Commit Graph

26560 Commits

Author SHA1 Message Date
TheKillfish
391f296ed9 Knuckledusters; New Ways to Beat People to Death in Style (#23685)
* Created Knuckledusters.dm

Time to see if this shit works

* Correct file now

I forgot to add .dm after making file. Oopsies.

* Delete code/game/objects/items/weapons/knuckledusters

Wrong file

* Fixes code and addes sprites

* Finished sprites, dusters can now be gotten

* Tweaks and fixes and additions

* Uplink description tweak

* Now they do more, thanks Snowball for help

* Syndiedusters look good now

* Tweaked values, added Engraved Dusters as steal objective

* Further tweak

* Removal of unnecessary space

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Tweaks from Henri added

* Gave admin variant new root name

* Autodocumentation of variables

I feel like an idiot not knowing how to autodocument, but feeling like an idiot is worth it so long as I learn

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Added some suggested changes/code cleaning

* Removes unecessary space, how do I keep missing these?

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-21 21:03:46 +00:00
Vladisvell
03914685a9 Added general sound configuration to volume mixer (#23679)
* Added mixer configuration for general sound volume

* Joker moment about distance falloffs depending on mixer settings

* Added note about general channel in volume_mixer
2024-01-21 20:57:12 +00:00
Qwertytoforty
61779bda6e fixes an 8 year old krav sound / visual bug (#23681)
* fixes an 8 year old krav sound bug

* Update code/modules/martial_arts/krav_maga.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/martial_arts/krav_maga.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* So true bestie

* Update code/modules/martial_arts/krav_maga.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* moves the apply

* removes kick from muscle implant

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-21 20:55:23 +00:00
Deniz
5bf3d99160 Adds RPED to Engieborg (#23684)
* upgrades.dm

* fabricator

* Henri Review

Spelling update. Adds ``.``

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/mechfabricator_designs.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Literally forgot to commit yippie

* SECONDS

* begone space

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-21 20:54:05 +00:00
HMBGERDO
8c1a5b68d2 Intellicard improved description (#23633)
* intellicard duct tape description, AI camera repair fix

* little changes

* Contra review

* Revert "Contra review"

This reverts commit 9995b0ea96.

* arghhghhshs
2024-01-21 20:52:58 +00:00
Contrabang
5b6329ed25 Fire extinguishers and sprays only hit a tile once. (#23568)
* lmaoooo lol even

* yippee

* DGamerL review

* oops

* sirryan review
2024-01-21 20:44:50 +00:00
DGamerL
ab3992dec8 Refactors some reagent sacid/facid code (#23566)
* I hate if statements

* This would've been bad

* Oops, this could've also been bad

* Masks now properly protect again

* Slight amounts of damage in low volumes for sacid

* Accidental balance change

* Update code/modules/reagents/chemistry/reagents/toxins.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/toxins.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewc review

* Update code/modules/reagents/chemistry/reagents/toxins.dm

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-21 20:44:27 +00:00
Qwertytoforty
192b8224b8 Anomaly core modules for modsuits (#23154)
* firewall

* shielded part 1

* WIP: Anomaly core modules for modsuits

* icons, vortex

* cryogrenade, nerfs teslawall

* message admins moment

* Update uplink_nuclear.dm

* rnd designs

* now uses the flayer icon state

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns, barricade types, and comments, oh my

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* updates desc, remove comment, removes /hardsuit/

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:17:18 +00:00
DGamerL
db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
S34N
22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
Pierre-Louis
dc6604cecc Fix ghost bar character selector breaking when multiple characters share the same name (#23610)
* Ghost bar character select no longer break for shared names

Ghost bar character selector now use an unique ID and not a name as an identifier.  Having two characters with the same name no longer break ghost bar selector.
Hence Fixes #23608

* small fixs

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>

* variable name fix

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-01-14 13:00:11 +00:00
Qwertytoforty
c2c28be35f fixed bluespace harvester not reconnecting to powernet properly remake (#23792) 2024-01-14 12:41:00 +00:00
HMBGERDO
d7a1621da8 APC access ID must have an icon (#23774)
* this ID must have icon

