Cael_Aislinn
38d30122e2
re-add holy water reagent
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-16 20:38:01 +10:00
Chinsky
97b126b8ab
Merge pull request #2516 from caelaislinn/xenoarch
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Xenoarchaeology Update
2013-03-16 03:10:16 -07:00
Cael_Aislinn
435ceda41f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:37:35 +10:00
Cael_Aislinn
74d0608278
made research shuttle consoles buildable, removed a debug thing for analysis machines
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:06:22 +10:00
Cael_Aislinn
1b0c83cb76
renamed a bunch of areas, naming tweaks elsewhere, added some custom mapplaced obj definitions
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:05:27 +10:00
cib
cbc019d279
No more burning your hands off on 200C lightbulbs.
2013-03-15 00:53:50 +01:00
Cael_Aislinn
d8fbd0b2cc
tweaked some names
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:09:02 +10:00
Cael_Aislinn
3c745a1ee2
added some storage boxes + gearbelt
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:03:01 +10:00
Cael_Aislinn
bf216021fc
added/cleaned up research outpost areas (inc iconstates), moved area definitions to separate file
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 01:02:23 +10:00
Chinsky
b906a22192
Syndicate? Whozzat?
2013-03-13 06:38:32 +04:00
Chinsky
564e6b2f9b
Merge branch 'gun' into bleeding-edge-freeze
2013-03-12 08:46:07 +04:00
Chinsky
c351bc1a33
Getting hit by bullet will shake camera.
2013-03-12 08:43:42 +04:00
Chinsky
a4581cc1d8
Derp, accidentally deleted OD for chloral way back.
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( c4997a34f1 )
Fixed now.
2013-03-12 08:40:47 +04:00
Chinsky
f13cca99e6
Added brain fixing surgery.
2013-03-12 02:22:46 +04:00
Chinsky
2d8b280d99
Reverted changes to RIG armor values
2013-03-12 01:46:34 +04:00
Chinsky
7e82d9064c
Head blows now can cause brain damage.
2013-03-11 04:59:24 +04:00
Chinsky
52ad4929d1
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-11 01:18:43 +04:00
Chinsky
b207349c44
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-11 01:18:10 +04:00
Chinsky
ced88e1569
Ported HUD functionality.
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Sec HUDs showing brief of sec record.
Med HUDs changing status and showing brief of med record.
2013-03-11 01:11:56 +04:00
Chinsky
611bd1c6e9
Removed ability to use radio while stunned again.
2013-03-11 00:38:16 +04:00
Chinsky
e60bef91bd
Added indication for when someone speaks into radio.
2013-03-11 00:27:18 +04:00
Cael_Aislinn
a1adddbce2
compile fix
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-11 00:12:33 +10:00
Cael_Aislinn
1322ac469c
removed rock spawn for ordinary miners
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 23:49:50 +10:00
Cael_Aislinn
32184d8419
shuffled some sprites around, cleaned up some vars, added a new sprite for hyperspectral imager based on the book scanner
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 23:25:05 +10:00
Cael_Aislinn
f8f9397636
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
icons/obj/library.dmi
icons/obj/storage.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 23:01:33 +10:00
Cael_Aislinn
4559bcce57
tewaked the noticeboard memos a bit, added 5 (verbose) manuals explaining how to do xenoarchaeology in character, added a bookcase for the manuals
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 22:57:08 +10:00
Christian Bielert
10c3beae24
Merge pull request #2514 from comma/master
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Goatee fix.
2013-03-10 05:01:50 -07:00
Chinsky
cf423fe979
Fixed Goatee and Male Skrell Tentacles.
2013-03-10 15:37:33 +04:00
Cael_Aislinn
2401ac8185
more renames
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 19:06:29 +10:00
Cael_Aislinn
c79b0c1672
moved and renamed a bunch of files to be more consistent + intuitive
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 19:00:05 +10:00
Cael_Aislinn
67ecee35df
renamed scanner to be more consistent, fixed a couple of issues with the anodevice local feedback on activate
2013-03-10 18:51:15 +10:00
Cael_Aislinn
2ef841da6e
overhaul/cleanup to ano utilizers: they're now consistent with modern ss13 interactions + process more cleanly and operate more robustly, they properly interact with the rest of the updated xenoarch content, activating them should also give a message to anyone watching
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 18:43:41 +10:00
Cael_Aislinn
50f4d3a24d
harvester overhaul to be cleaner + updated interaction and processing, should properly interact with the rest of the xenoarch update, draining charge is now done incrementally and procs the artifact effect on the harvester/anyone nearby
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 18:43:35 +10:00
Cael_Aislinn
ade8fcae22
effects will get a random id if the excavation code doesn't assign them one, cleaned up local activation feedback for effects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 18:33:11 +10:00
Cael_Aislinn
28ab7d4e90
players touching an artifact with gloves will now receive a feedback message
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 18:32:06 +10:00
Cael_Aislinn
88c17b75b6
tweaks to artifact analysis including non-sfx vocal feedback, some cleanups to pre-scan checks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 18:31:30 +10:00
Cael_Aislinn
fdcbebab93
tweaks and fixes to a bunch of artifact effects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 18:21:45 +10:00
Cael_Aislinn
46761b14f8
fleshed out artifact analysis, added effect types to all the effects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 14:55:04 +10:00
Chinsky
c45a81789a
Merge pull request #2507 from caelaislinn/bleeding-edge-freeze
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Beekeeping
2013-03-09 05:54:28 -08:00
Chinsky
cce3e8e4e9
Merge pull request #2503 from CIB/feature
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Improved brainloss effects.
2013-03-09 05:48:19 -08:00
Cael_Aislinn
7de4093060
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-09 23:41:53 +10:00
Cael_Aislinn
b13c634293
added bee stuff, will post documentation for it on the forums. features include: place an apiary on a hydro tray to cultivate bees, bees auto breed and spread (if they have enough food), bees give slight accumulative boosts to nearby plants, bee hives produce honey and honeycomb added manual to explain beekeeping, rampaging bees can do a lot of damage but anything with bio protection will reduce likelihood of being stung
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-09 23:38:54 +10:00
Spamcat
c290745128
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-09 13:51:37 +04:00
Spamcat
39d01d4310
Nerfed syringestab, made it produce a broken syringe with fingerprints and stuff, so tater will need to thing about evidence disposal.
2013-03-09 13:51:05 +04:00
cib
58186ce7e0
Improved brainloss effects.
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- Will drop items/fall down with a lot of brainloss now, headache and blurry vision with small brainloss.
- Removed stupid effects, like random messages and headbutting airlocks.
- Cloning now will leave you at lower health and cause small amounts of brainloss.
2013-03-09 10:35:20 +01:00
Christian Bielert
c31abc3b05
Merge pull request #2502 from comma/gunmode
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Aiming Mode
2013-03-09 00:13:19 -08:00
ericgfwong@hotmail.com
6ac93ddd4d
Added new descriptions to each of the rigs and gave them unique armor values.
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Medical PDAs should now have a green stripe
Fixed a misplaced /area/ issue in the Warden's office
git-svn-id: https://tgstation13.googlecode.com/svn/trunk@5602 316c924e-a436-60f5-8080-3fe189b3f50e
2013-03-09 07:43:04 +04:00
Cael_Aislinn
38c2179620
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-08 11:49:54 +10:00
Cael_Aislinn
f7aaf631b9
runtime fix in spam event
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-08 09:27:28 +10:00
Chinsky
5fa6414d70
If you aim at people, shots will be slightly more accurate.
2013-03-08 03:21:47 +04:00