PollardTheDragon
e14a43eea1
Basic diona nymphs, spiderbots, and crabs ( #30377 )
...
* Basic nymphs, spiderbots, and crabs
* Nutrition fix
* Forgot a line
* Cooldown on eat
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-10-01 14:32:00 +00:00
kyunkyunkyun
8b0c249d97
Fixes some laser guns inhands ( #30445 )
...
* fix inhands
* explanation
2025-09-27 08:48:00 +00:00
PollardTheDragon
7caf75b37b
Converts mice to basic mobs ( #29928 )
...
* Converts mice to basic mobs
* Larger only targetting strat
* Oops.
* Linters
* Code review suggestions
* Linters
* Merge conflict resolution
* Snakes
* Oops
* Clogged Disposals
* Updates persistent client
* Linters
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-09-22 13:11:44 +00:00
kyunkyunkyun
83509c3967
Some more armor tweaks ( #30398 )
...
* summary
* (required)
* undef
* oh this is unused, nice
* ok but.. why
* a tiny bit more
* Update human_defense.dm
* Update mass_hallucination.dm
2025-09-19 15:43:42 +00:00
PollardTheDragon
b52f6cc6c0
Converts farm animals to basic mobs ( #30244 )
...
* Converts farm animals to basic mobs
* Update paths, removes excess file
* CI
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-09-19 15:26:43 +00:00
kyunkyunkyun
8821ab9a66
Updates a couple of /obj/item variables ( #29829 )
...
* compiles checkpoint
* fix some
* updatepaths
* fix
* rrr
* linters
* fiexs
* icon fixes
* plasmemes
* fix
* fix
* fix bit more
* fix
* well
* cleanup
* fix glasses layer
* conflict
* fuck gun code
* fixes
* fix
* fixes to energy guns
* review
* conflict
* support that 1 unathi pixel
* fix
2025-09-14 15:23:56 +00:00
Contrabang
5b368c3f8f
Renames some pre_attack arguments ( #30324 )
...
* Renames some pre_attack arguments
* fix
2025-09-04 07:11:59 +00:00
Contrabang
e1f42f4673
pre_attack change ( #30305 )
2025-09-01 21:10:58 +00:00
kyunkyunkyun
626eaaeb79
Removes british spelling of armor from armor_penetration vars ( #30104 )
...
* spelling
* manually rename last armour pen
* Update code/game/objects/obj_defense.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* Update goldgrub.dm
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-09-01 04:27:52 +00:00
CRUNCH
be2f874e76
Removes crap, upgraded, and upgaded+ cells. Buffs the capacity of basic cells. ( #29958 )
...
* Purgation complete
* Update cell.dm
* duplicated descriptions
* subtyping
* Update cell.dm
* Loot
* Update misc_spawners.dm
* Update misc_spawners.dm
* Update code/game/objects/effects/spawners/random/misc_spawners.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cell.dm
* Update code/game/objects/effects/spawners/random/misc_spawners.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/power/cell.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-26 01:38:33 +00:00
PopeDaveThe3th
42d07892c9
Resprites Bullets ( #30011 )
...
* boolet
* when the lint is er
* almost
* there we are
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
2025-08-24 03:31:43 +00:00
Silverplate
bf750135d0
CSI Eridani: Detective content update ( #27512 )
...
* Ports Bay/ss220 detective work
* Removs detective scanner from circulation
* forensic supply crate
* Ports Bay/ss220 detective work
* Removs detective scanner from circulation
* forensic supply crate
* Mapping changes
* Mapping changes
* Ports Bay/ss220 detective work
* Removs detective scanner from circulation
* makes linters work
* i hate vscode
* fixes some nonsence
* may fix CI
* restore maps to CURRENT
* QOL
* makes gunshot residue actually work.
* fixes cursed logic
* adds scene cards again
* scene cards but real!
