Commit Graph

29000 Commits

Author SHA1 Message Date
PopeDaveThe3th
c8ef8c8c90 spess (#29730) 2025-07-18 17:22:05 +00:00
PollardTheDragon
9435d8c42c Mech Scattershot now requires Illegals 3 (#29772) 2025-07-18 17:14:51 +00:00
PollardTheDragon
110e4142e6 Fixes Kinetic Assembler Runtime (#29751) 2025-07-17 20:08:01 +00:00
Kyani
5f3c4ed89d Some Job Perk Tweaks (#29634)
* perk tweaks

* reviews
2025-07-16 00:20:16 +00:00
PollardTheDragon
05791861b7 New PVE Major Midround: Demonic Incursion (#29053)
* Initial commit. Event.

* Started converting mobs to basic mobs. Migo and Creature. Needs aggressiveness AI

* Makes CI happy

* Fixes some file names

* Ticks files

* Fixes file again

* Update code/modules/events/demon_incursion.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Announcement sound, spawn adjustments

* Reduced spread when portals multiply

* Elite spawns when portal count gets high

* Fixes missing comma

* Converted migo, blank, and most of hellhounds to basic mobs. Added new controllers and behaviors

* Fixes

* Linters!

* Faithless moved to basic mob

* LINTERS

* Makes skeletons basic mobs

* Fixes, Ranged Attacks, Ranged variants of nether mobs

* Handles portal expansion chance

* Linters

* Fixes mobs not breaking shit

* Fixes ranged attacks

* Fixes ranged attacks

* oops

* Another oops. No config changes are needed here

* Twenty percent chance that a nether mob is a grappler

* Dimensional tear fixes

* Adjusts awaken distance for hostile mobs, makes variable melee attack rate for basic mobs

* Variable initial spawns, variable spread rates.

* Whole lot of fixes from merge, hellhound completion

* Updated lavaland winter biodome

* Makes basic mobs able to hurt other mobs

* Makes spawners properly rally basic mobs to beat up the attacker

* Extra line

* Removed comment

* Makes hellhounds stop resting when attacked or when they find a new target

* Fixed initial portal spawn amounts

* Borgs now affected by basic mobs

* Nerfs portal spawn rate, nerfs portal integrity, nerfs portal max mobs

* Grapplers now teleport to missed turfs

* Removes duplicate notices

* Buff portals a small bit

* Makes nether portals no longer RR - the body is now recoverable from the blank it became

* Makes portals layer above mobs

* Removed excess ranged attack var

* Changes list for determining start count to rely on mobs with client instead of all clients

* Nerfs portal max mobs

* Portals can no longer spread to within 3 tiles of another portal except on initial event start

* Adjusts target portal count for big mobs

* Spawners now properly remove nest values of basic mobs

* Portals now glow an evil red. When portals are destroyed, 50% chance per mob to slay the mob

* add prowling and return to home behaviors

* cut this down

* be a tiny bit smarter

* Some code cleanup

* Removes hostile base type, removing excess code

* Gives /obj/ a basic mob attack handler. Fixes turrets

* Gives basic mobs a HUD

* Fixes skeleton death flag

* Adjusted initial spawns

* Incursion portals now slowly convert turfs, up to range 3 of them, to hellish flooring

* Increases reward per destroyed portal

* Makes the final portal of an incursion play a sound on destruction, couple portal fixes

* Fixes basic mob xenobiology interactions

* Non-shit portal sprites

* Adds hostile machine element, mobs now actively target turrets and emitters

* Properly gibs things when they should gib

* Linter fix

* Portals now layer under living mobs but over dead ones

* Adds blackbox checking for demon incursion portal counts

* Increases mob sight range slightly to account for widescreen, adds alt-color for grappler, delays incursion announcement a bit more

* Portals now are more likely to spread the less there are

* Incursion portals now repair themselves after not being damaged for some time

* Grilles now shock basic mobs

* Portals will now clean up basic mob corpses near them by gibbing them

* Portal spread chance is now exponential regression

* Portal mob spawns now linearly scale in time

* Fixes some skeleton oversights in ruin mapping

* Demon incursions no longer can spread to tiles in a space area, such as near brig plating

* Moves corpse cleanup to mobs via component

* Portals now drop bodies that are being eaten when they're destroyed.