* APC access is engineering
2024-01-14 12:40:29 +00:00
Qwertytoforty
a17a8aa7a5 put some effort into it (#23764) 2024-01-14 12:39:04 +00:00
Gaxeer
8fe36f60e2 feat: add different background planet based on current lavaland theme. Refactor lavaland themes to datums (#23611)
* feat: add different background planet based on current lavaland theme. Refactor lavaland themes to datums

* fix: adjust to linter

* fix: replace `istype` with `ispath` in `/datum/lavaland_theme` validation

* refactor: apply `Contrabang` review

* Update code/modules/lavaland/lavaland_theme.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-14 12:37:10 +00:00
Qwertytoforty
e8b13b38cb Purges improvised and overloaded improvised shotgun ammo (#23739)
* Purges improvised and overloaded improvised shotgun ammo

* order order tape recorder
2024-01-14 12:34:26 +00:00
Qwertytoforty
57bc5a4607 fixes external limbs runtiming when no owner at times (#23711)
* fixes external limbs runtiming when no owner at times

* =
2024-01-14 12:33:39 +00:00
Qwertytoforty
603ee50e5b Blocks the pulse pistol from being charged again (#23702) 2024-01-14 12:33:03 +00:00
Rayforx
dda46f0a09 Contractor item changes (#23662)
* Update contractor_kit.dm

* Requested changes

* Changes requested from Rurik
2024-01-14 12:32:46 +00:00
synthtee
eeb5de23ba Corrects grammar and typos for Species Blurbs (#23672)
* surprised these went unnoticed ngl

* ebbeebe

* more corrections
2024-01-14 12:29:54 +00:00
Mitchs98
7ceb8ffff0 unapples ur olive (#23668) 2024-01-14 12:29:37 +00:00
AffectedArc07
223d980e02 Puts multi instance stuff behind a define (#23666) 2024-01-14 12:29:12 +00:00
DGamerL
82bfdceb1b Fooooooooox (#23661) 2024-01-14 12:28:03 +00:00
Qwertytoforty
50b6b5e7d1 Changes power gloves to a bio chip, buffs it. (#23622)
* wip

* it works yipee

* Update code/game/objects/items/weapons/implants/implant_shock.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Did you know, in terms of making me suffer, full conflicts

* Update code/_onclick/click_override.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* yes

* Update code/game/objects/items/weapons/bio_chips/bio_chip_shock.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-14 12:27:37 +00:00
Pierre-Louis
c8c5743a85 Chitinous armor headgear cover both mouth and eyes (#23617)
Chitinous armor headgear cover both mouth and eyes. Therefore protect from pepper spray.
Fixes #23500

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
2024-01-14 12:26:41 +00:00
DGamerL
537c5b2819 Nudges bodytemperature to your desired temperature (#23467)
* FINALLY

* m a t h
2024-01-14 12:25:20 +00:00
DGamerL
bf5a82365a [s[ Fixes bearserker (#23786)
* Neat

* Remove .
2024-01-12 14:34:09 +01:00
1080pCat
b372dbbb29 Some of the coins now do something. (#23375)
* coin

* oops

* oops 2

* Update code/modules/mining/ores_coins.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* dgl review

* Update code/modules/mining/ores_coins.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* henri review, also move the mf desc

* denth suggestion/review

* conflict 👀

* DGL review&oopsie

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-09 13:10:30 +00:00
TheKillfish
b6f9130a26 Rage of the Space Bear & The Bearserker Pelt (#23050)
* Adds Bearserk combos

* Adds main Bearserk file

* Adds Berserker Bear Pelt to uplink items

Blacklisted from Nuclear and SST because Nukies always use modsuits, and SST won't be very stealthy if it's rocking the martial arts bear pelt.

* Update bearserk.dm

Minor tweak

* Update uplink_traitor.dm

Another minor tweak

* Update bear_jaws.dm

* Update paw_slam.dm

* Update smokey.dm

* Update uplink_traitor.dm

* Update bear_jaws.dm

* More Balance Tweaks

* Whoopsies forgot a thing

* Improved flavour text for Uplink

Please give a warm welcome to a new cult (that only exists in flavour); Children of Ursa Major!

