Commit Graph

13389 Commits

Author SHA1 Message Date
KasparoVy
3dba1b2886 Noir Doesn't Grey out HUD, Adds Remaining Glasses for Vox, 'Yi' to Vox-pidgin syllables & Framework for Icon-based Skin Tone, Fixes #3138, Greyscales Vox Hair (#4614)
* Ports #9294 and #9322 from VG: 'Yi' to Vox-pidgin and Framework for Icon-based Skin Tone (Feat. Vox) and Glasses/Goggles for Vox.

Both ported PRs by Intigracy.

Also adds all remaining in-use glasses/goggle sprites for Vox. I cleaned up the code a bit while I was in there. Otherwise, that's it.

Furthermore, randomizing skin tone doesn't seem to work for Vox despite their being specified in the conditional lists and s_tone being not null.

* Morph Support

* CMA Support

* Ports Intigracy's vgstation13/pull/9460, Noir Vision No Longer Greys Out HUD.

* Fixes Positioning of Vox Jensen Shades East+West facing Sprites.

Fixes Heist Goofery

Game-mode (not one-click antag) Heist tweaked and returned to working order now that I've found out how to test the actual game-mode (after temporarily adjusting the population requirement).

Vox Raiders won't spawn in with whatever socks were in their selected spawn-character's preferences anymore.

Additionally, the set_species proc now zeroes out skin tone if the species doesn't have skin tone to avoid goofing up the icons on initial generation.

Also condenses the code in preferences_setup character creation icon generation. Made it use the individual species' skin-tone handling procs instead of code snowflaked into preferences_setup.dm.

* No More Vox Tail Colours, but they can Colour Their Hair.

* Removes unneeded 'src's and retroactively prohibits colouring tails on species without HAS_SKIN_COLOR.

Colouration won't be applied to src's tail unless HAS_SKIN_COLOR is in
src's species bodyflags.

* Tidies up some Lists in CharPrefs and Retroactively Prohibits Vox Hair Colouration

* Reverts unnecessary commenting out of vox armalis post-spawn handling parent call.

* Adds Emerald and Azure Vox Skin Tones.

* Stealthy Wryn Typo Fixed.

* Greyscales Vox Head+Facial Hair and Adds More Default Colours in Species Definitions

* Gives Vox Raiders Default Hair Colour and Fixes Bug where Roundstart Raiders don't get Random Skin
2016-06-19 11:35:36 -04:00
DaveTheHeadcrab
0c12ef1c0a Security Armor Update (#4660)
* Revert "scanner icon"

This reverts commit 86a7b5cf4f.

* Sec Armor Update
2016-06-17 11:17:56 -04:00
TheDZD
76ff7b48a3 Merge pull request #4633 from monster860/rnd-speed
Makes stock parts build 5x faster
2016-06-16 11:31:19 -04:00
monster860
14c340001a Desnowflakizing 2016-06-16 11:01:25 -04:00
TheDZD
831ab328e5 Merge pull request #4683 from Fox-McCloud/patch-tweaks
Chem Patch Tweaks
2016-06-16 10:27:14 -04:00
Lady-Luck
05a3c2cfdf Adds selected character below Setup Character button (#4680) 2016-06-16 05:18:07 -04:00
monster860
7ae3cb0bb1 Rermove "100" from the list of power options in telesci (#4671) 2016-06-16 03:47:39 -04:00
TheDZD
f40287f5b8 Knight and riot armor tweaks (#4672) 2016-06-16 03:47:20 -04:00
Fox-McCloud
4835482c53 Chem Patch Tweaks 2016-06-15 06:45:00 -04:00
LittleBigKid2000
7d5d29d610 Rewords various objectives and makes 'Follow the inviolate' always succeed (#4648)
* Rewords various objectives, makes 'Follow the inviolate' always succeed.

