paradise.dme

* Update clockwork_constructs

* continuation

* Update clockwork_cult_site.dmm

* finalization phase

* Update clockwork_constructs.dm

* update

* Update config.toml

* Send the dmm to prison for being illegal

* Update space_ruins.dm

* Update space_ruins.dm

* Update space_ruins.dm

* Update code/modules/mob/living/simple_animal/clockwork_constructs.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/clockwork_constructs.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* update based on code review

* Update config.toml

* Coggers

* New shiny lava

* Update clockwork_monastery.dmm

* Update lights.dm

* Update clockwork_monastery.dmm

* Update clockwork_monastery.dmm

* Update clockwork_monastery.dmm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-01-06 17:45:08 +00:00
Bm0n
6a63097109 Converts a bunch of items into using neck slot (#27474)
* woe upon me

* update

* few changes

* critters

* critters

* THIS IS A CERTIFIED VOX CLASSIC

* removes comment from sql script

* i think i have a skill issue

* fuck

* TGUI Bundle Rebuild

* furcape

* attackby update

* cerefix

* buildstgui

* ajust size of loadout menu again

* tie layering toggle

* renames layer

* fucking map conflicts

* woe

* deconflict

* tgui

* conflicts again

* conflicts

* manual deconflict again

* oops

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* give this one more try

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* review

* scarffixforemerald

* tgui rebuild

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-01-02 22:47:50 +00:00
Contrabang
5568476574 Fixes some messages showing up in the Unsorted Chat Tab (#27614)
* Fixes some messages showing up in the Unsorted Chat Tab

* yes

* yes

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-14 19:10:16 +00:00
AffectedArc07
d663dfc3fb [READY FOR TM] R&D Rework Part 2 - Death to the experimentor (#27472)
* PT1 - Death to experimentor

* I cant fail CI this fast come on

* PT2 - DA -> SA

* CRLF to LF

* Strange icons in the SA now

* Lets give this a go

* AGH

* Dirt

* WORK

* Oops - cere was missing the RD locker

* Map fixes

* Adds delivery chute back

* Warrior review

* Also removes magnetics

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-12-04 17:55:39 +00:00
warriorstar-orion
525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
warriorstar-orion
0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00
chuga-git
32b97afbec fixes some bad html (#27481) 2024-11-29 10:46:51 +00:00
Drsmail
5656f3409a [FEATURE] New chameleon pen for forging [signs] (#27128)
* Added a new item - Chameleon pen for Forging signatures and also made a new kit with it and chameleon stamp

* Fixed shorted nemes and replaced spaces with tabs (I hope)

* Last space fixed

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Chameleon pen now have same discription as a regular pen, also retested evrething again.

* Apply suggestions from code review and the one i missed by mistake

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>

* changed the cost. Added proper logs. Adjacency checks

* removed duplicated code

* Applied suggested changes from code review

---------

Signed-off-by: Drsmail <60036448+Drsmail@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-27 05:16:52 +00:00
CRUNCH
72ae2ede25 Polishes the Syndicate Listening Post (#27353)
* Update listeningpost.dmm

* update

* Update listeningpost.dmm

* Skibidi toilet rotation

* Update listeningpost.dmm

* Update listeningpost.dmm

* Update listeningpost.dmm
2024-11-25 11:20:07 +00:00
Contrabang
8352613d03 Adds CI for missing icon_states (#27063)
* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE
2024-11-14 17:58:06 +00:00
Chap
d90a70ecda [REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (#26743)
* IT WORKS UP UNTIL THIS POINT

* Consolidates SLOT_FLAG and SLOT_HUD into one

* Remove cover_both_ears

* SLOT_HUD to ITEM_SLOT

* Remove clothing_trait changes for the time being

* Remove accidental copy-paste

* Re-add no-slip var

* More failure to copy-paste correctly

* Leftover flag

* Combine left and right slot flags where possible

* UNGOOF MY DEFINES, PHAND IS NOT A THING

* Minor spacing changes

* Some more fixes from merge

* Seperates ITEM SLOT AMOUNT into two defines

* ON SECOND THOUGHT LETS NOT DO THAT.

* Addresses Contra's review

* Thank you GREP

* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES

* Added a comment to the bitmasks in clothing defines

* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY

* These are for a seperate PR.

* Magboot fixes

* Requested changes

* Re-add accidental removal

* Wrong flags

* Update code/__DEFINES/clothing_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Requested changes

* Merge fixes

* Fix double headset

* Fixes multiple accessories

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-13 13:02:29 +00:00
CRUNCH
c9494ea955 Polishes the USSP Teleporter Ruin (#27195)
* creation

* Update ussp_tele.dmm

* Update code/modules/paperwork/paper.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* reformat

* config

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-11-08 10:24:53 +00:00
CRUNCH
351ce517fa Polishes the USSP Listening Post (#27175)
* creation

* Update dj.dmm

* Update dj.dmm

* Update dj.dmm

* NO FAKES HERE! It's ALL real!

* Update dj.dmm

* update

* Update space_areas.dm

* Update space_areas.dm

* Update space_areas.dm

* grille removal

* Notes

* update
2024-11-08 10:24:48 +00:00
Contrabang
0f717d660a Adds CI to forbid some istype(src) checks. (#26980)
* first set of changes

* the last checks

* actually builds

* Update code/modules/surgery/organs/subtypes/standard_organs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update tools/ci/check_grep2.py

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 1 fix (cigarettes) and better encapsulation in files

* yeeep

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-06 12:56:36 +00:00
Henri215
5c0ec1bb7d camera sprites (#27116) 2024-11-03 13:28:51 +00:00
Sean
6257fef025 [S] Yikes exploit fixes attempt 2 (#27248)
* how did we miss this

* paper prevention

* optimise prime

* wow
2024-10-31 17:57:28 +00:00
DGamerL
02311c4787 Revert "[S] Yikes exploit fixes (#27244)" (#27246)
This reverts commit 036a44d7b3.
2024-10-31 01:04:39 +00:00
Sean
036a44d7b3 [S] Yikes exploit fixes (#27244)
* how did we miss this

* paper prevention

* optimise prime
2024-10-30 21:40:38 +00:00
Chap
1cf9cca0cf [FIX] Silicons can change the size of their photo camera again (#27203)
* Silicons can once again change camera size

* Changed description

* Change verb name

---------

Co-authored-by: Adrer <adrermail@gmail.com>
2024-10-27 01:22:14 +00:00
Contrabang
e3c0198737 Adds CI to prevent manual calls of update_icon_state, update_overlay, etc. (#27010)
* CI something something

* last fix
2024-10-22 12:46:00 +00:00
Сиротка
551eb8ee76 TWEAK: Love pen now higly peaceful (#26995)
* TWEAK: Love pen now higly peaceful

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

---------

Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-22 09:26:36 +00:00