* Addresses code review

* Docs some vars

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-07-16 00:19:23 +00:00
Arthri
3342288f79 Fix mesons not showing ores behind walls (#29748)
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2025-07-15 21:26:45 +00:00
PollardTheDragon
46b5f36ec9 Shotgun change (#29670) 2025-07-15 21:08:05 +00:00
IAmBigCoat
cf866581bd removes the flash_eyes effect from slimes attacking bots (#29642) 2025-07-15 21:06:29 +00:00
Toastical
8009b3c481 Tweak: Makes ore redemption machines take in sheets from the input side (#29615)
* ore redemption auto inserts sheets in input

* spit out invalid sheets
2025-07-15 20:55:38 +00:00
kyunkyunkyun
c05693c74b tweak modsuits' modules (#29599) 2025-07-15 20:54:09 +00:00
SchrodingersWolf
ab22665626 Makes oxygen grenades printable in Protolathe and Increase amount of oxygen grenades in Cargo Emergency Equipment Crate: Back with a vengeance (#29595)
* Oxygen nades!

* Cargo oxy nades upgrade

* I'm BACK - Edited levels, need to remake PR

* Oxygen reqs added

* Minor spelling mistake

* Update code/modules/research/designs/misc_designs.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-07-15 20:07:53 +00:00
Osetrokarasek
6d639e092a Item States For Power Cells And Stock Parts (#29557)
* bleh

* blah

* meh

* nah

* bluh

* mwah

* added sprites for potato and slime cells too!

* added sprites for abductor cells

* ssdfg

* why the merge conflict bro 😭
2025-07-12 12:24:07 +00:00
warriorstar-orion
f72a520cbe vv refactor day 1 patch (#29741)
* move mob renaming back to top link in vv header

* fix lists too
2025-07-10 08:09:13 +00:00
Toastical
3fadd41bed Tweak: Makes storage examine broadcast work, storage examines will only broadcast the top level storage, excludes bluespace pocket from being broadcast. (#29566)
* fixed storage examine broadcast, storage examine now broadcasts top level storage, excluded bluespace pocket

* actually gets top level storage + expand to storage not on mob
2025-07-09 14:53:21 +00:00
Contrabang
1f124ac835 Refactors beams. Adds tethering. IV drips/bags are now tethered. (#29570)
* refactor

* tether

* tetherrrs

* logic fix (i hope)

* ci fix

* ok please work
2025-07-09 14:49:40 +00:00
warriorstar-orion
6c2aa06eb3 VV refactor: dropdown actions. (#29673)
* VV refactor: dropdown actions.

* helps if it builds

* append to list cuz we have multiple separators

* fix datumrefresh

* tiny cleanup

* fix jump to turf

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* fix typo

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-07-09 14:33:47 +00:00
Toastical
ce0a9924ea permit ahud and no respawnability ghosts in ghost bar (#29632) 2025-07-09 14:32:44 +00:00
PollardTheDragon
7fb2628288 Makes generic Bennyfallout's donor items and adds to loadout (#29671)
* Makes generic Bennyfallout's donor items and adds to loadout

* Sprite Fix
2025-07-09 14:29:25 +00:00
kyunkyunkyun
c7fe4e475b Fix hardmode Vetus drop nothing (#29701)
* Update ancient_robot.dm

* lol
2025-07-07 22:14:47 +00:00
warriorstar-orion
56c8594143 ensure space transit z levels receive comms (#29728)
* ensure space transit z levels receive comms

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* pass traits list when we first make the reservation z-level

* flesh out comment

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-07-07 20:19:08 +00:00
Toastical
7cbaeada1d make robots resizeable (#29684) 2025-07-07 16:34:29 +00:00
Bm0n
dc529f084f Allows MP3 files to be uploaded to the TGchat player - renames play internet sound (#28575)
* first commit

* review

* review again

* renames adds alert

* updates alert

---------

Co-authored-by: Bmon <no@email.com>
2025-07-06 21:45:32 +00:00
warriorstar-orion
708b2fcb44 trivial news cleanup (#29691) 2025-07-05 20:54:14 +00:00
warriorstar-orion
49351821c3 Give syndicate base airlocks names. (#29689) 2025-07-05 05:48:31 +00:00
Charlie Nolan
2e6b1fe6dc Add timeouts to several move_away calls (#29714)
* Timeouts are important.