* More Changes

* Updated flavour text for Bear Jaws

* Updated flavour text for Bear Jaws

* Added a bit of Smoh'Kie to Smokey

* Minor alteration

* Minor flavour text tweak

Made with love and copious amounts of vodka

* I had an even better pun idea

* Made cost identical to Carp

* Ticked the files

* Swapped the weights of Bearserk and Carp

* Moved some resistances to a status buff

* Fixed inexplicably formed code bugs

* More inexplicable code fuckery *scream

* Part 1 of Swapping weights of Bearserk and Carp

* Second part

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

I do agree the IsWeakened is rather redundant

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

* Added Suggestion

* Added Suggestion

* Added Suggestion

However, considering the && are causing check fails, this may be reverted

* Added Suggestion

* Added Suggestion, may be reverted if issues arise

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Removed Antag Checks on Equipping and Unequipping the Pelt

As per Contrabang's suggestion

* Added a Suggestion and sound for Bearserker Rage

* Added Suggestion

I like consistency, so thank you

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added placeholder status icon

* Added Suggestion

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Added Suggestion

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Added Suggestion

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-09 13:05:44 +00:00
DGamerL
e633651f9b Removes Ladders (#23212)
* Ladder begone!

* Whoops

* Map and icon

* I forgor text

* Renamed + typepath
2024-01-09 13:01:16 +00:00
HelmsDeepState
bcceb23560 Fixes IPC drinking jestosterone (#23517)
* fix

* cleanup

* revert changes

* another cleanup

* reagents_holder runtime fix

* ci
2024-01-09 12:49:19 +00:00
Daylight
1077514713 Changes the gamma alert announcement wording (#23592)
* rewording

* Validhunting bad
2024-01-09 12:49:00 +00:00
datlo
2600ce60f6 Fix syndicate MMI message spam (#23583) 2024-01-09 12:48:11 +00:00
Contrabang
c904802fed Fire extinguishers no longer lose their examine description after being used. (#23570)
* more bad extinguisher code

* guh

* Update code/game/objects/items/weapons/extinguisher.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/extinguisher.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/extinguisher.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-09 12:47:44 +00:00
Octus
c64b93e8bd lol lmao even (#23738) 2024-01-08 15:38:05 -08:00
Pierre-Louis
e8d2b06d6f Allow MODsuit storage Bag (ShiftB) keybinding (#23629)
* Fix MODsuit storage keybinding issue

Resolved issue where Shift + B key combination did not put items into MODsuit storage. Updated the quick_equip_item method to handle MODsuits and allow items to be inserted into MODsuit storage using key bindings. Therefore Fixes #23152.

* return messages (of errors and confirmation)

* Update code/modules/mob/living/carbon/human/human_inventory.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-08 15:17:15 -08:00
Qwertytoforty
d668a29a60 Ports (most(ok like half)) station traits from tg. Ready for review into TM (#22334)
* no longer super sick time to port station traits in a 4 hour rush as you have lost control of your life

* some changes /fixes

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more changes

* oh right, the murders (uplink price tweaks)

* Update code/controllers/subsystem/SSjobs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* compiles

* doesnt work but works better

* tgui dogs still sleep but I want to sleep

* it should finally compile now. Probably.

* Update tgui.bundle.js

* Sorry IAN, transfer components is shoddy as hell

* removes minor uneeded /tgui

* also extra line whoops

* final stuff

* reverting changes I made earlier is hard ok

* Weight change, uplink reference

* oh right, the hey fucko

* Update code/_globalvars/traits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update tgui.bundle.js

* pushes

* pulls it

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more changes, ion rifle blocked on cyb revolution

* dipshit remove the debug / tgui pritier and such

* tgui

* updates tgui again as nanomap was merged

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* comment / tgui

* every day I worry all day

* Full TGUI rebuild + prettier

* ah fuck

* leave a customer feedback at the link below!

* tgui momenr

* tgui moment

* FUCK I am dumb

* vertical TGUI

* She T's on my GUI till I

* Update tgui.bundle.js

* Apply suggestions from code review

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/supply/supply_pack.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* IPC can now use robotic hearts / pulse demon hearts and charge

* fixes revert not working for hangover / arrivals

* tgui moment

* hhgreg

* fixes that one bug

* Every day I worry all day

* deconflicted for real this t ime

* Update code/datums/station_traits/postive_traits.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* ch-ch-ch-changes

* Update SSjobs.dm

* Update code/modules/supply/supply_pack.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* deconflicted but won't pass CI

* fixes double dipping on traits

* my le consoles, they le no work?

