Commit Graph

1497 Commits

Author SHA1 Message Date
Kyep
3fb7a5e526 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-06-28 18:02:48 -07:00
Kyep
bc9521f5ca logging, anticheese 2018-06-22 19:26:59 -07:00
Superhats
a186a85c62 Update chairs.dm 2018-06-21 18:24:50 +02:00
Superhats
756fecc1f3 Update chairs.dm 2018-06-21 18:07:07 +02:00
MINIMAN10000
868167d84c Fix cardboard drop count 2018-06-19 13:38:02 -07:00
Kyep
49db5396a7 fixes and balance
Fixes:

* Depot mobs now generate attack animations when you attack them.

* Depot mobs can no longer be endlessly spammed with melee item attacks. This counters the 'spam attacks till you get lucky' strategy.

* Depot mobs can no longer be harmed by punching them. This counters the 'bypass eshield with punches' strategy.

* Depot mobs will now kill you if you're in crit. This counters endlessly-regenerating diona.

* Syndicate sentry bot will now path through other depot mobs. This fixes the bot getting stuck on them.

Balance tweaks:

* Armory airlocks are now harder to hack.

* Armory is now protected by an energy shield. Killing officers may randomly unlock the shield. This counters people rushing the armory every time. Depot mobs can walk through the shield.