* fix med records, breaks attack chain
* Revives the PR
* fixes swabs
* TGUI update
* lewc and dgl first reviews
* dna medical records
* LINTERS FIX
* linter fix 2
* blood fix and linters again
* oops
* updated but broke
* help
* Chuga suggestion
* Fix shoes ending up with a null blood_DNA entry
* replace astype() because linters are still in the stone age
* 2 fixes, adds fingerprint cards to HOP locker.
* check user intent instead of target intent when swabbing
* adds 2 boxes of swabs to the det drobe
* comma important
* adds new det tools to sec belt
* Chuga review
* fuckin github
* should fix TM
* oops
* how about now
* also fixes cere
* fixes mobvars
* Update code/modules/detective_work/swabs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Update code/game/objects/effects/decals/cleanable.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Lewc review easy changes
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* Updated related bugfixes
* add swab to lathe
* fix metastation
* Fixes scene_cards
* fix cerestation
* fixes forensic kits
* Changes and fixes forensic_machines
* changes /obj/item/sample to use initialize
* spaces
* fix initialize to use a capital I
* mapload
* fixes linters probably
* meta fix
* swab fix maybe
* oops
* actual fix probably
* ma ybe
* bundle rebuild
* fixes fingerprint cards
* remove duplicate proc call
* /obj/item/sample migration
* /obj/item/forensics migration
* microscope and dnaforensics machines migrated
* I FORGOT DA VARS
* linter fix
* linter fix 2
* Funny review part 1
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* bundle update
* contra/funny review
* fixes CI probably
* CI fix
* cere mapping fix yipee
* screwdriver panel fixes
* improve forensic machine interactions
* improve open panel msg
* pollard review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* linter fix
* Apply suggestions from pope review
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
* rebuild
* rebuild
* Detective Rework
---------
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Chuga <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
2025-08-23 15:27:38 +00:00
Bak Bak
8ee5fbb7d4
Proto Kinetic Pistol Sprite Updates + Flashlight Tweak ( #29942 )
...
* a bit of love for explorers
* remove identical call for can_flashlight
2025-08-10 18:34:34 +00:00
Contrabang
5f7b650401
Fixes for #29996 ( #30005 )
2025-08-10 14:34:04 +00:00
PollardTheDragon
cb2032f7d4
Converts simple xeno mobs to basic mobs ( #29975 )
...
* Basic xenos
* Fixed config, better ranged code
* Syndiecakes corgis
* Lavaland subtypes
* Renames files because conflict with midround xenos
* Linters, enviro-smash
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-07 16:30:36 +00:00
PollardTheDragon
d772497e80
Converts kangaroos to basic mobs ( #29874 )
...
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-06 05:40:22 +00:00
PollardTheDragon
3b0a9c4381
Converts a whole lot of friendly mobs to basic mob AI ( #29815 )
...
* Butterflies, Cockroaches, Slothes, Snakes, Penguins, and Bunny Basic Mobs
* Lizards too
* Oops
* Lizard emote keybind
* Updatepaths
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Moved lizard emote to basic_emotes.dm, simplified hide action
* New linters
* Merge conflict resolution
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-08-06 01:17:13 +00:00
Qwertytoforty
9e2e6f04d7
Update projectile_base.dm ( #29855 )
2025-07-31 09:17:05 +00:00
PollardTheDragon
97d72d6e22
Converts Feral Cats, Killer Tomatos, and Non-Demon Creatures to Basic Mobs ( #29785 )
...
* Converts Feral Cats, Killer Tomatos, and Non-Demon Creatures to Basic Mobs
* Updatepaths
* Adds ventcrawling target finding behavior.
* returnPipenet()
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* New Linters
* Fixed DME
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-31 06:00:51 +00:00
PollardTheDragon
b4790e057e
Converts gorillas to basic mobs ( #29783 )
...
* Converts gorillas to basic mobs
* Accidentally pushed a config change. Whoops
* Updatepaths
* Removes unique_mob var
* New linters
2025-07-31 05:49:48 +00:00
PopeDaveThe3th
6dff434902
Ports TGMC Pistol + Pistol Magazine + Attachment Sprites ( #29768 )
...