* Great Great Asset, Asset, Great Great Asset, Asset...

* sorry slime mains

* fixes borgs being punished heavier

* actually fixes it, I was dense

* hopefully fixes borg drunk further

* makes it compile?

* actually makes it compile god whyyyy

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2024-01-08 19:07:09 +00:00
Rerik007
2c7a9b3078 Prevents pushing the person wh() is pulling you (#23746) 2024-01-08 16:25:20 +00:00
Qwertytoforty
44cde7c753 blackbox logging for biohazards (#23309)
* blackbox logging for biohazards

* guh it warned for the others but not this one

* Update code/__DEFINES/misc_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* define / lewc

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-06 23:45:43 +00:00
Aylong
37879c530b Boxes new sprites & little refactor (#23213)
* Sprites and little refactor

* idk what i am doing

Maybe refactor

* Sort the boxes

* Matches path

* Script and maps

* Okay... that was a strange decision.

* bathroom parts box

* More boxes

* Henri review changes

* Update toy.dmi

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update storage.dmi

* Update boxes.dmi

* True conflict solve

I hope

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-06 23:31:36 +00:00
BiancaWilkson
95c86c5bfc Converts no slip into a trait (#23140)
* makes noslips work

* trait part

* THE REST

* it didnt conflict too much actually

* this was intended, whoops lol

* no more processing

* consistency

* lewc review

* Apply suggestions from code review

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-06 23:29:10 +00:00
DGamerL
1a29419228 Test time (#23734) 2024-01-06 23:18:23 +00:00
DGamerL
382a71df0d Renames all typepaths + names of implants to biochips (#23172)
* The fix

* Contraaaaaa

* Fixes CI

* Fixes the pads + cases

* Uplink datums

* Update code/datums/mind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/surgery/implant_removal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Outfits now use a proper variable name

* Fixes surgery (oops)

* More .dme changes

* Renames the folder

* Fixes bad merge

* Contra review

* Update code/game/objects/items/weapons/dice.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Fixes CI fail

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-06 23:15:55 +00:00
DGamerL
fad6509b5e Removes most hardsuits from the code, replaces with MODsuits where appropriate, alongside a small sprite cleanup (#23652)
* TODO: ERT HARDSUITS

* Drask and Taj

* Unathi, Vox and Vulp

* Last things

* Hats off to you

* Fixes a dumb drask corset issue
2024-01-06 23:04:33 +00:00
Octus
e91dce3ee7 TG Double Examine (#23477)
* nice

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>

* Update mod_control.dm

* fixes and modsuit fix

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* think i did it right

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/__DEFINES/mob_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update atoms.dm

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-06 22:30:38 +00:00
Yata9arasu_alt
0ba861d0b1 IPC wont lose their hair after death (#23627) 2024-01-06 21:58:22 +00:00
Venuska1117
75f3a51eaf Metastation: Maintenance Rework [Part 2] (#23164)
* half-done, saving...

* stage for conflicts

* addin that paper for later use

* stage

* remove copy

* added vent in old freezer

* Fixing that paper.

* that damn lattice

* Batch of fixes:
- Added APC to captain bedroom, because CI check want it.
- Changed xenobio test chamber to "special containment" and renamed related things so it now fit theme, admins can make events of "containment" or related (or store cling there)
- Added missing APC to abandoned library, so now maintenance is powered.
- Moved Vent in old laser tag room, so it dont cause FAIL on check.

* FIX "d" variable error
- i hope it will work

* Changes:
- Laser tag room is gone, now its just some ordinary maintenance area.

* Added fungus and web to previous edit.

* Removed sheet bag

* Added missing APC

* Removed duplicated APC.

* changes requested from henri

* Goodbye tsunguska, welcome bull- i mean stuff.

* SPAAACIIING

* Did 95% of requested changes by S34N
- i am still confused about this first botany door, oryginaly it dont have access on it.

* Did 80% requested by Aylong220
- Discussion was on discord about changes, cannot do some of them.

* that APC
2024-01-06 21:54:28 +00:00
Deniz
17201fea24 rename + file (#23653) 2024-01-06 21:53:05 +00:00
Contrabang
0f53ced317 ai mind (#23651) 2024-01-06 21:52:06 +00:00
Octus
0952977020 mhm (#23642) 2024-01-06 21:51:06 +00:00