* Depot mobs (except for the bot) now recogize if you've returned from death to attack them again, and increase the alert level further. This counters changelings.
2018-06-19 00:25:09 -07:00
Kyep
9660aac6d2 fix docs, change timing 2018-06-17 21:39:17 -07:00
Kyep
5e6407e3f8 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-06-13 23:42:36 -07:00
tigercat2000
910d741382 Merge pull request #9043 from PigeonLord/paraboot
Added magboots in the Paramedic's EVA Gear closet
2018-06-13 13:29:39 -07:00
Kyep
4d4eb16a3a fixes merge conflict 2018-06-06 16:32:31 -07:00
Fox McCloud
7f2f766f70 Merge remote-tracking branch 'upstream/master' into attack-hulk
# Conflicts:
#	code/game/objects/structures/window.dm
2018-06-03 18:49:44 -04:00
uraniummeltdown
75bded82cf added defines for window construction states and full window diagonal dir
added a proc to check for valid window location, added var/fulltile to windows instead of using a proc
added clockwork windoors and windows to brass recipes
added titanium glass and plastitanium glass, made glass types use recipes like other stacks, you can smelt the new glasses in the ORM
removed force from RCD and added NOBLUDGEON flag, fixing a bug where you couldn't deconstruct airlocks with an RCD
slight nerf to wielded fireaxe, does high damage to windows and grilles instead of insta-deleting them
deleted fullwindow.dm and moved windows to window.dm
added some feedback to placing glass on grilles
examining windoor assembly shows you can rotate it, examining windows show deconstruction hints and rotation
added cracks to windows, you can repair windows using a welding tool on help intent, slight buff to window health
added var/cancolor to windows and blacklists some windows from being auto-colored, window shards also get colored on narsie_act()
full windows now use icon smoothing system, windows now use the obj_integrity damage system
added is_glass_sheet() helper
2018-06-03 13:11:37 +04:00
Tayyyyyyy
919bd7aaf2 Replace \his, \he, \him, \himself 2018-05-25 18:39:37 -07:00
Tayyyyyyy
dd120a00f0 Their 2018-05-25 18:34:24 -07:00
Tayyyyyyy
170266d827 More pronouns 2018-05-25 18:34:23 -07:00
Piccione
812be3a0ec Added magboots in the Paramedic's EVA Gear closet 2018-05-20 10:59:02 +02:00
Fox McCloud
fc7692cdce alien object damage system 2018-05-19 03:26:10 -04:00
Fox McCloud
a87170255b Makes Hulk Attacking Less Snowflakey 2018-05-19 02:32:34 -04:00
Fox McCloud
224b18af1c Merge remote-tracking branch 'upstream/master' into attack-animation-improvements 2018-05-17 23:34:01 -04:00
tigercat2000
1cfc3f27c8 Merge pull request #8974 from Fox-McCloud/holo-projector
Ports Holoprojectors
2018-05-17 20:19:13 -07:00
Fox McCloud
c0d5655f4d Further Improves Attack Animations 2018-05-17 19:48:03 -04:00
Fox McCloud
b3524505b5 tweak 2018-05-14 17:51:13 -04:00
Fox McCloud
8845262d65 Merge remote-tracking branch 'upstream/master' into holo-projector
# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
#	paradise.dme
2018-05-04 16:37:24 -04:00
tigercat2000
7fb8f8d76c Merge remote-tracking branch 'upstream/master' into more_ss_ports
# Conflicts:
#	paradise.dme
2018-04-30 09:27:11 -07:00
Fox McCloud
b394cf3624 Ports Holoprojectors 2018-04-30 00:24:46 -04:00
tigercat2000
3c1fbf9cc5 Merge pull request #8938 from Fox-McCloud/guillotine
Ports Guillotine
2018-04-29 20:28:50 -07:00
Fox McCloud
bc6f664b51 tweak 2018-04-29 22:58:18 -04:00
tigercat2000
44deafe987 Merge pull request #8907 from Bram961/Window-placement
Window placement revert
2018-04-29 19:40:32 -07:00
Fox McCloud
63e2a175fd Merge remote-tracking branch 'upstream/master' into timer-subsystem 2018-04-29 21:14:11 -04:00
Fox McCloud
4474757e14 edge case 2018-04-29 19:16:04 -04:00
tigercat2000
7d8c9a731a SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Fox McCloud
cfe182a1f7 Ports over Timer Subsystem 2018-04-28 20:26:04 -04:00
Fox McCloud
8f5f57dd0b adds clapping 2018-04-27 19:27:47 -04:00
Fox McCloud
b238dfc581 Ports Guillotine 2018-04-27 18:58:23 -04:00
Fox McCloud
9266789511 stop this now 2018-04-26 19:51:22 -04:00
Fox McCloud
cb423dfb1b Ports Looping Sounds 2018-04-26 19:18:24 -04:00
Kyep
08fdc2bce3 merge conflict fix 2018-04-25 23:48:44 -07:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Kluys
69e0eedead Managed to get a space in there somehow 2018-04-24 10:21:17 +02:00
Kluys
b36ccc592f Makes the code cleaner
dirty code is dirty, I hope this makes it better but obviously I am a newb so any input is welcome.
2018-04-23 12:12:01 +02:00
Kluys
fe758c21e7 Window placement revert
This commit reverts the window placement system, right now placing a one-dir window takes 2 prompts, this makes it so you just have to click a grille for it to place a one-dir window on the side you're facing.
Reverts a part of https://github.com/ParadiseSS13/Paradise/pull/8155
🆑 Kluys
Revert: Changes the window placement system back to the old system
/🆑
2018-04-22 22:50:34 +02:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Fox McCloud
6a02689398 Merge pull request #8726 from shazbot194/Major_Tom
Major tom
2018-04-14 23:58:19 -04:00
tigercat2000
639c40d140 Merge pull request #8824 from Fox-McCloud/gc-ss-port
Ports TG's Garbage Subsystem
2018-04-05 20:49:04 -07:00
shazbot194
234c8a78bc Merge conflict fix 2018-04-04 12:18:07 -08:00
uraniummeltdown
7f2f8363d8 separates alien structures and effects into own files
fixes aliens not being able to open egg
2018-04-04 23:18:12 +04:00
Fox McCloud
1d80bf01c0 Merge remote-tracking branch 'upstream/master' into gc-ss-port
# Conflicts:
#	paradise.dme
2018-04-03 18:21:04 -04:00
shazbot194
adcf2dcada Merge fix 2018-04-01 19:17:48 -08:00
Kyep
1b6b1deecc fixes merge conflict in custom_grenades.dm 2018-04-01 18:59:25 -07:00