* Update code/game/objects/items/weapons/grenades/clusterbuster.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/grenades/clusterbuster.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/surgery/organs/organ_internal.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-07-05 05:46:10 +00:00
Charlie Nolan
6d42a247bf Siphon vents should siphon. (#29718) 2025-07-05 05:36:03 +00:00
Charlie Nolan
c1085db91d Prevent language-switching in the middle of a word or number. (#29721) 2025-07-05 05:27:04 +00:00
chuga-git
04b81c360c Nerfs ERT IK carbine fire rate, fixes automatic_fire component rounding error (#29645)
* Fixes rounding error in automatic_fire component, nerfs lasercarbine fire rate

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-07-04 19:26:12 +00:00
PopeDaveThe3th
f0c83f9803 Adds Stinger Grenades (#29178)
* ballin

* sprite change

* curse of balance

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-07-04 19:13:08 +00:00
Toastical
9309ca46fb Adds storage dumping (#29641)
* added storage dumping

* retain in storage item shuffling
2025-07-04 19:07:07 +00:00
Contrabang
211633f2b5 Adds AI ventcrawling code, does not implement it (#29661)
* bam

* push

* im trolling myself

* code

* ok lets go

* fix

* improvements
2025-07-04 19:05:23 +00:00
warriorstar-orion
b1908df76b Give event news proper headlines (#29680)
* Give event news proper headlines

* extra exclamation mark
2025-07-04 19:04:42 +00:00
PollardTheDragon
b7c2f80dc4 Adds Lever Action Laser Rifle - The Model 2495 (#29502)
* Adds lever action laser rifle

* Grammar

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Sound adjustments, delay adjustments

* Increased cell capacity to make it more compatible with smith lenses

* Compatibility with fire rate lenses

* Reduced base cycle time to 1 second from 1.5

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-07-04 19:03:40 +00:00
Amy
85f8017ab6 More SoftReservedKeyword fixes (#29712)
* Update shieldgen.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update station_alert.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update plasmafire_generator.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update turf.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update atmospherics.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update silicon_mob.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update ai_mob.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update robot_mob.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

* Update on_move.dm

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>

---------

Signed-off-by: Amy <3855802+amylizzle@users.noreply.github.com>
2025-07-04 18:51:32 +00:00
warriorstar-orion
eddaaca8d9 move airlock chamber setup out of lateinit (#29672)
* move airlock chamber setup out of lateinit

* clean up comment
2025-06-30 10:51:15 +00:00
Vi3trice
0e273a8c8c Belts and lights (#29649) 2025-06-30 10:44:36 +00:00
Arthri
ab5a7fdcbe Fix technology levels of some items (#29596)
* Synchronize TECH defines with /datum/tech IDs

* Fix origin_tech values

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2025-06-30 10:37:55 +00:00
warriorstar-orion
52f31bcc7b tiny newsfeed refactor (#29690) 2025-06-30 04:23:08 +00:00
kyunkyunkyun
2addae85b8 update flashlight module icon (#29158) 2025-06-27 15:30:33 +00:00
CRUNCH
20fe0c8249 Remaps Delta Departures (#29286)
* Update deltastation.dmm

* Sipping pina colada

* Newline

* Update deltastation.dmm

* Update deltastation.dmm

* Update deltastation.dmm

* Update deltastation.dmm

* Update deltastation.dmm
2025-06-27 15:24:17 +00:00
Toastical
7f8e46afa7 fix horizontal offset being ignored (#29683) 2025-06-25 16:04:45 +00:00
PollardTheDragon
9947777511 Updates Lightning Bolt Smite (#29662)
* Updates Lightning Bolt Smite

* Adds lightning bolt effect
2025-06-25 13:23:55 +00:00
Osetrokarasek
03b86c2625 G (#29546) 2025-06-25 13:20:40 +00:00
Contrabang
1bdc06884a Add initial ticket count update for admin and mentor ticket signals (#29656) 2025-06-25 13:16:50 +00:00
ike709
01572c939c Rename BYOND 516 var conflicts (#29658) 2025-06-23 10:51:06 +00:00
Toastical
0c74c96e2f improve kinetic accelerator log (#29660) 2025-06-20 18:11:38 +00:00
Toastical
a0d7397705 Adds gold accenting to the station report clipboard (#29593)
* gold accenting on station report clipboard

* less saturated gold

* even better gold accenting from Alexios
2025-06-20 11:23:07 +00:00
PollardTheDragon
bcff26a62e Makes Electrocution have tiers - zap zap (#29520)
* Zapzap BZZZZT

* Improves effects when arc flashed

* Fixes define arc flash value

* Var names, bools
2025-06-20 11:01:00 +00:00
Toastical
bd7d43dcb5 Fix martial art combos not clearing themselves when martial art is removed (#29592)
* reset martial art combo before removing

* move reset to mind transfer

* clear old body combos

* reset combos when martial art removed
2025-06-19 18:22:03 +00:00
Toastical
d060c599a9 remove flavor text if check (#29575) 2025-06-19 18:04:14 +00:00