* let's fuckin go
* aps cleanup
* one word
* attachments file
* license nonsense
* almost forgor
* error fix
* second fix
* please free me from this hell
* AHHHHHHHHHHHHHHH
* please just end already
* please
* for fuck's sake
* just work already you little shit
* FUCK
* the suffering does not end
* there can't be many more
* license
* rollback 1
* rollback 2
* license move
* Update code/modules/projectiles/ammunition/magazines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* contra change
* rollback
* contra change 2.0
* Update README.md
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/automatic.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* more contra changes
* whoops
* daedalus
* few more
* Update code/modules/projectiles/guns/projectile/automatic.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* more contra edits
* Update code/modules/projectiles/guns/projectile/sniper.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* that was annoying
* Update code/modules/projectiles/ammunition/magazines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-29 22:30:45 +00:00
Contrabang
a57a8b8c40
Adds CI to error on unnecessary variable modification ( #29861 )
...
* begin the burndown? (y/n)
* okay update requirements?
* change the error name
* there we go
* tweak
* first bit of the burndown
* more
* burndown complete
* return the exit code!
* review
* Revert "first bit of the burndown"
This reverts commit 34155bd991 .
* fix
* fixes
* last fix
* remove deprecated avulto stuff
2025-07-27 22:26:13 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
PollardTheDragon
b33f74594a
Converts space bears, space carp, and space bats to basic mobs ( #29775 )
...
* Bears and bats.
* Carp
* Comments, file locations
* Linters!
* Moved initial emotes for basic mobs to a component
* Linters
* Adjusted emote chance for space bats
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Updatepaths
* Apply code review suggestions
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-26 05:53:00 +00:00
1080pCat
deac51eeff
Fixes fireballs not exploding when hitting turf, and fixes homing fireball/toolbox not being blocked by the nazar ( #29760 )
...
* Update magic_projectiles.dm
* rescopes, also fixes homing toolbox not being blocked
* 1080p remove commented out code challenge
* Update code/modules/projectiles/projectile/magic_projectiles.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/modules/projectiles/projectile/magic_projectiles.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2025-07-24 14:13:28 +00:00
PollardTheDragon
05791861b7
New PVE Major Midround: Demonic Incursion ( #29053 )
...
* Initial commit. Event.
* Started converting mobs to basic mobs. Migo and Creature. Needs aggressiveness AI
* Makes CI happy
* Fixes some file names
* Ticks files
* Fixes file again
* Update code/modules/events/demon_incursion.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Announcement sound, spawn adjustments
* Reduced spread when portals multiply
* Elite spawns when portal count gets high
* Fixes missing comma
* Converted migo, blank, and most of hellhounds to basic mobs. Added new controllers and behaviors
* Fixes
* Linters!
* Faithless moved to basic mob
* LINTERS
* Makes skeletons basic mobs
* Fixes, Ranged Attacks, Ranged variants of nether mobs
* Handles portal expansion chance
* Linters
* Fixes mobs not breaking shit
* Fixes ranged attacks
* Fixes ranged attacks
* oops
* Another oops. No config changes are needed here
* Twenty percent chance that a nether mob is a grappler
* Dimensional tear fixes
* Adjusts awaken distance for hostile mobs, makes variable melee attack rate for basic mobs
* Variable initial spawns, variable spread rates.