* Fixes the capitalization of NanoTrasen

* Fixes inviolate objective so that admins can make it fail, hopefully

* Fixes the thing

* Re-reworded AI hijack objective
2016-06-15 06:32:45 -04:00
KasparoVy
b45ef2da5d Dethralling a Shadowling Thrall Clears Darksight if it's Activated (#4682) 2016-06-15 05:34:41 -04:00
tigercat2000
c7bdb89454 Fix SST shuttle, make it a real shuttle (#4675) 2016-06-15 04:48:26 -04:00
Twinmold93
674bfe5d08 No Longer Can Eat Cybernetic Implants (#4669)
This makes is so you can no longer eat cybernetic implants improperly,
just because they are in organ code. Fixes the check that originally
made it so you couldn't eat them.

🆑 Twinmold
Fix: Fixes being able to eat cybernetic implants so you cannot eat
them/force feed them to people.
/🆑
2016-06-14 17:55:40 -04:00
TheDZD
d2b741b1e6 Merge pull request #4643 from Fox-McCloud/latex-glove-balloon
Adds in Ability to make Latex Gloves Balloons
2016-06-14 10:17:01 -04:00
Kyep
50afa5b6a6 Clarified sentience potion message (#4646) 2016-06-13 23:11:17 -04:00
TheDZD
cc2766e7d7 Deathwands and googly eyes (#4653) 2016-06-13 23:07:13 -04:00
Aurorablade
fe6c3e3626 is making a commit its looke like they are trying to commit... (#4657) 2016-06-13 23:02:30 -04:00
TheDZD
01f0738e11 Fixes camera assemblies and orange shoes not respecting NODROP (#4654)
* Fixes camera assemblies not respecting NODROP

* Shoes fix
2016-06-13 01:39:26 -04:00
TheDZD
cf2e294f7c Merge pull request #4645 from LittleBigKid2000/literallyunplayable
Fixes the charcoal suit's description
2016-06-12 11:05:58 -04:00
Isaac Erwin
8c37ba7ba1 Fixes the charcoal suit's description
The tie is blue, not red. Literally unplayable.
2016-06-12 04:05:16 -04:00
Fox-McCloud
b2040467bd Fixes Databaseless Operation Runtime 2016-06-12 03:53:26 -04:00
Fox-McCloud
1b04261259 Adds in Ability to make Latex Gloves Balloons 2016-06-12 03:28:01 -04:00
Tom Heeren
4e31600491 Gives synthetics a more irritated buzz noise. (#4561)
* Adds the ability to make the sad trombone noise for synthetics.

Also moves the sound file itself into the sound/machines folder.

* No wait I can't do that

Moves the sadtrombone noise back to where it came from.

* Changes the sad trombone to buzz-two

Do I win a prize
2016-06-12 02:30:49 -04:00
monster860
42639bcab5 Traders Event (#4016)
* Traders Event

* lien notes

* Fixes indent

* Gets rid of things Fox doesn't like.

* how did that get deleted

* Get rid of things maintainers don't like

* Adds some crates to the shuttle, and a recall console to the base.

* EVENT_LEVEL_MAJOR, and make it weight 0 (out of rotation)

* line nutes
2016-06-11 12:47:20 -04:00
TheDZD
ad0b8fea29 Merge pull request #4619 from Fox-McCloud/grab-fixup
Grab Fixes and Throwing Refactor
2016-06-11 12:29:31 -04:00
Twinmold93
bf2d74d80e Spacepod Fix - Equipment Modules (#4637)
* Spacepod Fix - Equipment Modules

Changes the installed_module variable in equipment to a list, allowing
the rest of the code to read it correctly.  Now when equipment is added
and removed from the pod, it updates properly. Also adds any equipment
the pod starts with to the list.

Fixes the issues in:
https://github.com/ParadiseSS13/Paradise/issues/4599

* Changes List Call

Changes:
equipment_system.installed_modules = new/list()
to
equipment_system.installed_modules = list()

* Properly Placement for List Defined

Removes the definition of the variable as list() from spacepod.dm to
equipment.dm, clearing up a little of size from the total code.