* Whole lot of fixes from merge, hellhound completion
* Updated lavaland winter biodome
* Makes basic mobs able to hurt other mobs
* Makes spawners properly rally basic mobs to beat up the attacker
* Extra line
* Removed comment
* Makes hellhounds stop resting when attacked or when they find a new target
* Fixed initial portal spawn amounts
* Borgs now affected by basic mobs
* Nerfs portal spawn rate, nerfs portal integrity, nerfs portal max mobs
* Grapplers now teleport to missed turfs
* Removes duplicate notices
* Buff portals a small bit
* Makes nether portals no longer RR - the body is now recoverable from the blank it became
* Makes portals layer above mobs
* Removed excess ranged attack var
* Changes list for determining start count to rely on mobs with client instead of all clients
* Nerfs portal max mobs
* Portals can no longer spread to within 3 tiles of another portal except on initial event start
* Adjusts target portal count for big mobs
* Spawners now properly remove nest values of basic mobs
* Portals now glow an evil red. When portals are destroyed, 50% chance per mob to slay the mob
* add prowling and return to home behaviors
* cut this down
* be a tiny bit smarter
* Some code cleanup
* Removes hostile base type, removing excess code
* Gives /obj/ a basic mob attack handler. Fixes turrets
* Gives basic mobs a HUD
* Fixes skeleton death flag
* Adjusted initial spawns
* Incursion portals now slowly convert turfs, up to range 3 of them, to hellish flooring
* Increases reward per destroyed portal
* Makes the final portal of an incursion play a sound on destruction, couple portal fixes
* Fixes basic mob xenobiology interactions
* Non-shit portal sprites
* Adds hostile machine element, mobs now actively target turrets and emitters
* Properly gibs things when they should gib
* Linter fix
* Portals now layer under living mobs but over dead ones
* Adds blackbox checking for demon incursion portal counts
* Increases mob sight range slightly to account for widescreen, adds alt-color for grappler, delays incursion announcement a bit more
* Portals now are more likely to spread the less there are
* Incursion portals now repair themselves after not being damaged for some time
* Grilles now shock basic mobs
* Portals will now clean up basic mob corpses near them by gibbing them
* Portal spread chance is now exponential regression
* Portal mob spawns now linearly scale in time
* Fixes some skeleton oversights in ruin mapping
* Demon incursions no longer can spread to tiles in a space area, such as near brig plating
* Moves corpse cleanup to mobs via component
* Portals now drop bodies that are being eaten when they're destroyed.
* Addresses code review
* Docs some vars
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-07-16 00:19:23 +00:00
PollardTheDragon
46b5f36ec9
Shotgun change ( #29670 )
2025-07-15 21:08:05 +00:00
Contrabang
1f124ac835
Refactors beams. Adds tethering. IV drips/bags are now tethered. ( #29570 )
...
* refactor
* tether
* tetherrrs
* logic fix (i hope)
* ci fix
* ok please work
2025-07-09 14:49:40 +00:00
chuga-git
04b81c360c
Nerfs ERT IK carbine fire rate, fixes automatic_fire component rounding error ( #29645 )
...
* Fixes rounding error in automatic_fire component, nerfs lasercarbine fire rate
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2025-07-04 19:26:12 +00:00
PopeDaveThe3th
f0c83f9803
Adds Stinger Grenades ( #29178 )
...
* ballin
* sprite change
* curse of balance
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-04 19:13:08 +00:00
PollardTheDragon
b7c2f80dc4
Adds Lever Action Laser Rifle - The Model 2495 ( #29502 )
...
* Adds lever action laser rifle
* Grammar
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Sound adjustments, delay adjustments
* Increased cell capacity to make it more compatible with smith lenses
* Compatibility with fire rate lenses
* Reduced base cycle time to 1 second from 1.5
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2025-07-04 19:03:40 +00:00
Toastical
0c74c96e2f
improve kinetic accelerator log ( #29660 )
2025-06-20 18:11:38 +00:00
ike709
6d1f7fdcbc
Fix a var type declaration (again) ( #29637 )
...
Signed-off-by: ike709 <ike709@users.noreply.github.com >
2025-06-16 13:50:23 +00:00
warriorstar-orion
e63415a483
port minebots to basic mobs and add some behavior ( #29319 )
...
* port minebots to basic mobs and add some behavior
* remove unused define
* update is_blocked_turf usage
* fix radio, goldgrub, and armor upgrade
* standardize blackboard names
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* lewc review
* whoops
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-13 19:48:40 +00:00
CRUNCH
3c80dcf246
BSG Extended Description no Longer Lies to You ( #29351 )
...