* Removes shot_from

Removes the shot_from lines from the code.
2016-06-11 12:22:34 -04:00
TheDZD
062f14284e Merge pull request #4547 from CrAzYPiLoT-SS13/cupcakesnchainsaws
Adds a check for twohanded items to cuffing
2016-06-11 12:11:49 -04:00
TheDZD
a2f2da09b9 Merge pull request #4608 from Fox-McCloud/remove-mindslave
Can Deconvert Mindslaves and Vampire Thralls
2016-06-11 12:11:34 -04:00
monster860
c814156ca8 Makes stock parts build 5x faster 2016-06-10 16:22:26 -04:00
DaveTheHeadcrab
128bb4deb1 Fluff Item Adjustments (#4630)
* scanner icon

* Revert "scanner icon"

This reverts commit 86a7b5cf4f.

* Fluff Item Tweaks

* Removes the stat check

* Windbreaker Starts Open
2016-06-10 00:29:51 -04:00
Fox McCloud
62af26fa16 Merge pull request #4623 from DaveTheHeadcrab/detective_stuff
Detective Scanner Update
2016-06-09 23:59:00 -04:00
Fox-McCloud
e6801a98e3 fixes and tweaks 2016-06-09 03:19:27 -04:00
Fox McCloud
695cde670a Merge pull request #4515 from TheDZD/why-did-i-try-doing-this-again
Major Gun Refactor
2016-06-08 22:49:10 -04:00
TheDZD
c6b4539548 Finishing touches 2016-06-08 15:11:24 -04:00
TheDZD
16f4b61520 Merge pull request #4613 from Fox-McCloud/experimentssss
Experimentor Duplication Limit
2016-06-08 11:15:18 -04:00
SamCroswell
0bb6bc38d2 Scanner - Be Dey Incapacitated? 2016-06-08 10:38:17 -04:00
SamCroswell
56fd1bc9e5 Scanner - Minor Fix 2016-06-08 10:27:11 -04:00
SamCroswell
934267b2b6 Scanner - Initial Commit 2016-06-08 10:26:54 -04:00
Fox-McCloud
5238628d9d Grab Fixes and Throwing Refactor 2016-06-08 01:57:58 -04:00
Fox McCloud
3594337638 Merge pull request #4558 from monster860/cluwne_voice
Adds comical implants
2016-06-07 09:31:02 -04:00
TheDZD
fc22b855ef Merge pull request #4615 from Krausus/DBConnSpamFix
Fixes Excessive Database Reconnections
2016-06-07 09:00:03 -04:00
Krausus
c5fc47eca4 Fixes repeated database reconnections
setup_database_connection resets the database connection each time it's
called, and was being called for each new client
2016-06-07 05:05:02 -04:00
Fox-McCloud
bb02bfa284 Experimentor Duplication Limit 2016-06-07 02:25:06 -04:00
Isaac Erwin
eca41351cd MrBarrelrolll Fluff Item
Adds in a fluff item for MrBarrelrolll, the Viridi Protegat. It's
functionally identical to the roman armor.
2016-06-07 00:16:00 -04:00
Fox-McCloud
56b4eb72bf Fixes Experimentor Cold Critical Reaction 2016-06-05 22:24:24 -04:00
TheDZD
e7aa12e339 Merge pull request #4573 from Fox-McCloud/mocha
Adds in Cafe Mocha
2016-06-04 21:19:43 -04:00
Fox McCloud
c342d22f8b Merge pull request #4576 from Twinmold93/narsie-ai
Adds Nar-Sie Hologram and Backup Error Screen to AI
2016-06-04 21:10:29 -04:00
TheDZD
43aa200724 Merge pull request #4591 from Fox-McCloud/fixes-laser-armor
Fixes Laser Armor
2016-06-04 00:53:33 -04:00
Fox-McCloud
39509e54af Fixes Laser Armor 2016-06-04 00:50:18 -04:00
TheDZD
4339629cac Removes L6 SAW adminbus ammo and fixes icon update issue with energy weapons 2016-06-04 00:49:01 -04:00