* Update special_eguns.dm
* Update code/modules/projectiles/guns/energy/special_eguns.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update special_eguns.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2025-06-04 13:08:59 +00:00
Osetrokarasek
0e06151754
More Silly Crates ( #29310 )
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* bleh
* blah
* bluh
* Update folders.dm
* Update pack_miscellaneous.dm
* baba
* bebe
* bobo
* Increased energy use per shot for fake egun
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/energy.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-06-04 13:00:35 +00:00
warriorstar-orion
d4851ef6d6
fix putting shells/rounds in mags in zero-g ( #29533 )
2025-06-04 11:52:47 +00:00
Qwertytoforty
0e8cd313ff
BSG AOE and arc revolver chains now are impacted by lens damage ( #29343 )
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* BSG AOE and arc revolver chains now are impacted by lens damage
* eh define this too
2025-05-25 15:52:08 +00:00
iramoye
2caf7e988e
Adds Instakill Rifle close examine text ( #29128 )
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* Added examine text
* god help me
* i did it
* examine text change
* fixes two words
* i missed one letter
are you kidding me. changes "lense" to "lens"
Signed-off-by: iramoye <projecteternal1@gmail.com >
---------
Signed-off-by: iramoye <projecteternal1@gmail.com >
2025-05-17 13:58:27 +00:00
PollardTheDragon
35f4b7a41a
Smith Polish: Another Fire Rate Fix ( #29168 )
...
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-05-17 13:10:33 +00:00
Qwertytoforty
7bd8293673
Update kinetic_accelerator.dm ( #29326 )
2025-05-15 07:36:39 +00:00
PollardTheDragon
b4cf38fb3f
Smith Polish: Fast-Click Lens Durability Fix ( #29205 )
...
* Fixes lenses taking too much durability damage
* Better fix
2025-05-13 04:56:44 +00:00
Toastical
5b2afb3293
[Tweak] borgs won't take stamina damage from riot darts ( #29025 )
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* fixes the riot dart damage type
* Update code/modules/projectiles/projectile/reusable.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Toastical <vnndvp@gmail.com >
* same treatment for sniper riot darts
---------
Signed-off-by: Toastical <vnndvp@gmail.com >
Co-authored-by: Toastical <toast@toaster.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2025-05-10 20:06:19 +00:00
Taurtura
c74541cf8d
Fix kinetic accelerator desc taking up half your chat when it has modkits inside it ( #29122 )
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* The Fix
* remove extra empty line
2025-05-07 22:27:57 +00:00
kyunkyunkyun
6f0f2b8024
Syndicate mobs rework ( #28706 )
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* initial
* i'll get fired
* update icons for mapping as well
* update maps
* tweak
* tweak and revert a bit
* tabs
* speak english, motherfucker
* oh
* updatepaths
2025-04-26 17:58:24 +00:00
azulez
c826924ead
Added a few non-lethal SHAME suicide paths for the disabler. ( #29038 )
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* Added a few non-lethal SHAME suicide paths for the disabler.
* Spelling fix, spacing fix per suggestion.
* Update code/modules/projectiles/guns/energy/stun.dm
Not sure how this snuck back in.
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-24 15:00:06 +00:00
PollardTheDragon
6cb1969cd5
Adds disabler pellet sprite, adds it to eshotgun ( #28951 )
2025-04-15 14:57:22 +00:00
warriorstar-orion
efc8adb6dd
Basic mobs targeting, attacks, and pig migration. ( #28987 )
...
* Basic mobs targeting, attacks, and pig migration.
* run updatepaths
* fix duplicate macro def
* Update code/datums/ai/basic_mobs/basic_ai_behaviors/basic_attacking.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-15 14:45:56 +00:00
PollardTheDragon
56136a4d1a
Fixes eshotgun dual-wield ( #28950 )
2025-04-10 02:43:55 +00:00
PollardTheDragon
6df6ddbe7d
I Used the Energy Shotgun - Adds the EG-9 Energy Shotgun ( #28810 )
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* Energy Shotguns
* Examine more
* Better lore
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2025-04-09 15:58:01 +00:00